* number of columns and rows can now be changed in menu

* remove trailing spaces


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6881 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Antoine Cellerier 2005-06-26 20:42:53 +00:00
parent 37c3d8b610
commit 2398b22549

View file

@ -33,7 +33,7 @@ use F3 to see how many mines are left (supposing all your flags are correct)
#ifdef HAVE_LCD_BITMAP
//what the minesweeper() function can return
//what the minesweeper() function can return
#define MINESWEEPER_USB 3
#define MINESWEEPER_QUIT 2
#define MINESWEEPER_LOSE 1
@ -81,13 +81,13 @@ static unsigned char num[9][8] = {
4567
890a
bcde
in binary b84f
c951
d062
ea73
*/
/* 0 */
{0x00, /* ........ */
0x00, /* ........ */
@ -185,9 +185,8 @@ typedef struct tile {
} tile;
/* the height and width of the field */
/* could be variable if malloc worked in the API :) */
const int height = LCD_HEIGHT/8;
const int width = LCD_WIDTH/8;
int height = LCD_HEIGHT/8;
int width = LCD_WIDTH/8;
/* the minefield */
tile minefield[LCD_HEIGHT/8][LCD_WIDTH/8];
@ -200,13 +199,13 @@ int mine_num = 0;
/* as neighbors */
void discover(int, int);
void discover(int x, int y){
if(x<0) return;
if(y<0) return;
if(x>width-1) return;
if(y>height-1) return;
if(minefield[y][x].known) return;
minefield[y][x].known = 1;
if(minefield[y][x].neighbors == 0){
discover(x-1,y-1);
@ -225,7 +224,7 @@ void discover(int x, int y){
/* init not mine related elements of the mine field */
void minesweeper_init(void){
int i,j;
for(i=0;i<height;i++){
for(j=0;j<width;j++){
minefield[i][j].known = 0;
@ -253,7 +252,7 @@ void minesweeper_putmines(int p, int x, int y){
minefield[i][j].neighbors = 0;
}
}
/* we need to compute the neighbor element for each tile */
for(i=0;i<height;i++){
for(j=0;j<width;j++){
@ -285,10 +284,10 @@ int minesweeper(void)
int i,j;
int button;
int lastbutton = BUTTON_NONE;
/* the cursor coordinates */
int x=0,y=0;
/* number of tiles left on the game */
int tiles_left=width*height;
@ -302,18 +301,21 @@ int minesweeper(void)
i = 0;
while(true){
rb->lcd_clear_display();
rb->lcd_puts(0,0,"Mine Sweeper");
rb->snprintf(str, 20, "%d%% mines", p);
rb->lcd_puts(0,1,str);
rb->lcd_puts(0,2,"down / up");
rb->lcd_puts(0,2,str);
rb->lcd_puts(0,3,"down / up");
rb->snprintf(str, 20, "%d cols x %d rows", width, height);
rb->lcd_puts(0,4,str);
rb->lcd_puts(0,5,"left x right ");
#if CONFIG_KEYPAD == RECORDER_PAD
rb->lcd_puts(0,4,"ON to start");
rb->lcd_puts(0,6,"ON to start");
#elif CONFIG_KEYPAD == ONDIO_PAD
rb->lcd_puts(0,4,"MODE to start");
rb->lcd_puts(0,6,"MODE to start");
#elif CONFIG_KEYPAD == IRIVER_H100_PAD
rb->lcd_puts(0,4,"SELECT to start");
rb->lcd_puts(0,6,"SELECT to start");
#endif
rb->lcd_update();
@ -322,15 +324,21 @@ int minesweeper(void)
button = rb->button_get(true);
switch(button){
case BUTTON_DOWN:
case BUTTON_LEFT:
p = (p + 98)%100;
break;
case BUTTON_UP:
case BUTTON_RIGHT:
p = (p + 2)%100;
break;
case BUTTON_RIGHT:
height = height%(LCD_HEIGHT/8)+1;
break;
case BUTTON_LEFT:
width = width%(LCD_WIDTH/8)+1;
break;
case MINESWP_START:/* start playing */
i = 1;
break;
@ -346,7 +354,7 @@ int minesweeper(void)
if(i==1)
break;
}
/********************
* init *
@ -359,10 +367,10 @@ int minesweeper(void)
**********************/
while(true){
//clear the screen buffer
rb->lcd_clear_display();
//display the mine field
for(i=0;i<height;i++){
for(j=0;j<width;j++){
@ -371,8 +379,8 @@ int minesweeper(void)
if(minefield[i][j].mine){
rb->lcd_putsxy(j*8+1,i*8+1,"b");
} else if(minefield[i][j].neighbors){
rb->lcd_bitmap(num[minefield[i][j].neighbors],j*8,i*8,8,8,false);
}
rb->lcd_bitmap(num[minefield[i][j].neighbors],j*8,i*8,8,8,false);
}
} else if(minefield[i][j].flag) {
rb->lcd_drawline(j*8+2,i*8+2,j*8+5,i*8+5);
rb->lcd_drawline(j*8+2,i*8+5,j*8+5,i*8+2);
@ -389,31 +397,31 @@ int minesweeper(void)
/* update the screen */
rb->lcd_update();
button = rb->button_get(true);
switch(button){
/* quit minesweeper (you really shouldn't use this button ...) */
case MINESWP_QUIT:
return MINESWEEPER_QUIT;
/* move cursor left */
case BUTTON_LEFT:
case (BUTTON_LEFT | BUTTON_REPEAT):
x = (x + width - 1)%width;
break;
/* move cursor right */
case BUTTON_RIGHT:
case (BUTTON_RIGHT | BUTTON_REPEAT):
x = (x + 1)%width;
break;
/* move cursor down */
case BUTTON_DOWN:
case (BUTTON_DOWN | BUTTON_REPEAT):
y = (y + 1)%height;
break;
/* move cursor up */
case BUTTON_UP:
case (BUTTON_UP | BUTTON_REPEAT):
@ -442,8 +450,8 @@ int minesweeper(void)
if(tiles_left == mine_num){
return MINESWEEPER_WIN;
}
break;
break;
/* toggle flag under cursor */
case MINESWP_TOGGLE:
#ifdef MINESWP_TOGGLE_PRE
@ -476,7 +484,7 @@ int minesweeper(void)
if (button != BUTTON_NONE)
lastbutton = button;
}
}
/* plugin entry point */
@ -494,18 +502,18 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
case MINESWEEPER_WIN:
rb->splash(HZ*2, true, "You Win :)");
break;
case MINESWEEPER_LOSE:
rb->splash(HZ*2, true, "You Lost :(");
break;
case MINESWEEPER_USB:
return PLUGIN_USB_CONNECTED;
case MINESWEEPER_QUIT:
exit = true;
break;
default:
break;
}