moved from the simulator dir

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@614 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-05-17 12:22:24 +00:00
parent 470478f0e6
commit 1c0c861451
9 changed files with 1531 additions and 0 deletions

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Daniel Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "lcd.h"
#include "button.h"
#include "kernel.h"
#include "menu.h"
/* Apps to include */
#include "tree.h"
#ifdef HAVE_LCD_BITMAP
/*#include "screensaver.h"*/
/*extern void tetris(void);*/
void app_main(void)
{
int key;
menu_init();
menu_draw();
put_cursor_menu_top();
while(1) {
key = button_get();
if(!key) {
sleep(1);
continue;
}
switch(key) {
case BUTTON_UP:
if(is_cursor_menu_top()){
/* wrap around to menu bottom */
put_cursor_menu_bottom();
} else {
/* move up */
move_cursor_up();
}
break;
case BUTTON_DOWN:
if(is_cursor_menu_bottom() ){
/* wrap around to menu top */
put_cursor_menu_top();
} else {
/* move down */
move_cursor_down();
}
break;
case BUTTON_RIGHT:
case BUTTON_PLAY:
/* Erase current display state */
lcd_clear_display();
execute_menu_item();
/* Return to previous display state */
lcd_clear_display();
menu_draw();
break;
case BUTTON_OFF:
return;
default:
break;
}
lcd_update();
}
}
#else
void app_main(void)
{
int key;
int cursor = 0;
lcd_puts(0,0, "Mooo!");
lcd_puts(1,1, " Rockbox!");
browse_root();
}
#endif

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Linus Nielsen Feltzing
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/*********************************************************************
*
* Converts BMP files to Rockbox bitmap format
*
* 1999-05-03 Linus Nielsen Feltzing
*
**********************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include "file.h"
#ifdef __GNUC__
#define STRUCT_PACKED __attribute__((packed))
#endif
struct Fileheader
{
unsigned short Type; /* signature - 'BM' */
unsigned long Size; /* file size in bytes */
unsigned short Reserved1; /* 0 */
unsigned short Reserved2; /* 0 */
unsigned long OffBits; /* offset to bitmap */
unsigned long StructSize; /* size of this struct (40) */
unsigned long Width; /* bmap width in pixels */
unsigned long Height; /* bmap height in pixels */
unsigned short Planes; /* num planes - always 1 */
unsigned short BitCount; /* bits per pixel */
unsigned long Compression; /* compression flag */
unsigned long SizeImage; /* image size in bytes */
long XPelsPerMeter; /* horz resolution */
long YPelsPerMeter; /* vert resolution */
unsigned long ClrUsed; /* 0 -> color table size */
unsigned long ClrImportant; /* important color count */
} STRUCT_PACKED;
struct RGBQUAD
{
unsigned char rgbBlue;
unsigned char rgbGreen;
unsigned char rgbRed;
unsigned char rgbReserved;
} STRUCT_PACKED;
static struct Fileheader fh;
static unsigned char* bmp;
static struct RGBQUAD palette[2]; /* two colors only */
static unsigned int bitmap_width, bitmap_height;
static unsigned char *bitmap;
#ifdef STANDALONE
static id_str[256];
static bool compress = false;
static bool assembly = false;
static unsigned char* converted_bmp;
static unsigned char* compressed_bmp;
static unsigned int width;
static unsigned int converted_size;
static unsigned int compressed_size;
static unsigned int rounded_width;
#endif
#ifdef LITTLE_ENDIAN
#define readshort(x) x
#define readlong(x) x
#else
#define readshort(x) (((x&0xff00)>>8)|((x&0x00ff)<<8))
#define readlong(x) (((x&0xff000000)>>24)| \
((x&0x00ff0000)>>8) | \
((x&0x0000ff00)<<8) | \
((x&0x000000ff)<<24))
#endif
/*********************************************************************
* read_bmp_file()
*
* Reads a monochrome BMP file and puts the data in a 1-pixel-per-byte
* array. Returns 0 on success.
*
**********************************************/
int read_bmp_file(char* filename,
int *get_width, /* in pixels */
int *get_height, /* in pixels */
char *bitmap)
{
long PaddedWidth;
int background;
int fd = open(filename, O_RDONLY);
long size;
unsigned int row, col, byte, bit;
int l;
unsigned char *bmp;
int width;
int height;
if(fd == -1)
{
debugf("error - can't open '%s'\n", filename);
return 1;
}
else
{
if(read(fd, &fh, sizeof(struct Fileheader)) !=
sizeof(struct Fileheader))
{
debugf("error - can't Read Fileheader Stucture\n");
close(fd);
return 2;
}
/* Exit if not monochrome */
if(readshort(fh.BitCount) > 8)
{
debugf("error - Bitmap must be less than 8, got %d\n",
readshort(fh.BitCount));
close(fd);
return 2;
}
/* Exit if too wide */
if(readlong(fh.Width) > 112)
{
debugf("error - Bitmap is too wide (%d pixels, max is 112)\n",
readlong(fh.Width));
close(fd);
return 3;
}
debugf("Bitmap is %d pixels wide\n", readlong(fh.Width));
/* Exit if too high */
if(readlong(fh.Height) > 64)
{
debugf("error - Bitmap is too high (%d pixels, max is 64)\n",
readlong(fh.Height));
close(fd);
return 4;
}
debugf("Bitmap is %d pixels heigh\n", readlong(fh.Height));
for(l=0;l < 2;l++)
{
if(read(fd, &palette[l],sizeof(struct RGBQUAD)) !=
sizeof(struct RGBQUAD))
{
debugf("error - Can't read bitmap's color palette\n");
close(fd);
return 5;
}
}
/* pass the other palettes */
lseek(fd, 254*sizeof(struct RGBQUAD), SEEK_CUR);
/* Try to guess the foreground and background colors.
We assume that the foreground color is the darkest. */
if(((int)palette[0].rgbRed +
(int)palette[0].rgbGreen +
(int)palette[0].rgbBlue) >
((int)palette[1].rgbRed +
(int)palette[1].rgbGreen +
(int)palette[1].rgbBlue))
{
background = 0;
}
else
{
background = 1;
}
/* width = readlong(fh.Width)*readshort(fh.BitCount); */
width = readlong(fh.Width);
/* PaddedWidth = ((width+31)&(~0x1f))/8; */
PaddedWidth = ((width+7)&(~0x7));
size = PaddedWidth*readlong(fh.Height);
bmp = (unsigned char *)malloc(size);
if(bmp == NULL)
{
debugf("error - Out of memory\n");
close(fd);
return 6;
}
else
{
if(read(fd, (unsigned char*)bmp,(long)size) != size) {
debugf("error - Can't read image\n");
close(fd);
return 7;
}
}
bitmap_height = readlong(fh.Height);
bitmap_width = readlong(fh.Width);
*get_width = bitmap_width;
*get_height = bitmap_height;
#if 0
/* Now convert the bitmap into an array with 1 byte per pixel,
exactly the size of the image */
for(row = 0;row < bitmap_height;row++) {
bit = 7;
byte = 0;
for(col = 0;col < bitmap_width;col++) {
if((bmp[(bitmap_height - row - 1) * PaddedWidth + byte] &
(1 << bit))) {
bitmap[ (row/8) * bitmap_width + col ] |= 1<<(row&7);
}
else {
bitmap[ (row/8) * bitmap_width + col ] &= ~ 1<<(row&7);
}
if(bit) {
bit--;
}
else {
bit = 7;
byte++;
}
}
}
#else
/* Now convert the bitmap into an array with 1 byte per pixel,
exactly the size of the image */
for(row = 0;row < bitmap_height;row++) {
for(col = 0;col < bitmap_width;col++) {
if(bmp[(bitmap_height-1 -row) * PaddedWidth + col]) {
bitmap[ (row/8) * bitmap_width + col ] &= ~ (1<<(row&7));
}
else {
bitmap[ (row/8) * bitmap_width + col ] |= 1<<(row&7);
}
}
}
#endif
}
close(fd);
return 0; /* success */
}
#ifdef STANDALONE
/*********************************************************************
** read_next_converted_byte()
**
** Reads the next 6-pixel chunk from the 1-byte-per-pixel array,
** padding the last byte with zeros if the size is not divisible by 6.
**********************************************/
unsigned char read_next_converted_byte(void)
{
unsigned char dest;
unsigned int i;
static unsigned int row = 0, col = 0;
dest = 0;
for(i = 0;i < 6 && col < bitmap_width;i++,col++)
{
if(bitmap[row * bitmap_width + col])
{
dest |= (unsigned char)(1 << (5-i));
}
}
if(col >= bitmap_width)
{
col = 0;
row++;
}
return dest;
}
/*********************************************************************
** convert_image()
**
** Converts the 1-byte-per-pixel array into a 6-pixel-per-byte array,
** i.e the BMP_FORMAT_VANILLA format.
**********************************************/
void convert_image(void)
{
int newsize;
unsigned int row, col;
rounded_width = fh.Width/6 + ((fh.Width%6)?1:0);
newsize = rounded_width * fh.Height;
converted_bmp = (unsigned char *)malloc(newsize);
for(row = 0;row < fh.Height;row++)
{
for(col = 0;col < rounded_width;col++)
{
converted_bmp[row * rounded_width + col] = read_next_converted_byte();
}
}
converted_size = rounded_width * fh.Height;
}
#define COMPRESSED_ZEROS_AHEAD 0x40
#define COMPRESSED_ONES_AHEAD 0x80
/*********************************************************************
** compress_image()
**
** Compresses the BMP_FORMAT_VANILLA format with a simple RLE
** algorithm. The output is in the BMP_FORMAT_RLE format.
**********************************************/
void compress_image(void)
{
unsigned int i, j, count;
unsigned int index = 0;
unsigned char val;
compressed_bmp = (unsigned char *)malloc(converted_size);
for(i = 0;i < converted_size;i++)
{
val = converted_bmp[i];
if(val == 0|| val == 0x3f)
{
count = 0;
while(count < 0x4000 && (i + count) < converted_size &&
converted_bmp[i+count] == val)
{
count++;
}
if(count > 2)
{
compressed_bmp[index++] = (unsigned char)
(((val == 0)?COMPRESSED_ZEROS_AHEAD:COMPRESSED_ONES_AHEAD) |
(count >> 8));
compressed_bmp[index++] = (unsigned char)(count & 0xff);
}
else
{
for(j = 0;j < count;j++)
{
compressed_bmp[index++] = val;
}
}
i += count - 1;
}
else
{
compressed_bmp[index++] = val;
}
}
compressed_size = index;
}
/*********************************************************************
** generate_c_source()
**
** Outputs a C source code with the converted/compressed bitmap in
** an array, accompanied by some #define's
**********************************************/
void generate_c_source(char *id, BOOL compressed)
{
FILE *f;
unsigned int i;
unsigned int size;
unsigned char *bmp;
size = compressed?compressed_size:converted_size;
bmp = compressed?compressed_bmp:converted_bmp;
f = stdout;
fprintf(f, "#define %s_WIDTH %d\n", id, rounded_width * 6);
fprintf(f, "#define %s_HEIGHT %d\n", id, fh.Height);
fprintf(f, "#define %s_SIZE %d\n", id, size + 6);
if(compressed)
{
fprintf(f, "#define %s_ORIGINAL_SIZE %d\n", id, converted_size);
}
fprintf(f, "#define %s_FORMAT %s\n", id,
compressed?"BMP_FORMAT_RLE":"BMP_FORMAT_VANILLA");
fprintf(f, "\nconst unsigned char bmpdata_%s[] = {", id);
/* Header */
fprintf(f, "\n %s, 0x%02x,0x%02x,0x%02x,0x%02x,0x%02x,",
compressed?"BMP_FORMAT_RLE":"BMP_FORMAT_VANILLA",
size >> 8, size & 0xff, 2, fh.Height, rounded_width * 6);
for(i = 0;i < size;i++)
{
if(i % 10 == 0)
{
fprintf(f, "\n ");
}
fprintf(f, "0x%02x,", bmp[i]);
}
fprintf(f, "\n};");
}
/*********************************************************************
** generate_asm_source()
**
** Outputs an ASM source code with the converted/compressed bitmap in
** an array, the first 2 bytes describing the X and Y size
**********************************************/
void generate_asm_source(char *id, BOOL compressed)
{
FILE *f;
unsigned int i;
unsigned int size;
unsigned char *bmp;
size = compressed?compressed_size:converted_size;
bmp = compressed?compressed_bmp:converted_bmp;
f = stdout;
fprintf(f, "bmpdata_%s:\n", id);
/* Header */
fprintf(f, "\n db %s, %.2xh,%.2xh,%.2xh,%.2xh,%.2xh,",
compressed?"1":"0",
size >> 8, size & 0xff, 2, fh.Height, rounded_width * 6);
for(i = 0;i < size;i++)
{
if(i % 10 == 0)
{
fprintf(f, "\n db ");
}
fprintf(f, "%.2xh,", bmp[i]);
}
fprintf(f, "\n");
}
void print_usage(void)
{
printf("bmp2mt - Converts BMP files to MT Pro source code format\n");
printf("build date: " __DATE__ "\n\n");
printf("Usage: %s [-i <id>] [-c] [-a] <bitmap file>\n"
"-i <id> Bitmap ID (default is filename without extension)\n"
"-c Compress (BMP_FORMAT_RLE)\n"
"-f Frexx Format!!!\n"
"-a Assembly format source code\n", APPLICATION_NAME);
}
#pragma argsused
int main(int argc, char **argv)
{
char *bmp_filename = NULL;
char *id = NULL;
char errstr[80];
int i;
for(i = 1;i < argc;i++)
{
if(argv[i][0] == '-')
{
switch(argv[i][1])
{
case 'i': /* ID */
if(argv[i][2])
{
id = &argv[i][2];
}
else if(argc > i+1)
{
id = argv[i+1];
i++;
}
else
{
print_usage();
exit(1);
}
break;
case 'c': /* Compressed */
compress = true;
break;
case 'a': /* Assembly */
assembly = true;
break;
default:
print_usage();
exit(1);
break;
}
}
else
{
if(!bmp_filename)
{
bmp_filename = argv[i];
}
else
{
print_usage();
exit(1);
}
}
}
if(!bmp_filename)
{
print_usage();
exit(1);
}
if(!id)
{
id = strdup(bmp_filename);
for(i = 0;id[i];i++)
{
if(id[i] == ' ')
{
id[i] = '_';
}
else if(id[i] == '.')
{
id[i] = '\0';
break;
}
else
{
id[i] = (char)toupper(id[i]);
}
}
}
read_bmp_file(bmp_filename);
convert_image();
if(fh.Width % 6)
{
sprintf(errstr, "warning - width is not divisible by 6 (%d), "
"padding with zeros to %d\n", fh.Width, rounded_width*6);
print_error(errstr, 0);
}
if(compress)
{
compress_image();
}
if(assembly)
{
generate_asm_source(id, compress);
}
else
{
generate_c_source(id, compress);
}
return 0;
}
#endif

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <lcd.h>
#include "icons.h"
#ifdef HAVE_LCD_BITMAP
unsigned char bitmap_icons_6x8[LastIcon][6] =
{
/* Box_Filled */
{ 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f },
/* Box_Empty */
{ 0x00, 0x7f, 0x41, 0x41, 0x41, 0x7f },
/* Slider_Horizontal */
{ 0x00, 0x3e, 0x7f, 0x63, 0x7f, 0x3e },
/* File */
{ 0x60, 0x7f, 0x03, 0x63, 0x7f, 0x00 },
/* Folder */
{ 0x00, 0x7e, 0x41, 0x41, 0x42, 0x7e },
/* Directory */
{ 0x3e, 0x26, 0x26, 0x24, 0x3c, 0x00 },
/* Playlist */
{ 0x55, 0x00, 0x55, 0x55, 0x55, 0x00 },
/* Repeat */
{ 0x39, 0x43, 0x47, 0x71, 0x61, 0x4e },
/* Selected */
{ 0x00, 0x1c, 0x3e, 0x3e, 0x3e, 0x1c },
/* Selector */
{ 0x00, 0x7f, 0x3e, 0x1c, 0x08, 0x00 },
};
#endif

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <lcd.h>
/*
* Icons of size 6x8 pixels
*/
#ifdef HAVE_LCD_BITMAP
enum icons_6x8 {
Box_Filled, Box_Empty, Slider_Horizontal, File,
Folder, Directory, Playlist, Repeat,
Selected, Selector, LastIcon
};
extern unsigned char bitmap_icons_6x8[LastIcon][6];
extern icons_6x8;
#endif /* End HAVE_LCD_BITMAP */

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "lcd.h"
#include "menu.h"
#include "tree.h"
#ifdef HAVE_LCD_BITMAP
#include "screensaver.h"
extern void tetris(void);
#define MENU_ITEM_FONT 0
#define MENU_ITEM_Y_LOC 6
#define MENU_LINE_HEIGHT 8
enum Main_Menu_Ids {
Tetris, Screen_Saver, Browse, Last_Id
};
struct main_menu_items items[] = {
{ Tetris, "Tetris", tetris },
{ Screen_Saver, "Screen Saver", screensaver },
{ Browse, "Browse", browse_root },
};
/* Global values for menuing */
int menu_top;
int menu_bottom;
int menu_line_height;
int cursor;
int get_line_height(void)
{
return menu_line_height;
}
int is_cursor_menu_top(void)
{
return ((cursor == menu_top) ? 1 : 0);
}
int is_cursor_menu_bottom(void)
{
return ((cursor == menu_bottom) ? 1 : 0);
}
void put_cursor_menu_top(void)
{
put_cursor(menu_top);
}
void put_cursor_menu_bottom(void)
{
put_cursor(menu_bottom);
}
void move_cursor_up(void)
{
put_cursor(cursor-1);
}
void move_cursor_down(void)
{
put_cursor(cursor+1);
}
void redraw_cursor(void)
{
lcd_putsxy(0, cursor*menu_line_height, "-", 0);
}
/*
* Move the cursor to a particular id,
* current: where it is now
* target: where you want it to be
*/
void put_cursor(int target)
{
lcd_putsxy(0, cursor*menu_line_height, " ",0);
cursor = target;
lcd_putsxy(0, cursor*menu_line_height, "-",0);
}
/* We call the function pointer related to the current cursor position */
void execute_menu_item(void)
{
/* call the proper function for this line */
items[cursor].function();
}
void add_menu_item(int location, char *string)
{
lcd_putsxy(MENU_ITEM_Y_LOC, MENU_LINE_HEIGHT*location, string,
MENU_ITEM_FONT);
if (location < menu_top)
menu_top = location;
if (location > menu_bottom)
menu_bottom = location;
}
void show_logo(void)
{
unsigned char buffer[112 * 8];
int failure;
int width=0;
int height=0;
failure = read_bmp_file("/rockbox112.bmp", &width, &height, buffer);
debugf("read_bmp_file() returned %d, width %d height %d\n",
failure, width, height);
if(!failure) {
int i;
int eline;
for(i=0, eline=0; i< height; i+=8, eline++) {
int x,y;
/* the bitmap function doesn't work with full-height bitmaps
so we "stripe" the logo output */
lcd_bitmap(&buffer[eline*width], 0, 24+i, width,
(height-i)>8?8:height-i, false);
#if 0
/* for screen output debugging */
for(y=0; y<8 && (i+y < height); y++) {
for(x=0; x < width; x++) {
if(buffer[eline*width + x] & (1<<y)) {
printf("*");
}
else
printf(" ");
}
printf("\n");
}
#endif
}
lcd_update();
}
}
void menu_init(void)
{
menu_top = Tetris;
menu_bottom = Last_Id-1;
menu_line_height = MENU_LINE_HEIGHT;
cursor = menu_top;
}
void menu_draw(void)
{
int i = 0;
for (i = i; i < Last_Id; i++)
add_menu_item(items[i].menu_id, (char *) items[i].menu_desc);
show_logo();
redraw_cursor();
}
#endif /* end HAVE_LCD_BITMAP */

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __MENU_H__
#define __MENU_H__
struct main_menu_items {
int menu_id;
const char *menu_desc;
void (*function) (void);
};
int get_line_height(void);
/* Cursor calls */
void put_cursor(int target);
void put_cursor_menu_top(void);
void put_cursor_menu_bottom(void);
void move_cursor_up(void);
void move_cursor_down(void);
int is_cursor_menu_top(void);
int is_cursor_menu_bottom(void);
/* Menu calls */
void add_menu_item(int location, char *string);
void menu_init(void);
void menu_draw(void);
void execute_menu_item(void);
#endif /* End __MENU_H__ */

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak (rhak at ramapo.edu)
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifdef HAVE_LCD_BITMAP
#include "screensaver.h"
#include "lcd.h"
#include "button.h"
#include "kernel.h"
#ifdef SIMULATOR
#include <stdio.h>
#include <string.h>
#endif
#define SS_TITLE "Boxes"
#define SS_TITLE_FONT 2
void ss_loop(void)
{
int b;
int x2 = LCD_WIDTH/2;
int y2 = LCD_HEIGHT/2;
int x = LCD_WIDTH/2;
int y = LCD_HEIGHT/2;
int i = 0;
int center = 0;
int factor = 0;
int offset = 0;
if (LCD_HEIGHT < LCD_WIDTH)
center = LCD_HEIGHT/2;
else
center = LCD_WIDTH/2;
i = center+1;
while(1)
{
/* Grow */
if ( i < 0 ) {
factor = 1;
i = 1;
}
/* Shrink */
if (i >= center) {
factor = -1;
i = center;
}
offset=i*factor;
b = button_get();
if ( b & BUTTON_OFF )
return;
lcd_clear_display();
lcd_drawrect(x-offset, y-offset, x2+offset, y2+offset);
lcd_update();
i+=factor;
sleep(10);
}
}
void screensaver(void)
{
int w, h;
char *off = "[Off] to stop";
int len = strlen(SS_TITLE);
lcd_getfontsize(SS_TITLE_FONT, &w, &h);
/* Get horizontel centering for text */
len *= w;
if (len%2 != 0)
len = ((len+1)/2)+(w/2);
else
len /= 2;
if (h%2 != 0)
h = (h/2)+1;
else
h /= 2;
lcd_clear_display();
lcd_putsxy(LCD_WIDTH/2-len, (LCD_HEIGHT/2)-h, SS_TITLE, SS_TITLE_FONT);
len = strlen(off);
lcd_getfontsize(0, &w, &h);
/* Get horizontel centering for text */
len *= w;
if (len%2 != 0)
len = ((len+1)/2)+(w/2);
else
len /= 2;
if (h%2 != 0)
h = (h/2)+1;
else
h /= 2;
lcd_putsxy(LCD_WIDTH/2-len, LCD_HEIGHT-(2*h), off,0);
lcd_update();
sleep(150);
ss_loop();
}
#endif

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Robert E. Hak
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __SCREEN_SAVER_H__
#define __SCREEN_SAVER_H__
void ss_loop(void);
void screensaver(void);
#endif /*__SCREEN_SAVER_H__ */

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 1999 Mattis Wadman (nappe@sudac.org)
*
* Heavily modified for embedded use by Björn Stenberg (bjorn@haxx.se)
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifdef HAVE_LCD_BITMAP
#include <stdbool.h>
#include "lcd.h"
#include "button.h"
#include "kernel.h"
#ifdef SIMULATOR
#include <stdio.h>
#endif
#define TETRIS_TITLE "Tetris!"
#define TETRIS_TITLE_FONT 2
#define TETRIS_TITLE_XLOC 10
#define TETRIS_TITLE_YLOC 32
int start_x = 1;
int start_y = 1;
int max_x = 14;
int max_y = 24;
int current_x = 0;
int current_y = 0;
int current_f = 0;
int current_b = 0;
int level = 0;
short lines = 0;
int score = 0;
int next_b = 0;
int next_f = 0;
char virtual[LCD_WIDTH*LCD_HEIGHT];
short level_speeds[10] = {1000,900,800,700,600,500,400,300,250,200};
int blocks = 7;
int block_frames[7] = {1,2,2,2,4,4,4};
/*
block_data is built up the following way
first array index specifies the block number
second array index specifies the rotation of the block
third array index specifies:
0: x-coordinates of pixels
1: y-coordinates of pixels
fourth array index specifies the coordinate of a pixel
each block consists of four pixels whose relative coordinates are given
with block_data
*/
int block_data[7][4][2][4] =
{
{
{{0,1,0,1},{0,0,1,1}}
},
{
{{0,1,1,2},{1,1,0,0}},
{{0,0,1,1},{0,1,1,2}}
},
{
{{0,1,1,2},{0,0,1,1}},
{{1,1,0,0},{0,1,1,2}}
},
{
{{1,1,1,1},{0,1,2,3}},
{{0,1,2,3},{2,2,2,2}}
},
{
{{1,1,1,2},{2,1,0,0}},
{{0,1,2,2},{1,1,1,2}},
{{0,1,1,1},{2,2,1,0}},
{{0,0,1,2},{0,1,1,1}}
},
{
{{0,1,1,1},{0,0,1,2}},
{{0,1,2,2},{1,1,1,0}},
{{1,1,1,2},{0,1,2,2}},
{{0,0,1,2},{2,1,1,1}}
},
{
{{1,0,1,2},{0,1,1,1}},
{{2,1,1,1},{1,0,1,2}},
{{1,0,1,2},{2,1,1,1}},
{{0,1,1,1},{1,0,1,2}}
}
};
/* not even pseudo random :) */
int t_rand(int range)
{
static int count;
count++;
return count % range;
}
void draw_frame(int fstart_x,int fstop_x,int fstart_y,int fstop_y)
{
lcd_drawline(fstart_x, fstart_y, fstop_x, fstart_y);
lcd_drawline(fstart_x, fstop_y, fstop_x, fstop_y);
lcd_drawline(fstart_x, fstart_y, fstart_x, fstop_y);
lcd_drawline(fstop_x, fstart_y, fstop_x, fstop_y);
}
void draw_block(int x,int y,int block,int frame,bool clear)
{
int i;
for(i=0;i < 4;i++) {
if (clear)
lcd_clearpixel(start_x+x+block_data[block][frame][0][i],
start_y+y+block_data[block][frame][1][i]);
else
lcd_drawpixel(start_x+x+block_data[block][frame][0][i],
start_y+y+block_data[block][frame][1][i]);
}
}
void to_virtual()
{
int i;
for(i=0;i < 4;i++)
*(virtual+
((current_y+block_data[current_b][current_f][1][i])*max_x)+
(current_x+block_data[current_b][current_f][0][i])) = current_b+1;
}
bool gameover()
{
int i;
int frame, block, y, x;
x = current_x;
y = current_y;
block = current_b;
frame = current_f;
for(i=0;i < 4; i++){
/* Do we have blocks touching? */
if(*(virtual+((y+block_data[block][frame][1][i])*max_x)+x+
block_data[block][frame][0][i]) != 0)
{
/* Are we at the top of the frame? */
if(y+block_data[block][frame][1][i] < start_y)
{
/* Game over ;) */
return true;
}
}
}
return false;
}
bool valid_position(int x,int y,int block,int frame)
{
int i;
for(i=0;i < 4;i++)
if( (*(virtual+((y+block_data[block][frame][1][i])*max_x)+x+
block_data[block][frame][0][i]) != 0) ||
(x+block_data[block][frame][0][i] < 0) ||
(x+block_data[block][frame][0][i] > max_x-1) ||
(y+block_data[block][frame][1][i] < 0) ||
(y+block_data[block][frame][1][i] > max_y-1))
return false;
return true;
}
void from_virtual()
{
int x,y;
for(y=0;y < max_y;y++)
for(x=0;x < max_x;x++)
if(*(virtual+(y*max_x)+x))
lcd_drawpixel(start_x+x,start_y+y);
else
lcd_clearpixel(start_x+x,start_y+y);
}
void move_block(int x,int y,int f)
{
int last_frame = current_f;
if(f != 0)
{
current_f += f;
if(current_f > block_frames[current_b]-1)
current_f = 0;
if(current_f < 0)
current_f = block_frames[current_b]-1;
}
if(valid_position(current_x+x,current_y+y,current_b,current_f))
{
draw_block(current_x,current_y,current_b,last_frame,true);
current_x += x;
current_y += y;
draw_block(current_x,current_y,current_b,current_f,false);
lcd_update();
}
else
current_f = last_frame;
}
void new_block()
{
current_b = next_b;
current_f = next_f;
current_x = (int)((max_x)/2)-1;
current_y = 0;
next_b = t_rand(blocks);
next_f = t_rand(block_frames[next_b]);
draw_block(max_x+2,start_y-1,current_b,current_f,true);
draw_block(max_x+2,start_y-1,next_b,next_f,false);
if(!valid_position(current_x,current_y,current_b,current_f))
{
draw_block(current_x,current_y,current_b,current_f,false);
lcd_update();
}
else
draw_block(current_x,current_y,current_b,current_f,false);
}
int check_lines()
{
int x,y,i;
bool line;
int lines = 0;
for(y=0;y < max_y;y++)
{
line = true;
for(x=0;x < max_x;x++)
if(virtual[y*max_x+x] == 0)
line = false;
if(line)
{
lines++;
for(i=y;i > 1;i--)
for (x=0;x<max_x;x++)
virtual[i*max_x] = virtual[((i-1)*max_x)];
for (x=0;x<max_x;x++)
virtual[max_x] = 0;
}
}
return lines;
}
void move_down()
{
int l;
if(!valid_position(current_x,current_y+1,current_b,current_f))
{
to_virtual();
l = check_lines();
if(l)
{
lines += l;
level = (int)lines/10;
if(level > 9)
level = 9;
from_virtual();
score += l*l;
}
new_block();
move_block(0,0,0);
}
else
move_block(0,1,0);
}
void game_loop(void)
{
while(1)
{
int b=0;
int count = 0;
/* while(count*20 < level_speeds[level]) */
{
b = button_get();
if ( b & BUTTON_OFF )
return; /* get out of here */
if ( b & BUTTON_LEFT ) {
move_block(-1,0,0);
}
if ( b & BUTTON_RIGHT ) {
move_block(1,0,0);
}
if ( b & BUTTON_UP ) {
move_block(0,0,1);
}
if ( b & BUTTON_DOWN ) {
move_down();
}
count++;
sleep(10);
}
if(gameover()) {
int w, h;
lcd_getfontsize(TETRIS_TITLE_FONT, &w, &h);
lcd_clearrect(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC,
TETRIS_TITLE_XLOC+(w*sizeof(TETRIS_TITLE)),
TETRIS_TITLE_YLOC-h);
lcd_putsxy(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC, "You lose!",
TETRIS_TITLE_FONT);
lcd_update();
sleep(2);
return;
}
move_down();
}
}
void init_tetris()
{
memset(&virtual, 0, sizeof(virtual));
start_x = 1;
start_y = 1;
max_x = 14;
max_y = 24;
current_x = 0;
current_y = 0;
current_f = 0;
current_b = 0;
level = 0;
lines = 0;
score = 0;
next_b = 0;
next_f = 0;
}
void tetris(void)
{
init_tetris();
draw_frame(start_x-1,start_x+max_x,start_y-1,start_y+max_y);
lcd_putsxy(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC, TETRIS_TITLE,
TETRIS_TITLE_FONT);
lcd_update();
next_b = t_rand(blocks);
next_f = t_rand(block_frames[next_b]);
new_block();
game_loop();
}
#endif