Fix wrong text colour in help, adapt pegbox manual to r21867

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22016 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Johannes Schwarz 2009-07-23 17:45:33 +00:00
parent 06d51630c1
commit 0d9b7ec73e
5 changed files with 17 additions and 10 deletions

View file

@ -779,11 +779,16 @@ static int brickmania_help(void)
{ 67, C_GREEN },
{ 74, C_YELLOW },
{ 80, C_RED },
{ -1, 0 }
};
#ifdef HAVE_LCD_COLOR
rb->lcd_set_background(LCD_BLACK);
rb->lcd_set_foreground(LCD_WHITE);
#endif
int button;
if (display_text(WORDS, help_text, formation, NULL)==PLUGIN_USB_CONNECTED)
return PLUGIN_USB_CONNECTED;
int button;
do {
button = rb->button_get(true);
if (button == SYS_USB_CONNECTED) {

View file

@ -1275,12 +1275,11 @@ static bool jewels_help(void)
{ 42, C_RED },
{ -1, 0 }
};
int button;
#ifdef HAVE_LCD_COLOR
rb->lcd_set_background(LCD_BLACK);
rb->lcd_set_foreground(LCD_WHITE);
#endif
int button;
if (display_text(WORDS, help_text, formation, NULL))
return true;
do {

View file

@ -604,13 +604,16 @@ static bool spacerocks_help(void)
};
static struct style_text formation[]={
{ 0, TEXT_CENTER|TEXT_UNDERLINE },
{ 2, C_RED }
{ 2, C_RED },
{ -1, 0 }
};
#ifdef HAVE_LCD_COLOR
rb->lcd_set_background(LCD_BLACK);
rb->lcd_set_foreground(LCD_WHITE);
#endif
int button;
if (display_text(WORDS, help_text, formation, NULL)==PLUGIN_USB_CONNECTED)
return true;
do {
button = rb->button_get(true);
if (button == SYS_USB_CONNECTED) {

View file

@ -990,8 +990,8 @@ static bool star_help(void)
"it", "as", "a", "mobile", "wall.", "The", "block", "cannot", "take",
"stars.", "", "",
"Controls", "",
STAR_TOGGLE_CONTROL_NAME":", "Toggle", "Control", "",
STAR_QUIT_NAME":", "", "Exit", "",
STAR_TOGGLE_CONTROL_NAME":", "Toggle", "control", "",
STAR_QUIT_NAME":", "Exit", "",
STAR_LEVEL_DOWN_NAME":", "Prev.", "level", "",
STAR_LEVEL_REPEAT_NAME":", "Reset", "level", "",
STAR_LEVEL_UP_NAME":", "Next", "level"
@ -1025,7 +1025,7 @@ static int star_menu(void)
/* get the size of char */
rb->lcd_getstringsize("a", &char_width, &char_height);
MENUITEM_STRINGLIST(menu,"Star Menu",NULL,"Play","Choose Level",
MENUITEM_STRINGLIST(menu,"Star Menu",NULL,"Start Game","Choose Level",
"Help", "Quit");
while(!menu_quit)

View file

@ -48,7 +48,7 @@ block and crosses which allow you to choose a replacement block.
\opt{MROBE100_PAD}{\ButtonSelect}
\opt{SANSA_C200_PAD}{\ButtonSelect}
\opt{HAVEREMOTEKEYMAP}{& }
& to select/save\\
& to choose peg\\
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu + \ButtonRight}