Add in-grid graphical markers for scratchpad values to sudoku (FS#8364 by Henri Valta with adjustments by me).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18880 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 109 additions and 5 deletions
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@ -109,6 +109,9 @@ static const char default_game[9][9] =
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#define CELL_WIDTH 8
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#define CELL_HEIGHT 6
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#define SMALL_BOARD
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 1 /* Mark width and height */
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#elif ((LCD_HEIGHT==80) && (LCD_WIDTH==132))
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/* C200, 9 cells @ 8x8 with 8 border lines */
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@ -117,6 +120,9 @@ static const char default_game[9][9] =
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#define CELL_WIDTH 8
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#define CELL_HEIGHT 8
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#define SMALL_BOARD
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 1 /* Mark width and height */
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#elif ((LCD_HEIGHT==96) && (LCD_WIDTH==128))
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/* iAudio M3, 9 cells @ 9x9 with 14 border lines */
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@ -124,6 +130,9 @@ static const char default_game[9][9] =
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 9
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#define CELL_HEIGHT 9
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 1 /* Mark width and height */
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#elif (LCD_HEIGHT==110) && (LCD_WIDTH==138) \
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|| (LCD_HEIGHT==128) && (LCD_WIDTH==128)
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@ -133,6 +142,9 @@ static const char default_game[9][9] =
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 10
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#define CELL_HEIGHT 10
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 2 /* Mark width and height */
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#elif ((LCD_HEIGHT==128) && (LCD_WIDTH==160)) \
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|| ((LCD_HEIGHT==132) && (LCD_WIDTH==176))
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@ -142,6 +154,9 @@ static const char default_game[9][9] =
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 12
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#define CELL_HEIGHT 12
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 2 /* Mark width and height */
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#elif ((LCD_HEIGHT==176) && (LCD_WIDTH==220))
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/* Iriver h300, iPod Color/Photo - 220x176, 9 cells @ 16x16 with 14 border lines */
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@ -149,6 +164,9 @@ static const char default_game[9][9] =
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 16
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#define CELL_HEIGHT 16
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 4 /* Mark width and height */
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#elif (LCD_HEIGHT>=240) && (LCD_WIDTH>=320)
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/* iPod Video - 320x240, 9 cells @ 24x24 with 14 border lines */
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@ -156,6 +174,9 @@ static const char default_game[9][9] =
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 24
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#define CELL_HEIGHT 24
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 6 /* Mark width and height */
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#else
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#error SUDOKU: Unsupported LCD size
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@ -170,6 +191,9 @@ static const char default_game[9][9] =
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 16
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#define CELL_HEIGHT 16
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 1 /* Pixels between two marks */
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#define MARK_SIZE 4 /* Mark width and height */
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#elif (LCD_HEIGHT>=320) && (LCD_WIDTH>=240)
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/* Gigabeat - 240x320, 9 cells @ 24x24 with 14 border lines */
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@ -177,6 +201,9 @@ static const char default_game[9][9] =
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/* Internal dimensions of a cell */
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#define CELL_WIDTH 24
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#define CELL_HEIGHT 24
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_SPACE 2 /* Pixels between two marks */
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#define MARK_SIZE 6 /* Mark width and height */
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#else
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#error SUDOKU: Unsupported LCD size
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@ -187,20 +214,45 @@ static const char default_game[9][9] =
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#define CFGFILE_VERSION 0 /* Current config file version */
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#define CFGFILE_MINVERSION 0 /* Minimum config file version to accept */
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#ifdef HAVE_LCD_COLOR
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#if defined(HAVE_LCD_COLOR) || defined(SUDOKU_BUTTON_POSSIBLE)
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/* settings */
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struct sudoku_config {
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#ifdef HAVE_LCD_COLOR
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int number_display;
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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int show_markings;
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#endif
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};
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struct sudoku_config sudcfg_disk = {
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#ifdef HAVE_LCD_COLOR
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0,
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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1,
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#endif
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};
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struct sudoku_config sudcfg_disk = { 0 };
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struct sudoku_config sudcfg;
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static const char cfg_filename[] = "sudoku.cfg";
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#ifdef HAVE_LCD_COLOR
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static char *number_str[2] = { "black", "coloured" };
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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static char *mark_str[2] = { "hide", "show" };
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#endif
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struct configdata disk_config[] = {
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#ifdef HAVE_LCD_COLOR
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{ TYPE_ENUM, 0, 2, &sudcfg_disk.number_display, "numbers", number_str, NULL },
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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{ TYPE_ENUM, 0, 2, &sudcfg_disk.show_markings, "markings", mark_str, NULL },
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#endif
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};
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#endif
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#ifdef HAVE_LCD_COLOR
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#define NUMBER_TYPE (sudcfg.number_display*CELL_WIDTH)
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#else
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#define NUMBER_TYPE 0
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@ -830,6 +882,9 @@ void update_cell(struct sudoku_state_t* state, int r, int c)
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void display_board(struct sudoku_state_t* state)
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{
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int r,c;
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#ifdef SUDOKU_BUTTON_POSSIBLE
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int i;
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#endif
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/* Clear the display buffer */
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rb->lcd_clear_display();
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@ -961,7 +1016,7 @@ void display_board(struct sudoku_state_t* state)
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2) Starting number
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3) Cursor in cell
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*/
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if ((r==state->y) && (c==state->x)) {
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rb->lcd_bitmap_part(sudoku_inverse,NUMBER_TYPE,
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BITMAP_HEIGHT*(state->currentboard[r][c]-
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@ -985,6 +1040,30 @@ void display_board(struct sudoku_state_t* state)
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XOFS+cellxpos[c],YOFS+cellypos[r],
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CELL_WIDTH,CELL_HEIGHT);
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}
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#ifdef SUDOKU_BUTTON_POSSIBLE
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/* Draw the possible number markings on the board */
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if(sudcfg.show_markings && state->startboard[r][c]=='0'
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&& state->currentboard[r][c]=='0') {
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for(i=0;i<9;i++) {
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if(state->possiblevals[r][c]&(2<<i)) {
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#if LCD_DEPTH > 1
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/* draw markings in dark grey */
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rb->lcd_set_foreground(LCD_DARKGRAY);
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#endif
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rb->lcd_fillrect(XOFS+cellxpos[c]+MARK_OFFS
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+(i%3)*(MARK_SIZE+MARK_SPACE),
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YOFS+cellypos[r]+MARK_OFFS
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+(i/3)*(MARK_SIZE+MARK_SPACE),
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MARK_SIZE,
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MARK_SIZE);
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#if LCD_DEPTH > 1
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rb->lcd_set_foreground(LCD_BLACK);
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#endif
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}
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}
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}
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#endif /* SUDOKU_BUTTON_POSSIBLE */
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}
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}
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}
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@ -1040,10 +1119,26 @@ static bool numdisplay_setting(void)
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}
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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static bool showmarkings_setting(void)
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{
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static const struct opt_items names[] = {
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{"Hide", -1},
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{"Show", -1},
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};
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return rb->set_option("Show Markings", &sudcfg.show_markings, INT, names,
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sizeof(names) / sizeof(names[0]), NULL);
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}
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#endif
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enum {
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SM_AUDIO_PLAYBACK = 0,
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#ifdef HAVE_LCD_COLOR
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SM_NUMBER_DISPLAY,
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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SM_SHOW_MARKINGS,
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#endif
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SM_SAVE,
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SM_RELOAD,
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@ -1063,6 +1158,9 @@ bool sudoku_menu(struct sudoku_state_t* state)
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[SM_AUDIO_PLAYBACK] = { "Audio Playback", NULL },
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#ifdef HAVE_LCD_COLOR
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[SM_NUMBER_DISPLAY] = { "Number Display", NULL },
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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[SM_SHOW_MARKINGS] = { "Show Markings", NULL },
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#endif
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[SM_SAVE] = { "Save", NULL },
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[SM_RELOAD] = { "Reload", NULL },
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@ -1088,6 +1186,12 @@ bool sudoku_menu(struct sudoku_state_t* state)
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numdisplay_setting();
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break;
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#endif
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#ifdef SUDOKU_BUTTON_POSSIBLE
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case SM_SHOW_MARKINGS:
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showmarkings_setting();
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break;
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#endif
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case SM_SAVE:
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save_sudoku(state);
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break;
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@ -1204,7 +1308,7 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
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rb = api;
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/* end of plugin init */
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#ifdef HAVE_LCD_COLOR
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#if defined(HAVE_LCD_COLOR) || defined(SUDOKU_BUTTON_POSSIBLE)
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configfile_init(rb);
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configfile_load(cfg_filename, disk_config,
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sizeof(disk_config) / sizeof(disk_config[0]),
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@ -1438,7 +1542,7 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
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display_board(&state);
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}
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#ifdef HAVE_LCD_COLOR
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#if defined(HAVE_LCD_COLOR) || defined(SUDOKU_BUTTON_POSSIBLE)
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if (rb->memcmp(&sudcfg, &sudcfg_disk, sizeof(sudcfg))) /* save settings if changed */
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{
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rb->memcpy(&sudcfg_disk, &sudcfg, sizeof(sudcfg));
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