Add HID keymap handling in usb screen. This allows to use the DAP as a keypad to control the PC. The current keymaps are audio-oriented (play/pause/volume/...) (FS#10218 by Tomer Shalev)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21054 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
c61a75173b
commit
08fb988e87
14 changed files with 422 additions and 11 deletions
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@ -74,6 +74,7 @@ enum {
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CONTEXT_RECSCREEN,
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CONTEXT_KEYBOARD,
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CONTEXT_FM,
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CONTEXT_USB_HID,
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};
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@ -237,6 +238,15 @@ enum {
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ACTION_TOUCH_REPMODE,
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#endif
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/* USB HID codes */
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ACTION_USB_HID_PLAY,
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ACTION_USB_HID_STOP,
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ACTION_USB_HID_SKIPPREV,
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ACTION_USB_HID_SKIPNEXT,
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ACTION_USB_HID_VOLDOWN,
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ACTION_USB_HID_VOLUP,
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ACTION_USB_HID_MUTE,
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ACTION_USB_HID_MENU,
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LAST_ACTION_PLACEHOLDER, /* custom actions should be this + something */
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};
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@ -269,6 +269,19 @@ static const struct button_mapping button_context_bmark[] = {
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_bmark */
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_VOLUP, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_MUTE, BUTTON_VOLDOWN, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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#endif
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/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
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const struct button_mapping* get_context_mapping(int context)
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{
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@ -317,7 +330,10 @@ const struct button_mapping* get_context_mapping(int context)
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#endif
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case CONTEXT_KEYBOARD:
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return button_context_keyboard;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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#endif
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default:
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return button_context_standard;
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}
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@ -281,6 +281,23 @@ static const struct button_mapping button_context_bmark[] = {
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_bmark */
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MUTE, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_POWER, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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#endif
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/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
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const struct button_mapping* get_context_mapping(int context)
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{
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@ -330,7 +347,10 @@ const struct button_mapping* get_context_mapping(int context)
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#endif
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case CONTEXT_KEYBOARD:
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return button_context_keyboard;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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#endif
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default:
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return button_context_standard;
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}
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@ -265,6 +265,23 @@ static const struct button_mapping button_context_bmark[] = {
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_bmark */
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_DOWN, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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#endif
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/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
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const struct button_mapping* get_context_mapping(int context)
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{
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@ -310,7 +327,10 @@ const struct button_mapping* get_context_mapping(int context)
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return button_context_recscreen;
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case CONTEXT_KEYBOARD:
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return button_context_keyboard;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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#endif
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default:
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return button_context_standard;
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}
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@ -271,6 +271,23 @@ static const struct button_mapping button_context_bmark[] = {
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
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}; /* button_context_bmark */
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_DOWN, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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#endif
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/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
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const struct button_mapping* get_context_mapping(int context)
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{
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@ -318,7 +335,10 @@ const struct button_mapping* get_context_mapping(int context)
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return button_context_recscreen;
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case CONTEXT_KEYBOARD:
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return button_context_keyboard;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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#endif
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default:
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return button_context_standard;
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}
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@ -464,6 +464,42 @@ static const struct button_mapping remote_button_context_right_is_inc[] = {
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LAST_ITEM_IN_LIST
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}; /* remote_button_context_right_is_inc */
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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static const struct button_mapping remote_button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_RC_POWER, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MUTE, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_RC_DSP, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* remote_button_context_usb_hid */
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#endif
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static const struct button_mapping* get_context_mapping_remote( int context )
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{
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context &= ~CONTEXT_REMOTE;
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@ -506,6 +542,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
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case CONTEXT_FM:
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return remote_button_context_radio;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return remote_button_context_usb_hid;
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#endif
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default:
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return remote_button_context_standard;
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}
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@ -573,6 +613,10 @@ const struct button_mapping* get_context_mapping(int context)
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case CONTEXT_FM:
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return button_context_radio;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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#endif
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default:
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return button_context_standard;
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}
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@ -332,6 +332,61 @@ static const struct button_mapping button_context_radio[] = {
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};
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static const struct button_mapping remote_button_context_wps[] = {
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{ ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
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{ ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT,BUTTON_RC_PLAY },
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{ ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW},
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{ ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
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{ ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
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{ ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
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{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_PITCHSCREEN, BUTTON_RC_PLAY|BUTTON_LEFT, BUTTON_RC_PLAY },
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{ ACTION_WPS_ID3SCREEN, BUTTON_RC_PLAY|BUTTON_RIGHT, BUTTON_RC_PLAY },
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LAST_ITEM_IN_LIST
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}; /* remote_button_context_wps */
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_REW, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_FF, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_POWER, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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static const struct button_mapping remote_button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_RC_SCROLL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_RC_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_SCROLL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* remote_button_context_usb_hid */
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#endif
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static const struct button_mapping* get_context_mapping_remote( int context )
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{
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context ^= CONTEXT_REMOTE;
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@ -361,6 +416,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
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return remote_button_context_pitchscreen;
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case CONTEXT_RECSCREEN:
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return button_context_recscreen;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return remote_button_context_usb_hid;
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#endif
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default:
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return remote_button_context_standard;
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@ -415,6 +474,10 @@ const struct button_mapping* get_context_mapping(int context)
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return button_context_recscreen;
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case CONTEXT_FM:
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return button_context_radio;
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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#endif
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default:
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return button_context_standard;
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}
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@ -282,6 +282,27 @@ static const struct button_mapping button_context_radio[] = {
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};
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#endif
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_VIEW, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
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{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
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{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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#endif
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const struct button_mapping* get_context_mapping(int context)
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{
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switch (context)
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@ -328,6 +349,10 @@ const struct button_mapping* get_context_mapping(int context)
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#if CONFIG_TUNER
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case CONTEXT_FM:
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return button_context_radio;
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#endif
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#ifdef HAVE_USBSTACK
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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#endif
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}
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return button_context_standard;
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@ -188,6 +188,23 @@ const struct button_mapping button_context_recscreen[] = {
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}; /* button_context_recscreen */
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#endif
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#ifdef HAVE_USBSTACK
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_USB_HID_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
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{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
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{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST
|
||||
}; /* button_context_usb_hid */
|
||||
#endif
|
||||
|
||||
#if BUTTON_REMOTE != 0
|
||||
/*****************************************************************************
|
||||
* Remote control mappings
|
||||
|
@ -220,6 +237,20 @@ static const struct button_mapping remote_button_context_wps[] = {
|
|||
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
|
||||
};
|
||||
|
||||
#ifdef HAVE_USBSTACK
|
||||
static const struct button_mapping remote_button_context_usb_hid[] = {
|
||||
{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_LEFT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_RIGHT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST
|
||||
}; /* remote_button_context_usb_hid */
|
||||
#endif
|
||||
|
||||
static const struct button_mapping* get_context_mapping_remote( int context )
|
||||
{
|
||||
|
@ -229,7 +260,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
|
|||
{
|
||||
case CONTEXT_WPS:
|
||||
return remote_button_context_wps;
|
||||
|
||||
#ifdef HAVE_USBSTACK
|
||||
case CONTEXT_USB_HID:
|
||||
return remote_button_context_usb_hid;
|
||||
#endif
|
||||
default:
|
||||
return remote_button_context_standard;
|
||||
}
|
||||
|
@ -281,6 +315,10 @@ const struct button_mapping* get_context_mapping(int context)
|
|||
#ifdef HAVE_RECORDING
|
||||
case CONTEXT_RECSCREEN:
|
||||
return button_context_recscreen;
|
||||
#endif
|
||||
#ifdef HAVE_USBSTACK
|
||||
case CONTEXT_USB_HID:
|
||||
return button_context_usb_hid;
|
||||
#endif
|
||||
default:
|
||||
return button_context_standard;
|
||||
|
|
|
@ -313,6 +313,37 @@ static const struct button_mapping remote_button_context_tree[] = {
|
|||
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
|
||||
};
|
||||
|
||||
#ifdef HAVE_USBSTACK
|
||||
static const struct button_mapping button_context_usb_hid[] = {
|
||||
{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST
|
||||
}; /* button_context_usb_hid */
|
||||
|
||||
static const struct button_mapping remote_button_context_usb_hid[] = {
|
||||
{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_RC_UP, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_RC_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_DOWN, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MENU, BUTTON_RC_FAV, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST
|
||||
}; /* remote_button_context_usb_hid */
|
||||
#endif
|
||||
|
||||
static const struct button_mapping* get_context_mapping_remote( int context )
|
||||
{
|
||||
context ^= CONTEXT_REMOTE;
|
||||
|
@ -324,6 +355,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
|
|||
case CONTEXT_MAINMENU:
|
||||
case CONTEXT_TREE:
|
||||
return remote_button_context_tree;
|
||||
#ifdef HAVE_USBSTACK
|
||||
case CONTEXT_USB_HID:
|
||||
return remote_button_context_usb_hid;
|
||||
#endif
|
||||
}
|
||||
return remote_button_context_standard;
|
||||
}
|
||||
|
@ -374,6 +409,10 @@ const struct button_mapping* get_context_mapping(int context)
|
|||
return button_context_pitchscreen;
|
||||
case CONTEXT_KEYBOARD:
|
||||
return button_context_keyboard;
|
||||
#ifdef HAVE_USBSTACK
|
||||
case CONTEXT_USB_HID:
|
||||
return button_context_usb_hid;
|
||||
#endif
|
||||
}
|
||||
return button_context_standard;
|
||||
}
|
||||
|
|
|
@ -152,6 +152,19 @@ static const struct button_mapping button_context_keyboard[] = {
|
|||
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
|
||||
}; /* button_context_keyboard */
|
||||
|
||||
#ifdef HAVE_USBSTACK
|
||||
static const struct button_mapping button_context_usb_hid[] = {
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MUTE, BUTTON_POWER, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST
|
||||
}; /* button_context_usb_hid */
|
||||
#endif
|
||||
|
||||
const struct button_mapping* target_get_context_mapping(int context)
|
||||
{
|
||||
switch (context)
|
||||
|
@ -196,6 +209,10 @@ const struct button_mapping* target_get_context_mapping(int context)
|
|||
return button_context_pitchscreen;
|
||||
case CONTEXT_KEYBOARD:
|
||||
return button_context_keyboard;
|
||||
#ifdef HAVE_USBSTACK
|
||||
case CONTEXT_USB_HID:
|
||||
return button_context_usb_hid;
|
||||
#endif
|
||||
}
|
||||
return button_context_standard;
|
||||
}
|
||||
|
|
|
@ -269,6 +269,27 @@ static const struct button_mapping button_context_keyboard[] = {
|
|||
LAST_ITEM_IN_LIST
|
||||
}; /* button_context_keyboard */
|
||||
|
||||
#ifdef HAVE_USBSTACK
|
||||
static const struct button_mapping button_context_usb_hid[] = {
|
||||
{ ACTION_USB_HID_PLAY, BUTTON_RIGHT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPPREV, BUTTON_REW, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPNEXT, BUTTON_FFWD, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST
|
||||
}; /* button_context_usb_hid */
|
||||
#endif
|
||||
|
||||
const struct button_mapping* get_context_mapping(int context)
|
||||
{
|
||||
switch (context)
|
||||
|
@ -312,6 +333,10 @@ const struct button_mapping* get_context_mapping(int context)
|
|||
return button_context_pitchscreen;
|
||||
case CONTEXT_KEYBOARD:
|
||||
return button_context_keyboard;
|
||||
#ifdef HAVE_USBSTACK
|
||||
case CONTEXT_USB_HID:
|
||||
return button_context_usb_hid;
|
||||
#endif
|
||||
}
|
||||
return button_context_standard;
|
||||
}
|
||||
|
|
|
@ -245,6 +245,18 @@ static const struct button_mapping button_context_radio[] = {
|
|||
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_FM)
|
||||
}; /* button_context_radio */
|
||||
|
||||
#ifdef HAVE_USBSTACK
|
||||
static const struct button_mapping button_context_usb_hid[] = {
|
||||
{ ACTION_USB_HID_PLAY, BUTTON_TOPRIGHT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPPREV, BUTTON_MIDLEFT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_SKIPNEXT, BUTTON_MIDRIGHT, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MUTE, BUTTON_CENTER, BUTTON_NONE },
|
||||
{ ACTION_USB_HID_MENU, BUTTON_TOPLEFT, BUTTON_NONE },
|
||||
|
||||
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_USB_HID)
|
||||
}; /* button_context_usb_hid */
|
||||
#endif
|
||||
|
||||
const struct button_mapping* get_context_mapping(int context)
|
||||
{
|
||||
if (context & CONTEXT_CUSTOM2
|
||||
|
@ -297,6 +309,10 @@ const struct button_mapping* get_context_mapping(int context)
|
|||
return button_context_pitchscreen;
|
||||
case CONTEXT_KEYBOARD:
|
||||
return button_context_keyboard;
|
||||
#ifdef HAVE_USBSTACK
|
||||
case CONTEXT_USB_HID:
|
||||
return button_context_usb_hid;
|
||||
#endif
|
||||
}
|
||||
return button_context_standard;
|
||||
}
|
||||
|
|
|
@ -34,6 +34,12 @@
|
|||
#include "audio.h"
|
||||
#include "mp3_playback.h"
|
||||
#include "usb.h"
|
||||
#if defined(HAVE_USBSTACK)
|
||||
#include "usb_core.h"
|
||||
#ifdef USB_CLASS_HID
|
||||
#include "usbstack/usb_hid.h"
|
||||
#endif
|
||||
#endif
|
||||
#include "settings.h"
|
||||
#include "status.h"
|
||||
#include "playlist.h"
|
||||
|
@ -90,23 +96,70 @@ static int clamp_value_wrap(int value, int max, int min)
|
|||
#endif
|
||||
|
||||
#ifndef SIMULATOR
|
||||
static int handle_usb_events(struct event_queue *q)
|
||||
static int handle_usb_events(void)
|
||||
{
|
||||
struct queue_event ev;
|
||||
int next_update=0;
|
||||
#ifdef HAVE_TOUCHSCREEN
|
||||
enum touchscreen_mode old_mode = touchscreen_get_mode();
|
||||
|
||||
/* TODO: Paint buttons on screens OR switch to point mode and use
|
||||
* touchscreen as a touchpad to move the host's mouse cursor */
|
||||
touchscreen_set_mode(TOUCHSCREEN_BUTTON);
|
||||
#endif
|
||||
|
||||
/* Don't return until we get SYS_USB_DISCONNECTED or SYS_TIMEOUT */
|
||||
while(1)
|
||||
{
|
||||
queue_wait_w_tmo(q, &ev, HZ/4);
|
||||
switch(ev.id)
|
||||
int button;
|
||||
#if defined(HAVE_USBSTACK) && defined(USB_CLASS_HID)
|
||||
bool hid_enabled = usb_core_driver_enabled(USB_DRIVER_HID);
|
||||
|
||||
if (hid_enabled)
|
||||
{
|
||||
consumer_usage_page_t cmd = UNASSIGNED;
|
||||
button = get_action(CONTEXT_USB_HID, HZ/4);
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case ACTION_USB_HID_PLAY:
|
||||
cmd = PLAY_PAUSE;
|
||||
break;
|
||||
case ACTION_USB_HID_STOP:
|
||||
cmd = STOP;
|
||||
break;
|
||||
case ACTION_USB_HID_SKIPPREV:
|
||||
cmd = SCAN_PREVIOUS_TRACK;
|
||||
break;
|
||||
case ACTION_USB_HID_SKIPNEXT:
|
||||
cmd = SCAN_NEXT_TRACK;
|
||||
break;
|
||||
case ACTION_USB_HID_VOLDOWN:
|
||||
cmd = VOLUME_DECREMENT;
|
||||
break;
|
||||
case ACTION_USB_HID_VOLUP:
|
||||
cmd = VOLUME_INCREMENT;
|
||||
break;
|
||||
case ACTION_USB_HID_MUTE:
|
||||
cmd = MUTE;
|
||||
break;
|
||||
}
|
||||
|
||||
if (cmd != UNASSIGNED)
|
||||
usb_hid_send_consumer_usage(cmd);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
button = button_get_w_tmo(HZ/4);
|
||||
|
||||
switch(button)
|
||||
{
|
||||
case SYS_USB_DISCONNECTED:
|
||||
usb_acknowledge(SYS_USB_DISCONNECTED_ACK);
|
||||
return 0;
|
||||
goto Exit;
|
||||
case SYS_TIMEOUT:
|
||||
break;
|
||||
}
|
||||
|
||||
if(TIME_AFTER(current_tick,next_update))
|
||||
{
|
||||
if(usb_inserted()) {
|
||||
|
@ -118,6 +171,11 @@ static int handle_usb_events(struct event_queue *q)
|
|||
next_update=current_tick+HZ/2;
|
||||
}
|
||||
}
|
||||
Exit:
|
||||
#ifdef HAVE_TOUCHSCREEN
|
||||
touchscreen_set_mode(old_mode);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -172,7 +230,7 @@ void usb_screen(void)
|
|||
while (button_get(true) & BUTTON_REL);
|
||||
#else
|
||||
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
||||
while(handle_usb_events(&button_queue));
|
||||
while (handle_usb_events());
|
||||
#endif /* SIMULATOR */
|
||||
#ifdef HAVE_LCD_CHARCELLS
|
||||
status_set_usb(false);
|
||||
|
|
Loading…
Reference in a new issue