plugins: Make 'struct configdata' argument to the configfile helper const

So plugins can use const structures, possibly saving a little bit of RAM.

Change-Id: I15b0ef20e7554caf5f6d1c12f6ab109ddf3c0dbd
This commit is contained in:
Solomon Peachy 2020-08-09 09:41:51 -04:00
parent 08c4b708ae
commit 0d4752e3f6
2 changed files with 12 additions and 12 deletions

View file

@ -42,7 +42,7 @@ static void get_cfg_filename(char* buf, int buf_len, const char* filename)
#endif #endif
} }
int configfile_save(const char *filename, struct configdata *cfg, int configfile_save(const char *filename, const struct configdata *cfg,
int num_items, int version) int num_items, int version)
{ {
int fd; int fd;
@ -91,7 +91,7 @@ int configfile_save(const char *filename, struct configdata *cfg,
return 0; return 0;
} }
int configfile_load(const char *filename, struct configdata *cfg, int configfile_load(const char *filename, const struct configdata *cfg,
int num_items, int min_version) int num_items, int min_version)
{ {
int fd; int fd;

View file

@ -45,10 +45,10 @@ struct configdata
/* configfile_save - Given configdata entries this function will /* configfile_save - Given configdata entries this function will
create a config file with these entries, destroying any create a config file with these entries, destroying any
previous config file of the same name */ previous config file of the same name */
int configfile_save(const char *filename, struct configdata *cfg, int configfile_save(const char *filename, const struct configdata *cfg,
int num_items, int version); int num_items, int version);
int configfile_load(const char *filename, struct configdata *cfg, int configfile_load(const char *filename, const struct configdata *cfg,
int num_items, int min_version); int num_items, int min_version);
/* configfile_get_value - Given a key name, this function will /* configfile_get_value - Given a key name, this function will