Simulator: Fix scrollwheel targets without HAVE_WHEEL_ACCELERATION defined

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23438 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2009-10-31 16:27:09 +00:00
parent 8aba665bdd
commit 223eba732e

View file

@ -1243,10 +1243,16 @@ void button_event(int key, bool pressed)
* implementation (look at button-e200.c for example if you are trying to
* figure out why using button_get_data needed a hack before).
*/
#if defined(BUTTON_SCROLL_FWD) && defined(BUTTON_SCROLL_BACK)
#if defined(HAVE_WHEEL_ACCELERATION)
if((new_btn == BUTTON_SCROLL_FWD || new_btn == BUTTON_SCROLL_BACK) &&
pressed)
{
/* Clear these buttons from the data - adding them to the queue is
* handled in the scrollwheel drivers for the targets. They do not
* store the scroll forward/back buttons in their button data for
* the button_read call.
*/
btn &= ~(BUTTON_SCROLL_FWD | BUTTON_SCROLL_BACK);
queue_post(&button_queue, new_btn, 1<<24);
}
#endif