Make simulator version of FRACMUL correct. Also corrected related comments.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7261 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Magnus Holmgren 2005-07-30 13:47:16 +00:00
parent 6b807b2d24
commit 059a6c8671

View file

@ -43,8 +43,8 @@
#if defined(CPU_COLDFIRE) && !defined(SIMULATOR)
#define INIT() asm volatile ("move.l #0xb0, %macsr") /* frac, round, clip */
/* Multiply 2 32-bit integers and return the 32 most significant bits of the
* result.
/* Multiply two S.31 fractional integers and return the sign bit and the
* 31 most significant bits of the result.
*/
#define FRACMUL(x, y) \
({ \
@ -54,9 +54,8 @@
: [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \
t; \
})
/* Multiply 2 32-bit integers and of the 40 most significat bits of the
* result, return the 32 least significant bits. I.e., like FRACMUL with one
* of the arguments shifted 8 bits to the right.
/* Multiply one S.31-bit and one S7.24 fractional integer and return the
* sign bit and the 31 most significant bits of the result.
*/
#define FRACMUL_8(x, y) \
({ \
@ -72,7 +71,7 @@
#else
#define INIT()
#define FRACMUL(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 32))
#define FRACMUL(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 31))
#define FRACMUL_8(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 24))
#endif