Make USB Charging default value configurable per device
A reasonable default assumption for a user would be that they can plug their device into a USB AC adapter and it will charge with as much current as it reasonably can. With the previous default, an AC adapter will only do 100mA, basically a trickle charge. Make this configurable default per-device, so as not to break old devices without testing. Define TARGET_USB_CHARGING_DEFAULT to USB_CHARGING_FORCE to use the new default. Tested on both erosQ Native and M3K. Change-Id: I77265d356a41d67357ebc6e9f7e0c25a37b74931
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5765deb08e
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3 changed files with 9 additions and 1 deletions
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@ -345,6 +345,12 @@ static const char graphic_numeric[] = "graphic,numeric";
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#endif
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#endif /* HAVE_BACKLIGHT */
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#if defined(HAVE_USB_CHARGING_ENABLE)
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# if !defined(TARGET_USB_CHARGING_DEFAULT)
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# define TARGET_USB_CHARGING_DEFAULT USB_CHARGING_ENABLE
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# endif
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#endif
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#if LCD_DEPTH > 1
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static const char* list_pad_formatter(char *buffer, size_t buffer_size,
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int val, const char *unit)
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@ -1827,7 +1833,7 @@ const struct settings_list settings[] = {
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#endif
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TEXT_SETTING(0,kbd_file,"kbd","-",ROCKBOX_DIR "/",".kbd"),
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#ifdef HAVE_USB_CHARGING_ENABLE
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CHOICE_SETTING(0, usb_charging, LANG_USB_CHARGING, 1, "usb charging",
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CHOICE_SETTING(0, usb_charging, LANG_USB_CHARGING, TARGET_USB_CHARGING_DEFAULT, "usb charging",
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"off,on,force", NULL, 3, ID2P(LANG_SET_BOOL_NO),
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ID2P(LANG_SET_BOOL_YES), ID2P(LANG_FORCE)),
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#endif
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@ -114,6 +114,7 @@
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#define USB_DEVBSS_ATTR __attribute__((aligned(32)))
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#define HAVE_USB_POWER
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#define HAVE_USB_CHARGING_ENABLE
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#define TARGET_USB_CHARGING_DEFAULT USB_CHARGING_FORCE
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#define HAVE_BOOTLOADER_USB_MODE
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#endif
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@ -114,6 +114,7 @@
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#define USB_DEVBSS_ATTR __attribute__((aligned(32)))
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#define HAVE_USB_POWER
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#define HAVE_USB_CHARGING_ENABLE
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#define TARGET_USB_CHARGING_DEFAULT USB_CHARGING_FORCE
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#define HAVE_BOOTLOADER_USB_MODE
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#endif
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