Don't unboost CPU in an ISR
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11224 a1c6a512-1295-4272-9138-f99709370657
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3 changed files with 19 additions and 17 deletions
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@ -94,6 +94,7 @@ static size_t pcmbuf_mix_sample IDATA_ATTR;
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static bool low_latency_mode = false;
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static bool pcmbuf_flush;
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static volatile bool output_completed = false;
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extern struct thread_entry *codec_thread_p;
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@ -203,14 +204,7 @@ process_new_buffer:
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*realsize = 0;
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*realstart = NULL;
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CALL_IF_EXISTS(pcmbuf_event_handler);
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/* FIXME: We need to find another way to keep the CPU from
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* being left boosted, because this is boosting in interrupt
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* context. This is also not a good thing, because it will
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* result in the CPU being deboosted if there is a legitimate
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* buffer underrun (albeit only temporarily, because someone
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* will reboost it soon, but it will make the skip longer
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* than necessary. */
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pcmbuf_boost(false);
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output_completed = true;
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}
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}
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}
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@ -1037,3 +1031,12 @@ bool pcmbuf_is_crossfade_enabled(void)
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return crossfade_enabled;
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}
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bool pcmbuf_output_completed(void)
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{
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if (output_completed)
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{
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output_completed = false;
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return true;
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}
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return false;
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}
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@ -46,6 +46,7 @@ size_t get_pcmbuf_descsize(void);
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void pcmbuf_pause(bool pause);
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void pcmbuf_play_stop(void);
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bool pcmbuf_is_crossfade_active(void);
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bool pcmbuf_output_completed(void);
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/* These functions are for playing chained buffers of PCM data */
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#if defined(HAVE_ADJUSTABLE_CPU_FREQ) && !defined(SIMULATOR)
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@ -203,7 +203,7 @@ static unsigned char *iram_buf[2];
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static unsigned char *dram_buf[2];
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/* Step count to the next unbuffered track. */
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static int last_peek_offset;
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static int last_peek_offset; /* Audio thread */
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/* Track information (count in file buffer, read/write indexes for
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track ring structure. */
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@ -674,7 +674,7 @@ void audio_preinit(void)
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track_buffer_callback = NULL;
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track_unbuffer_callback = NULL;
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track_changed_callback = NULL;
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/* Just to prevent CUR_TI never be anything random. */
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/* Just to prevent CUR_TI from being anything random. */
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track_ridx = 0;
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mutex_init(&mutex_codecthread);
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@ -1249,7 +1249,6 @@ static void codec_set_offset_callback(size_t value)
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static void codec_advance_buffer_counters(size_t amount)
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{
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buf_ridx = RINGBUF_ADD(buf_ridx, amount);
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ci.curpos += amount;
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CUR_TI->available -= amount;
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@ -1963,12 +1962,11 @@ static bool audio_buffer_wind_forward(int new_track_ridx, int old_track_ridx)
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amount = tracks[old_track_ridx].filesize - ci.curpos;
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/* Then collect all data from tracks in between them */
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amount += audio_buffer_count_tracks(old_track_ridx, new_track_ridx);
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logf("bwf:%ldB", (long) amount);
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if (amount > FILEBUFUSED)
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return false;
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logf("bwf:%ldB",amount);
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/* Wind the buffer to the beginning of the target track or its codec */
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buf_ridx = RINGBUF_ADD(buf_ridx, amount);
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@ -2535,7 +2533,6 @@ static bool audio_load_track(int offset, bool start_play, bool rebuffer)
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tracks[track_widx].id3.offset = offset;
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break;
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}
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}
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logf("alt:%s", trackname);
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@ -2891,9 +2888,8 @@ static void audio_rebuffer_and_seek(size_t newpos)
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int fd;
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char *trackname;
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trackname = playlist_peek(0);
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/* (Re-)open current track's file handle. */
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trackname = playlist_peek(0);
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fd = open(trackname, O_RDONLY);
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if (fd < 0)
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{
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@ -3342,6 +3338,8 @@ static void audio_thread(void)
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case SYS_TIMEOUT:
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LOGFQUEUE("audio < SYS_TIMEOUT");
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if (pcmbuf_output_completed())
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pcmbuf_play_stop(); /* Stop to ensure unboosted */
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break;
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default:
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