Add HID keymap handling in usb screen. This allows to use the DAP as a keypad to control the PC. The current keymaps are audio-oriented (play/pause/volume/...) (FS#10218 by Tomer Shalev)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21054 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Frank Gevaerts 2009-05-23 14:42:54 +00:00
parent c61a75173b
commit 08fb988e87
14 changed files with 422 additions and 11 deletions

View file

@ -74,6 +74,7 @@ enum {
CONTEXT_RECSCREEN, CONTEXT_RECSCREEN,
CONTEXT_KEYBOARD, CONTEXT_KEYBOARD,
CONTEXT_FM, CONTEXT_FM,
CONTEXT_USB_HID,
}; };
@ -237,6 +238,15 @@ enum {
ACTION_TOUCH_REPMODE, ACTION_TOUCH_REPMODE,
#endif #endif
/* USB HID codes */
ACTION_USB_HID_PLAY,
ACTION_USB_HID_STOP,
ACTION_USB_HID_SKIPPREV,
ACTION_USB_HID_SKIPNEXT,
ACTION_USB_HID_VOLDOWN,
ACTION_USB_HID_VOLUP,
ACTION_USB_HID_MUTE,
ACTION_USB_HID_MENU,
LAST_ACTION_PLACEHOLDER, /* custom actions should be this + something */ LAST_ACTION_PLACEHOLDER, /* custom actions should be this + something */
}; };

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@ -269,6 +269,19 @@ static const struct button_mapping button_context_bmark[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */ }; /* button_context_bmark */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_VOLUP, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_VOLDOWN, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
@ -317,7 +330,10 @@ const struct button_mapping* get_context_mapping(int context)
#endif #endif
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
default: default:
return button_context_standard; return button_context_standard;
} }

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@ -281,6 +281,23 @@ static const struct button_mapping button_context_bmark[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */ }; /* button_context_bmark */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_POWER, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
@ -330,7 +347,10 @@ const struct button_mapping* get_context_mapping(int context)
#endif #endif
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
default: default:
return button_context_standard; return button_context_standard;
} }

View file

@ -265,6 +265,23 @@ static const struct button_mapping button_context_bmark[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */ }; /* button_context_bmark */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_DOWN, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
@ -310,7 +327,10 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_recscreen; return button_context_recscreen;
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
default: default:
return button_context_standard; return button_context_standard;
} }

View file

@ -271,6 +271,23 @@ static const struct button_mapping button_context_bmark[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */ }; /* button_context_bmark */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_DOWN, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
@ -318,7 +335,10 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_recscreen; return button_context_recscreen;
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
default: default:
return button_context_standard; return button_context_standard;
} }

View file

@ -464,6 +464,42 @@ static const struct button_mapping remote_button_context_right_is_inc[] = {
LAST_ITEM_IN_LIST LAST_ITEM_IN_LIST
}; /* remote_button_context_right_is_inc */ }; /* remote_button_context_right_is_inc */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
static const struct button_mapping remote_button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_RC_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_RC_DSP, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* remote_button_context_usb_hid */
#endif
static const struct button_mapping* get_context_mapping_remote( int context ) static const struct button_mapping* get_context_mapping_remote( int context )
{ {
context &= ~CONTEXT_REMOTE; context &= ~CONTEXT_REMOTE;
@ -506,6 +542,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
case CONTEXT_FM: case CONTEXT_FM:
return remote_button_context_radio; return remote_button_context_radio;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return remote_button_context_usb_hid;
#endif
default: default:
return remote_button_context_standard; return remote_button_context_standard;
} }
@ -573,6 +613,10 @@ const struct button_mapping* get_context_mapping(int context)
case CONTEXT_FM: case CONTEXT_FM:
return button_context_radio; return button_context_radio;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
default: default:
return button_context_standard; return button_context_standard;
} }

View file

@ -332,6 +332,61 @@ static const struct button_mapping button_context_radio[] = {
}; };
static const struct button_mapping remote_button_context_wps[] = {
{ ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
{ ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT,BUTTON_RC_PLAY },
{ ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW},
{ ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
{ ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
{ ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_WPS_PITCHSCREEN, BUTTON_RC_PLAY|BUTTON_LEFT, BUTTON_RC_PLAY },
{ ACTION_WPS_ID3SCREEN, BUTTON_RC_PLAY|BUTTON_RIGHT, BUTTON_RC_PLAY },
LAST_ITEM_IN_LIST
}; /* remote_button_context_wps */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_REW, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_FF, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_POWER, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
static const struct button_mapping remote_button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_SCROLL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_SCROLL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* remote_button_context_usb_hid */
#endif
static const struct button_mapping* get_context_mapping_remote( int context ) static const struct button_mapping* get_context_mapping_remote( int context )
{ {
context ^= CONTEXT_REMOTE; context ^= CONTEXT_REMOTE;
@ -361,6 +416,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
return remote_button_context_pitchscreen; return remote_button_context_pitchscreen;
case CONTEXT_RECSCREEN: case CONTEXT_RECSCREEN:
return button_context_recscreen; return button_context_recscreen;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return remote_button_context_usb_hid;
#endif
default: default:
return remote_button_context_standard; return remote_button_context_standard;
@ -415,6 +474,10 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_recscreen; return button_context_recscreen;
case CONTEXT_FM: case CONTEXT_FM:
return button_context_radio; return button_context_radio;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
default: default:
return button_context_standard; return button_context_standard;
} }

View file

@ -282,6 +282,27 @@ static const struct button_mapping button_context_radio[] = {
}; };
#endif #endif
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_VIEW, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
switch (context) switch (context)
@ -328,6 +349,10 @@ const struct button_mapping* get_context_mapping(int context)
#if CONFIG_TUNER #if CONFIG_TUNER
case CONTEXT_FM: case CONTEXT_FM:
return button_context_radio; return button_context_radio;
#endif
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif #endif
} }
return button_context_standard; return button_context_standard;

View file

@ -188,6 +188,23 @@ const struct button_mapping button_context_recscreen[] = {
}; /* button_context_recscreen */ }; /* button_context_recscreen */
#endif #endif
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
#if BUTTON_REMOTE != 0 #if BUTTON_REMOTE != 0
/***************************************************************************** /*****************************************************************************
* Remote control mappings * Remote control mappings
@ -220,6 +237,20 @@ static const struct button_mapping remote_button_context_wps[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; };
#ifdef HAVE_USBSTACK
static const struct button_mapping remote_button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* remote_button_context_usb_hid */
#endif
static const struct button_mapping* get_context_mapping_remote( int context ) static const struct button_mapping* get_context_mapping_remote( int context )
{ {
@ -229,7 +260,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
{ {
case CONTEXT_WPS: case CONTEXT_WPS:
return remote_button_context_wps; return remote_button_context_wps;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return remote_button_context_usb_hid;
#endif
default: default:
return remote_button_context_standard; return remote_button_context_standard;
} }
@ -281,6 +315,10 @@ const struct button_mapping* get_context_mapping(int context)
#ifdef HAVE_RECORDING #ifdef HAVE_RECORDING
case CONTEXT_RECSCREEN: case CONTEXT_RECSCREEN:
return button_context_recscreen; return button_context_recscreen;
#endif
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif #endif
default: default:
return button_context_standard; return button_context_standard;

View file

@ -313,6 +313,37 @@ static const struct button_mapping remote_button_context_tree[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; };
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
static const struct button_mapping remote_button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_RC_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_RC_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_RC_FAV, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* remote_button_context_usb_hid */
#endif
static const struct button_mapping* get_context_mapping_remote( int context ) static const struct button_mapping* get_context_mapping_remote( int context )
{ {
context ^= CONTEXT_REMOTE; context ^= CONTEXT_REMOTE;
@ -324,6 +355,10 @@ static const struct button_mapping* get_context_mapping_remote( int context )
case CONTEXT_MAINMENU: case CONTEXT_MAINMENU:
case CONTEXT_TREE: case CONTEXT_TREE:
return remote_button_context_tree; return remote_button_context_tree;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return remote_button_context_usb_hid;
#endif
} }
return remote_button_context_standard; return remote_button_context_standard;
} }
@ -374,6 +409,10 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_pitchscreen; return button_context_pitchscreen;
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
} }
return button_context_standard; return button_context_standard;
} }

View file

@ -152,6 +152,19 @@ static const struct button_mapping button_context_keyboard[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_keyboard */ }; /* button_context_keyboard */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
const struct button_mapping* target_get_context_mapping(int context) const struct button_mapping* target_get_context_mapping(int context)
{ {
switch (context) switch (context)
@ -196,6 +209,10 @@ const struct button_mapping* target_get_context_mapping(int context)
return button_context_pitchscreen; return button_context_pitchscreen;
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
} }
return button_context_standard; return button_context_standard;
} }

View file

@ -269,6 +269,27 @@ static const struct button_mapping button_context_keyboard[] = {
LAST_ITEM_IN_LIST LAST_ITEM_IN_LIST
}; /* button_context_keyboard */ }; /* button_context_keyboard */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_REW, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_FFWD, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
{ ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
{ ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
LAST_ITEM_IN_LIST
}; /* button_context_usb_hid */
#endif
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
switch (context) switch (context)
@ -312,6 +333,10 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_pitchscreen; return button_context_pitchscreen;
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
} }
return button_context_standard; return button_context_standard;
} }

View file

@ -245,6 +245,18 @@ static const struct button_mapping button_context_radio[] = {
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_FM) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_FM)
}; /* button_context_radio */ }; /* button_context_radio */
#ifdef HAVE_USBSTACK
static const struct button_mapping button_context_usb_hid[] = {
{ ACTION_USB_HID_PLAY, BUTTON_TOPRIGHT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPPREV, BUTTON_MIDLEFT, BUTTON_NONE },
{ ACTION_USB_HID_SKIPNEXT, BUTTON_MIDRIGHT, BUTTON_NONE },
{ ACTION_USB_HID_MUTE, BUTTON_CENTER, BUTTON_NONE },
{ ACTION_USB_HID_MENU, BUTTON_TOPLEFT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM2|CONTEXT_USB_HID)
}; /* button_context_usb_hid */
#endif
const struct button_mapping* get_context_mapping(int context) const struct button_mapping* get_context_mapping(int context)
{ {
if (context & CONTEXT_CUSTOM2 if (context & CONTEXT_CUSTOM2
@ -297,6 +309,10 @@ const struct button_mapping* get_context_mapping(int context)
return button_context_pitchscreen; return button_context_pitchscreen;
case CONTEXT_KEYBOARD: case CONTEXT_KEYBOARD:
return button_context_keyboard; return button_context_keyboard;
#ifdef HAVE_USBSTACK
case CONTEXT_USB_HID:
return button_context_usb_hid;
#endif
} }
return button_context_standard; return button_context_standard;
} }

View file

@ -34,6 +34,12 @@
#include "audio.h" #include "audio.h"
#include "mp3_playback.h" #include "mp3_playback.h"
#include "usb.h" #include "usb.h"
#if defined(HAVE_USBSTACK)
#include "usb_core.h"
#ifdef USB_CLASS_HID
#include "usbstack/usb_hid.h"
#endif
#endif
#include "settings.h" #include "settings.h"
#include "status.h" #include "status.h"
#include "playlist.h" #include "playlist.h"
@ -90,23 +96,70 @@ static int clamp_value_wrap(int value, int max, int min)
#endif #endif
#ifndef SIMULATOR #ifndef SIMULATOR
static int handle_usb_events(struct event_queue *q) static int handle_usb_events(void)
{ {
struct queue_event ev;
int next_update=0; int next_update=0;
#ifdef HAVE_TOUCHSCREEN
enum touchscreen_mode old_mode = touchscreen_get_mode();
/* TODO: Paint buttons on screens OR switch to point mode and use
* touchscreen as a touchpad to move the host's mouse cursor */
touchscreen_set_mode(TOUCHSCREEN_BUTTON);
#endif
/* Don't return until we get SYS_USB_DISCONNECTED or SYS_TIMEOUT */ /* Don't return until we get SYS_USB_DISCONNECTED or SYS_TIMEOUT */
while(1) while(1)
{ {
queue_wait_w_tmo(q, &ev, HZ/4); int button;
switch(ev.id) #if defined(HAVE_USBSTACK) && defined(USB_CLASS_HID)
bool hid_enabled = usb_core_driver_enabled(USB_DRIVER_HID);
if (hid_enabled)
{
consumer_usage_page_t cmd = UNASSIGNED;
button = get_action(CONTEXT_USB_HID, HZ/4);
switch (button)
{
case ACTION_USB_HID_PLAY:
cmd = PLAY_PAUSE;
break;
case ACTION_USB_HID_STOP:
cmd = STOP;
break;
case ACTION_USB_HID_SKIPPREV:
cmd = SCAN_PREVIOUS_TRACK;
break;
case ACTION_USB_HID_SKIPNEXT:
cmd = SCAN_NEXT_TRACK;
break;
case ACTION_USB_HID_VOLDOWN:
cmd = VOLUME_DECREMENT;
break;
case ACTION_USB_HID_VOLUP:
cmd = VOLUME_INCREMENT;
break;
case ACTION_USB_HID_MUTE:
cmd = MUTE;
break;
}
if (cmd != UNASSIGNED)
usb_hid_send_consumer_usage(cmd);
}
else
#endif
button = button_get_w_tmo(HZ/4);
switch(button)
{ {
case SYS_USB_DISCONNECTED: case SYS_USB_DISCONNECTED:
usb_acknowledge(SYS_USB_DISCONNECTED_ACK); usb_acknowledge(SYS_USB_DISCONNECTED_ACK);
return 0; goto Exit;
case SYS_TIMEOUT: case SYS_TIMEOUT:
break; break;
} }
if(TIME_AFTER(current_tick,next_update)) if(TIME_AFTER(current_tick,next_update))
{ {
if(usb_inserted()) { if(usb_inserted()) {
@ -118,6 +171,11 @@ static int handle_usb_events(struct event_queue *q)
next_update=current_tick+HZ/2; next_update=current_tick+HZ/2;
} }
} }
Exit:
#ifdef HAVE_TOUCHSCREEN
touchscreen_set_mode(old_mode);
#endif
return 0;
} }
#endif #endif
@ -172,7 +230,7 @@ void usb_screen(void)
while (button_get(true) & BUTTON_REL); while (button_get(true) & BUTTON_REL);
#else #else
usb_acknowledge(SYS_USB_CONNECTED_ACK); usb_acknowledge(SYS_USB_CONNECTED_ACK);
while(handle_usb_events(&button_queue)); while (handle_usb_events());
#endif /* SIMULATOR */ #endif /* SIMULATOR */
#ifdef HAVE_LCD_CHARCELLS #ifdef HAVE_LCD_CHARCELLS
status_set_usb(false); status_set_usb(false);