Commit FS#12454 - Faster line scroll speed by Martin Sagmuller.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31643 a1c6a512-1295-4272-9138-f99709370657
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parent
307cb04948
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36613d57fa
2 changed files with 6 additions and 6 deletions
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@ -967,7 +967,7 @@ const struct settings_list settings[] = {
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#endif
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#endif
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#endif /* HAVE_BACKLIGHT */
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#endif /* HAVE_BACKLIGHT */
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INT_SETTING(F_PADTITLE, scroll_speed, LANG_SCROLL_SPEED, 9,"scroll speed",
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INT_SETTING(F_PADTITLE, scroll_speed, LANG_SCROLL_SPEED, 9,"scroll speed",
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UNIT_INT, 0, 15, 1, NULL, NULL, lcd_scroll_speed),
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UNIT_INT, 0, 17, 1, NULL, NULL, lcd_scroll_speed),
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INT_SETTING(F_PADTITLE, scroll_delay, LANG_SCROLL_DELAY, 1000,
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INT_SETTING(F_PADTITLE, scroll_delay, LANG_SCROLL_DELAY, 1000,
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"scroll delay", UNIT_MS, 0, 2500, 100, NULL,
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"scroll delay", UNIT_MS, 0, 2500, 100, NULL,
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NULL, lcd_scroll_delay),
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NULL, lcd_scroll_delay),
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@ -975,7 +975,7 @@ const struct settings_list settings[] = {
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UNIT_PERCENT, 0, 200, 25, NULL, NULL, lcd_bidir_scroll),
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UNIT_PERCENT, 0, 200, 25, NULL, NULL, lcd_bidir_scroll),
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#ifdef HAVE_REMOTE_LCD
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#ifdef HAVE_REMOTE_LCD
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INT_SETTING(0, remote_scroll_speed, LANG_SCROLL_SPEED, 9,
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INT_SETTING(0, remote_scroll_speed, LANG_SCROLL_SPEED, 9,
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"remote scroll speed", UNIT_INT, 0,15, 1,
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"remote scroll speed", UNIT_INT, 0,17, 1,
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NULL, NULL, lcd_remote_scroll_speed),
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NULL, NULL, lcd_remote_scroll_speed),
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INT_SETTING(0, remote_scroll_step, LANG_SCROLL_STEP, 6,
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INT_SETTING(0, remote_scroll_step, LANG_SCROLL_STEP, 6,
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"remote scroll step", UNIT_PIXEL, 1, LCD_REMOTE_WIDTH, 1, NULL,
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"remote scroll step", UNIT_PIXEL, 1, LCD_REMOTE_WIDTH, 1, NULL,
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@ -35,10 +35,10 @@
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#endif
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#endif
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#include "scroll_engine.h"
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#include "scroll_engine.h"
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static const char scroll_tick_table[16] = {
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static const char scroll_tick_table[18] = {
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/* Hz values:
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/* Hz values [f(x)=100.8/(x+.048)]:
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1, 1.25, 1.55, 2, 2.5, 3.12, 4, 5, 6.25, 8.33, 10, 12.5, 16.7, 20, 25, 33 */
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1, 1.25, 1.55, 2, 2.5, 3.12, 4, 5, 6.25, 8.33, 10, 12.5, 16.7, 20, 25, 33, 49.2, 96.2 */
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100, 80, 64, 50, 40, 32, 25, 20, 16, 12, 10, 8, 6, 5, 4, 3
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100, 80, 64, 50, 40, 32, 25, 20, 16, 12, 10, 8, 6, 5, 4, 3, 2, 1
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};
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};
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static void scroll_thread(void);
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static void scroll_thread(void);
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