Play a tune. Uses the id3-info now and display it on screen.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@428 a1c6a512-1295-4272-9138-f99709370657
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101
uisimulator/play.c
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101
uisimulator/play.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Daniel Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <string.h>
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#include <stdlib.h>
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#include <file.h>
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#include <types.h>
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#include <lcd.h>
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#include <button.h>
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#include "kernel.h"
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#include "tree.h"
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#include "id3.h"
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#define LINE_Y 8 /* initial line */
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#define LINE_HEIGTH 8 /* line height in pixels */
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void playtune(char *dir, char *file)
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{
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char buffer[256];
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int fd;
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mp3entry mp3;
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bool good=1;
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sprintf(buffer, "%s/%s", dir, file);
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if(mp3info(&mp3, buffer)) {
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Logf("Failure!");
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good=0;
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}
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else {
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printf("****** File: %s\n"
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" Title: %s\n"
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" Artist: %s\n"
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" Album: %s\n"
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" Length: %d ms\n"
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" Bitrate: %d\n"
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" Frequency: %d\n",
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buffer,
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mp3.title?mp3.title:"<blank>",
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mp3.artist?mp3.artist:"<blank>",
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mp3.album?mp3.album:"<blank>",
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mp3.length,
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mp3.bitrate,
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mp3.frequency);
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}
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#ifdef HAVE_LCD_BITMAP
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lcd_clear_display();
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if(!good) {
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lcd_puts(0, 0, "[no id3 info]", 0);
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}
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else {
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lcd_puts(0, 0, "[id3 info]", 0);
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lcd_puts(0, LINE_Y, mp3.title?mp3.title:"", 0);
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lcd_puts(0, LINE_Y+1*LINE_HEIGTH, mp3.album?mp3.album:"", 0);
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lcd_puts(0, LINE_Y+2*LINE_HEIGTH, mp3.artist?mp3.artist:"", 0);
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sprintf(buffer, "%d ms", mp3.length);
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lcd_puts(0, LINE_Y+3*LINE_HEIGTH, buffer, 0);
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sprintf(buffer, "%d kbits", mp3.bitrate);
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lcd_puts(0, LINE_Y+4*LINE_HEIGTH, buffer, 0);
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sprintf(buffer, "%d Hz", mp3.frequency);
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lcd_puts(0, LINE_Y+5*LINE_HEIGTH, buffer, 0);
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}
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lcd_update();
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#endif
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while(1) {
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int key = button_get();
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if(!key) {
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sleep(30);
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continue;
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}
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switch(key) {
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case BUTTON_OFF:
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case BUTTON_LEFT:
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return FALSE;
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break;
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}
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}
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}
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20
uisimulator/play.h
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20
uisimulator/play.h
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Daniel Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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void playtune(char *dir, char *file);
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