Add in-grid graphical markers for scratchpad values to sudoku (FS#8364 by Henri Valta with adjustments by me).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18880 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dominik Riebeling 2008-10-25 21:22:00 +00:00
parent c5082f58c6
commit 2fb63ae6a8

View file

@ -109,6 +109,9 @@ static const char default_game[9][9] =
#define CELL_WIDTH 8
#define CELL_HEIGHT 6
#define SMALL_BOARD
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 1 /* Pixels between two marks */
#define MARK_SIZE 1 /* Mark width and height */
#elif ((LCD_HEIGHT==80) && (LCD_WIDTH==132))
/* C200, 9 cells @ 8x8 with 8 border lines */
@ -117,6 +120,9 @@ static const char default_game[9][9] =
#define CELL_WIDTH 8
#define CELL_HEIGHT 8
#define SMALL_BOARD
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 1 /* Pixels between two marks */
#define MARK_SIZE 1 /* Mark width and height */
#elif ((LCD_HEIGHT==96) && (LCD_WIDTH==128))
/* iAudio M3, 9 cells @ 9x9 with 14 border lines */
@ -124,6 +130,9 @@ static const char default_game[9][9] =
/* Internal dimensions of a cell */
#define CELL_WIDTH 9
#define CELL_HEIGHT 9
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 2 /* Pixels between two marks */
#define MARK_SIZE 1 /* Mark width and height */
#elif (LCD_HEIGHT==110) && (LCD_WIDTH==138) \
|| (LCD_HEIGHT==128) && (LCD_WIDTH==128)
@ -133,6 +142,9 @@ static const char default_game[9][9] =
/* Internal dimensions of a cell */
#define CELL_WIDTH 10
#define CELL_HEIGHT 10
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 1 /* Pixels between two marks */
#define MARK_SIZE 2 /* Mark width and height */
#elif ((LCD_HEIGHT==128) && (LCD_WIDTH==160)) \
|| ((LCD_HEIGHT==132) && (LCD_WIDTH==176))
@ -142,6 +154,9 @@ static const char default_game[9][9] =
/* Internal dimensions of a cell */
#define CELL_WIDTH 12
#define CELL_HEIGHT 12
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 2 /* Pixels between two marks */
#define MARK_SIZE 2 /* Mark width and height */
#elif ((LCD_HEIGHT==176) && (LCD_WIDTH==220))
/* Iriver h300, iPod Color/Photo - 220x176, 9 cells @ 16x16 with 14 border lines */
@ -149,6 +164,9 @@ static const char default_game[9][9] =
/* Internal dimensions of a cell */
#define CELL_WIDTH 16
#define CELL_HEIGHT 16
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 1 /* Pixels between two marks */
#define MARK_SIZE 4 /* Mark width and height */
#elif (LCD_HEIGHT>=240) && (LCD_WIDTH>=320)
/* iPod Video - 320x240, 9 cells @ 24x24 with 14 border lines */
@ -156,6 +174,9 @@ static const char default_game[9][9] =
/* Internal dimensions of a cell */
#define CELL_WIDTH 24
#define CELL_HEIGHT 24
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 2 /* Pixels between two marks */
#define MARK_SIZE 6 /* Mark width and height */
#else
#error SUDOKU: Unsupported LCD size
@ -170,6 +191,9 @@ static const char default_game[9][9] =
/* Internal dimensions of a cell */
#define CELL_WIDTH 16
#define CELL_HEIGHT 16
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 1 /* Pixels between two marks */
#define MARK_SIZE 4 /* Mark width and height */
#elif (LCD_HEIGHT>=320) && (LCD_WIDTH>=240)
/* Gigabeat - 240x320, 9 cells @ 24x24 with 14 border lines */
@ -177,6 +201,9 @@ static const char default_game[9][9] =
/* Internal dimensions of a cell */
#define CELL_WIDTH 24
#define CELL_HEIGHT 24
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 2 /* Pixels between two marks */
#define MARK_SIZE 6 /* Mark width and height */
#else
#error SUDOKU: Unsupported LCD size
@ -187,20 +214,45 @@ static const char default_game[9][9] =
#define CFGFILE_VERSION 0 /* Current config file version */
#define CFGFILE_MINVERSION 0 /* Minimum config file version to accept */
#ifdef HAVE_LCD_COLOR
#if defined(HAVE_LCD_COLOR) || defined(SUDOKU_BUTTON_POSSIBLE)
/* settings */
struct sudoku_config {
#ifdef HAVE_LCD_COLOR
int number_display;
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
int show_markings;
#endif
};
struct sudoku_config sudcfg_disk = {
#ifdef HAVE_LCD_COLOR
0,
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
1,
#endif
};
struct sudoku_config sudcfg_disk = { 0 };
struct sudoku_config sudcfg;
static const char cfg_filename[] = "sudoku.cfg";
#ifdef HAVE_LCD_COLOR
static char *number_str[2] = { "black", "coloured" };
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
static char *mark_str[2] = { "hide", "show" };
#endif
struct configdata disk_config[] = {
#ifdef HAVE_LCD_COLOR
{ TYPE_ENUM, 0, 2, &sudcfg_disk.number_display, "numbers", number_str, NULL },
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
{ TYPE_ENUM, 0, 2, &sudcfg_disk.show_markings, "markings", mark_str, NULL },
#endif
};
#endif
#ifdef HAVE_LCD_COLOR
#define NUMBER_TYPE (sudcfg.number_display*CELL_WIDTH)
#else
#define NUMBER_TYPE 0
@ -830,6 +882,9 @@ void update_cell(struct sudoku_state_t* state, int r, int c)
void display_board(struct sudoku_state_t* state)
{
int r,c;
#ifdef SUDOKU_BUTTON_POSSIBLE
int i;
#endif
/* Clear the display buffer */
rb->lcd_clear_display();
@ -961,7 +1016,7 @@ void display_board(struct sudoku_state_t* state)
2) Starting number
3) Cursor in cell
*/
if ((r==state->y) && (c==state->x)) {
rb->lcd_bitmap_part(sudoku_inverse,NUMBER_TYPE,
BITMAP_HEIGHT*(state->currentboard[r][c]-
@ -985,6 +1040,30 @@ void display_board(struct sudoku_state_t* state)
XOFS+cellxpos[c],YOFS+cellypos[r],
CELL_WIDTH,CELL_HEIGHT);
}
#ifdef SUDOKU_BUTTON_POSSIBLE
/* Draw the possible number markings on the board */
if(sudcfg.show_markings && state->startboard[r][c]=='0'
&& state->currentboard[r][c]=='0') {
for(i=0;i<9;i++) {
if(state->possiblevals[r][c]&(2<<i)) {
#if LCD_DEPTH > 1
/* draw markings in dark grey */
rb->lcd_set_foreground(LCD_DARKGRAY);
#endif
rb->lcd_fillrect(XOFS+cellxpos[c]+MARK_OFFS
+(i%3)*(MARK_SIZE+MARK_SPACE),
YOFS+cellypos[r]+MARK_OFFS
+(i/3)*(MARK_SIZE+MARK_SPACE),
MARK_SIZE,
MARK_SIZE);
#if LCD_DEPTH > 1
rb->lcd_set_foreground(LCD_BLACK);
#endif
}
}
}
#endif /* SUDOKU_BUTTON_POSSIBLE */
}
}
}
@ -1040,10 +1119,26 @@ static bool numdisplay_setting(void)
}
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
static bool showmarkings_setting(void)
{
static const struct opt_items names[] = {
{"Hide", -1},
{"Show", -1},
};
return rb->set_option("Show Markings", &sudcfg.show_markings, INT, names,
sizeof(names) / sizeof(names[0]), NULL);
}
#endif
enum {
SM_AUDIO_PLAYBACK = 0,
#ifdef HAVE_LCD_COLOR
SM_NUMBER_DISPLAY,
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
SM_SHOW_MARKINGS,
#endif
SM_SAVE,
SM_RELOAD,
@ -1063,6 +1158,9 @@ bool sudoku_menu(struct sudoku_state_t* state)
[SM_AUDIO_PLAYBACK] = { "Audio Playback", NULL },
#ifdef HAVE_LCD_COLOR
[SM_NUMBER_DISPLAY] = { "Number Display", NULL },
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
[SM_SHOW_MARKINGS] = { "Show Markings", NULL },
#endif
[SM_SAVE] = { "Save", NULL },
[SM_RELOAD] = { "Reload", NULL },
@ -1088,6 +1186,12 @@ bool sudoku_menu(struct sudoku_state_t* state)
numdisplay_setting();
break;
#endif
#ifdef SUDOKU_BUTTON_POSSIBLE
case SM_SHOW_MARKINGS:
showmarkings_setting();
break;
#endif
case SM_SAVE:
save_sudoku(state);
break;
@ -1204,7 +1308,7 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
rb = api;
/* end of plugin init */
#ifdef HAVE_LCD_COLOR
#if defined(HAVE_LCD_COLOR) || defined(SUDOKU_BUTTON_POSSIBLE)
configfile_init(rb);
configfile_load(cfg_filename, disk_config,
sizeof(disk_config) / sizeof(disk_config[0]),
@ -1438,7 +1542,7 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void* parame
display_board(&state);
}
#ifdef HAVE_LCD_COLOR
#if defined(HAVE_LCD_COLOR) || defined(SUDOKU_BUTTON_POSSIBLE)
if (rb->memcmp(&sudcfg, &sudcfg_disk, sizeof(sudcfg))) /* save settings if changed */
{
rb->memcpy(&sudcfg_disk, &sudcfg, sizeof(sudcfg));