abrepeat: drop some inline's and rearrange code to save some size since this stuff is hardly speed critical.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29086 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2011-01-18 16:11:33 +00:00
parent a3591827ad
commit 30918b8d52
2 changed files with 24 additions and 48 deletions

View file

@ -27,6 +27,16 @@
unsigned int ab_A_marker IDATA_ATTR = AB_MARKER_NONE;
unsigned int ab_B_marker IDATA_ATTR = AB_MARKER_NONE;
static inline bool ab_A_marker_set(void)
{
return ab_A_marker != AB_MARKER_NONE;
}
static inline bool ab_B_marker_set(void)
{
return ab_B_marker != AB_MARKER_NONE;
}
#if (CONFIG_CODEC == SWCODEC)
void ab_end_of_track_report(void)
{
@ -81,18 +91,6 @@ void ab_repeat_init(void)
}
}
#if 0 /* Currently unused */
unsigned int ab_get_A_marker(void)
{
return ab_A_marker;
}
unsigned int ab_get_B_marker(void)
{
return ab_B_marker;
}
#endif /* if 0 */
/* determines if the given song position is earlier than the A mark;
intended for use in handling the jump NEXT and PREV commands */
bool ab_before_A_marker(unsigned int song_position)
@ -162,13 +160,13 @@ void ab_set_B_marker(unsigned int song_position)
#ifdef HAVE_LCD_BITMAP
static inline int ab_calc_mark_x_pos(int mark, int capacity,
static int ab_calc_mark_x_pos(int mark, int capacity,
int offset, int size)
{
return offset + ( (size * mark) / capacity );
}
static inline void ab_draw_vertical_line_mark(struct screen * screen,
static void ab_draw_vertical_line_mark(struct screen * screen,
int x, int y, int h)
{
screen->set_drawmode(DRMODE_COMPLEMENT);
@ -178,7 +176,7 @@ static inline void ab_draw_vertical_line_mark(struct screen * screen,
#define DIRECTION_RIGHT 1
#define DIRECTION_LEFT -1
static inline void ab_draw_arrow_mark(struct screen * screen,
static void ab_draw_arrow_mark(struct screen * screen,
int x, int y, int h, int direction)
{
/* draw lines in decreasing size until a height of zero is reached */
@ -196,36 +194,28 @@ static inline void ab_draw_arrow_mark(struct screen * screen,
void ab_draw_markers(struct screen * screen, int capacity,
int x, int y, int w, int h)
{
int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w);
int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w);
/* if both markers are set, determine if they're far enough apart
to draw arrows */
if ( ab_A_marker_set() && ab_B_marker_set() )
{
int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w);
int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w);
int arrow_width = (h+1) / 2;
if ( (xb-xa) < (arrow_width*2) )
{
ab_draw_vertical_line_mark(screen, xa, y, h);
ab_draw_vertical_line_mark(screen, xb, y, h);
}
else
{
ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
return;
}
}
else
if (ab_A_marker_set())
{
if (ab_A_marker_set())
{
int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w);
ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
}
if (ab_B_marker_set())
{
int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w);
ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
}
ab_draw_arrow_mark(screen, xa, y, h, DIRECTION_RIGHT);
}
if (ab_B_marker_set())
{
ab_draw_arrow_mark(screen, xb, y, h, DIRECTION_LEFT);
}
}

View file

@ -30,11 +30,7 @@
#include "settings.h"
void ab_repeat_init(void);
#if 0 /* Currently unused */
unsigned int ab_get_A_marker(void);
unsigned int ab_get_B_marker(void);
#endif /* if 0 */
void ab_repeat_init(void);
bool ab_before_A_marker(unsigned int song_position);
bool ab_after_A_marker(unsigned int song_position);
void ab_jump_to_A_marker(void);
@ -54,16 +50,6 @@ void ab_draw_markers(struct screen * screen, int capacity,
extern unsigned int ab_A_marker;
extern unsigned int ab_B_marker;
static inline bool ab_A_marker_set(void)
{
return ab_A_marker != AB_MARKER_NONE;
}
static inline bool ab_B_marker_set(void)
{
return ab_B_marker != AB_MARKER_NONE;
}
static inline bool ab_repeat_mode_enabled(void)
{
return global_settings.repeat_mode == REPEAT_AB;