Simulator: Fix scrollwheel targets without HAVE_WHEEL_ACCELERATION defined
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23438 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 7 additions and 1 deletions
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@ -1243,10 +1243,16 @@ void button_event(int key, bool pressed)
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* implementation (look at button-e200.c for example if you are trying to
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* figure out why using button_get_data needed a hack before).
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*/
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#if defined(BUTTON_SCROLL_FWD) && defined(BUTTON_SCROLL_BACK)
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#if defined(HAVE_WHEEL_ACCELERATION)
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if((new_btn == BUTTON_SCROLL_FWD || new_btn == BUTTON_SCROLL_BACK) &&
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pressed)
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{
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/* Clear these buttons from the data - adding them to the queue is
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* handled in the scrollwheel drivers for the targets. They do not
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* store the scroll forward/back buttons in their button data for
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* the button_read call.
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*/
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btn &= ~(BUTTON_SCROLL_FWD | BUTTON_SCROLL_BACK);
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queue_post(&button_queue, new_btn, 1<<24);
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}
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#endif
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