rockbox/uisimulator/win32/dir-win32.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Bj<EFBFBD>rn Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _DIR_WIN32_H_
#define _DIR_WIN32_H_
#include <stdbool.h>
#include "file.h"
struct dirent {
unsigned char d_name[MAX_PATH];
int attribute;
int size;
int startcluster;
};
typedef struct
{
struct dirent fd;
int handle;
} DIR;
extern DIR* opendir(const char* name);
extern int closedir(DIR* dir);
extern int mkdir(const char* name);
extern int rmdir(const char* name);
extern struct dirent* readdir(DIR* dir);
#define S_ISDIR(x) (((x) & _S_IFDIR) == _S_IFDIR)
#endif