Change the gamedata folder for doom to /.rockbox/doom to go in line with other game plugins. Closes FS#5903. Adjust manual too.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11998 a1c6a512-1295-4272-9138-f99709370657
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20171c181f
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028e8e9ee2
3 changed files with 38 additions and 36 deletions
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@ -2770,7 +2770,7 @@ boolean G_CheckDemoStatus (void)
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int endtime = I_GetTime ();
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int endtime = I_GetTime ();
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// killough -- added fps information and made it work for longer demos:
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// killough -- added fps information and made it work for longer demos:
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unsigned realtics = endtime-starttime;
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unsigned realtics = endtime-starttime;
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int fd=open("/games/doom/timedemo.txt",O_WRONLY | O_CREAT);
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int fd=open(GAMEBASE "timedemo.txt",O_WRONLY | O_CREAT);
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fdprintf (fd,"Timed %d gametics in %d realtics = %d frames per second",
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fdprintf (fd,"Timed %d gametics in %d realtics = %d frames per second",
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(unsigned) gametic, realtics,
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(unsigned) gametic, realtics,
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(unsigned) gametic * (double) TICRATE / realtics);
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(unsigned) gametic * (double) TICRATE / realtics);
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@ -89,7 +89,7 @@ char *my_strtok( char * s, const char * delim );
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inline void* memcpy(void* dst, const void* src, size_t size);
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inline void* memcpy(void* dst, const void* src, size_t size);
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#define PACKEDATTR __attribute__((packed)) // Needed for a few things
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#define PACKEDATTR __attribute__((packed)) // Needed for a few things
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#define GAMEBASE "/games/doom/"
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#define GAMEBASE ROCKBOX_DIR "/doom/"
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//#define SIMPLECHECKS
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//#define SIMPLECHECKS
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#define NO_PREDEFINED_LUMPS
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#define NO_PREDEFINED_LUMPS
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#define TABLES_AS_LUMPS // This frees up alot of space in the plugin buffer
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#define TABLES_AS_LUMPS // This frees up alot of space in the plugin buffer
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@ -5,18 +5,19 @@ This is the famous Doom game.
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\subsubsection{Getting started}
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\subsubsection{Getting started}
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For the game to run you need \fname{.wad} game files located in
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For the game to run you need \fname{.wad} game files located in
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\fname{/games/doom/} on your player. Create the directory and save the
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\fname{/.rockbox/doom/} on your player. Create the directory and save the
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following files there:
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following files there:
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\begin{description}
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\begin{description}
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\item[rockdoom.wad] The Rockbox \fname{.wad}, based on \fname{prboom.wad}
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\item[rockdoom.wad.] The Rockbox \fname{.wad}, based on \fname{prboom.wad}
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from prboom-2.2.6
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from prboom-2.2.6
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\item[Your wad files] Copy all Doom wads you wish to play into that directory.
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\item[Your wad files.] Copy all Doom wads you wish to play into that directory.
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\end{description}
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\end{description}
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The needed files can be found at
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The needed files can be found at
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\wikilink{PluginDoom}
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\wikilink{PluginDoom}
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To play addon wads create the \fname{addons} directory within doom.
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To play addon wads create the \fname{addons} directory within the doom folder.
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Place wad files in this directory. Currently doom only supports 10 addons
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Place \fname{wad} files in this directory. Currently doom only supports
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a maximum number of 10 addons
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in the directory.
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in the directory.
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A free alternative for Doom 2 is FreeDoom (\url{http://freedoom.sourceforge.net}).
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A free alternative for Doom 2 is FreeDoom (\url{http://freedoom.sourceforge.net}).
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@ -25,49 +26,50 @@ Doom, by placing it in the \fname{addons} directory.
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\subsubsection{Menus}
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\subsubsection{Menus}
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\begin{description}
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\begin{description}
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\item[Rockdoom Menu: ] The Rockdoom menu is shown when Doom is first launched.
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\item[Rockdoom Menu. ] The Rockdoom menu is shown when Doom is first launched.
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This is the only time it can be accessed (before starting the game). To re-adjust
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This is the only time it can be accessed (before starting the game). To re-adjust
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Rockdoom options, you will need to quit your current game and restart the plugin.
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Rockdoom options, you will need to quit your current game and restart the plugin.
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\item[Main Menu: ]
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\item[Main Menu. ]
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The Doom plugin has a main menu, which is brought up before a game is started. It
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The Doom plugin has a main menu, which is brought up before a game is started. It
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has the following entries:
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has the following entries:
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\emph{Game } Select which (official) wad to launch\\
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\emph{Game. } Select which (official) wad to launch\\
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\emph{Addon } Select which unofficial addon wad to launch (From /games/doom/addons directory)\\
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\emph{Addon. } Select which unofficial addon wad to launch (From
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\emph{Demos } Select which demo file to play on game start\\
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\fname{/.rockbox/doom/addons} directory)\\
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\emph{Options } Configure low-level Doom options\\
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\emph{Demos. } Select which demo file to play on game start\\
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\emph{Play Game } Launch the wad/addon/Demo chosen%\\
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\emph{Options. } Configure low-level Doom options\\
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\emph{Play Game. } Launch the wad/addon/Demo chosen%\\
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\item[Options Menu: ]This menu has the following options:
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\item[Options Menu. ]This menu has the following options:
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\emph{Sound } Enable or Disable sound in Doom\\
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\emph{Sound. } Enable or Disable sound in Doom\\
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\emph{Set Keys } Change the game key configuration\\
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\emph{Set Keys. } Change the game key configuration\\
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\emph{Time Demo } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
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\emph{Time Demo. } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\
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\emph{Player Bobbing } Enable or Disable player up/Down movement\\
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\emph{Player Bobbing. } Enable or Disable player up/Down movement\\
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\emph{Translucency } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
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\emph{Translucency. } Enable or Disable sprite translucency (Fireballs, Plasma...)\\
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\emph{Fake Contrast} Enable or Disable modified game lighting\\
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\emph{Fake Contrast.} Enable or Disable modified game lighting\\
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\emph{Always Run} Make the player always run\\
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\emph{Always Run.} Make the player always run\\
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\emph{Headsup Display} Show the player status when in fullscreen\\
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\emph{Headsup Display.} Show the player status when in fullscreen\\
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\emph{Statusbar Always Red} Disable color response statusbar%\\
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\emph{Statusbar Always Red.} Disable color response statusbar%\\
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\item[InGame Main Menu: ]This menu can only be accessed from within a running game, and is displayed by
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\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your hold switch a couple of times}
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\opt{IPOD_3G_PAD,IPOD_4G_PAD}{flipping your hold switch a couple of times}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{pressing \ButtonPower}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{pressing \ButtonPower}
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\emph{New Game } Start a new game\\
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\emph{New Game. } Start a new game\\
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\emph{Options } In game options\\
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\emph{Options. } In game options\\
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\emph{Load Game } Load a saved game\\
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\emph{Load Game. } Load a saved game\\
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\emph{Save Game } Save the current game\\
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\emph{Save Game. } Save the current game\\
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\emph{Quit } Quit the game%\\
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\emph{Quit. } Quit the game%\\
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\item[InGame Options Menu: ]This menu has the folloing options:
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\item[InGame Options Menu. ]This menu has the folloing options:
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\emph{End Game } Ends the current game\\
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\emph{End Game. } Ends the current game\\
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\emph{Messages } Enable or Disable in game messages\\
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\emph{Messages. } Enable or Disable in game messages\\
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\emph{Screen Size } Shrink or Enlarge the displayed portion of the game\\
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\emph{Screen Size. } Shrink or Enlarge the displayed portion of the game\\
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\emph{Gamma } Change the brightness (Gamma) of the game\\
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\emph{Gamma. } Change the brightness (Gamma) of the game\\
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\emph{Sound Volume } Change the sound, music and system volume%\\
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\emph{Sound Volume. } Change the sound, music and system volume%\\
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\note{In game music is not currently supported}
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\note{In game music is not currently supported}
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\end{description}
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\end{description}
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