Separated buffering stuff from pcm_playback to pcmbuf. Renamed some
function calls (audiobuffer -> pcmbuf etc.). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7131 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
10a680556a
commit
20b3897474
19 changed files with 705 additions and 686 deletions
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@ -49,6 +49,7 @@ recorder/radio.c
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recorder/recording.c
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#endif
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#if CONFIG_HWCODEC == MASNONE
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pcmbuf.c
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playback.c
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metadata.c
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codecs.c
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@ -137,8 +137,8 @@ struct codec_api {
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void* (*get_codec_memory)(long *size);
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/* Insert PCM data into audio buffer for playback. Playback will start
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automatically. */
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bool (*audiobuffer_insert)(char *data, long length);
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bool (*audiobuffer_insert_split)(void *ch1, void *ch2, long length);
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bool (*pcmbuf_insert)(char *data, long length);
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bool (*pcmbuf_insert_split)(void *ch1, void *ch2, long length);
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/* Set song position in WPS (value in ms). */
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void (*set_elapsed)(unsigned int value);
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@ -238,8 +238,7 @@ struct codec_api {
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void (*bitswap)(unsigned char *data, int length);
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#endif
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#if CONFIG_HWCODEC == MASNONE
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void (*pcm_play_data)(const unsigned char *start, int size,
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void (*get_more)(unsigned char** start, long*size));
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void (*pcm_play_data)(void (*get_more)(unsigned char** start, long*size));
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void (*pcm_play_stop)(void);
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void (*pcm_set_frequency)(unsigned int frequency);
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bool (*pcm_is_playing)(void);
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@ -59,7 +59,7 @@ void output_audio(sample_t* samples,int flags) {
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}
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rb->yield();
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while(!ci->audiobuffer_insert((unsigned char*)int16_samples,256*2*2))
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while(!ci->pcmbuf_insert((unsigned char*)int16_samples,256*2*2))
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rb->yield();
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}
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@ -83,7 +83,7 @@ FLAC__StreamDecoderWriteStatus flac_write_handler(const FLAC__SeekableStreamDeco
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ci->set_elapsed(samplesdone/(ci->id3->frequency/1000));
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rb->yield();
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while (!ci->audiobuffer_insert(pcmbuf, data_size))
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while (!ci->pcmbuf_insert(pcmbuf, data_size))
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rb->yield();
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return FLAC__STREAM_DECODER_WRITE_STATUS_CONTINUE;
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@ -221,7 +221,7 @@ enum codec_status codec_start(struct codec_api* api)
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ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_NONINTERLEAVED);
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current_stereo_mode = STEREO_NONINTERLEAVED;
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}
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ci->audiobuffer_insert_split(&Synth.pcm.samples[0][start_skip],
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ci->pcmbuf_insert_split(&Synth.pcm.samples[0][start_skip],
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&Synth.pcm.samples[1][start_skip],
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(Synth.pcm.length - start_skip) * 4);
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} else {
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@ -229,7 +229,7 @@ enum codec_status codec_start(struct codec_api* api)
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ci->configure(DSP_SET_STEREO_MODE, (int *)STEREO_MONO);
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current_stereo_mode = STEREO_MONO;
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}
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ci->audiobuffer_insert((char *)&Synth.pcm.samples[0][start_skip],
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ci->pcmbuf_insert((char *)&Synth.pcm.samples[0][start_skip],
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(Synth.pcm.length - start_skip) * 4);
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}
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start_skip = 0; /* not very elegant, and might want to keep this value */
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@ -166,7 +166,7 @@ enum codec_status codec_start(struct codec_api *api)
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/* Flush the buffer if it is full. */
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if (OutputPtr == OutputBufferEnd) {
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ci->yield();
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while (!ci->audiobuffer_insert(OutputBuffer, OUTPUT_BUFFER_SIZE))
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while (!ci->pcmbuf_insert(OutputBuffer, OUTPUT_BUFFER_SIZE))
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ci->yield();
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ci->set_elapsed(samplesdone/(frequency/1000));
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OutputPtr = OutputBuffer;
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@ -178,7 +178,7 @@ enum codec_status codec_start(struct codec_api *api)
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/* Flush the remaining data in the output buffer */
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if (OutputPtr > OutputBuffer) {
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ci->yield();
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while (!ci->audiobuffer_insert(OutputBuffer, OutputPtr - OutputBuffer))
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while (!ci->pcmbuf_insert(OutputBuffer, OutputPtr - OutputBuffer))
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ci->yield();
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}
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@ -262,7 +262,7 @@ enum codec_status codec_start(struct codec_api* api)
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} else if (n < 0) {
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DEBUGF("Error decoding frame\n");
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} else {
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while (!rb->audiobuffer_insert(pcmbuf, n)) {
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while (!rb->pcmbuf_insert(pcmbuf, n)) {
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rb->sleep(1);
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if ( rb->seek_time ) {
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/* Hmmm, a seek was requested. Throw out the
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@ -138,7 +138,7 @@ enum codec_status codec_start(struct codec_api* api)
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ci->set_elapsed(samplesdone/(ci->id3->frequency/1000));
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rb->yield();
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while (!ci->audiobuffer_insert((unsigned char*)wavbuf, n))
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while (!ci->pcmbuf_insert((unsigned char*)wavbuf, n))
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rb->yield();
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ci->advance_buffer(n);
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@ -189,7 +189,7 @@ enum codec_status codec_start(struct codec_api* api)
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if (ci->stop_codec || ci->reload_codec)
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break;
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while (!ci->audiobuffer_insert ((char *) temp_buffer, nsamples * 4))
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while (!ci->pcmbuf_insert ((char *) temp_buffer, nsamples * 4))
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rb->sleep (1);
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ci->set_elapsed (WavpackGetSampleIndex (wpc) / sr_100 * 10);
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@ -62,7 +62,7 @@
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#include "database.h"
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#if (CONFIG_HWCODEC == MASNONE)
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#include "pcm_playback.h"
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#include "pcmbuf.h"
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#endif
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#if defined(IRIVER_H100_SERIES) && !defined(SIMULATOR)
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#include "pcm_record.h"
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@ -283,7 +283,7 @@ void init(void)
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global_settings.superbass);
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audio_init();
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#if (CONFIG_HWCODEC == MASNONE)
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pcm_init();
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pcmbuf_init();
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sound_settings_apply();
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#endif
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#if defined(IRIVER_H100_SERIES) && !defined(SIMULATOR)
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550
apps/pcmbuf.c
Normal file
550
apps/pcmbuf.c
Normal file
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@ -0,0 +1,550 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Miika Pekkarinen
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdbool.h>
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#include <stdio.h>
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#include "config.h"
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#include "debug.h"
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#include "panic.h"
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#include <kernel.h>
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#include "pcmbuf.h"
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#include "pcm_playback.h"
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#include "logf.h"
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#ifndef SIMULATOR
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#include "cpu.h"
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#endif
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#include "system.h"
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#include <string.h>
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#include "buffer.h"
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#define CHUNK_SIZE 32768
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/* Must be a power of 2 */
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#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
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#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
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#define PCMBUF_WATERMARK (CHUNK_SIZE * 10)
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#define PCMBUF_CF_WATERMARK (PCMBUF_SIZE - CHUNK_SIZE*8)
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/* Audio buffer related settings. */
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static char *audiobuffer;
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static long audiobuffer_pos; /* Current audio buffer write index. */
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long audiobuffer_free; /* Amount of bytes left in the buffer. */
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static long audiobuffer_fillpos; /* Amount audiobuffer_pos will be increased. */
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static char *guardbuf;
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static void (*pcmbuf_event_handler)(void);
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/* Crossfade related. */
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static int crossfade_mode;
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static bool crossfade_enabled;
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static bool crossfade_active;
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static bool crossfade_init;
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static int crossfade_pos;
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static int crossfade_amount;
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static int crossfade_rem;
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static bool boost_mode;
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/* Crossfade modes. If CFM_CROSSFADE is selected, normal
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* crossfader will activate. Selecting CFM_FLUSH is a special
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* operation that only overwrites the pcm buffer without crossfading.
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*/
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enum {
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CFM_CROSSFADE,
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CFM_FLUSH
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};
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/* Structure we can use to queue pcm chunks in memory to be played
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* by the driver code. */
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struct pcmbufdesc
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{
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void *addr;
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int size;
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/* Call this when the buffer has been played */
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void (*callback)(void);
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} pcmbuffers[NUM_PCM_BUFFERS];
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volatile int pcmbuf_read_index;
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volatile int pcmbuf_write_index;
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int pcmbuf_unplayed_bytes;
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int pcmbuf_watermark;
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void (*pcmbuf_watermark_event)(int bytes_left);
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static int last_chunksize;
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static void pcmbuf_boost(bool state)
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{
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static bool boost_state = false;
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if (crossfade_init || crossfade_active || boost_mode)
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return ;
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if (state != boost_state) {
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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cpu_boost(state);
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#endif
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boost_state = state;
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}
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}
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int pcmbuf_num_used_buffers(void)
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{
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return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
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}
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static void pcmbuf_callback(unsigned char** start, long* size)
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{
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struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
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int sz;
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pcmbuf_unplayed_bytes -= last_chunksize;
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audiobuffer_free += last_chunksize;
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if(desc->size == 0)
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{
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/* The buffer is finished, call the callback function */
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if(desc->callback)
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desc->callback();
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/* Advance to the next buffer */
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pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
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desc = &pcmbuffers[pcmbuf_read_index];
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}
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if(pcmbuf_num_used_buffers())
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{
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/* Play max 64K at a time */
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//sz = MIN(desc->size, 32768);
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sz = desc->size;
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*start = desc->addr;
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*size = sz;
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/* Update the buffer descriptor */
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desc->size -= sz;
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desc->addr += sz;
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last_chunksize = sz;
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}
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else
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{
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/* No more buffers */
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*size = 0;
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if (pcmbuf_event_handler)
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pcmbuf_event_handler();
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}
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logf("cbfm:%d", *size);
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if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
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{
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if(pcmbuf_watermark_event)
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{
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pcmbuf_watermark_event(pcmbuf_unplayed_bytes);
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}
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}
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}
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void pcmbuf_set_watermark(int numbytes, void (*callback)(int bytes_left))
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{
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pcmbuf_watermark = numbytes;
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pcmbuf_watermark_event = callback;
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}
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bool pcmbuf_add_chunk(void *addr, int size, void (*callback)(void))
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{
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/* We don't use the last buffer, since we can't see the difference
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between the full and empty condition */
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if(pcmbuf_num_used_buffers() < (NUM_PCM_BUFFERS - 2))
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{
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pcmbuffers[pcmbuf_write_index].addr = addr;
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pcmbuffers[pcmbuf_write_index].size = size;
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pcmbuffers[pcmbuf_write_index].callback = callback;
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pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
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pcmbuf_unplayed_bytes += size;
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return true;
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}
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else
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return false;
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}
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void pcmbuf_watermark_callback(int bytes_left)
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{
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/* Fill audio buffer by boosting cpu */
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pcmbuf_boost(true);
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if (bytes_left <= CHUNK_SIZE * 2)
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crossfade_active = false;
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}
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void pcmbuf_set_boost_mode(bool state)
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{
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if (state)
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pcmbuf_boost(true);
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boost_mode = state;
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}
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void pcmbuf_add_event(void (*event_handler)(void))
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{
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pcmbuf_event_handler = event_handler;
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}
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unsigned int pcmbuf_get_latency(void)
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{
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int latency;
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/* This has to be done better. */
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latency = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE)/4 / (44100/1000);
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if (latency < 0)
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latency = 0;
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return latency;
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}
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bool pcmbuf_is_lowdata(void)
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{
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if (!pcm_is_playing() || pcm_is_paused() || crossfade_init || crossfade_active)
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return false;
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if (pcmbuf_unplayed_bytes < PCMBUF_WATERMARK)
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return true;
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return false;
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}
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bool pcmbuf_crossfade_init(void)
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{
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if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 8 || !crossfade_enabled
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|| crossfade_active || crossfade_init) {
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return false;
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}
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logf("pcmbuf_crossfade_init");
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pcmbuf_boost(true);
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crossfade_mode = CFM_CROSSFADE;
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crossfade_init = true;
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return true;
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}
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void pcmbuf_play_stop(void)
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{
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pcm_play_stop();
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last_chunksize = 0;
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pcmbuf_unplayed_bytes = 0;
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pcmbuf_read_index = 0;
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pcmbuf_write_index = 0;
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audiobuffer_pos = 0;
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audiobuffer_fillpos = 0;
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audiobuffer_free = PCMBUF_SIZE;
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crossfade_init = false;
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crossfade_active = false;
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pcmbuf_set_boost_mode(false);
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pcmbuf_boost(false);
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}
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void pcmbuf_init(void)
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{
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audiobuffer = &audiobuf[(audiobufend - audiobuf) -
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PCMBUF_SIZE - PCMBUF_GUARD];
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guardbuf = &audiobuffer[PCMBUF_SIZE];
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pcmbuf_event_handler = NULL;
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pcm_init();
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pcmbuf_play_stop();
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}
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/** Initialize a track switch so that audio playback will not stop but
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* the switch to next track would happen as soon as possible.
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*/
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void pcmbuf_flush_audio(void)
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{
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if (crossfade_init || crossfade_active || !pcm_is_playing()) {
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pcmbuf_play_stop();
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return ;
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}
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crossfade_mode = CFM_FLUSH;
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crossfade_init = true;
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}
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void pcmbuf_flush_fillpos(void)
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{
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int copy_n;
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copy_n = MIN(audiobuffer_fillpos, CHUNK_SIZE);
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if (copy_n) {
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while (!pcmbuf_add_chunk(&audiobuffer[audiobuffer_pos],
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copy_n, pcmbuf_event_handler)) {
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pcmbuf_boost(false);
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sleep(1);
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/* This is a fatal error situation that should never happen. */
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if (!pcm_is_playing()) {
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logf("pcm_flush_fillpos error");
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break ;
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}
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}
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pcmbuf_event_handler = NULL;
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audiobuffer_pos += copy_n;
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if (audiobuffer_pos >= PCMBUF_SIZE)
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audiobuffer_pos -= PCMBUF_SIZE;
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audiobuffer_free -= copy_n;
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audiobuffer_fillpos -= copy_n;
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}
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}
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static void crossfade_start(void)
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{
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int bytesleft = pcmbuf_unplayed_bytes;
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crossfade_init = 0;
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if (bytesleft < CHUNK_SIZE * 3) {
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logf("crossfade rejected");
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pcmbuf_play_stop();
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return ;
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}
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logf("crossfade_start");
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pcmbuf_flush_fillpos();
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pcmbuf_boost(true);
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crossfade_active = true;
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crossfade_pos = audiobuffer_pos;
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switch (crossfade_mode) {
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case CFM_CROSSFADE:
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crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
|
||||
crossfade_rem = crossfade_amount;
|
||||
break ;
|
||||
|
||||
case CFM_FLUSH:
|
||||
crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
|
||||
crossfade_rem = crossfade_amount;
|
||||
break ;
|
||||
}
|
||||
|
||||
crossfade_pos -= crossfade_amount*2;
|
||||
if (crossfade_pos < 0)
|
||||
crossfade_pos += PCMBUF_SIZE;
|
||||
}
|
||||
|
||||
static __inline
|
||||
int crossfade(short *buf, const short *buf2, int length)
|
||||
{
|
||||
int size, i;
|
||||
int val1, val2;
|
||||
|
||||
size = MIN(length, crossfade_rem);
|
||||
switch (crossfade_mode) {
|
||||
case CFM_CROSSFADE:
|
||||
val1 = (crossfade_rem<<10)/crossfade_amount;
|
||||
val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
|
||||
|
||||
for (i = 0; i < size; i++) {
|
||||
buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
|
||||
}
|
||||
break ;
|
||||
|
||||
case CFM_FLUSH:
|
||||
for (i = 0; i < size; i++) {
|
||||
buf[i] = buf2[i];
|
||||
}
|
||||
//memcpy((char *)buf, (char *)buf2, size*2);
|
||||
break ;
|
||||
}
|
||||
|
||||
crossfade_rem -= size;
|
||||
if (crossfade_rem <= 0)
|
||||
crossfade_active = false;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
static bool prepare_insert(long length)
|
||||
{
|
||||
if (crossfade_init)
|
||||
crossfade_start();
|
||||
|
||||
if (audiobuffer_free < length + audiobuffer_fillpos
|
||||
+ CHUNK_SIZE && !crossfade_active) {
|
||||
pcmbuf_boost(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!pcm_is_playing()) {
|
||||
pcmbuf_boost(true);
|
||||
crossfade_active = false;
|
||||
if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*4) {
|
||||
logf("pcm starting");
|
||||
pcm_play_data(pcmbuf_callback);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void* pcmbuf_request_buffer(long length, long *realsize)
|
||||
{
|
||||
void *ptr = NULL;
|
||||
|
||||
while (audiobuffer_free < length + audiobuffer_fillpos
|
||||
+ CHUNK_SIZE && !crossfade_active) {
|
||||
pcmbuf_boost(false);
|
||||
sleep(1);
|
||||
}
|
||||
|
||||
if (crossfade_active) {
|
||||
*realsize = MIN(length, PCMBUF_GUARD);
|
||||
ptr = &guardbuf[0];
|
||||
} else {
|
||||
*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
|
||||
- audiobuffer_fillpos);
|
||||
if (*realsize < length) {
|
||||
*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
|
||||
}
|
||||
ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
bool pcmbuf_is_crossfade_active(void)
|
||||
{
|
||||
return crossfade_active || crossfade_init;
|
||||
}
|
||||
|
||||
void pcmbuf_flush_buffer(long length)
|
||||
{
|
||||
int copy_n;
|
||||
char *buf;
|
||||
|
||||
prepare_insert(length);
|
||||
|
||||
if (crossfade_active) {
|
||||
buf = &guardbuf[0];
|
||||
length = MIN(length, PCMBUF_GUARD);
|
||||
while (length > 0 && crossfade_active) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
|
||||
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
|
||||
(const short *)buf, copy_n/2);
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
crossfade_pos += copy_n;
|
||||
if (crossfade_pos >= PCMBUF_SIZE)
|
||||
crossfade_pos -= PCMBUF_SIZE;
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
|
||||
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
|
||||
audiobuffer_fillpos = copy_n;
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
if (length > 0)
|
||||
pcmbuf_flush_fillpos();
|
||||
}
|
||||
}
|
||||
|
||||
audiobuffer_fillpos += length;
|
||||
|
||||
try_flush:
|
||||
if (audiobuffer_fillpos < CHUNK_SIZE && PCMBUF_SIZE
|
||||
- audiobuffer_pos - audiobuffer_fillpos > 0)
|
||||
return ;
|
||||
|
||||
copy_n = audiobuffer_fillpos - (PCMBUF_SIZE - audiobuffer_pos);
|
||||
if (copy_n > 0) {
|
||||
audiobuffer_fillpos -= copy_n;
|
||||
pcmbuf_flush_fillpos();
|
||||
copy_n = MIN(copy_n, PCMBUF_GUARD);
|
||||
memcpy(&audiobuffer[0], &guardbuf[0], copy_n);
|
||||
audiobuffer_fillpos = copy_n;
|
||||
goto try_flush;
|
||||
}
|
||||
pcmbuf_flush_fillpos();
|
||||
}
|
||||
|
||||
bool pcmbuf_insert_buffer(char *buf, long length)
|
||||
{
|
||||
long copy_n = 0;
|
||||
|
||||
if (!prepare_insert(length))
|
||||
return false;
|
||||
|
||||
|
||||
if (crossfade_active) {
|
||||
while (length > 0 && crossfade_active) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
|
||||
|
||||
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
|
||||
(const short *)buf, copy_n/2);
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
crossfade_pos += copy_n;
|
||||
if (crossfade_pos >= PCMBUF_SIZE)
|
||||
crossfade_pos -= PCMBUF_SIZE;
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
|
||||
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
|
||||
audiobuffer_fillpos = copy_n;
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
if (length > 0)
|
||||
pcmbuf_flush_fillpos();
|
||||
}
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos -
|
||||
audiobuffer_fillpos);
|
||||
copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n);
|
||||
|
||||
memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos],
|
||||
buf, copy_n);
|
||||
buf += copy_n;
|
||||
audiobuffer_fillpos += copy_n;
|
||||
length -= copy_n;
|
||||
|
||||
/* Pre-buffer to meet CHUNK_SIZE requirement */
|
||||
if (audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
pcmbuf_flush_fillpos();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void pcmbuf_crossfade_enable(bool on_off)
|
||||
{
|
||||
crossfade_enabled = on_off;
|
||||
|
||||
if (crossfade_enabled) {
|
||||
pcmbuf_set_watermark(PCMBUF_CF_WATERMARK, pcmbuf_watermark_callback);
|
||||
} else {
|
||||
pcmbuf_set_watermark(PCMBUF_WATERMARK, pcmbuf_watermark_callback);
|
||||
}
|
||||
}
|
||||
|
||||
bool pcmbuf_is_crossfade_enabled(void)
|
||||
{
|
||||
return crossfade_enabled;
|
||||
}
|
||||
|
50
apps/pcmbuf.h
Normal file
50
apps/pcmbuf.h
Normal file
|
@ -0,0 +1,50 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2005 by Miika Pekkarinen
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
#ifndef PCMBUF_H
|
||||
#define PCMBUF_H
|
||||
|
||||
/* Guard buffer for crossfader when dsp is enabled. */
|
||||
#define PCMBUF_GUARD 32768
|
||||
|
||||
/* PCM audio buffer. */
|
||||
#define PCMBUF_SIZE (1*1024*1024)
|
||||
|
||||
void pcmbuf_init(void);
|
||||
|
||||
void pcmbuf_play_stop(void);
|
||||
bool pcmbuf_is_crossfade_active(void);
|
||||
|
||||
/* These functions are for playing chained buffers of PCM data */
|
||||
bool pcmbuf_add_chunk(void *addr, int size, void (*callback)(void));
|
||||
int pcmbuf_num_used_buffers(void);
|
||||
void pcmbuf_set_watermark(int numbytes, void (*callback)(int bytes_left));
|
||||
|
||||
void pcmbuf_set_boost_mode(bool state);
|
||||
bool pcmbuf_is_lowdata(void);
|
||||
void pcmbuf_flush_audio(void);
|
||||
bool pcmbuf_crossfade_init(void);
|
||||
void pcmbuf_add_event(void (*event_handler)(void));
|
||||
unsigned int pcmbuf_get_latency(void);
|
||||
bool pcmbuf_insert_buffer(char *buf, long length);
|
||||
void pcmbuf_flush_buffer(long length);
|
||||
void* pcmbuf_request_buffer(long length, long *realsize);
|
||||
bool pcmbuf_is_crossfade_enabled(void);
|
||||
void pcmbuf_crossfade_enable(bool on_off);
|
||||
|
||||
#endif
|
159
apps/playback.c
159
apps/playback.c
|
@ -46,6 +46,7 @@
|
|||
#include "screens.h"
|
||||
#include "playlist.h"
|
||||
#include "playback.h"
|
||||
#include "pcmbuf.h"
|
||||
#include "pcm_playback.h"
|
||||
#include "buffer.h"
|
||||
#include "dsp.h"
|
||||
|
@ -173,91 +174,7 @@ static bool v1first = false;
|
|||
static void mp3_set_elapsed(struct mp3entry* id3);
|
||||
int mp3_get_file_pos(void);
|
||||
|
||||
/* Simulator stubs. */
|
||||
#ifdef SIMULATOR
|
||||
bool pcm_insert_buffer(char *buf, long length)
|
||||
{
|
||||
(void)buf;
|
||||
(void)length;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void pcm_flush_buffer(long length)
|
||||
{
|
||||
(void)length;
|
||||
}
|
||||
|
||||
|
||||
void* pcm_request_buffer(long length, long *realsize)
|
||||
{
|
||||
static char temp_audiobuffer[32768];
|
||||
|
||||
*realsize = MIN((int)sizeof(temp_audiobuffer), length);
|
||||
|
||||
return temp_audiobuffer;
|
||||
}
|
||||
|
||||
void audiobuffer_add_event(void (*event_handler)(void))
|
||||
{
|
||||
event_handler();
|
||||
}
|
||||
|
||||
unsigned int audiobuffer_get_latency()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void pcm_play_stop(void)
|
||||
{
|
||||
}
|
||||
|
||||
bool pcm_is_playing(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool pcm_is_crossfade_active(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool pcm_is_lowdata(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void pcm_flush_audio(void)
|
||||
{
|
||||
}
|
||||
|
||||
bool pcm_crossfade_init(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void pcm_set_boost_mode(bool state)
|
||||
{
|
||||
(void)state;
|
||||
}
|
||||
|
||||
bool pcm_is_crossfade_enabled(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void pcm_play_pause(bool state)
|
||||
{
|
||||
(void)state;
|
||||
}
|
||||
|
||||
int ata_sleep(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool codec_audiobuffer_insert_callback(char *buf, long length)
|
||||
bool codec_pcmbuf_insert_callback(char *buf, long length)
|
||||
{
|
||||
char *dest;
|
||||
long realsize;
|
||||
|
@ -284,11 +201,11 @@ bool codec_audiobuffer_insert_callback(char *buf, long length)
|
|||
while (length > 0) {
|
||||
/* Request a few extra bytes for resampling. */
|
||||
/* FIXME: Required extra bytes SHOULD be calculated. */
|
||||
while ((dest = pcm_request_buffer(length+16384, &realsize)) == NULL)
|
||||
while ((dest = pcmbuf_request_buffer(length+16384, &realsize)) == NULL)
|
||||
yield();
|
||||
|
||||
if (realsize < 16384) {
|
||||
pcm_flush_buffer(0);
|
||||
pcmbuf_flush_buffer(0);
|
||||
continue ;
|
||||
}
|
||||
|
||||
|
@ -300,7 +217,7 @@ bool codec_audiobuffer_insert_callback(char *buf, long length)
|
|||
} else {
|
||||
processed_length = dsp_process(dest, buf, realsize >> (mono + 1));
|
||||
}
|
||||
pcm_flush_buffer(processed_length);
|
||||
pcmbuf_flush_buffer(processed_length);
|
||||
length -= realsize;
|
||||
buf += realsize << (factor + mono);
|
||||
}
|
||||
|
@ -308,7 +225,7 @@ bool codec_audiobuffer_insert_callback(char *buf, long length)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool codec_audiobuffer_insert_split_callback(void *ch1, void *ch2,
|
||||
bool codec_pcmbuf_insert_split_callback(void *ch1, void *ch2,
|
||||
long length)
|
||||
{
|
||||
char *dest;
|
||||
|
@ -326,11 +243,11 @@ bool codec_audiobuffer_insert_split_callback(void *ch1, void *ch2,
|
|||
|
||||
while (length > 0) {
|
||||
/* Request a few extra bytes for resampling. */
|
||||
while ((dest = pcm_request_buffer(length+4096, &realsize)) == NULL)
|
||||
while ((dest = pcmbuf_request_buffer(length+4096, &realsize)) == NULL)
|
||||
yield();
|
||||
|
||||
if (realsize < 4096) {
|
||||
pcm_flush_buffer(0);
|
||||
pcmbuf_flush_buffer(0);
|
||||
continue ;
|
||||
}
|
||||
|
||||
|
@ -338,7 +255,7 @@ bool codec_audiobuffer_insert_split_callback(void *ch1, void *ch2,
|
|||
|
||||
processed_length = dsp_process(dest, ch1, realsize / 4) * 2;
|
||||
dsp_process(dest, ch2, realsize / 4);
|
||||
pcm_flush_buffer(processed_length);
|
||||
pcmbuf_flush_buffer(processed_length);
|
||||
length -= realsize;
|
||||
ch1 += realsize >> factor;
|
||||
ch2 += realsize >> factor;
|
||||
|
@ -360,7 +277,7 @@ void codec_set_elapsed_callback(unsigned int value)
|
|||
if (ci.stop_codec)
|
||||
return ;
|
||||
|
||||
latency = audiobuffer_get_latency();
|
||||
latency = pcmbuf_get_latency();
|
||||
|
||||
if (value < latency) {
|
||||
cur_ti->id3.elapsed = 0;
|
||||
|
@ -377,10 +294,10 @@ void codec_set_offset_callback(unsigned int value)
|
|||
if (ci.stop_codec)
|
||||
return ;
|
||||
|
||||
/* The 1000 here is a hack. audiobuffer_get_latency() should
|
||||
/* The 1000 here is a hack. pcmbuf_get_latency() should
|
||||
* be more accurate
|
||||
*/
|
||||
latency = (audiobuffer_get_latency() + 1000) * cur_ti->id3.bitrate / 8;
|
||||
latency = (pcmbuf_get_latency() + 1000) * cur_ti->id3.bitrate / 8;
|
||||
|
||||
if (value < latency) {
|
||||
cur_ti->id3.offset = 0;
|
||||
|
@ -487,7 +404,7 @@ static bool rebuffer_and_seek(int newpos)
|
|||
ci.curpos = newpos;
|
||||
cur_ti->available = 0;
|
||||
lseek(current_fd, newpos, SEEK_SET);
|
||||
pcm_flush_audio();
|
||||
pcmbuf_flush_audio();
|
||||
|
||||
mutex_unlock(&mutex_bufferfill);
|
||||
|
||||
|
@ -553,8 +470,8 @@ bool codec_seek_buffer_callback(off_t newpos)
|
|||
if (difference >= 0) {
|
||||
logf("seek: +%d", difference);
|
||||
codec_advance_buffer_callback(difference);
|
||||
if (!pcm_is_crossfade_active())
|
||||
pcm_play_stop();
|
||||
if (!pcmbuf_is_crossfade_active())
|
||||
pcmbuf_play_stop();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -575,8 +492,8 @@ bool codec_seek_buffer_callback(off_t newpos)
|
|||
if (buf_ridx < 0)
|
||||
buf_ridx = codecbuflen + buf_ridx;
|
||||
ci.curpos -= difference;
|
||||
if (!pcm_is_crossfade_active())
|
||||
pcm_play_stop();
|
||||
if (!pcmbuf_is_crossfade_active())
|
||||
pcmbuf_play_stop();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -598,9 +515,9 @@ void codec_configure_callback(int setting, void *value)
|
|||
|
||||
case CODEC_DSP_ENABLE:
|
||||
if ((bool)value)
|
||||
ci.audiobuffer_insert = codec_audiobuffer_insert_callback;
|
||||
ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
|
||||
else
|
||||
ci.audiobuffer_insert = pcm_insert_buffer;
|
||||
ci.pcmbuf_insert = pcmbuf_insert_buffer;
|
||||
break ;
|
||||
|
||||
default:
|
||||
|
@ -640,7 +557,7 @@ void yield_codecs(void)
|
|||
yield();
|
||||
if (!pcm_is_playing())
|
||||
sleep(5);
|
||||
while ((pcm_is_crossfade_active() || pcm_is_lowdata())
|
||||
while ((pcmbuf_is_crossfade_active() || pcmbuf_is_lowdata())
|
||||
&& !ci.stop_codec && playing && queue_empty(&audio_queue)
|
||||
&& codecbufused > (128*1024))
|
||||
yield();
|
||||
|
@ -1067,7 +984,7 @@ void audio_play_start(int offset)
|
|||
buf_ridx = 0;
|
||||
buf_widx = 0;
|
||||
codecbufused = 0;
|
||||
pcm_set_boost_mode(true);
|
||||
pcmbuf_set_boost_mode(true);
|
||||
|
||||
fill_bytesleft = codecbuflen;
|
||||
filling = true;
|
||||
|
@ -1082,7 +999,7 @@ void audio_play_start(int offset)
|
|||
logf("Failure");
|
||||
}
|
||||
|
||||
pcm_set_boost_mode(false);
|
||||
pcmbuf_set_boost_mode(false);
|
||||
}
|
||||
|
||||
void audio_clear_track_entries(void)
|
||||
|
@ -1162,7 +1079,7 @@ void initialize_buffer_fill(void)
|
|||
fill_bytesleft = codecbuflen - codecbufused;
|
||||
cur_ti->start_pos = ci.curpos;
|
||||
|
||||
pcm_set_boost_mode(true);
|
||||
pcmbuf_set_boost_mode(true);
|
||||
|
||||
if (filling)
|
||||
return ;
|
||||
|
@ -1222,10 +1139,12 @@ void audio_check_buffer(void)
|
|||
generate_postbuffer_events();
|
||||
filling = false;
|
||||
conf_bufferlimit = 0;
|
||||
pcm_set_boost_mode(false);
|
||||
pcmbuf_set_boost_mode(false);
|
||||
|
||||
#ifndef SIMULATOR
|
||||
if (playing)
|
||||
ata_sleep();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1242,7 +1161,7 @@ void audio_update_trackinfo(void)
|
|||
buf_ridx -= codecbuflen;
|
||||
|
||||
if (!filling)
|
||||
pcm_set_boost_mode(false);
|
||||
pcmbuf_set_boost_mode(false);
|
||||
} else {
|
||||
buf_ridx -= ci.curpos + cur_ti->codecsize;
|
||||
codecbufused += ci.curpos + cur_ti->codecsize;
|
||||
|
@ -1263,8 +1182,8 @@ void audio_update_trackinfo(void)
|
|||
ci.curpos = 0;
|
||||
cur_ti->start_pos = 0;
|
||||
ci.taginfo_ready = (bool *)&cur_ti->taginfo_ready;
|
||||
if (!pcm_crossfade_init())
|
||||
audiobuffer_add_event(codec_track_changed);
|
||||
if (!pcmbuf_crossfade_init())
|
||||
pcmbuf_add_event(codec_track_changed);
|
||||
else
|
||||
codec_track_changed();
|
||||
}
|
||||
|
@ -1278,7 +1197,7 @@ static void audio_stop_playback(void)
|
|||
close(current_fd);
|
||||
current_fd = -1;
|
||||
}
|
||||
pcm_play_stop();
|
||||
pcmbuf_play_stop();
|
||||
pcm_play_pause(true);
|
||||
track_count = 0;
|
||||
audio_clear_track_entries();
|
||||
|
@ -1448,8 +1367,8 @@ static void initiate_track_change(int peek_index)
|
|||
queue_post(&audio_queue, AUDIO_PLAY, 0);
|
||||
}
|
||||
|
||||
else if (!pcm_crossfade_init())
|
||||
pcm_flush_audio();
|
||||
else if (!pcmbuf_crossfade_init())
|
||||
pcmbuf_flush_audio();
|
||||
|
||||
codec_track_changed();
|
||||
}
|
||||
|
@ -1473,8 +1392,8 @@ void audio_thread(void)
|
|||
ci.stop_codec = true;
|
||||
ci.reload_codec = false;
|
||||
ci.seek_time = 0;
|
||||
if (!pcm_crossfade_init() && !pcm_is_crossfade_active())
|
||||
pcm_flush_audio();
|
||||
if (!pcmbuf_crossfade_init() && !pcmbuf_is_crossfade_active())
|
||||
pcmbuf_flush_audio();
|
||||
audio_play_start((int)ev.data);
|
||||
playlist_update_resume_info(audio_current_track());
|
||||
break ;
|
||||
|
@ -1650,8 +1569,8 @@ void audio_play(int offset)
|
|||
{
|
||||
logf("audio_play");
|
||||
ci.stop_codec = true;
|
||||
if (!pcm_crossfade_init())
|
||||
pcm_flush_audio();
|
||||
if (!pcmbuf_crossfade_init())
|
||||
pcmbuf_flush_audio();
|
||||
codec_track_changed();
|
||||
|
||||
pcm_play_pause(true);
|
||||
|
@ -1696,7 +1615,7 @@ void audio_ff_rewind(int newpos)
|
|||
logf("rewind: %d", newpos);
|
||||
if (playing) {
|
||||
ci.seek_time = newpos+1;
|
||||
pcm_play_stop();
|
||||
pcmbuf_play_stop();
|
||||
paused = false;
|
||||
}
|
||||
}
|
||||
|
@ -1905,8 +1824,8 @@ void audio_init(void)
|
|||
|
||||
/* Initialize codec api. */
|
||||
ci.read_filebuf = codec_filebuf_callback;
|
||||
ci.audiobuffer_insert = pcm_insert_buffer;
|
||||
ci.audiobuffer_insert_split = codec_audiobuffer_insert_split_callback;
|
||||
ci.pcmbuf_insert = pcmbuf_insert_buffer;
|
||||
ci.pcmbuf_insert_split = codec_pcmbuf_insert_split_callback;
|
||||
ci.get_codec_memory = get_codec_memory_callback;
|
||||
ci.request_buffer = codec_request_buffer_callback;
|
||||
ci.advance_buffer = codec_advance_buffer_callback;
|
||||
|
|
|
@ -303,8 +303,7 @@ struct plugin_api {
|
|||
void (*bitswap)(unsigned char *data, int length);
|
||||
#endif
|
||||
#if CONFIG_HWCODEC == MASNONE
|
||||
void (*pcm_play_data)(const unsigned char *start, int size,
|
||||
void (*get_more)(unsigned char** start, long*size));
|
||||
void (*pcm_play_data)(void (*get_more)(unsigned char** start, long*size));
|
||||
void (*pcm_play_stop)(void);
|
||||
void (*pcm_set_frequency)(unsigned int frequency);
|
||||
bool (*pcm_is_playing)(void);
|
||||
|
|
|
@ -73,6 +73,7 @@ struct user_settings global_settings;
|
|||
const char rec_base_directory[] = REC_BASE_DIR;
|
||||
#endif
|
||||
#if CONFIG_HWCODEC == MASNONE
|
||||
#include "pcmbuf.h"
|
||||
#include "pcm_playback.h"
|
||||
#endif
|
||||
|
||||
|
@ -845,7 +846,7 @@ void settings_apply(void)
|
|||
}
|
||||
|
||||
#if CONFIG_HWCODEC == MASNONE && !defined(SIMULATOR)
|
||||
pcm_crossfade_enable(global_settings.crossfade);
|
||||
pcmbuf_crossfade_enable(global_settings.crossfade);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SPDIF_POWER
|
||||
|
|
|
@ -64,6 +64,7 @@ void dac_line_in(bool enable);
|
|||
#endif
|
||||
|
||||
#if CONFIG_HWCODEC == MASNONE
|
||||
#include "pcmbuf.h"
|
||||
#include "pcm_playback.h"
|
||||
#endif
|
||||
|
||||
|
@ -1107,7 +1108,7 @@ static bool crossfade(void)
|
|||
{
|
||||
bool rc = set_bool( str(LANG_CROSSFADE), &global_settings.crossfade );
|
||||
#ifndef SIMULATOR
|
||||
pcm_crossfade_enable(global_settings.crossfade);
|
||||
pcmbuf_crossfade_enable(global_settings.crossfade);
|
||||
#endif
|
||||
return rc;
|
||||
}
|
||||
|
|
|
@ -19,41 +19,15 @@
|
|||
#ifndef PCM_PLAYBACK_H
|
||||
#define PCM_PLAYBACK_H
|
||||
|
||||
/* Guard buffer for crossfader when dsp is enabled. */
|
||||
#define PCMBUF_GUARD 32768
|
||||
|
||||
/* PCM audio buffer. */
|
||||
#define PCMBUF_SIZE (1*1024*1024)
|
||||
|
||||
void pcm_init(void);
|
||||
void pcm_set_frequency(unsigned int frequency);
|
||||
|
||||
/* This is for playing "raw" PCM data */
|
||||
void pcm_play_data(const unsigned char* start, int size,
|
||||
void (*get_more)(unsigned char** start, long* size));
|
||||
void pcm_play_data(void (*get_more)(unsigned char** start, long* size));
|
||||
|
||||
void pcm_play_stop(void);
|
||||
void pcm_play_pause(bool play);
|
||||
bool pcm_is_paused(void);
|
||||
bool pcm_is_playing(void);
|
||||
bool pcm_is_crossfade_active(void);
|
||||
|
||||
/* These functions are for playing chained buffers of PCM data */
|
||||
void pcm_play_init(void);
|
||||
void pcm_play_start(void);
|
||||
bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void));
|
||||
int pcm_play_num_used_buffers(void);
|
||||
void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left));
|
||||
|
||||
void pcm_set_boost_mode(bool state);
|
||||
bool pcm_is_lowdata(void);
|
||||
void pcm_flush_audio(void);
|
||||
bool pcm_crossfade_init(void);
|
||||
void audiobuffer_add_event(void (*event_handler)(void));
|
||||
unsigned int audiobuffer_get_latency(void);
|
||||
bool pcm_insert_buffer(char *buf, long length);
|
||||
void pcm_flush_buffer(long length);
|
||||
void* pcm_request_buffer(long length, long *realsize);
|
||||
bool pcm_is_crossfade_enabled(void);
|
||||
void pcm_crossfade_enable(bool on_off);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -43,61 +43,13 @@
|
|||
|
||||
#ifdef HAVE_UDA1380
|
||||
|
||||
#define CHUNK_SIZE 32768
|
||||
/* Must be a power of 2 */
|
||||
#define NUM_PCM_BUFFERS (PCMBUF_SIZE / CHUNK_SIZE)
|
||||
#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
|
||||
#define PCM_WATERMARK (CHUNK_SIZE * 10)
|
||||
#define PCM_CF_WATERMARK (PCMBUF_SIZE - CHUNK_SIZE*8)
|
||||
|
||||
static bool pcm_playing;
|
||||
static bool pcm_paused;
|
||||
static int pcm_freq = 0x6; /* 44.1 is default */
|
||||
|
||||
static char *audiobuffer;
|
||||
static long audiobuffer_pos;
|
||||
long audiobuffer_free;
|
||||
static long audiobuffer_fillpos;
|
||||
static bool boost_mode;
|
||||
|
||||
/* Crossfade modes. If CFM_CROSSFADE is selected, normal
|
||||
* crossfader will activate. Selecting CFM_FLUSH is a special
|
||||
* operation that only overwrites the pcm buffer without crossfading.
|
||||
*/
|
||||
enum {
|
||||
CFM_CROSSFADE,
|
||||
CFM_FLUSH
|
||||
};
|
||||
|
||||
static int crossfade_mode;
|
||||
static bool crossfade_enabled;
|
||||
static bool crossfade_active;
|
||||
static bool crossfade_init;
|
||||
static int crossfade_pos;
|
||||
static int crossfade_amount;
|
||||
static int crossfade_rem;
|
||||
|
||||
static char *guardbuf;
|
||||
static void (*pcm_event_handler)(void);
|
||||
|
||||
static unsigned char *next_start;
|
||||
static long next_size;
|
||||
|
||||
static int last_chunksize = 0;
|
||||
|
||||
struct pcmbufdesc
|
||||
{
|
||||
void *addr;
|
||||
int size;
|
||||
void (*callback)(void); /* Call this when the buffer has been played */
|
||||
} pcmbuffers[NUM_PCM_BUFFERS];
|
||||
|
||||
volatile int pcmbuf_read_index;
|
||||
volatile int pcmbuf_write_index;
|
||||
int pcmbuf_unplayed_bytes;
|
||||
int pcmbuf_watermark;
|
||||
void (*pcmbuf_watermark_callback)(int bytes_left);
|
||||
|
||||
/* Set up the DMA transfer that kicks in when the audio FIFO gets empty */
|
||||
static void dma_start(const void *addr, long size)
|
||||
{
|
||||
|
@ -122,21 +74,6 @@ static void dma_start(const void *addr, long size)
|
|||
DCR0 = DMA_INT | DMA_EEXT | DMA_CS | DMA_SINC | DMA_START;
|
||||
}
|
||||
|
||||
void pcm_boost(bool state)
|
||||
{
|
||||
static bool boost_state = false;
|
||||
|
||||
if (crossfade_init || crossfade_active || boost_mode)
|
||||
return ;
|
||||
|
||||
if (state != boost_state) {
|
||||
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
|
||||
cpu_boost(state);
|
||||
#endif
|
||||
boost_state = state;
|
||||
}
|
||||
}
|
||||
|
||||
/* Stops the DMA transfer and interrupt */
|
||||
static void dma_stop(void)
|
||||
{
|
||||
|
@ -147,17 +84,8 @@ static void dma_stop(void)
|
|||
IIS2CONFIG = 0x800;
|
||||
EBU1CONFIG = 0x800;
|
||||
|
||||
pcmbuf_unplayed_bytes = 0;
|
||||
last_chunksize = 0;
|
||||
audiobuffer_pos = 0;
|
||||
audiobuffer_fillpos = 0;
|
||||
audiobuffer_free = PCMBUF_SIZE;
|
||||
pcmbuf_read_index = 0;
|
||||
pcmbuf_write_index = 0;
|
||||
next_start = NULL;
|
||||
next_size = 0;
|
||||
crossfade_init = 0;
|
||||
crossfade_active = 0;
|
||||
pcm_paused = false;
|
||||
}
|
||||
|
||||
|
@ -185,67 +113,13 @@ void pcm_set_frequency(unsigned int frequency)
|
|||
/* the registered callback function to ask for more mp3 data */
|
||||
static void (*callback_for_more)(unsigned char**, long*) = NULL;
|
||||
|
||||
int pcm_play_num_used_buffers(void)
|
||||
void pcm_play_data(void (*get_more)(unsigned char** start, long* size))
|
||||
{
|
||||
return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
|
||||
}
|
||||
unsigned char *start;
|
||||
long size;
|
||||
|
||||
static void pcm_play_callback(unsigned char** start, long* size)
|
||||
{
|
||||
struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
|
||||
int sz;
|
||||
|
||||
pcmbuf_unplayed_bytes -= last_chunksize;
|
||||
audiobuffer_free += last_chunksize;
|
||||
|
||||
|
||||
if(desc->size == 0)
|
||||
{
|
||||
/* The buffer is finished, call the callback function */
|
||||
if(desc->callback)
|
||||
desc->callback();
|
||||
|
||||
/* Advance to the next buffer */
|
||||
pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
|
||||
desc = &pcmbuffers[pcmbuf_read_index];
|
||||
}
|
||||
|
||||
if(pcm_play_num_used_buffers())
|
||||
{
|
||||
/* Play max 64K at a time */
|
||||
//sz = MIN(desc->size, 32768);
|
||||
sz = desc->size;
|
||||
*start = desc->addr;
|
||||
*size = sz;
|
||||
|
||||
/* Update the buffer descriptor */
|
||||
desc->size -= sz;
|
||||
desc->addr += sz;
|
||||
|
||||
last_chunksize = sz;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* No more buffers */
|
||||
*size = 0;
|
||||
if (pcm_event_handler)
|
||||
pcm_event_handler();
|
||||
}
|
||||
#if 1
|
||||
if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
|
||||
{
|
||||
if(pcmbuf_watermark_callback)
|
||||
{
|
||||
pcmbuf_watermark_callback(pcmbuf_unplayed_bytes);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void pcm_play_data(const unsigned char* start, int size,
|
||||
void (*get_more)(unsigned char** start, long* size))
|
||||
{
|
||||
callback_for_more = get_more;
|
||||
|
||||
/** FIXME: This is a temporary fix to prevent playback glitches when
|
||||
* playing the first file. We will just drop the first frame to prevent
|
||||
* that problem from occurring.
|
||||
|
@ -259,6 +133,7 @@ void pcm_play_data(const unsigned char* start, int size,
|
|||
* find the explanation for this bug from this file.
|
||||
*/
|
||||
get_more((unsigned char **)&start, (long *)&size); // REMOVE THIS TO TEST
|
||||
get_more((unsigned char **)&start, (long *)&size);
|
||||
get_more(&next_start, &next_size);
|
||||
dma_start(start, size);
|
||||
uda1380_mute(false);
|
||||
|
@ -270,13 +145,11 @@ void pcm_play_stop(void)
|
|||
uda1380_mute(true);
|
||||
dma_stop();
|
||||
}
|
||||
pcm_set_boost_mode(false);
|
||||
pcm_boost(false);
|
||||
}
|
||||
|
||||
void pcm_play_pause(bool play)
|
||||
{
|
||||
if(pcm_paused && play && pcmbuf_unplayed_bytes)
|
||||
if(pcm_paused && play && next_size)
|
||||
{
|
||||
logf("unpause");
|
||||
/* Reset chunk size so dma has enough data to fill the fifo. */
|
||||
|
@ -303,6 +176,11 @@ void pcm_play_pause(bool play)
|
|||
pcm_paused = !play;
|
||||
}
|
||||
|
||||
bool pcm_is_paused(void)
|
||||
{
|
||||
return pcm_paused;
|
||||
}
|
||||
|
||||
bool pcm_is_playing(void)
|
||||
{
|
||||
return pcm_playing;
|
||||
|
@ -370,390 +248,8 @@ void pcm_init(void)
|
|||
sleep(HZ/4);
|
||||
uda1380_enable_output(true);
|
||||
|
||||
pcm_play_init();
|
||||
}
|
||||
|
||||
void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left))
|
||||
{
|
||||
pcmbuf_watermark = numbytes;
|
||||
pcmbuf_watermark_callback = callback;
|
||||
}
|
||||
|
||||
bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
|
||||
{
|
||||
/* We don't use the last buffer, since we can't see the difference
|
||||
between the full and empty condition */
|
||||
if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 2))
|
||||
{
|
||||
pcmbuffers[pcmbuf_write_index].addr = addr;
|
||||
pcmbuffers[pcmbuf_write_index].size = size;
|
||||
pcmbuffers[pcmbuf_write_index].callback = callback;
|
||||
pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
|
||||
pcmbuf_unplayed_bytes += size;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void pcm_watermark_callback(int bytes_left)
|
||||
{
|
||||
/* Fill audio buffer by boosting cpu */
|
||||
pcm_boost(true);
|
||||
if (bytes_left <= CHUNK_SIZE * 2)
|
||||
crossfade_active = false;
|
||||
}
|
||||
|
||||
void pcm_set_boost_mode(bool state)
|
||||
{
|
||||
if (state)
|
||||
pcm_boost(true);
|
||||
boost_mode = state;
|
||||
}
|
||||
|
||||
void audiobuffer_add_event(void (*event_handler)(void))
|
||||
{
|
||||
pcm_event_handler = event_handler;
|
||||
}
|
||||
|
||||
unsigned int audiobuffer_get_latency(void)
|
||||
{
|
||||
int latency;
|
||||
|
||||
/* This has to be done better. */
|
||||
latency = (PCMBUF_SIZE - audiobuffer_free - CHUNK_SIZE)/4 / (44100/1000);
|
||||
if (latency < 0)
|
||||
latency = 0;
|
||||
|
||||
return latency;
|
||||
}
|
||||
|
||||
bool pcm_is_lowdata(void)
|
||||
{
|
||||
if (!pcm_is_playing() || pcm_paused || crossfade_init || crossfade_active)
|
||||
return false;
|
||||
|
||||
if (pcmbuf_unplayed_bytes < PCM_WATERMARK)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool pcm_crossfade_init(void)
|
||||
{
|
||||
if (PCMBUF_SIZE - audiobuffer_free < CHUNK_SIZE * 8 || !crossfade_enabled
|
||||
|| crossfade_active || crossfade_init) {
|
||||
return false;
|
||||
}
|
||||
logf("pcm_crossfade_init");
|
||||
pcm_boost(true);
|
||||
crossfade_mode = CFM_CROSSFADE;
|
||||
crossfade_init = true;
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
/** Initialize a track switch so that audio playback will not stop but
|
||||
* the switch to next track would happen as soon as possible.
|
||||
*/
|
||||
void pcm_flush_audio(void)
|
||||
{
|
||||
if (crossfade_init || crossfade_active || !pcm_playing) {
|
||||
pcm_play_stop();
|
||||
return ;
|
||||
}
|
||||
|
||||
crossfade_mode = CFM_FLUSH;
|
||||
crossfade_init = true;
|
||||
}
|
||||
|
||||
void pcm_flush_fillpos(void)
|
||||
{
|
||||
int copy_n;
|
||||
|
||||
copy_n = MIN(audiobuffer_fillpos, CHUNK_SIZE);
|
||||
|
||||
if (copy_n) {
|
||||
while (!pcm_play_add_chunk(&audiobuffer[audiobuffer_pos],
|
||||
copy_n, pcm_event_handler)) {
|
||||
pcm_boost(false);
|
||||
sleep(1);
|
||||
/* This is a fatal error situation that should never happen. */
|
||||
if (!pcm_playing) {
|
||||
logf("pcm_flush_fillpos error");
|
||||
break ;
|
||||
}
|
||||
}
|
||||
pcm_event_handler = NULL;
|
||||
audiobuffer_pos += copy_n;
|
||||
if (audiobuffer_pos >= PCMBUF_SIZE)
|
||||
audiobuffer_pos -= PCMBUF_SIZE;
|
||||
audiobuffer_free -= copy_n;
|
||||
audiobuffer_fillpos -= copy_n;
|
||||
}
|
||||
}
|
||||
|
||||
static void crossfade_start(void)
|
||||
{
|
||||
int bytesleft = pcmbuf_unplayed_bytes;
|
||||
|
||||
crossfade_init = 0;
|
||||
if (bytesleft < CHUNK_SIZE * 3) {
|
||||
logf("crossfade rejected");
|
||||
pcm_play_stop();
|
||||
return ;
|
||||
}
|
||||
|
||||
logf("crossfade_start");
|
||||
pcm_flush_fillpos();
|
||||
pcm_boost(true);
|
||||
crossfade_active = true;
|
||||
crossfade_pos = audiobuffer_pos;
|
||||
|
||||
switch (crossfade_mode) {
|
||||
case CFM_CROSSFADE:
|
||||
crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
|
||||
crossfade_rem = crossfade_amount;
|
||||
break ;
|
||||
|
||||
case CFM_FLUSH:
|
||||
crossfade_amount = (bytesleft - (CHUNK_SIZE * 2))/2;
|
||||
crossfade_rem = crossfade_amount;
|
||||
break ;
|
||||
}
|
||||
|
||||
crossfade_pos -= crossfade_amount*2;
|
||||
if (crossfade_pos < 0)
|
||||
crossfade_pos += PCMBUF_SIZE;
|
||||
}
|
||||
|
||||
static __inline
|
||||
int crossfade(short *buf, const short *buf2, int length)
|
||||
{
|
||||
int size, i;
|
||||
int val1, val2;
|
||||
|
||||
size = MIN(length, crossfade_rem);
|
||||
switch (crossfade_mode) {
|
||||
case CFM_CROSSFADE:
|
||||
val1 = (crossfade_rem<<10)/crossfade_amount;
|
||||
val2 = ((crossfade_amount-crossfade_rem)<<10)/crossfade_amount;
|
||||
|
||||
for (i = 0; i < size; i++) {
|
||||
buf[i] = ((buf[i] * val1) + (buf2[i] * val2)) >> 10;
|
||||
}
|
||||
break ;
|
||||
|
||||
case CFM_FLUSH:
|
||||
for (i = 0; i < size; i++) {
|
||||
buf[i] = buf2[i];
|
||||
}
|
||||
//memcpy((char *)buf, (char *)buf2, size*2);
|
||||
break ;
|
||||
}
|
||||
|
||||
crossfade_rem -= size;
|
||||
if (crossfade_rem <= 0)
|
||||
crossfade_active = false;
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
static bool prepare_insert(long length)
|
||||
{
|
||||
if (crossfade_init)
|
||||
crossfade_start();
|
||||
|
||||
if (audiobuffer_free < length + audiobuffer_fillpos
|
||||
+ CHUNK_SIZE && !crossfade_active) {
|
||||
pcm_boost(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!pcm_is_playing()) {
|
||||
pcm_boost(true);
|
||||
crossfade_active = false;
|
||||
if (audiobuffer_free < PCMBUF_SIZE - CHUNK_SIZE*4)
|
||||
pcm_play_start();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void* pcm_request_buffer(long length, long *realsize)
|
||||
{
|
||||
void *ptr = NULL;
|
||||
|
||||
while (audiobuffer_free < length + audiobuffer_fillpos
|
||||
+ CHUNK_SIZE && !crossfade_active) {
|
||||
pcm_boost(false);
|
||||
sleep(1);
|
||||
}
|
||||
|
||||
if (crossfade_active) {
|
||||
*realsize = MIN(length, PCMBUF_GUARD);
|
||||
ptr = &guardbuf[0];
|
||||
} else {
|
||||
*realsize = MIN(length, PCMBUF_SIZE - audiobuffer_pos
|
||||
- audiobuffer_fillpos);
|
||||
if (*realsize < length) {
|
||||
*realsize += MIN((long)(length - *realsize), PCMBUF_GUARD);
|
||||
}
|
||||
ptr = &audiobuffer[audiobuffer_pos + audiobuffer_fillpos];
|
||||
}
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
bool pcm_is_crossfade_active(void)
|
||||
{
|
||||
return crossfade_active || crossfade_init;
|
||||
}
|
||||
|
||||
void pcm_flush_buffer(long length)
|
||||
{
|
||||
int copy_n;
|
||||
char *buf;
|
||||
|
||||
prepare_insert(length);
|
||||
|
||||
if (crossfade_active) {
|
||||
buf = &guardbuf[0];
|
||||
length = MIN(length, PCMBUF_GUARD);
|
||||
while (length > 0 && crossfade_active) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
|
||||
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
|
||||
(const short *)buf, copy_n/2);
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
crossfade_pos += copy_n;
|
||||
if (crossfade_pos >= PCMBUF_SIZE)
|
||||
crossfade_pos -= PCMBUF_SIZE;
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
|
||||
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
|
||||
audiobuffer_fillpos = copy_n;
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
if (length > 0)
|
||||
pcm_flush_fillpos();
|
||||
}
|
||||
}
|
||||
|
||||
audiobuffer_fillpos += length;
|
||||
|
||||
try_flush:
|
||||
if (audiobuffer_fillpos < CHUNK_SIZE && PCMBUF_SIZE
|
||||
- audiobuffer_pos - audiobuffer_fillpos > 0)
|
||||
return ;
|
||||
|
||||
copy_n = audiobuffer_fillpos - (PCMBUF_SIZE - audiobuffer_pos);
|
||||
if (copy_n > 0) {
|
||||
audiobuffer_fillpos -= copy_n;
|
||||
pcm_flush_fillpos();
|
||||
copy_n = MIN(copy_n, PCMBUF_GUARD);
|
||||
memcpy(&audiobuffer[0], &guardbuf[0], copy_n);
|
||||
audiobuffer_fillpos = copy_n;
|
||||
goto try_flush;
|
||||
}
|
||||
pcm_flush_fillpos();
|
||||
}
|
||||
|
||||
bool pcm_insert_buffer(char *buf, long length)
|
||||
{
|
||||
long copy_n = 0;
|
||||
|
||||
if (!prepare_insert(length))
|
||||
return false;
|
||||
|
||||
|
||||
if (crossfade_active) {
|
||||
while (length > 0 && crossfade_active) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - crossfade_pos);
|
||||
|
||||
copy_n = 2 * crossfade((short *)&audiobuffer[crossfade_pos],
|
||||
(const short *)buf, copy_n/2);
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
crossfade_pos += copy_n;
|
||||
if (crossfade_pos >= PCMBUF_SIZE)
|
||||
crossfade_pos -= PCMBUF_SIZE;
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos);
|
||||
memcpy(&audiobuffer[audiobuffer_pos], buf, copy_n);
|
||||
audiobuffer_fillpos = copy_n;
|
||||
buf += copy_n;
|
||||
length -= copy_n;
|
||||
if (length > 0)
|
||||
pcm_flush_fillpos();
|
||||
}
|
||||
}
|
||||
|
||||
while (length > 0) {
|
||||
copy_n = MIN(length, PCMBUF_SIZE - audiobuffer_pos -
|
||||
audiobuffer_fillpos);
|
||||
copy_n = MIN(CHUNK_SIZE - audiobuffer_fillpos, copy_n);
|
||||
|
||||
memcpy(&audiobuffer[audiobuffer_pos+audiobuffer_fillpos],
|
||||
buf, copy_n);
|
||||
buf += copy_n;
|
||||
audiobuffer_fillpos += copy_n;
|
||||
length -= copy_n;
|
||||
|
||||
/* Pre-buffer to meet CHUNK_SIZE requirement */
|
||||
if (audiobuffer_fillpos < CHUNK_SIZE && length == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
pcm_flush_fillpos();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void pcm_play_init(void)
|
||||
{
|
||||
audiobuffer = &audiobuf[(audiobufend - audiobuf) -
|
||||
PCMBUF_SIZE - PCMBUF_GUARD];
|
||||
guardbuf = &audiobuffer[PCMBUF_SIZE];
|
||||
|
||||
/* Call dma_stop to initialize everything. */
|
||||
dma_stop();
|
||||
pcm_event_handler = NULL;
|
||||
}
|
||||
|
||||
void pcm_crossfade_enable(bool on_off)
|
||||
{
|
||||
crossfade_enabled = on_off;
|
||||
}
|
||||
|
||||
bool pcm_is_crossfade_enabled(void)
|
||||
{
|
||||
return crossfade_enabled;
|
||||
}
|
||||
|
||||
void pcm_play_start(void)
|
||||
{
|
||||
unsigned long size;
|
||||
unsigned char *start;
|
||||
|
||||
if (crossfade_enabled) {
|
||||
pcm_play_set_watermark(PCM_CF_WATERMARK, pcm_watermark_callback);
|
||||
} else {
|
||||
pcm_play_set_watermark(PCM_WATERMARK, pcm_watermark_callback);
|
||||
}
|
||||
crossfade_active = false;
|
||||
|
||||
if(!pcm_is_playing())
|
||||
{
|
||||
pcm_play_callback(&start, &size);
|
||||
pcm_play_data(start, size, pcm_play_callback);
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* HAVE_UDA1380 */
|
||||
|
|
|
@ -33,7 +33,36 @@
|
|||
|
||||
extern char having_new_lcd;
|
||||
|
||||
/* Stubs for PCM audio playback. */
|
||||
bool pcm_is_playing(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void pcm_play_pause(bool state)
|
||||
{
|
||||
(void)state;
|
||||
}
|
||||
|
||||
bool pcm_is_paused(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void pcm_play_stop(void)
|
||||
{
|
||||
}
|
||||
|
||||
void pcm_init(void)
|
||||
{
|
||||
}
|
||||
|
||||
void pcm_play_data(void (*get_more)(unsigned char** start, long* size))
|
||||
{
|
||||
(void)get_more;
|
||||
}
|
||||
|
||||
/* Generic firmware stubs. */
|
||||
void backlight_on(void)
|
||||
{
|
||||
/* we could do something better here! */
|
||||
|
|
Loading…
Reference in a new issue