imx233: fix debug screen button handling

The code was very primitive and did not handle release events properly.

Change-Id: I1c56005282a9fb6608f79ff3b483ba614d635fdb
This commit is contained in:
Amaury Pouly 2016-05-02 21:55:26 +01:00
parent 941ac165d8
commit 2dcc9fc39f

View file

@ -55,13 +55,8 @@
#define ACT_RIGHT 6
#define ACT_REPEAT 0x1000
int my_get_action(int tmo)
int xlate_button(int btn)
{
int btn = button_get_w_tmo(tmo);
while(btn & BUTTON_REL)
btn = button_get_w_tmo(tmo);
bool repeat = btn & BUTTON_REPEAT;
int act = ACT_NONE;
switch(btn)
{
case BUTTON_POWER:
@ -72,8 +67,7 @@ int my_get_action(int tmo)
#else
#error no key for ACT_CANCEL
#endif
act = ACT_CANCEL;
break;
return ACT_CANCEL;
#if defined(BUTTON_SELECT)
case BUTTON_SELECT:
#elif defined(BUTTON_PLAY)
@ -83,17 +77,28 @@ int my_get_action(int tmo)
#else
#error no key for ACT_OK
#endif
act = ACT_OK;
break;
return ACT_OK;
case BUTTON_UP:
act = ACT_PREV;
break;
return ACT_PREV;
case BUTTON_DOWN:
act = ACT_NEXT;
break;
return ACT_NEXT;
default:
yield();
return ACT_NONE;
}
}
int my_get_status(void)
{
return xlate_button(button_status());
}
int my_get_action(int tmo)
{
int btn = button_get_w_tmo(tmo);
while(btn & BUTTON_REL)
btn = button_get_w_tmo(tmo);
bool repeat = btn & BUTTON_REPEAT;
int act = xlate_button(btn & ~BUTTON_REPEAT);
if(repeat)
act |= ACT_REPEAT;
return act;
@ -217,7 +222,7 @@ bool dbg_hw_info_power(void)
bool en;
int linreg;
char buf[16];
lcd_putsf(0, line++, "name value bo linreg");
#define DISP_REGULATOR(name) \
imx233_power_get_regulator(REGULATOR_##name, &trg, &bo); \
@ -254,7 +259,7 @@ bool dbg_hw_info_power(void)
bool dbg_hw_info_lradc(void)
{
lcd_setfont(FONT_SYSFIXED);
while(1)
{
int button = my_get_action(HZ / 25);
@ -679,7 +684,7 @@ bool dbg_hw_info_ocotp(void)
}
if(i < top_user)
top_user = i - 1;
lcd_update();
yield();
}