option to resume to the position it was stopped last time

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4301 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jörg Hohensohn 2004-02-07 16:53:29 +00:00
parent feb7f91e28
commit 06500c84ce

View file

@ -84,7 +84,8 @@ typedef struct // contains whatever might be useful to the player
unsigned long blocksize; // how many bytes per block (=video frame)
unsigned long bps_average; // bits per second of the whole stream
unsigned long bps_peak; // max. of above (audio may be VBR)
unsigned long reserved[10]; // reserved, should be zero
unsigned long resume_pos; // file position to resume to
unsigned long reserved[9]; // reserved, should be zero
// video info (16 entries = 64 byte)
unsigned long video_format; // one of VIDEOFORMAT_xxx
@ -138,8 +139,8 @@ static struct
{
enum
{
playing,
paused,
playing,
} state;
bool bAudioUnderrun;
bool bVideoUnderrun;
@ -198,41 +199,24 @@ int Available(unsigned char* pSnapshot)
// debug function to draw buffer indicators
void DrawBuf(void)
{
static int old_fill = -1; // indicate not initialized
static int old_video;
static int old_audio;
int fill, video, audio;
// first call?
if (old_fill == -1)
{
rb->memset(gBuf.pOSD, 0x10, LCD_WIDTH); // draw line
gBuf.pOSD[0] = gBuf.pOSD[LCD_WIDTH-1] = 0xFE; // ends
old_fill = 1; // do no harm below
}
rb->memset(gBuf.pOSD, 0x10, LCD_WIDTH); // draw line
gBuf.pOSD[0] = gBuf.pOSD[LCD_WIDTH-1] = 0xFE; // ends
// calculate new tick positions
fill = 1 + ((gBuf.pBufFill - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
video = 1 + ((gBuf.pReadVideo - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
audio = 1 + ((gBuf.pReadAudio - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
if (fill != old_fill || video != old_video || audio != old_audio)
{
// erase old ticks
gBuf.pOSD[old_fill] = 0x10;
gBuf.pOSD[old_video] = 0x10;
gBuf.pOSD[old_audio] = 0x10;
gBuf.pOSD[fill] |= 0x20; // below the line, two pixels
gBuf.pOSD[video] |= 0x08; // one above
gBuf.pOSD[audio] |= 0x04; // two above
old_fill = fill;
old_video = video;
old_audio = audio;
gBuf.pOSD[fill] |= 0x20; // below the line, two pixels
gBuf.pOSD[video] |= 0x08; // one above
gBuf.pOSD[audio] |= 0x04; // two above
if (gPlay.state == paused) // we have to draw ourselves
rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
else
gPlay.bDirtyOSD = true; // redraw it with next timer IRQ
}
}
@ -469,6 +453,23 @@ int WaitForButton(void)
}
bool WantResume(int fd)
{
int button;
rb->lcd_puts(0, 0, "Resume to this");
rb->lcd_puts(0, 1, "last position?");
rb->lcd_puts(0, 2, "PLAY = yes");
rb->lcd_puts(0, 3, "Any Other = no");
rb->lcd_puts(0, 4, " (plays from start)");
DrawPosition(gFileHdr.resume_pos, rb->filesize(fd));
rb->lcd_update();
button = WaitForButton();
return (button == BUTTON_PLAY);
}
int SeekTo(int fd, int nPos)
{
int read_now, got_now;
@ -505,18 +506,18 @@ int SeekTo(int fd, int nPos)
while (((tAudioFrameHeader*)(gBuf.pReadAudio))->magic != AUDIO_MAGIC)
gBuf.pReadAudio += gFileHdr.blocksize;
rb->mp3_play_data(gBuf.pReadAudio + gFileHdr.audio_headersize,
gFileHdr.blocksize - gFileHdr.audio_headersize, GetMoreMp3);
if (gPlay.bHasVideo)
SyncVideo(); // pick the right video for that
}
}
// synchronous start
gPlay.state = playing;
if (gPlay.bHasAudio)
{
gPlay.bAudioUnderrun = false;
rb->mp3_play_data(gBuf.pReadAudio + gFileHdr.audio_headersize,
gFileHdr.blocksize - gFileHdr.audio_headersize, GetMoreMp3);
rb->mp3_play_pause(true); // kickoff audio
}
if (gPlay.bHasVideo)
@ -553,7 +554,15 @@ int PlayTick(int fd)
if ((!gPlay.bHasAudio || gPlay.bAudioUnderrun)
&& (!gPlay.bHasVideo || gPlay.bVideoUnderrun)
&& gBuf.bEOF)
{
if (gFileHdr.resume_pos)
{ // we played til the end, clear resume position
gFileHdr.resume_pos = 0;
rb->lseek(fd, 0, SEEK_SET); // save resume position
rb->write(fd, &gFileHdr, sizeof(gFileHdr));
}
return 0; // all expired
}
if (!gPlay.bRefilling || gBuf.bEOF)
{ // nothing to do
@ -611,6 +620,13 @@ int PlayTick(int fd)
switch (button)
{ // set exit conditions
case BUTTON_OFF:
if (gFileHdr.magic == HEADER_MAGIC // only if file has header
&& !(gFileHdr.flags & FLAG_LOOP)) // not for stills
{
gFileHdr.resume_pos = filepos;
rb->lseek(fd, 0, SEEK_SET); // save resume position
rb->write(fd, &gFileHdr, sizeof(gFileHdr));
}
retval = 0; // signal "stop" to caller
break;
case SYS_USB_CONNECTED:
@ -680,6 +696,12 @@ int PlayTick(int fd)
else
gPlay.nSeekAcc++;
break;
case BUTTON_F1: // debug key
case BUTTON_F1 | BUTTON_REPEAT:
DrawBuf(); // show buffer status
gPlay.nTimeOSD = 30;
gPlay.bDirtyOSD = true;
break;
}
} /* if (button != BUTTON_NONE) */
@ -738,7 +760,7 @@ int main(char* filename)
int retval;
// try to open the file
fd = rb->open(filename, O_RDONLY);
fd = rb->open(filename, O_RDWR);
if (fd < 0)
return PLUGIN_ERROR;
file_size = rb->filesize(fd);
@ -749,15 +771,13 @@ int main(char* filename)
// init playback state
rb->memset(&gPlay, 0, sizeof(gPlay));
gPlay.state = playing;
// init buffer
rb->memset(&gBuf, 0, sizeof(gBuf));
gBuf.pOSD = rb->lcd_framebuffer + LCD_WIDTH*7; // last screen line
gBuf.pBufStart = rb->plugin_get_mp3_buffer(&gBuf.bufsize);
//gBuf.bufsize = 1700*1024; // test!!!!
//gBuf.bufsize = 1700*1024; // test, like 2MB version!!!!
gBuf.pBufFill = gBuf.pBufStart; // all empty
gBuf.pReadVideo = gBuf.pReadAudio = gBuf.pBufStart;
// load file header
read_now = sizeof(gFileHdr);
@ -800,19 +820,10 @@ int main(char* filename)
gBuf.nSeekChunk += gBuf.granularity - 1; // round up
gBuf.nSeekChunk -= gBuf.nSeekChunk % gBuf.granularity; // and align
// precharge buffer with more data
read_now = MAX(gFileHdr.audio_1st_frame, gFileHdr.video_1st_frame);
read_now = (read_now + PRECHARGE + gBuf.granularity - 1);
read_now -= read_now % gBuf.granularity; // round up to granularity
got_now = rb->read(fd, gBuf.pBufFill, read_now);
gBuf.pBufFill += got_now;
// prepare video playback, if contained
if (gFileHdr.video_format == VIDEOFORMAT_RAW)
{
gBuf.pReadVideo += gFileHdr.video_1st_frame;
gPlay.bHasVideo = true;
if (rb->global_settings->backlight_timeout > 0)
rb->backlight_set_timeout(1); // keep the light on
}
@ -820,21 +831,16 @@ int main(char* filename)
// prepare audio playback, if contained
if (gFileHdr.audio_format == AUDIOFORMAT_MP3_BITSWAPPED)
{
gBuf.pReadAudio += gFileHdr.audio_1st_frame;
gPlay.bHasAudio = true;
rb->mp3_play_init();
rb->mp3_play_data(gBuf.pReadAudio + gFileHdr.audio_headersize,
gFileHdr.blocksize - gFileHdr.audio_headersize, GetMoreMp3);
rb->mpeg_sound_set(SOUND_VOLUME, rb->global_settings->volume);
}
// synchronous start
gPlay.state = playing;
if (gPlay.bHasAudio)
rb->mp3_play_pause(true); // kickoff audio
if (gPlay.bHasVideo)
timer_set(gFileHdr.video_frametime); // start display interrupt
// start playback by seeking to zero or resume position
if (gFileHdr.resume_pos && WantResume(fd)) // ask the user
SeekTo(fd, gFileHdr.resume_pos);
else
SeekTo(fd, 0);
// all that's left to do is keep the buffer full
do // the main loop