abrepeat: drop some inline's and rearrange code to save some size since this stuff is hardly speed critical.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29086 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 24 additions and 48 deletions
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@ -27,6 +27,16 @@
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unsigned int ab_A_marker IDATA_ATTR = AB_MARKER_NONE;
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unsigned int ab_B_marker IDATA_ATTR = AB_MARKER_NONE;
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static inline bool ab_A_marker_set(void)
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{
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return ab_A_marker != AB_MARKER_NONE;
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}
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static inline bool ab_B_marker_set(void)
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{
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return ab_B_marker != AB_MARKER_NONE;
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}
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#if (CONFIG_CODEC == SWCODEC)
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void ab_end_of_track_report(void)
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{
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@ -81,18 +91,6 @@ void ab_repeat_init(void)
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}
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}
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#if 0 /* Currently unused */
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unsigned int ab_get_A_marker(void)
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{
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return ab_A_marker;
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}
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unsigned int ab_get_B_marker(void)
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{
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return ab_B_marker;
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}
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#endif /* if 0 */
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/* determines if the given song position is earlier than the A mark;
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intended for use in handling the jump NEXT and PREV commands */
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bool ab_before_A_marker(unsigned int song_position)
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@ -162,13 +160,13 @@ void ab_set_B_marker(unsigned int song_position)
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#ifdef HAVE_LCD_BITMAP
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static inline int ab_calc_mark_x_pos(int mark, int capacity,
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static int ab_calc_mark_x_pos(int mark, int capacity,
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int offset, int size)
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{
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return offset + ( (size * mark) / capacity );
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}
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static inline void ab_draw_vertical_line_mark(struct screen * screen,
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static void ab_draw_vertical_line_mark(struct screen * screen,
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int x, int y, int h)
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{
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screen->set_drawmode(DRMODE_COMPLEMENT);
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@ -178,7 +176,7 @@ static inline void ab_draw_vertical_line_mark(struct screen * screen,
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#define DIRECTION_RIGHT 1
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#define DIRECTION_LEFT -1
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static inline void ab_draw_arrow_mark(struct screen * screen,
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static void ab_draw_arrow_mark(struct screen * screen,
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int x, int y, int h, int direction)
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{
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/* draw lines in decreasing size until a height of zero is reached */
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@ -196,36 +194,28 @@ static inline void ab_draw_arrow_mark(struct screen * screen,
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void ab_draw_markers(struct screen * screen, int capacity,
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int x, int y, int w, int h)
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{
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int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w);
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int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w);
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/* if both markers are set, determine if they're far enough apart
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to draw arrows */
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if ( ab_A_marker_set() && ab_B_marker_set() )
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{
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int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w);
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int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w);
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int arrow_width = (h+1) / 2;
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if ( (xb-xa) < (arrow_width*2) )
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{
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ab_draw_vertical_line_mark(screen, xa, y, h);
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ab_draw_vertical_line_mark(screen, xb, y, h);
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}
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else
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{
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ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
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ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
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return;
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}
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}
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else
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if (ab_A_marker_set())
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{
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if (ab_A_marker_set())
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{
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int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w);
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ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
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}
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if (ab_B_marker_set())
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{
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int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w);
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ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
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}
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ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
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}
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if (ab_B_marker_set())
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{
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ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
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}
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}
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@ -30,11 +30,7 @@
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#include "settings.h"
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void ab_repeat_init(void);
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#if 0 /* Currently unused */
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unsigned int ab_get_A_marker(void);
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unsigned int ab_get_B_marker(void);
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#endif /* if 0 */
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void ab_repeat_init(void);
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bool ab_before_A_marker(unsigned int song_position);
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bool ab_after_A_marker(unsigned int song_position);
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void ab_jump_to_A_marker(void);
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@ -54,16 +50,6 @@ void ab_draw_markers(struct screen * screen, int capacity,
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extern unsigned int ab_A_marker;
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extern unsigned int ab_B_marker;
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static inline bool ab_A_marker_set(void)
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{
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return ab_A_marker != AB_MARKER_NONE;
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}
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static inline bool ab_B_marker_set(void)
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{
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return ab_B_marker != AB_MARKER_NONE;
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}
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static inline bool ab_repeat_mode_enabled(void)
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{
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return global_settings.repeat_mode == REPEAT_AB;
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