Add Invalid Voice Announcement to the voice system FS#13216
When a voice file is invalid or fails to load the voice system splash a message 'Invalid Voice' Now we supply a single voice file (currently only english is used) the support for other languages is in but I haven't set it up to look for anything but InvalidVoice_english.talk Also adds a one time kill voice thread function ie. it doesn't allow re-init after killing the voice thread & queue Change-Id: I7b43f340c3cc65c65110190f0e0075b31218a7ac
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c528c01312
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9 changed files with 90 additions and 12 deletions
BIN
apps/lang/InvalidVoice_english.talk
Normal file
BIN
apps/lang/InvalidVoice_english.talk
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@ -46,3 +46,4 @@ hindi.lang
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japanese.lang
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korean.lang
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thai.lang
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InvalidVoice_english.talk
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@ -54,6 +54,10 @@ $(BUILDDIR)/%.lng $(BUILDDIR)/%.vstrings: $(ROOTDIR)/%.lang $(BUILDDIR)/apps/gen
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$(SILENT)$(TOOLSDIR)/genlang -e=$(APPSDIR)/lang/$(ENGLISH).lang -t=$(MODELNAME):`cat $(BUILDDIR)/apps/genlang-features` -i=$(TARGET_ID) -b=$*.lng -c=$*.vstrings $@.tmp
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$(SILENT)rm -f $@.tmp
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$(BUILDDIR)/apps/lang/voicestrings.zip: $(VOICEOBJ)
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$(BUILDDIR)/apps/lang/voicestrings.zip: $(VOICEOBJ) $(wildcard $(BUILDDIR)/apps/lang/*.talk)
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$(call PRINTS,ZIP $(subst $(BUILDDIR)/,,$@))
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$(SILENT)zip -9 -q $@ $(subst $(BUILDDIR)/,,$^)
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#copy any included talk files to the /lang directory
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$(BUILDDIR)/apps/lang/%.talk: $(ROOTDIR)/apps/lang/%.talk
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$(call PRINTS,CP $(subst $(ROOTDIR)/,,$<))cp $< $(BUILDDIR)/apps/lang
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@ -372,7 +372,7 @@ static void init(void)
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scrobbler_init();
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audio_init();
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talk_announce_voice_invalid(); /* notify user w/ voice prompt if voice file invalid */
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settings_apply_skins();
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}
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@ -631,6 +631,7 @@ static void init(void)
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CHART(">audio_init");
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audio_init();
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CHART("<audio_init");
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talk_announce_voice_invalid(); /* notify user w/ voice prompt if voice file invalid */
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/* runtime database has to be initialized after audio_init() */
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cpu_boost(false);
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65
apps/talk.c
65
apps/talk.c
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@ -535,7 +535,6 @@ static bool load_header(int fd, struct voicefile_header *hdr)
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static bool create_clip_buffer(size_t max_size)
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{
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size_t alloc_size;
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/* just allocate, populate on an as-needed basis later */
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talk_handle = core_alloc_ex("voice data", max_size, &talk_ops);
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if (talk_handle < 0)
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@ -543,16 +542,12 @@ static bool create_clip_buffer(size_t max_size)
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buflib_init(&clip_ctx, core_get_data(talk_handle), max_size);
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/* the first alloc is the clip metadata table */
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alloc_size = max_clips * sizeof(struct clip_cache_metadata);
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metadata_table_handle = buflib_alloc(&clip_ctx, alloc_size);
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memset(buflib_get_data(&clip_ctx, metadata_table_handle), 0, alloc_size);
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return true;
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alloc_err:
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talk_status = TALK_STATUS_ERR_ALLOC;
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index_handle = core_free(index_handle);
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if (index_handle > 0)
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index_handle = core_free(index_handle);
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return false;
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}
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@ -608,6 +603,7 @@ static bool load_voicefile_data(int fd)
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* other allocs succeed without disabling voice which would require
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* reloading the voice from disk (as we do not shrink our buffer when
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* other code attempts new allocs these would fail) */
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size_t metadata_alloc_size;
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ssize_t cap = MIN(MAX_CLIP_BUFFER_SIZE, audio_buffer_available() - (64<<10));
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if (UNLIKELY(cap < 0))
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{
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@ -625,6 +621,11 @@ static bool load_voicefile_data(int fd)
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if (!create_clip_buffer(voicebuf_size))
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return false;
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/* the first alloc is the clip metadata table */
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metadata_alloc_size = max_clips * sizeof(struct clip_cache_metadata);
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metadata_table_handle = buflib_alloc(&clip_ctx, metadata_alloc_size);
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memset(buflib_get_data(&clip_ctx, metadata_table_handle), 0, metadata_alloc_size);
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load_initial_clips(fd);
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/* make sure to have the silence clip, if available return value can
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* be cached globally even for TALK_PROGRESSIVE_LOAD because the
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@ -1499,6 +1500,56 @@ void talk_time(const struct tm *tm, bool enqueue)
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}
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}
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void talk_announce_voice_invalid(void)
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{
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int voice_fd;
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int voice_sz;
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int buf_handle;
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struct queue_entry qe;
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const char talkfile[] =
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LANG_DIR "/InvalidVoice_" DEFAULT_VOICE_LANG ".talk";
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if (global_settings.talk_menu && talk_status != TALK_STATUS_OK && !button_hold())
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{
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talk_temp_disable_count = 0xFF; /* don't let anyone else use voice sys */
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voice_fd = open(talkfile, O_RDONLY);
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if (voice_fd < 0)
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return; /* can't open */
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voice_sz= lseek(voice_fd, 0, SEEK_END);
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if (voice_sz == 0 || voice_sz > (64<<10))
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return; /* nothing here or too big */
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lseek(voice_fd, 0, SEEK_SET);
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/* add a bit extra for buflib overhead (2K) */
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if (!create_clip_buffer(ALIGN_UP(voice_sz, sizeof(long)) + (2<<10)))
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return;
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mutex_lock(&read_buffer_mutex);
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buf_handle = buflib_alloc(&clip_ctx, ALIGN_UP(voice_sz, sizeof(long)));
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if (buf_handle < 0)
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return;
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if (read_to_handle_ex(voice_fd, &clip_ctx, buf_handle, 0, voice_sz) > 0)
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{
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voice_thread_init();
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qe.handle = buf_handle;
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qe.length = qe.remaining = voice_sz;
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queue_clip(&qe, false);
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voice_wait();
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voice_thread_kill();
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}
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mutex_unlock(&read_buffer_mutex);
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close(voice_fd);
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buf_handle = buflib_free(&clip_ctx, buf_handle);
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talk_handle = core_free(talk_handle);
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}
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}
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bool talk_get_debug_data(struct talk_debug_data *data)
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{
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char* p_lang = DEFAULT_VOICE_LANG; /* default */
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@ -186,6 +186,8 @@ struct talk_debug_data {
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enum talk_status status;
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};
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void talk_announce_voice_invalid(void);
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bool talk_get_debug_data(struct talk_debug_data *data);
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#endif /* __TALK_H__ */
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@ -106,6 +106,7 @@ enum voice_state
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VOICE_STATE_MESSAGE = 0,
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VOICE_STATE_DECODE,
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VOICE_STATE_BUFFER_INSERT,
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VOICE_STATE_QUIT,
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};
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/* A delay to not bring audio back to normal level too soon */
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@ -115,6 +116,7 @@ enum voice_thread_messages
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{
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Q_VOICE_PLAY = 0, /* Play a clip */
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Q_VOICE_STOP, /* Stop current clip */
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Q_VOICE_KILL, /* Kill voice thread till restart*/
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};
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/* Structure to store clip data callback info */
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@ -383,7 +385,9 @@ static enum voice_state voice_message(struct voice_thread_data *td)
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speex_decoder_ctl(td->st, SPEEX_GET_LOOKAHEAD, &td->lookahead);
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return VOICE_STATE_DECODE;
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case Q_VOICE_KILL:
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queue_delete(&voice_queue);
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return VOICE_STATE_QUIT;
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case SYS_TIMEOUT:
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if (voice_unplayed_frames())
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{
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@ -512,7 +516,7 @@ static enum voice_state voice_buffer_insert(struct voice_thread_data *td)
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}
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/* Voice thread entrypoint */
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static void NORETURN_ATTR voice_thread(void)
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static void voice_thread(void)
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{
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struct voice_thread_data td;
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enum voice_state state = VOICE_STATE_MESSAGE;
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@ -532,8 +536,20 @@ static void NORETURN_ATTR voice_thread(void)
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case VOICE_STATE_BUFFER_INSERT:
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state = voice_buffer_insert(&td);
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break;
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case VOICE_STATE_QUIT:
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logf("Exiting voice thread");
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core_free(voice_buf_hid);
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voice_buf_hid = 0;
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return;
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}
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}
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return;
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}
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/* kill voice thread and dont allow re-init*/
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void voice_thread_kill(void)
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{
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queue_send(&voice_queue, Q_VOICE_KILL, 0);
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}
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/* Initialize buffers, all synchronization objects and create the thread */
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@ -36,6 +36,8 @@ void voice_wait(void);
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void voice_stop(void);
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void voice_thread_init(void);
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void voice_thread_kill(void);
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#ifdef HAVE_PRIORITY_SCHEDULING
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void voice_thread_set_priority(int priority);
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#endif
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@ -614,8 +614,9 @@ sub buildzip {
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copy("rockbox-info.txt", "$temp_dir/rockbox-info.txt");
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# copy the already built lng files
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glob_copy('apps/lang/*lng', "$temp_dir/langs/");
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glob_copy('apps/lang/*.lng', "$temp_dir/langs/");
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glob_copy('apps/lang/*.zip', "$temp_dir/langs/");
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glob_copy('apps/lang/*.talk', "$temp_dir/langs/");
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# copy the .lua files
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glob_mkdir("$temp_dir/rocks/viewers/lua/");
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