Button action code for the Virtual keyboard. Extra buttons for H1xx remote: Vol-+ Cursor Left/Right. H3xx remote:-10/+10 Cursor Left/Right.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10694 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Martin Scarratt 2006-08-22 13:21:13 +00:00
parent af95a01364
commit 0ba2204beb
10 changed files with 292 additions and 234 deletions

View file

@ -68,6 +68,7 @@ enum {
CONTEXT_YESNOSCREEN, /*NOTE: make sure your target has this and ACTION_YESNO_ACCEPT */
CONTEXT_RECSCREEN,
CONTEXT_KEYBOARD,
};
@ -177,7 +178,22 @@ enum {
/* yesno screen */
ACTION_YESNO_ACCEPT,
/* keyboard screen */
ACTION_KBD_LEFT,
ACTION_KBD_RIGHT,
ACTION_KBD_CURSOR_LEFT,
ACTION_KBD_CURSOR_RIGHT,
ACTION_KBD_SELECT,
ACTION_KBD_SELECT_REM,
ACTION_KBD_PAGE_FLIP,
ACTION_KBD_DONE,
ACTION_KBD_ABORT,
ACTION_KBD_BACKSPACE,
ACTION_KBD_UP,
ACTION_KBD_DOWN,
ACTION_KBD_MORSE_INPUT,
ACTION_KBD_MORSE_SELECT,
};
struct button_mapping {

View file

@ -220,6 +220,29 @@ const struct button_mapping button_context_pitchscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchcreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_POWER|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_POWER|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_POWER|BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
{ ACTION_KBD_ABORT, BUTTON_A, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
const struct button_mapping* get_context_mapping(int context)
{
switch (context)
@ -261,6 +284,8 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
}
return button_context_standard;
}

View file

@ -152,7 +152,21 @@ const struct button_mapping button_context_pitchscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
}; /* button_context_pitchscreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_REW|BUTTON_REL, BUTTON_REW },
{ ACTION_KBD_DONE, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_FF, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_SCROLL_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context)
@ -186,6 +200,9 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
case CONTEXT_LIST:
case CONTEXT_MAINMENU:
default:

View file

@ -232,6 +232,31 @@ const struct button_mapping button_context_recscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_ON|BUTTON_REL, BUTTON_ON },
{ ACTION_KBD_ABORT, BUTTON_OFF, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_REC, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_ON|BUTTON_MODE, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
/*****************************************************************************
* Remote control mappings
*****************************************************************************/
@ -536,6 +561,64 @@ const struct button_mapping button_context_recscreen_h300lcdremote[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen_h300lcdremote */
const struct button_mapping button_context_keyboard_h100remote[] = {
{ ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_ON|BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_ON|BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_ON|BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_ON|BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT_REM, BUTTON_RC_MENU, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_KBD_ABORT, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_RC_ON|BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard_h100remote */
const struct button_mapping button_context_keyboard_h300lcdremote[] = {
{ ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_MENU|BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_MENU|BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_MENU|BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_MENU|BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT_REM, BUTTON_RC_MENU, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON },
{ ACTION_KBD_ABORT, BUTTON_RC_STOP, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_MORSE_INPUT, BUTTON_RC_ON|BUTTON_RC_MODE, BUTTON_NONE },
{ ACTION_KBD_MORSE_SELECT, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard_h300lcdremote */
/* the actual used tables */
static const struct button_mapping
@ -556,8 +639,10 @@ static const struct button_mapping
= button_context_quickscreen_h100remote,
*remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h100remote,
*remote_button_ctxt_recscreen
= button_context_recscreen_h100remote;
*remote_btn_ctxt_recscreen
= button_context_recscreen_h100remote,
*remote_btn_ctxt_keyboard
= button_context_keyboard_h100remote;
static int _remote_type = 0;
@ -579,7 +664,8 @@ static void remap_remote(void)
remote_btn_ctxt_bmark = NULL;
remote_btn_ctxt_quickscreen = NULL;
remote_btn_ctxt_pitchscreen = NULL;
remote_button_ctxt_recscreen = NULL;
remote_btn_ctxt_recscreen = NULL;
remote_btn_ctxt_keyboard = NULL;
break;
case REMOTETYPE_H100_LCD:
@ -600,8 +686,10 @@ static void remap_remote(void)
= button_context_quickscreen_h100remote,
remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h100remote,
remote_button_ctxt_recscreen
= button_context_recscreen_h100remote;
remote_btn_ctxt_recscreen
= button_context_recscreen_h100remote,
remote_btn_ctxt_keyboard
= button_context_keyboard_h100remote;
break;
case REMOTETYPE_H300_LCD:
@ -622,8 +710,10 @@ static void remap_remote(void)
= button_context_quickscreen_h300lcdremote,
remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h300lcdremote,
remote_button_ctxt_recscreen
= button_context_recscreen_h300lcdremote;
remote_btn_ctxt_recscreen
= button_context_recscreen_h300lcdremote,
remote_btn_ctxt_keyboard
= button_context_keyboard_h300lcdremote;
break;
case REMOTETYPE_H300_NONLCD: /* FIXME: add its tables */
@ -644,8 +734,10 @@ static void remap_remote(void)
= button_context_quickscreen_h300lcdremote,
remote_btn_ctxt_pitchscreen
= button_context_pitchscreen_h300lcdremote,
remote_button_ctxt_recscreen
= button_context_recscreen_h300lcdremote;
remote_btn_ctxt_recscreen
= button_context_recscreen_h300lcdremote,
remote_btn_ctxt_keyboard
= button_context_keyboard_h300lcdremote;
#if 0
remote_btn_ctxt_std =
remote_btn_ctxt_wps =
@ -659,7 +751,8 @@ static void remap_remote(void)
remote_btn_ctxt_bmark =
remote_btn_ctxt_quickscreen =
remote_btn_ctxt_pitchscreen =
remote_button_ctxt_recscreen =
remote_btn_ctxt_recscreen =
remote_btn_ctxt_keyboard =
#endif
break;
@ -707,7 +800,9 @@ const struct button_mapping* get_context_mapping_remote(int context)
case CONTEXT_PITCHSCREEN:
return remote_btn_ctxt_pitchscreen;
case CONTEXT_RECSCREEN:
return remote_button_ctxt_recscreen;
return remote_btn_ctxt_recscreen;
case CONTEXT_KEYBOARD:
return remote_btn_ctxt_keyboard;
}
return remote_btn_ctxt_std;
}
@ -758,6 +853,8 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_pitchscreen;
case CONTEXT_RECSCREEN:
return button_context_recscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
}
return button_context_standard;
}

View file

@ -134,6 +134,22 @@ const struct button_mapping button_context_pitchscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchcreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_KBD_DONE, BUTTON_MODE, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context)
{
@ -158,6 +174,8 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
}
return button_context_standard;
}

View file

@ -146,6 +146,20 @@ const struct button_mapping button_context_pitchscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchscreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_MENU, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_SCROLL_BACK, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_SCROLL_FWD, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context)
{
@ -180,6 +194,8 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_quickscreen;
case CONTEXT_PITCHSCREEN:
return button_context_pitchscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
default:
return button_context_standard;
}

View file

@ -137,6 +137,22 @@ const struct button_mapping button_context_recscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_KBD_DONE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_OFF, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
const struct button_mapping* get_context_mapping( int context )
{
switch( context )
@ -165,7 +181,9 @@ const struct button_mapping* get_context_mapping( int context )
return button_context_tree;
case CONTEXT_RECSCREEN:
return button_context_recscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
case CONTEXT_LIST:
case CONTEXT_MAINMENU:
default:

View file

@ -161,6 +161,29 @@ const struct button_mapping button_context_recscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_KBD_PAGE_FLIP, BUTTON_F1, BUTTON_NONE },
{ ACTION_KBD_DONE, BUTTON_F2, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_OFF, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_F3, BUTTON_NONE },
{ ACTION_KBD_BACKSPACE, BUTTON_F3|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
/*****************************************************************************
* Remote control mappings
*****************************************************************************/
@ -232,6 +255,8 @@ const struct button_mapping* get_context_mapping( int context )
case CONTEXT_RECSCREEN:
return button_context_recscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
case CONTEXT_STD:
case CONTEXT_LIST:

View file

@ -216,6 +216,22 @@ const struct button_mapping button_context_recscreen[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */
const struct button_mapping button_context_keyboard[] = {
{ ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
{ ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_KBD_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
{ ACTION_KBD_DONE, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_keyboard */
static const struct button_mapping* get_context_mapping_remote( int context )
{
@ -271,6 +287,9 @@ const struct button_mapping* get_context_mapping( int context )
return button_context_pitchscreen;
case CONTEXT_RECSCREEN:
return button_context_recscreen;
case CONTEXT_KEYBOARD:
return button_context_keyboard;
case CONTEXT_LIST:
case CONTEXT_MAINMENU:
default:

View file

@ -36,6 +36,7 @@
#include "icons.h"
#include "file.h"
#include "hangul.h"
#include "action.h"
#ifndef O_BINARY
#define O_BINARY 0
@ -52,143 +53,22 @@
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define KBD_CURSOR_RIGHT (BUTTON_ON | BUTTON_RIGHT)
#define KBD_CURSOR_LEFT (BUTTON_ON | BUTTON_LEFT)
#define KBD_SELECT BUTTON_SELECT
#define KBD_PAGE_FLIP BUTTON_MODE /* unused */
#define KBD_DONE_PRE BUTTON_ON
#define KBD_DONE (BUTTON_ON | BUTTON_REL)
#define KBD_ABORT BUTTON_OFF
#define KBD_BACKSPACE BUTTON_REC
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#define KBD_MORSE_INPUT (BUTTON_ON | BUTTON_MODE)
#define KBD_RC_CURSOR_RIGHT (BUTTON_RC_ON | BUTTON_RC_FF)
#define KBD_RC_CURSOR_LEFT (BUTTON_RC_ON | BUTTON_RC_REW)
#define KBD_RC_SELECT BUTTON_RC_MENU
#define KBD_RC_PAGE_FLIP BUTTON_RC_MODE
#define KBD_RC_DONE_PRE BUTTON_RC_ON
#define KBD_RC_DONE (BUTTON_RC_ON | BUTTON_REL)
#define KBD_RC_ABORT BUTTON_RC_STOP
#define KBD_RC_BACKSPACE BUTTON_RC_REC
#define KBD_RC_LEFT BUTTON_RC_REW
#define KBD_RC_RIGHT BUTTON_RC_FF
#define KBD_RC_UP BUTTON_RC_SOURCE
#define KBD_RC_DOWN BUTTON_RC_BITRATE
#define KBD_RC_MORSE_INPUT (BUTTON_RC_ON | BUTTON_RC_MODE)
#elif CONFIG_KEYPAD == RECORDER_PAD
#define KBD_CURSOR_RIGHT (BUTTON_ON | BUTTON_RIGHT)
#define KBD_CURSOR_LEFT (BUTTON_ON | BUTTON_LEFT)
#define KBD_SELECT BUTTON_PLAY
#define KBD_PAGE_FLIP BUTTON_F1
#define KBD_DONE BUTTON_F2
#define KBD_ABORT BUTTON_OFF
#define KBD_BACKSPACE BUTTON_F3
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#define KBD_MORSE_INPUT /* I-Rivers have a Morse input mode */
#elif CONFIG_KEYPAD == ONDIO_PAD /* restricted Ondio keypad */
#define KBD_MODES /* Ondio uses 2 modes, picker and line edit */
#define KBD_SELECT (BUTTON_MENU | BUTTON_REL) /* backspace in line edit */
#define KBD_SELECT_PRE BUTTON_MENU
#define KBD_DONE_PRE BUTTON_MENU
#define KBD_DONE (BUTTON_MENU | BUTTON_REPEAT)
#define KBD_ABORT BUTTON_OFF
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == GMINI100_PAD
#define KBD_CURSOR_RIGHT (BUTTON_MENU | BUTTON_RIGHT)
#define KBD_CURSOR_LEFT (BUTTON_MENU | BUTTON_LEFT)
#define KBD_SELECT (BUTTON_PLAY | BUTTON_REL)
#define KBD_SELECT_PRE BUTTON_PLAY
#define KBD_PAGE_FLIP BUTTON_ON
#define KBD_DONE_PRE BUTTON_PLAY
#define KBD_DONE (BUTTON_PLAY | BUTTON_REPEAT)
#define KBD_ABORT BUTTON_OFF
#define KBD_BACKSPACE (BUTTON_MENU | BUTTON_PLAY)
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#elif (CONFIG_KEYPAD == IPOD_3G_PAD) || (CONFIG_KEYPAD == IPOD_4G_PAD)
#define KBD_MODES /* iPod uses 2 modes, picker and line edit */
#define KBD_SELECT (BUTTON_SELECT | BUTTON_REL) /* backspace in line edit */
#define KBD_SELECT_PRE BUTTON_SELECT
#define KBD_DONE_PRE BUTTON_SELECT
#define KBD_DONE (BUTTON_SELECT | BUTTON_REPEAT)
#define KBD_ABORT BUTTON_MENU
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_SCROLL_BACK
#define KBD_DOWN BUTTON_SCROLL_FWD
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
/* TODO: Check keyboard mappings */
#define KBD_MODES /* iFP7xx uses 2 modes, picker and line edit */
#define KBD_SELECT (BUTTON_SELECT | BUTTON_REL) /* backspace in line edit */
#define KBD_SELECT_PRE BUTTON_SELECT
#define KBD_DONE BUTTON_MODE
#define KBD_ABORT BUTTON_PLAY
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == IAUDIO_X5_PAD
/* TODO: Check keyboard mappings */
#define KBD_MODES /* iAudio X5 uses 2 modes, picker and line edit */
#define KBD_SELECT (BUTTON_SELECT | BUTTON_REL) /* backspace in line edit */
#define KBD_SELECT_PRE BUTTON_SELECT
#define KBD_DONE BUTTON_PLAY
#define KBD_ABORT BUTTON_REC
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define KBD_CURSOR_RIGHT (BUTTON_POWER | BUTTON_RIGHT)
#define KBD_CURSOR_LEFT (BUTTON_POWER | BUTTON_LEFT)
#define KBD_SELECT BUTTON_SELECT
#define KBD_PAGE_FLIP (BUTTON_POWER | BUTTON_MENU)
#define KBD_DONE_PRE BUTTON_POWER
#define KBD_DONE (BUTTON_POWER | BUTTON_REL)
#define KBD_ABORT BUTTON_A
#define KBD_BACKSPACE BUTTON_MENU
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_UP
#define KBD_DOWN BUTTON_DOWN
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
/* TODO: Check keyboard mappings */
#define KBD_MODES /* iriver H10 uses 2 modes, picker and line edit */
#define KBD_SELECT (BUTTON_REW | BUTTON_REL) /* backspace in line edit */
#define KBD_SELECT_PRE BUTTON_REW
#define KBD_DONE BUTTON_PLAY
#define KBD_ABORT BUTTON_FF
#define KBD_LEFT BUTTON_LEFT
#define KBD_RIGHT BUTTON_RIGHT
#define KBD_UP BUTTON_SCROLL_UP
#define KBD_DOWN BUTTON_SCROLL_DOWN
#endif
struct keyboard_parameters {
@ -694,30 +574,21 @@ int kbd_input(char* text, int buflen)
FOR_NB_SCREENS(l)
screens[l].update();
button = button_get_w_tmo(HZ/2);
button = get_action(CONTEXT_KEYBOARD,HZ/2);
#ifdef KBD_MORSE_INPUT
if (morse_mode)
{
/* Remap some buttons for morse mode. */
if (button == KBD_LEFT || button == (KBD_LEFT | BUTTON_REPEAT))
button = KBD_CURSOR_LEFT;
if (button == KBD_RIGHT || button == (KBD_RIGHT | BUTTON_REPEAT))
button = KBD_CURSOR_RIGHT;
#ifdef KBD_RC_LEFT
if (button == KBD_RC_LEFT || button == (KBD_RC_LEFT | BUTTON_REPEAT))
button = KBD_RC_CURSOR_LEFT;
if (button == KBD_RC_RIGHT || button == (KBD_RC_RIGHT | BUTTON_REPEAT))
button = KBD_RC_CURSOR_RIGHT;
if (button == ACTION_KBD_LEFT)
button = ACTION_KBD_CURSOR_LEFT;
if (button == ACTION_KBD_RIGHT)
button = ACTION_KBD_CURSOR_RIGHT;
}
#endif
#endif
switch ( button ) {
#ifdef KBD_RC_ABORT
case KBD_RC_ABORT:
#endif
case KBD_ABORT:
case ACTION_KBD_ABORT:
FOR_NB_SCREENS(l)
screens[l].setfont(FONT_UI);
@ -727,11 +598,7 @@ int kbd_input(char* text, int buflen)
return -1;
break;
#if defined(KBD_PAGE_FLIP)
case KBD_PAGE_FLIP:
#ifdef KBD_RC_PAGE_FLIP
case KBD_RC_PAGE_FLIP:
#endif
case ACTION_KBD_PAGE_FLIP:
#ifdef KBD_MORSE_INPUT
if (morse_mode)
break;
@ -745,13 +612,10 @@ int kbd_input(char* text, int buflen)
kbd_spellchar(param[l].kbd_buf[k]);
}
break;
#endif
#ifdef KBD_MORSE_INPUT
case KBD_MORSE_INPUT:
#ifdef KBD_RC_MORSE_INPUT
case KBD_RC_MORSE_INPUT:
#endif
case ACTION_KBD_MORSE_INPUT:
morse_mode = !morse_mode;
FOR_NB_SCREENS(l)
{
@ -765,12 +629,8 @@ int kbd_input(char* text, int buflen)
/* FIXME: We should talk something like Morse mode.. */
break;
#endif
#ifdef KBD_RC_RIGHT
case KBD_RC_RIGHT:
case KBD_RC_RIGHT | BUTTON_REPEAT:
#endif
case KBD_RIGHT:
case KBD_RIGHT | BUTTON_REPEAT:
case ACTION_KBD_RIGHT:
#ifdef KBD_MORSE_INPUT
if (morse_mode)
break;
@ -806,12 +666,8 @@ int kbd_input(char* text, int buflen)
}
}
break;
#ifdef KBD_RC_LEFT
case KBD_RC_LEFT:
case KBD_RC_LEFT | BUTTON_REPEAT:
#endif
case KBD_LEFT:
case KBD_LEFT | BUTTON_REPEAT:
case ACTION_KBD_LEFT:
#ifdef KBD_MORSE_INPUT
if (morse_mode)
break;
@ -852,12 +708,7 @@ int kbd_input(char* text, int buflen)
}
break;
#ifdef KBD_RC_DOWN
case KBD_RC_DOWN:
case KBD_RC_DOWN | BUTTON_REPEAT:
#endif
case KBD_DOWN:
case KBD_DOWN | BUTTON_REPEAT:
case ACTION_KBD_DOWN:
#ifdef KBD_MORSE_INPUT
if (morse_mode)
break;
@ -895,12 +746,7 @@ int kbd_input(char* text, int buflen)
}
break;
#ifdef KBD_RC_UP
case KBD_RC_UP:
case KBD_RC_UP | BUTTON_REPEAT:
#endif
case KBD_UP:
case KBD_UP | BUTTON_REPEAT:
case ACTION_KBD_UP:
#ifdef KBD_MORSE_INPUT
if (morse_mode)
break;
@ -938,27 +784,13 @@ int kbd_input(char* text, int buflen)
}
break;
#ifdef KBD_RC_DONE
case KBD_RC_DONE:
#endif
case KBD_DONE:
case ACTION_KBD_DONE:
/* accepts what was entered and continues */
#ifdef KBD_DONE_PRE
if ((lastbutton != KBD_DONE_PRE)
#ifdef KBD_RC_DONE_PRE
&& (lastbutton != KBD_RC_DONE_PRE)
#endif
)
break;
#endif
done = true;
break;
#ifdef KBD_MORSE_INPUT
#ifdef KBD_RC_SELECT
case KBD_RC_SELECT | BUTTON_REL:
#endif
case KBD_SELECT | BUTTON_REL:
case ACTION_KBD_MORSE_SELECT:
if (morse_mode && morse_reading)
{
morse_code <<= 1;
@ -969,15 +801,11 @@ int kbd_input(char* text, int buflen)
break;
#endif
#ifdef KBD_RC_SELECT
case KBD_RC_SELECT:
if (button == KBD_RC_SELECT)
case ACTION_KBD_SELECT:
case ACTION_KBD_SELECT_REM:
if (button == ACTION_KBD_SELECT_REM)
char_screen = 1;
#endif
case KBD_SELECT:
if (button == KBD_SELECT)
else
char_screen = 0;
#ifdef KBD_MORSE_INPUT
if (morse_mode)
@ -993,14 +821,6 @@ int kbd_input(char* text, int buflen)
#endif
/* inserts the selected char */
#ifdef KBD_SELECT_PRE
if ((lastbutton != KBD_SELECT_PRE)
#ifdef KBD_RC_SELECT_PRE
&& (lastbutton != KBD_RC_SELECT_PRE)
#endif
)
break;
#endif
#ifdef KBD_MODES
if (line_edit) { /* select doubles as backspace in line_edit */
if (hangul) {
@ -1088,12 +908,7 @@ int kbd_input(char* text, int buflen)
break;
#ifndef KBD_MODES
#ifdef KBD_RC_BACKSPACE
case KBD_RC_BACKSPACE:
case KBD_RC_BACKSPACE | BUTTON_REPEAT:
#endif
case KBD_BACKSPACE:
case KBD_BACKSPACE | BUTTON_REPEAT:
case ACTION_KBD_BACKSPACE:
if (hangul)
{
if (htail)
@ -1116,12 +931,8 @@ int kbd_input(char* text, int buflen)
talk_spell(text, false); /* speak revised text */
break;
#ifdef KBD_RC_CURSOR_RIGHT
case KBD_RC_CURSOR_RIGHT:
case KBD_RC_CURSOR_RIGHT | BUTTON_REPEAT:
#endif
case KBD_CURSOR_RIGHT:
case KBD_CURSOR_RIGHT | BUTTON_REPEAT:
case ACTION_KBD_CURSOR_RIGHT:
if (hangul)
hangul = false;
@ -1133,12 +944,8 @@ int kbd_input(char* text, int buflen)
}
break;
#ifdef KBD_RC_CURSOR_LEFT
case KBD_RC_CURSOR_LEFT:
case KBD_RC_CURSOR_LEFT | BUTTON_REPEAT:
#endif
case KBD_CURSOR_LEFT:
case KBD_CURSOR_LEFT | BUTTON_REPEAT:
case ACTION_KBD_CURSOR_LEFT:
if (hangul)
hangul = false;
if (editpos)