Keymap improvements for the xDuoo X3
- Synchronized with actual state of Vortex version in general. - Playback resume has been moved to the Power button. - Option button acts identically in most contexts: main menu on short press and quickscreen on long press. - Defined A-B repeat mode control buttons. - Level change action in chessbox has been moved to the volume down button. (Patch by Igor Poretsky) Change-Id: I48046ff123d2bccdc0d0c4ed8b088e2053aefa5e
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2 changed files with 19 additions and 12 deletions
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@ -40,9 +40,10 @@ static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_STD_CANCEL, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION },
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{ ACTION_STD_CANCEL, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_STD_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_STD_MENU, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION },
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{ ACTION_STD_QUICKSCREEN, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION },
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LAST_ITEM_IN_LIST
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}; /* button_context_standard */
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@ -60,11 +61,15 @@ static const struct button_mapping button_context_wps[] = {
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{ ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_BROWSE, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION },
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{ ACTION_WPS_BROWSE, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_WPS_MENU, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_WPS_QUICKSCREEN, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
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{ ACTION_WPS_HOTKEY, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION },
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{ ACTION_WPS_MENU, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION },
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{ ACTION_WPS_QUICKSCREEN, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION },
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{ ACTION_WPS_HOTKEY, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
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{ ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_NEXT, BUTTON_POWER },
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{ ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_PREV, BUTTON_POWER },
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{ ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_PLAY, BUTTON_POWER },
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LAST_ITEM_IN_LIST
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}; /* button_context_wps */
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@ -118,7 +123,9 @@ static const struct button_mapping button_context_pitchscreen[] = {
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{ ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_TOGGLE_MODE, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
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{ ACTION_PS_RESET, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_PS_EXIT, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION },
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{ ACTION_PS_EXIT, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_pitchscreen */
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@ -146,7 +153,7 @@ static const struct button_mapping button_context_settings[] = {
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{ ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_STD_CANCEL, BUTTON_OPTION|BUTTON_REL, BUTTON_OPTION },
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{ ACTION_STD_CANCEL, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
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}; /* button_context_settings */
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@ -162,9 +169,9 @@ static const struct button_mapping button_context_settings_vol_is_inc[] = {
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/** Tree **/
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static const struct button_mapping button_context_tree[] = {
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{ ACTION_TREE_WPS, BUTTON_HOME|BUTTON_REL, BUTTON_HOME },
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{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_TREE_HOTKEY, BUTTON_OPTION|BUTTON_REPEAT, BUTTON_OPTION },
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{ ACTION_TREE_WPS, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
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{ ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_POWER },
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{ ACTION_TREE_HOTKEY, BUTTON_HOME|BUTTON_REPEAT, BUTTON_HOME },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
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}; /* button_context_tree */
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@ -565,7 +565,7 @@
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#define CB_LEFT BUTTON_PREV
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#define CB_RIGHT BUTTON_NEXT
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#define CB_PLAY BUTTON_VOL_UP
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#define CB_LEVEL (BUTTON_PLAY|BUTTON_REPEAT)
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#define CB_LEVEL BUTTON_VOL_DOWN
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#define CB_MENU BUTTON_POWER
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#define CB_SCROLL_UP (BUTTON_HOME|BUTTON_REPEAT)
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#define CB_SCROLL_DOWN (BUTTON_OPTION|BUTTON_REPEAT)
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