Don't unboost CPU in an ISR

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11224 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Steve Bavin 2006-10-15 11:03:26 +00:00
parent b89b5ba2ee
commit 10befc8e6e
3 changed files with 19 additions and 17 deletions

View file

@ -94,6 +94,7 @@ static size_t pcmbuf_mix_sample IDATA_ATTR;
static bool low_latency_mode = false;
static bool pcmbuf_flush;
static volatile bool output_completed = false;
extern struct thread_entry *codec_thread_p;
@ -203,14 +204,7 @@ process_new_buffer:
*realsize = 0;
*realstart = NULL;
CALL_IF_EXISTS(pcmbuf_event_handler);
/* FIXME: We need to find another way to keep the CPU from
* being left boosted, because this is boosting in interrupt
* context. This is also not a good thing, because it will
* result in the CPU being deboosted if there is a legitimate
* buffer underrun (albeit only temporarily, because someone
* will reboost it soon, but it will make the skip longer
* than necessary. */
pcmbuf_boost(false);
output_completed = true;
}
}
}
@ -1037,3 +1031,12 @@ bool pcmbuf_is_crossfade_enabled(void)
return crossfade_enabled;
}
bool pcmbuf_output_completed(void)
{
if (output_completed)
{
output_completed = false;
return true;
}
return false;
}

View file

@ -46,6 +46,7 @@ size_t get_pcmbuf_descsize(void);
void pcmbuf_pause(bool pause);
void pcmbuf_play_stop(void);
bool pcmbuf_is_crossfade_active(void);
bool pcmbuf_output_completed(void);
/* These functions are for playing chained buffers of PCM data */
#if defined(HAVE_ADJUSTABLE_CPU_FREQ) && !defined(SIMULATOR)

View file

@ -203,7 +203,7 @@ static unsigned char *iram_buf[2];
static unsigned char *dram_buf[2];
/* Step count to the next unbuffered track. */
static int last_peek_offset;
static int last_peek_offset; /* Audio thread */
/* Track information (count in file buffer, read/write indexes for
track ring structure. */
@ -674,7 +674,7 @@ void audio_preinit(void)
track_buffer_callback = NULL;
track_unbuffer_callback = NULL;
track_changed_callback = NULL;
/* Just to prevent CUR_TI never be anything random. */
/* Just to prevent CUR_TI from being anything random. */
track_ridx = 0;
mutex_init(&mutex_codecthread);
@ -1249,7 +1249,6 @@ static void codec_set_offset_callback(size_t value)
static void codec_advance_buffer_counters(size_t amount)
{
buf_ridx = RINGBUF_ADD(buf_ridx, amount);
ci.curpos += amount;
CUR_TI->available -= amount;
@ -1963,12 +1962,11 @@ static bool audio_buffer_wind_forward(int new_track_ridx, int old_track_ridx)
amount = tracks[old_track_ridx].filesize - ci.curpos;
/* Then collect all data from tracks in between them */
amount += audio_buffer_count_tracks(old_track_ridx, new_track_ridx);
logf("bwf:%ldB", (long) amount);
if (amount > FILEBUFUSED)
return false;
logf("bwf:%ldB",amount);
/* Wind the buffer to the beginning of the target track or its codec */
buf_ridx = RINGBUF_ADD(buf_ridx, amount);
@ -2535,7 +2533,6 @@ static bool audio_load_track(int offset, bool start_play, bool rebuffer)
tracks[track_widx].id3.offset = offset;
break;
}
}
logf("alt:%s", trackname);
@ -2891,9 +2888,8 @@ static void audio_rebuffer_and_seek(size_t newpos)
int fd;
char *trackname;
trackname = playlist_peek(0);
/* (Re-)open current track's file handle. */
trackname = playlist_peek(0);
fd = open(trackname, O_RDONLY);
if (fd < 0)
{
@ -3342,6 +3338,8 @@ static void audio_thread(void)
case SYS_TIMEOUT:
LOGFQUEUE("audio < SYS_TIMEOUT");
if (pcmbuf_output_completed())
pcmbuf_play_stop(); /* Stop to ensure unboosted */
break;
default: