moved from the simulator dir
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@614 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
470478f0e6
commit
1c0c861451
9 changed files with 1531 additions and 0 deletions
104
apps/app.c
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104
apps/app.c
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@ -0,0 +1,104 @@
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Daniel Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "lcd.h"
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#include "button.h"
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#include "kernel.h"
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#include "menu.h"
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/* Apps to include */
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#include "tree.h"
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#ifdef HAVE_LCD_BITMAP
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/*#include "screensaver.h"*/
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/*extern void tetris(void);*/
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void app_main(void)
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{
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int key;
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menu_init();
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menu_draw();
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put_cursor_menu_top();
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while(1) {
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key = button_get();
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if(!key) {
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sleep(1);
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continue;
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}
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switch(key) {
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case BUTTON_UP:
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if(is_cursor_menu_top()){
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/* wrap around to menu bottom */
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put_cursor_menu_bottom();
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} else {
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/* move up */
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move_cursor_up();
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}
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break;
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case BUTTON_DOWN:
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if(is_cursor_menu_bottom() ){
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/* wrap around to menu top */
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put_cursor_menu_top();
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} else {
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/* move down */
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move_cursor_down();
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}
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break;
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case BUTTON_RIGHT:
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case BUTTON_PLAY:
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/* Erase current display state */
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lcd_clear_display();
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execute_menu_item();
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/* Return to previous display state */
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lcd_clear_display();
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menu_draw();
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break;
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case BUTTON_OFF:
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return;
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default:
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break;
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}
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lcd_update();
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}
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}
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#else
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void app_main(void)
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{
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int key;
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int cursor = 0;
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lcd_puts(0,0, "Mooo!");
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lcd_puts(1,1, " Rockbox!");
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browse_root();
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}
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#endif
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584
apps/bmp.c
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584
apps/bmp.c
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*********************************************************************
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*
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* Converts BMP files to Rockbox bitmap format
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*
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* 1999-05-03 Linus Nielsen Feltzing
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*
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**********************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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#include "file.h"
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#ifdef __GNUC__
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#define STRUCT_PACKED __attribute__((packed))
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#endif
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struct Fileheader
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{
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unsigned short Type; /* signature - 'BM' */
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unsigned long Size; /* file size in bytes */
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unsigned short Reserved1; /* 0 */
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unsigned short Reserved2; /* 0 */
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unsigned long OffBits; /* offset to bitmap */
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unsigned long StructSize; /* size of this struct (40) */
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unsigned long Width; /* bmap width in pixels */
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unsigned long Height; /* bmap height in pixels */
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unsigned short Planes; /* num planes - always 1 */
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unsigned short BitCount; /* bits per pixel */
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unsigned long Compression; /* compression flag */
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unsigned long SizeImage; /* image size in bytes */
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long XPelsPerMeter; /* horz resolution */
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long YPelsPerMeter; /* vert resolution */
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unsigned long ClrUsed; /* 0 -> color table size */
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unsigned long ClrImportant; /* important color count */
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} STRUCT_PACKED;
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struct RGBQUAD
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{
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unsigned char rgbBlue;
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unsigned char rgbGreen;
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unsigned char rgbRed;
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unsigned char rgbReserved;
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} STRUCT_PACKED;
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static struct Fileheader fh;
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static unsigned char* bmp;
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static struct RGBQUAD palette[2]; /* two colors only */
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static unsigned int bitmap_width, bitmap_height;
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static unsigned char *bitmap;
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#ifdef STANDALONE
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static id_str[256];
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static bool compress = false;
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static bool assembly = false;
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static unsigned char* converted_bmp;
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static unsigned char* compressed_bmp;
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static unsigned int width;
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static unsigned int converted_size;
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static unsigned int compressed_size;
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static unsigned int rounded_width;
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#endif
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#ifdef LITTLE_ENDIAN
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#define readshort(x) x
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#define readlong(x) x
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#else
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#define readshort(x) (((x&0xff00)>>8)|((x&0x00ff)<<8))
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#define readlong(x) (((x&0xff000000)>>24)| \
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((x&0x00ff0000)>>8) | \
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((x&0x0000ff00)<<8) | \
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((x&0x000000ff)<<24))
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#endif
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/*********************************************************************
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* read_bmp_file()
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*
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* Reads a monochrome BMP file and puts the data in a 1-pixel-per-byte
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* array. Returns 0 on success.
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*
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**********************************************/
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int read_bmp_file(char* filename,
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int *get_width, /* in pixels */
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int *get_height, /* in pixels */
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char *bitmap)
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{
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long PaddedWidth;
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int background;
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int fd = open(filename, O_RDONLY);
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long size;
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unsigned int row, col, byte, bit;
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int l;
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unsigned char *bmp;
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int width;
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int height;
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if(fd == -1)
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{
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debugf("error - can't open '%s'\n", filename);
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return 1;
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}
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else
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{
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if(read(fd, &fh, sizeof(struct Fileheader)) !=
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sizeof(struct Fileheader))
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{
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debugf("error - can't Read Fileheader Stucture\n");
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close(fd);
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return 2;
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}
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/* Exit if not monochrome */
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if(readshort(fh.BitCount) > 8)
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{
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debugf("error - Bitmap must be less than 8, got %d\n",
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readshort(fh.BitCount));
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close(fd);
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return 2;
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}
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/* Exit if too wide */
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if(readlong(fh.Width) > 112)
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{
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debugf("error - Bitmap is too wide (%d pixels, max is 112)\n",
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readlong(fh.Width));
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close(fd);
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return 3;
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}
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debugf("Bitmap is %d pixels wide\n", readlong(fh.Width));
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/* Exit if too high */
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if(readlong(fh.Height) > 64)
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{
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debugf("error - Bitmap is too high (%d pixels, max is 64)\n",
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readlong(fh.Height));
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close(fd);
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return 4;
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}
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debugf("Bitmap is %d pixels heigh\n", readlong(fh.Height));
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for(l=0;l < 2;l++)
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{
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if(read(fd, &palette[l],sizeof(struct RGBQUAD)) !=
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sizeof(struct RGBQUAD))
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{
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debugf("error - Can't read bitmap's color palette\n");
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close(fd);
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return 5;
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}
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}
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/* pass the other palettes */
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lseek(fd, 254*sizeof(struct RGBQUAD), SEEK_CUR);
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/* Try to guess the foreground and background colors.
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We assume that the foreground color is the darkest. */
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if(((int)palette[0].rgbRed +
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(int)palette[0].rgbGreen +
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(int)palette[0].rgbBlue) >
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((int)palette[1].rgbRed +
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(int)palette[1].rgbGreen +
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(int)palette[1].rgbBlue))
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{
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background = 0;
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}
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else
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{
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background = 1;
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}
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/* width = readlong(fh.Width)*readshort(fh.BitCount); */
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width = readlong(fh.Width);
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/* PaddedWidth = ((width+31)&(~0x1f))/8; */
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PaddedWidth = ((width+7)&(~0x7));
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size = PaddedWidth*readlong(fh.Height);
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bmp = (unsigned char *)malloc(size);
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if(bmp == NULL)
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{
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debugf("error - Out of memory\n");
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close(fd);
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return 6;
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}
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else
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{
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if(read(fd, (unsigned char*)bmp,(long)size) != size) {
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debugf("error - Can't read image\n");
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close(fd);
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return 7;
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}
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}
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bitmap_height = readlong(fh.Height);
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bitmap_width = readlong(fh.Width);
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*get_width = bitmap_width;
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*get_height = bitmap_height;
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#if 0
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/* Now convert the bitmap into an array with 1 byte per pixel,
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exactly the size of the image */
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for(row = 0;row < bitmap_height;row++) {
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bit = 7;
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byte = 0;
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for(col = 0;col < bitmap_width;col++) {
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if((bmp[(bitmap_height - row - 1) * PaddedWidth + byte] &
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(1 << bit))) {
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bitmap[ (row/8) * bitmap_width + col ] |= 1<<(row&7);
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}
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else {
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bitmap[ (row/8) * bitmap_width + col ] &= ~ 1<<(row&7);
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}
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if(bit) {
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bit--;
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}
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else {
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bit = 7;
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byte++;
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}
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}
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}
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#else
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/* Now convert the bitmap into an array with 1 byte per pixel,
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exactly the size of the image */
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for(row = 0;row < bitmap_height;row++) {
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for(col = 0;col < bitmap_width;col++) {
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if(bmp[(bitmap_height-1 -row) * PaddedWidth + col]) {
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bitmap[ (row/8) * bitmap_width + col ] &= ~ (1<<(row&7));
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}
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else {
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bitmap[ (row/8) * bitmap_width + col ] |= 1<<(row&7);
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}
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}
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}
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#endif
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}
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close(fd);
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return 0; /* success */
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}
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#ifdef STANDALONE
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/*********************************************************************
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** read_next_converted_byte()
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**
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** Reads the next 6-pixel chunk from the 1-byte-per-pixel array,
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** padding the last byte with zeros if the size is not divisible by 6.
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**********************************************/
|
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unsigned char read_next_converted_byte(void)
|
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{
|
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unsigned char dest;
|
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unsigned int i;
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static unsigned int row = 0, col = 0;
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|
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dest = 0;
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for(i = 0;i < 6 && col < bitmap_width;i++,col++)
|
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{
|
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if(bitmap[row * bitmap_width + col])
|
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{
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dest |= (unsigned char)(1 << (5-i));
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}
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}
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if(col >= bitmap_width)
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{
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col = 0;
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row++;
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}
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return dest;
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}
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|
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/*********************************************************************
|
||||
** convert_image()
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**
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** Converts the 1-byte-per-pixel array into a 6-pixel-per-byte array,
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** i.e the BMP_FORMAT_VANILLA format.
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**********************************************/
|
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void convert_image(void)
|
||||
{
|
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int newsize;
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unsigned int row, col;
|
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|
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rounded_width = fh.Width/6 + ((fh.Width%6)?1:0);
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newsize = rounded_width * fh.Height;
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|
||||
converted_bmp = (unsigned char *)malloc(newsize);
|
||||
|
||||
for(row = 0;row < fh.Height;row++)
|
||||
{
|
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for(col = 0;col < rounded_width;col++)
|
||||
{
|
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converted_bmp[row * rounded_width + col] = read_next_converted_byte();
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||||
}
|
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}
|
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converted_size = rounded_width * fh.Height;
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||||
}
|
||||
|
||||
#define COMPRESSED_ZEROS_AHEAD 0x40
|
||||
#define COMPRESSED_ONES_AHEAD 0x80
|
||||
|
||||
/*********************************************************************
|
||||
** compress_image()
|
||||
**
|
||||
** Compresses the BMP_FORMAT_VANILLA format with a simple RLE
|
||||
** algorithm. The output is in the BMP_FORMAT_RLE format.
|
||||
**********************************************/
|
||||
void compress_image(void)
|
||||
{
|
||||
unsigned int i, j, count;
|
||||
unsigned int index = 0;
|
||||
unsigned char val;
|
||||
|
||||
compressed_bmp = (unsigned char *)malloc(converted_size);
|
||||
|
||||
for(i = 0;i < converted_size;i++)
|
||||
{
|
||||
val = converted_bmp[i];
|
||||
|
||||
if(val == 0|| val == 0x3f)
|
||||
{
|
||||
count = 0;
|
||||
while(count < 0x4000 && (i + count) < converted_size &&
|
||||
converted_bmp[i+count] == val)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
if(count > 2)
|
||||
{
|
||||
compressed_bmp[index++] = (unsigned char)
|
||||
(((val == 0)?COMPRESSED_ZEROS_AHEAD:COMPRESSED_ONES_AHEAD) |
|
||||
(count >> 8));
|
||||
compressed_bmp[index++] = (unsigned char)(count & 0xff);
|
||||
}
|
||||
else
|
||||
{
|
||||
for(j = 0;j < count;j++)
|
||||
{
|
||||
compressed_bmp[index++] = val;
|
||||
}
|
||||
}
|
||||
i += count - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
compressed_bmp[index++] = val;
|
||||
}
|
||||
}
|
||||
|
||||
compressed_size = index;
|
||||
}
|
||||
|
||||
/*********************************************************************
|
||||
** generate_c_source()
|
||||
**
|
||||
** Outputs a C source code with the converted/compressed bitmap in
|
||||
** an array, accompanied by some #define's
|
||||
**********************************************/
|
||||
void generate_c_source(char *id, BOOL compressed)
|
||||
{
|
||||
FILE *f;
|
||||
unsigned int i;
|
||||
unsigned int size;
|
||||
unsigned char *bmp;
|
||||
|
||||
size = compressed?compressed_size:converted_size;
|
||||
bmp = compressed?compressed_bmp:converted_bmp;
|
||||
|
||||
f = stdout;
|
||||
|
||||
fprintf(f, "#define %s_WIDTH %d\n", id, rounded_width * 6);
|
||||
fprintf(f, "#define %s_HEIGHT %d\n", id, fh.Height);
|
||||
fprintf(f, "#define %s_SIZE %d\n", id, size + 6);
|
||||
if(compressed)
|
||||
{
|
||||
fprintf(f, "#define %s_ORIGINAL_SIZE %d\n", id, converted_size);
|
||||
}
|
||||
fprintf(f, "#define %s_FORMAT %s\n", id,
|
||||
compressed?"BMP_FORMAT_RLE":"BMP_FORMAT_VANILLA");
|
||||
fprintf(f, "\nconst unsigned char bmpdata_%s[] = {", id);
|
||||
|
||||
/* Header */
|
||||
fprintf(f, "\n %s, 0x%02x,0x%02x,0x%02x,0x%02x,0x%02x,",
|
||||
compressed?"BMP_FORMAT_RLE":"BMP_FORMAT_VANILLA",
|
||||
size >> 8, size & 0xff, 2, fh.Height, rounded_width * 6);
|
||||
|
||||
for(i = 0;i < size;i++)
|
||||
{
|
||||
if(i % 10 == 0)
|
||||
{
|
||||
fprintf(f, "\n ");
|
||||
}
|
||||
fprintf(f, "0x%02x,", bmp[i]);
|
||||
}
|
||||
fprintf(f, "\n};");
|
||||
}
|
||||
|
||||
/*********************************************************************
|
||||
** generate_asm_source()
|
||||
**
|
||||
** Outputs an ASM source code with the converted/compressed bitmap in
|
||||
** an array, the first 2 bytes describing the X and Y size
|
||||
**********************************************/
|
||||
void generate_asm_source(char *id, BOOL compressed)
|
||||
{
|
||||
FILE *f;
|
||||
unsigned int i;
|
||||
unsigned int size;
|
||||
unsigned char *bmp;
|
||||
|
||||
size = compressed?compressed_size:converted_size;
|
||||
bmp = compressed?compressed_bmp:converted_bmp;
|
||||
|
||||
f = stdout;
|
||||
|
||||
fprintf(f, "bmpdata_%s:\n", id);
|
||||
/* Header */
|
||||
fprintf(f, "\n db %s, %.2xh,%.2xh,%.2xh,%.2xh,%.2xh,",
|
||||
compressed?"1":"0",
|
||||
size >> 8, size & 0xff, 2, fh.Height, rounded_width * 6);
|
||||
|
||||
for(i = 0;i < size;i++)
|
||||
{
|
||||
if(i % 10 == 0)
|
||||
{
|
||||
fprintf(f, "\n db ");
|
||||
}
|
||||
fprintf(f, "%.2xh,", bmp[i]);
|
||||
}
|
||||
fprintf(f, "\n");
|
||||
}
|
||||
|
||||
void print_usage(void)
|
||||
{
|
||||
printf("bmp2mt - Converts BMP files to MT Pro source code format\n");
|
||||
printf("build date: " __DATE__ "\n\n");
|
||||
printf("Usage: %s [-i <id>] [-c] [-a] <bitmap file>\n"
|
||||
"-i <id> Bitmap ID (default is filename without extension)\n"
|
||||
"-c Compress (BMP_FORMAT_RLE)\n"
|
||||
"-f Frexx Format!!!\n"
|
||||
"-a Assembly format source code\n", APPLICATION_NAME);
|
||||
}
|
||||
|
||||
#pragma argsused
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
char *bmp_filename = NULL;
|
||||
char *id = NULL;
|
||||
char errstr[80];
|
||||
int i;
|
||||
|
||||
for(i = 1;i < argc;i++)
|
||||
{
|
||||
if(argv[i][0] == '-')
|
||||
{
|
||||
switch(argv[i][1])
|
||||
{
|
||||
case 'i': /* ID */
|
||||
if(argv[i][2])
|
||||
{
|
||||
id = &argv[i][2];
|
||||
}
|
||||
else if(argc > i+1)
|
||||
{
|
||||
id = argv[i+1];
|
||||
i++;
|
||||
}
|
||||
else
|
||||
{
|
||||
print_usage();
|
||||
exit(1);
|
||||
}
|
||||
break;
|
||||
|
||||
case 'c': /* Compressed */
|
||||
compress = true;
|
||||
break;
|
||||
|
||||
case 'a': /* Assembly */
|
||||
assembly = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
print_usage();
|
||||
exit(1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!bmp_filename)
|
||||
{
|
||||
bmp_filename = argv[i];
|
||||
}
|
||||
else
|
||||
{
|
||||
print_usage();
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!bmp_filename)
|
||||
{
|
||||
print_usage();
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if(!id)
|
||||
{
|
||||
id = strdup(bmp_filename);
|
||||
|
||||
for(i = 0;id[i];i++)
|
||||
{
|
||||
if(id[i] == ' ')
|
||||
{
|
||||
id[i] = '_';
|
||||
}
|
||||
else if(id[i] == '.')
|
||||
{
|
||||
id[i] = '\0';
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
id[i] = (char)toupper(id[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
read_bmp_file(bmp_filename);
|
||||
convert_image();
|
||||
if(fh.Width % 6)
|
||||
{
|
||||
|
||||
sprintf(errstr, "warning - width is not divisible by 6 (%d), "
|
||||
"padding with zeros to %d\n", fh.Width, rounded_width*6);
|
||||
print_error(errstr, 0);
|
||||
}
|
||||
|
||||
if(compress)
|
||||
{
|
||||
compress_image();
|
||||
}
|
||||
|
||||
if(assembly)
|
||||
{
|
||||
generate_asm_source(id, compress);
|
||||
}
|
||||
else
|
||||
{
|
||||
generate_c_source(id, compress);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
50
apps/icons.c
Normal file
50
apps/icons.c
Normal file
|
@ -0,0 +1,50 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2002 Robert E. Hak
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
#include <lcd.h>
|
||||
|
||||
#include "icons.h"
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
|
||||
unsigned char bitmap_icons_6x8[LastIcon][6] =
|
||||
{
|
||||
/* Box_Filled */
|
||||
{ 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f },
|
||||
/* Box_Empty */
|
||||
{ 0x00, 0x7f, 0x41, 0x41, 0x41, 0x7f },
|
||||
/* Slider_Horizontal */
|
||||
{ 0x00, 0x3e, 0x7f, 0x63, 0x7f, 0x3e },
|
||||
/* File */
|
||||
{ 0x60, 0x7f, 0x03, 0x63, 0x7f, 0x00 },
|
||||
/* Folder */
|
||||
{ 0x00, 0x7e, 0x41, 0x41, 0x42, 0x7e },
|
||||
/* Directory */
|
||||
{ 0x3e, 0x26, 0x26, 0x24, 0x3c, 0x00 },
|
||||
/* Playlist */
|
||||
{ 0x55, 0x00, 0x55, 0x55, 0x55, 0x00 },
|
||||
/* Repeat */
|
||||
{ 0x39, 0x43, 0x47, 0x71, 0x61, 0x4e },
|
||||
/* Selected */
|
||||
{ 0x00, 0x1c, 0x3e, 0x3e, 0x3e, 0x1c },
|
||||
/* Selector */
|
||||
{ 0x00, 0x7f, 0x3e, 0x1c, 0x08, 0x00 },
|
||||
};
|
||||
|
||||
|
||||
#endif
|
37
apps/icons.h
Normal file
37
apps/icons.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2002 Robert E. Hak
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
#include <lcd.h>
|
||||
|
||||
/*
|
||||
* Icons of size 6x8 pixels
|
||||
*/
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
|
||||
enum icons_6x8 {
|
||||
Box_Filled, Box_Empty, Slider_Horizontal, File,
|
||||
Folder, Directory, Playlist, Repeat,
|
||||
Selected, Selector, LastIcon
|
||||
};
|
||||
|
||||
extern unsigned char bitmap_icons_6x8[LastIcon][6];
|
||||
extern icons_6x8;
|
||||
|
||||
#endif /* End HAVE_LCD_BITMAP */
|
||||
|
187
apps/menu.c
Normal file
187
apps/menu.c
Normal file
|
@ -0,0 +1,187 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2002 Robert E. Hak
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#include "lcd.h"
|
||||
#include "menu.h"
|
||||
|
||||
#include "tree.h"
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
|
||||
#include "screensaver.h"
|
||||
extern void tetris(void);
|
||||
|
||||
|
||||
#define MENU_ITEM_FONT 0
|
||||
#define MENU_ITEM_Y_LOC 6
|
||||
#define MENU_LINE_HEIGHT 8
|
||||
|
||||
enum Main_Menu_Ids {
|
||||
Tetris, Screen_Saver, Browse, Last_Id
|
||||
};
|
||||
|
||||
struct main_menu_items items[] = {
|
||||
{ Tetris, "Tetris", tetris },
|
||||
{ Screen_Saver, "Screen Saver", screensaver },
|
||||
{ Browse, "Browse", browse_root },
|
||||
};
|
||||
|
||||
/* Global values for menuing */
|
||||
int menu_top;
|
||||
int menu_bottom;
|
||||
int menu_line_height;
|
||||
int cursor;
|
||||
|
||||
int get_line_height(void)
|
||||
{
|
||||
return menu_line_height;
|
||||
}
|
||||
|
||||
int is_cursor_menu_top(void)
|
||||
{
|
||||
return ((cursor == menu_top) ? 1 : 0);
|
||||
}
|
||||
|
||||
int is_cursor_menu_bottom(void)
|
||||
{
|
||||
return ((cursor == menu_bottom) ? 1 : 0);
|
||||
}
|
||||
|
||||
void put_cursor_menu_top(void)
|
||||
{
|
||||
put_cursor(menu_top);
|
||||
}
|
||||
|
||||
void put_cursor_menu_bottom(void)
|
||||
{
|
||||
put_cursor(menu_bottom);
|
||||
}
|
||||
|
||||
void move_cursor_up(void)
|
||||
{
|
||||
put_cursor(cursor-1);
|
||||
}
|
||||
|
||||
void move_cursor_down(void)
|
||||
{
|
||||
put_cursor(cursor+1);
|
||||
}
|
||||
|
||||
void redraw_cursor(void)
|
||||
{
|
||||
lcd_putsxy(0, cursor*menu_line_height, "-", 0);
|
||||
}
|
||||
|
||||
/*
|
||||
* Move the cursor to a particular id,
|
||||
* current: where it is now
|
||||
* target: where you want it to be
|
||||
*/
|
||||
void put_cursor(int target)
|
||||
{
|
||||
lcd_putsxy(0, cursor*menu_line_height, " ",0);
|
||||
cursor = target;
|
||||
lcd_putsxy(0, cursor*menu_line_height, "-",0);
|
||||
}
|
||||
|
||||
/* We call the function pointer related to the current cursor position */
|
||||
void execute_menu_item(void)
|
||||
{
|
||||
/* call the proper function for this line */
|
||||
items[cursor].function();
|
||||
}
|
||||
|
||||
void add_menu_item(int location, char *string)
|
||||
{
|
||||
lcd_putsxy(MENU_ITEM_Y_LOC, MENU_LINE_HEIGHT*location, string,
|
||||
MENU_ITEM_FONT);
|
||||
if (location < menu_top)
|
||||
menu_top = location;
|
||||
if (location > menu_bottom)
|
||||
menu_bottom = location;
|
||||
}
|
||||
|
||||
void show_logo(void)
|
||||
{
|
||||
unsigned char buffer[112 * 8];
|
||||
|
||||
int failure;
|
||||
int width=0;
|
||||
int height=0;
|
||||
|
||||
failure = read_bmp_file("/rockbox112.bmp", &width, &height, buffer);
|
||||
|
||||
debugf("read_bmp_file() returned %d, width %d height %d\n",
|
||||
failure, width, height);
|
||||
|
||||
if(!failure) {
|
||||
int i;
|
||||
int eline;
|
||||
for(i=0, eline=0; i< height; i+=8, eline++) {
|
||||
int x,y;
|
||||
|
||||
/* the bitmap function doesn't work with full-height bitmaps
|
||||
so we "stripe" the logo output */
|
||||
|
||||
lcd_bitmap(&buffer[eline*width], 0, 24+i, width,
|
||||
(height-i)>8?8:height-i, false);
|
||||
|
||||
#if 0
|
||||
/* for screen output debugging */
|
||||
for(y=0; y<8 && (i+y < height); y++) {
|
||||
for(x=0; x < width; x++) {
|
||||
|
||||
if(buffer[eline*width + x] & (1<<y)) {
|
||||
printf("*");
|
||||
}
|
||||
else
|
||||
printf(" ");
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
lcd_update();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void menu_init(void)
|
||||
{
|
||||
menu_top = Tetris;
|
||||
menu_bottom = Last_Id-1;
|
||||
menu_line_height = MENU_LINE_HEIGHT;
|
||||
cursor = menu_top;
|
||||
}
|
||||
|
||||
void menu_draw(void)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
for (i = i; i < Last_Id; i++)
|
||||
add_menu_item(items[i].menu_id, (char *) items[i].menu_desc);
|
||||
|
||||
show_logo();
|
||||
redraw_cursor();
|
||||
}
|
||||
|
||||
#endif /* end HAVE_LCD_BITMAP */
|
||||
|
||||
|
51
apps/menu.h
Normal file
51
apps/menu.h
Normal file
|
@ -0,0 +1,51 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2002 Robert E. Hak
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __MENU_H__
|
||||
#define __MENU_H__
|
||||
|
||||
struct main_menu_items {
|
||||
int menu_id;
|
||||
const char *menu_desc;
|
||||
void (*function) (void);
|
||||
};
|
||||
|
||||
int get_line_height(void);
|
||||
|
||||
/* Cursor calls */
|
||||
void put_cursor(int target);
|
||||
void put_cursor_menu_top(void);
|
||||
void put_cursor_menu_bottom(void);
|
||||
void move_cursor_up(void);
|
||||
void move_cursor_down(void);
|
||||
int is_cursor_menu_top(void);
|
||||
int is_cursor_menu_bottom(void);
|
||||
|
||||
/* Menu calls */
|
||||
void add_menu_item(int location, char *string);
|
||||
void menu_init(void);
|
||||
void menu_draw(void);
|
||||
void execute_menu_item(void);
|
||||
|
||||
#endif /* End __MENU_H__ */
|
||||
|
||||
|
||||
|
||||
|
||||
|
129
apps/screensaver.c
Normal file
129
apps/screensaver.c
Normal file
|
@ -0,0 +1,129 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2002 Robert E. Hak (rhak at ramapo.edu)
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
|
||||
#include "screensaver.h"
|
||||
#include "lcd.h"
|
||||
#include "button.h"
|
||||
#include "kernel.h"
|
||||
|
||||
#ifdef SIMULATOR
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
#define SS_TITLE "Boxes"
|
||||
#define SS_TITLE_FONT 2
|
||||
|
||||
void ss_loop(void)
|
||||
{
|
||||
int b;
|
||||
int x2 = LCD_WIDTH/2;
|
||||
int y2 = LCD_HEIGHT/2;
|
||||
int x = LCD_WIDTH/2;
|
||||
int y = LCD_HEIGHT/2;
|
||||
int i = 0;
|
||||
int center = 0;
|
||||
int factor = 0;
|
||||
int offset = 0;
|
||||
|
||||
if (LCD_HEIGHT < LCD_WIDTH)
|
||||
center = LCD_HEIGHT/2;
|
||||
else
|
||||
center = LCD_WIDTH/2;
|
||||
|
||||
i = center+1;
|
||||
while(1)
|
||||
{
|
||||
/* Grow */
|
||||
if ( i < 0 ) {
|
||||
factor = 1;
|
||||
i = 1;
|
||||
}
|
||||
|
||||
/* Shrink */
|
||||
if (i >= center) {
|
||||
factor = -1;
|
||||
i = center;
|
||||
}
|
||||
|
||||
offset=i*factor;
|
||||
|
||||
b = button_get();
|
||||
if ( b & BUTTON_OFF )
|
||||
return;
|
||||
|
||||
lcd_clear_display();
|
||||
lcd_drawrect(x-offset, y-offset, x2+offset, y2+offset);
|
||||
lcd_update();
|
||||
|
||||
i+=factor;
|
||||
|
||||
sleep(10);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void screensaver(void)
|
||||
{
|
||||
int w, h;
|
||||
char *off = "[Off] to stop";
|
||||
int len = strlen(SS_TITLE);
|
||||
|
||||
lcd_getfontsize(SS_TITLE_FONT, &w, &h);
|
||||
|
||||
/* Get horizontel centering for text */
|
||||
len *= w;
|
||||
if (len%2 != 0)
|
||||
len = ((len+1)/2)+(w/2);
|
||||
else
|
||||
len /= 2;
|
||||
|
||||
if (h%2 != 0)
|
||||
h = (h/2)+1;
|
||||
else
|
||||
h /= 2;
|
||||
|
||||
lcd_clear_display();
|
||||
lcd_putsxy(LCD_WIDTH/2-len, (LCD_HEIGHT/2)-h, SS_TITLE, SS_TITLE_FONT);
|
||||
|
||||
len = strlen(off);
|
||||
lcd_getfontsize(0, &w, &h);
|
||||
|
||||
/* Get horizontel centering for text */
|
||||
len *= w;
|
||||
if (len%2 != 0)
|
||||
len = ((len+1)/2)+(w/2);
|
||||
else
|
||||
len /= 2;
|
||||
|
||||
if (h%2 != 0)
|
||||
h = (h/2)+1;
|
||||
else
|
||||
h /= 2;
|
||||
|
||||
lcd_putsxy(LCD_WIDTH/2-len, LCD_HEIGHT-(2*h), off,0);
|
||||
|
||||
lcd_update();
|
||||
sleep(150);
|
||||
ss_loop();
|
||||
}
|
||||
|
||||
#endif
|
27
apps/screensaver.h
Normal file
27
apps/screensaver.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2002 Robert E. Hak
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __SCREEN_SAVER_H__
|
||||
#define __SCREEN_SAVER_H__
|
||||
|
||||
void ss_loop(void);
|
||||
void screensaver(void);
|
||||
|
||||
#endif /*__SCREEN_SAVER_H__ */
|
||||
|
362
apps/tetris.c
Normal file
362
apps/tetris.c
Normal file
|
@ -0,0 +1,362 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 1999 Mattis Wadman (nappe@sudac.org)
|
||||
*
|
||||
* Heavily modified for embedded use by Björn Stenberg (bjorn@haxx.se)
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
****************************************************************************/
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
#include <stdbool.h>
|
||||
#include "lcd.h"
|
||||
#include "button.h"
|
||||
#include "kernel.h"
|
||||
|
||||
#ifdef SIMULATOR
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#define TETRIS_TITLE "Tetris!"
|
||||
#define TETRIS_TITLE_FONT 2
|
||||
#define TETRIS_TITLE_XLOC 10
|
||||
#define TETRIS_TITLE_YLOC 32
|
||||
|
||||
int start_x = 1;
|
||||
int start_y = 1;
|
||||
int max_x = 14;
|
||||
int max_y = 24;
|
||||
int current_x = 0;
|
||||
int current_y = 0;
|
||||
int current_f = 0;
|
||||
int current_b = 0;
|
||||
int level = 0;
|
||||
short lines = 0;
|
||||
int score = 0;
|
||||
int next_b = 0;
|
||||
int next_f = 0;
|
||||
char virtual[LCD_WIDTH*LCD_HEIGHT];
|
||||
short level_speeds[10] = {1000,900,800,700,600,500,400,300,250,200};
|
||||
int blocks = 7;
|
||||
int block_frames[7] = {1,2,2,2,4,4,4};
|
||||
|
||||
/*
|
||||
block_data is built up the following way
|
||||
|
||||
first array index specifies the block number
|
||||
second array index specifies the rotation of the block
|
||||
third array index specifies:
|
||||
0: x-coordinates of pixels
|
||||
1: y-coordinates of pixels
|
||||
fourth array index specifies the coordinate of a pixel
|
||||
|
||||
each block consists of four pixels whose relative coordinates are given
|
||||
with block_data
|
||||
*/
|
||||
|
||||
int block_data[7][4][2][4] =
|
||||
{
|
||||
{
|
||||
{{0,1,0,1},{0,0,1,1}}
|
||||
},
|
||||
{
|
||||
{{0,1,1,2},{1,1,0,0}},
|
||||
{{0,0,1,1},{0,1,1,2}}
|
||||
},
|
||||
{
|
||||
{{0,1,1,2},{0,0,1,1}},
|
||||
{{1,1,0,0},{0,1,1,2}}
|
||||
},
|
||||
{
|
||||
{{1,1,1,1},{0,1,2,3}},
|
||||
{{0,1,2,3},{2,2,2,2}}
|
||||
},
|
||||
{
|
||||
{{1,1,1,2},{2,1,0,0}},
|
||||
{{0,1,2,2},{1,1,1,2}},
|
||||
{{0,1,1,1},{2,2,1,0}},
|
||||
{{0,0,1,2},{0,1,1,1}}
|
||||
},
|
||||
{
|
||||
{{0,1,1,1},{0,0,1,2}},
|
||||
{{0,1,2,2},{1,1,1,0}},
|
||||
{{1,1,1,2},{0,1,2,2}},
|
||||
{{0,0,1,2},{2,1,1,1}}
|
||||
},
|
||||
{
|
||||
{{1,0,1,2},{0,1,1,1}},
|
||||
{{2,1,1,1},{1,0,1,2}},
|
||||
{{1,0,1,2},{2,1,1,1}},
|
||||
{{0,1,1,1},{1,0,1,2}}
|
||||
}
|
||||
};
|
||||
|
||||
/* not even pseudo random :) */
|
||||
int t_rand(int range)
|
||||
{
|
||||
static int count;
|
||||
count++;
|
||||
return count % range;
|
||||
}
|
||||
|
||||
void draw_frame(int fstart_x,int fstop_x,int fstart_y,int fstop_y)
|
||||
{
|
||||
lcd_drawline(fstart_x, fstart_y, fstop_x, fstart_y);
|
||||
lcd_drawline(fstart_x, fstop_y, fstop_x, fstop_y);
|
||||
|
||||
lcd_drawline(fstart_x, fstart_y, fstart_x, fstop_y);
|
||||
lcd_drawline(fstop_x, fstart_y, fstop_x, fstop_y);
|
||||
}
|
||||
|
||||
void draw_block(int x,int y,int block,int frame,bool clear)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i < 4;i++) {
|
||||
if (clear)
|
||||
lcd_clearpixel(start_x+x+block_data[block][frame][0][i],
|
||||
start_y+y+block_data[block][frame][1][i]);
|
||||
else
|
||||
lcd_drawpixel(start_x+x+block_data[block][frame][0][i],
|
||||
start_y+y+block_data[block][frame][1][i]);
|
||||
}
|
||||
}
|
||||
|
||||
void to_virtual()
|
||||
{
|
||||
int i;
|
||||
for(i=0;i < 4;i++)
|
||||
*(virtual+
|
||||
((current_y+block_data[current_b][current_f][1][i])*max_x)+
|
||||
(current_x+block_data[current_b][current_f][0][i])) = current_b+1;
|
||||
}
|
||||
|
||||
bool gameover()
|
||||
{
|
||||
int i;
|
||||
int frame, block, y, x;
|
||||
|
||||
x = current_x;
|
||||
y = current_y;
|
||||
block = current_b;
|
||||
frame = current_f;
|
||||
|
||||
for(i=0;i < 4; i++){
|
||||
/* Do we have blocks touching? */
|
||||
if(*(virtual+((y+block_data[block][frame][1][i])*max_x)+x+
|
||||
block_data[block][frame][0][i]) != 0)
|
||||
{
|
||||
/* Are we at the top of the frame? */
|
||||
if(y+block_data[block][frame][1][i] < start_y)
|
||||
{
|
||||
/* Game over ;) */
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool valid_position(int x,int y,int block,int frame)
|
||||
{
|
||||
int i;
|
||||
for(i=0;i < 4;i++)
|
||||
if( (*(virtual+((y+block_data[block][frame][1][i])*max_x)+x+
|
||||
block_data[block][frame][0][i]) != 0) ||
|
||||
(x+block_data[block][frame][0][i] < 0) ||
|
||||
(x+block_data[block][frame][0][i] > max_x-1) ||
|
||||
(y+block_data[block][frame][1][i] < 0) ||
|
||||
(y+block_data[block][frame][1][i] > max_y-1))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void from_virtual()
|
||||
{
|
||||
int x,y;
|
||||
for(y=0;y < max_y;y++)
|
||||
for(x=0;x < max_x;x++)
|
||||
if(*(virtual+(y*max_x)+x))
|
||||
lcd_drawpixel(start_x+x,start_y+y);
|
||||
else
|
||||
lcd_clearpixel(start_x+x,start_y+y);
|
||||
}
|
||||
|
||||
void move_block(int x,int y,int f)
|
||||
{
|
||||
int last_frame = current_f;
|
||||
if(f != 0)
|
||||
{
|
||||
current_f += f;
|
||||
if(current_f > block_frames[current_b]-1)
|
||||
current_f = 0;
|
||||
if(current_f < 0)
|
||||
current_f = block_frames[current_b]-1;
|
||||
}
|
||||
if(valid_position(current_x+x,current_y+y,current_b,current_f))
|
||||
{
|
||||
draw_block(current_x,current_y,current_b,last_frame,true);
|
||||
current_x += x;
|
||||
current_y += y;
|
||||
draw_block(current_x,current_y,current_b,current_f,false);
|
||||
lcd_update();
|
||||
}
|
||||
else
|
||||
current_f = last_frame;
|
||||
}
|
||||
|
||||
void new_block()
|
||||
{
|
||||
current_b = next_b;
|
||||
current_f = next_f;
|
||||
current_x = (int)((max_x)/2)-1;
|
||||
current_y = 0;
|
||||
next_b = t_rand(blocks);
|
||||
next_f = t_rand(block_frames[next_b]);
|
||||
draw_block(max_x+2,start_y-1,current_b,current_f,true);
|
||||
draw_block(max_x+2,start_y-1,next_b,next_f,false);
|
||||
if(!valid_position(current_x,current_y,current_b,current_f))
|
||||
{
|
||||
draw_block(current_x,current_y,current_b,current_f,false);
|
||||
lcd_update();
|
||||
}
|
||||
else
|
||||
draw_block(current_x,current_y,current_b,current_f,false);
|
||||
}
|
||||
|
||||
int check_lines()
|
||||
{
|
||||
int x,y,i;
|
||||
bool line;
|
||||
int lines = 0;
|
||||
for(y=0;y < max_y;y++)
|
||||
{
|
||||
line = true;
|
||||
for(x=0;x < max_x;x++)
|
||||
if(virtual[y*max_x+x] == 0)
|
||||
line = false;
|
||||
if(line)
|
||||
{
|
||||
lines++;
|
||||
for(i=y;i > 1;i--)
|
||||
for (x=0;x<max_x;x++)
|
||||
virtual[i*max_x] = virtual[((i-1)*max_x)];
|
||||
for (x=0;x<max_x;x++)
|
||||
virtual[max_x] = 0;
|
||||
}
|
||||
}
|
||||
return lines;
|
||||
}
|
||||
|
||||
void move_down()
|
||||
{
|
||||
int l;
|
||||
if(!valid_position(current_x,current_y+1,current_b,current_f))
|
||||
{
|
||||
to_virtual();
|
||||
l = check_lines();
|
||||
if(l)
|
||||
{
|
||||
lines += l;
|
||||
level = (int)lines/10;
|
||||
if(level > 9)
|
||||
level = 9;
|
||||
from_virtual();
|
||||
score += l*l;
|
||||
}
|
||||
new_block();
|
||||
move_block(0,0,0);
|
||||
}
|
||||
else
|
||||
move_block(0,1,0);
|
||||
}
|
||||
|
||||
void game_loop(void)
|
||||
{
|
||||
while(1)
|
||||
{
|
||||
int b=0;
|
||||
int count = 0;
|
||||
/* while(count*20 < level_speeds[level]) */
|
||||
{
|
||||
b = button_get();
|
||||
if ( b & BUTTON_OFF )
|
||||
return; /* get out of here */
|
||||
|
||||
if ( b & BUTTON_LEFT ) {
|
||||
move_block(-1,0,0);
|
||||
}
|
||||
if ( b & BUTTON_RIGHT ) {
|
||||
move_block(1,0,0);
|
||||
}
|
||||
if ( b & BUTTON_UP ) {
|
||||
move_block(0,0,1);
|
||||
}
|
||||
if ( b & BUTTON_DOWN ) {
|
||||
move_down();
|
||||
}
|
||||
count++;
|
||||
sleep(10);
|
||||
}
|
||||
if(gameover()) {
|
||||
int w, h;
|
||||
|
||||
lcd_getfontsize(TETRIS_TITLE_FONT, &w, &h);
|
||||
lcd_clearrect(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC,
|
||||
TETRIS_TITLE_XLOC+(w*sizeof(TETRIS_TITLE)),
|
||||
TETRIS_TITLE_YLOC-h);
|
||||
lcd_putsxy(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC, "You lose!",
|
||||
TETRIS_TITLE_FONT);
|
||||
lcd_update();
|
||||
sleep(2);
|
||||
return;
|
||||
}
|
||||
move_down();
|
||||
}
|
||||
}
|
||||
|
||||
void init_tetris()
|
||||
{
|
||||
memset(&virtual, 0, sizeof(virtual));
|
||||
start_x = 1;
|
||||
start_y = 1;
|
||||
max_x = 14;
|
||||
max_y = 24;
|
||||
current_x = 0;
|
||||
current_y = 0;
|
||||
current_f = 0;
|
||||
current_b = 0;
|
||||
level = 0;
|
||||
lines = 0;
|
||||
score = 0;
|
||||
next_b = 0;
|
||||
next_f = 0;
|
||||
}
|
||||
|
||||
void tetris(void)
|
||||
{
|
||||
init_tetris();
|
||||
|
||||
draw_frame(start_x-1,start_x+max_x,start_y-1,start_y+max_y);
|
||||
lcd_putsxy(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC, TETRIS_TITLE,
|
||||
TETRIS_TITLE_FONT);
|
||||
lcd_update();
|
||||
|
||||
next_b = t_rand(blocks);
|
||||
next_f = t_rand(block_frames[next_b]);
|
||||
new_block();
|
||||
game_loop();
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue