105 lines
2.7 KiB
C
105 lines
2.7 KiB
C
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/***************************************************************************
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* __________ __ ___
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2014 by Ilia Sergachev: Initial Rockbox port to iBasso DX50
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* Copyright (C) 2014 by Mario Basister: iBasso DX90 port
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* Copyright (C) 2014 by Simon Rothen: Initial Rockbox repository submission, additional features
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* Copyright (C) 2014 by Udo Schläpfer: Code clean up, additional features
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "button.h"
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#include "button-ibasso.h"
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int handle_button_event(__u16 code, __s32 value, int last_btns)
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{
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int button = BUTTON_NONE;
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switch(code)
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{
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case EVENT_CODE_BUTTON_PWR:
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{
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button = BUTTON_POWER;
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break;
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}
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case EVENT_CODE_BUTTON_PWR_LONG:
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{
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button = BUTTON_POWER_LONG;
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break;
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}
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case EVENT_CODE_BUTTON_VOLPLUS:
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{
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button = BUTTON_VOL_UP;
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break;
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}
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case EVENT_CODE_BUTTON_VOLMINUS:
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{
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button = BUTTON_VOL_DOWN;
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break;
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}
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case EVENT_CODE_BUTTON_REV:
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{
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button = BUTTON_LEFT;
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break;
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}
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case EVENT_CODE_BUTTON_PLAY:
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{
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button = BUTTON_PLAY;
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break;
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}
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case EVENT_CODE_BUTTON_NEXT:
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{
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button = BUTTON_RIGHT;
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break;
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}
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default:
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{
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return BUTTON_NONE;
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}
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}
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if( (button == BUTTON_RIGHT)
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&& ((last_btns & BUTTON_LEFT) == BUTTON_LEFT)
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&& (value == EVENT_VALUE_BUTTON_RELEASE))
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{
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/* Workaround for a wrong feedback, only present with DX90. */
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button = BUTTON_LEFT;
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}
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int buttons = last_btns;
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if(value == EVENT_VALUE_BUTTON_PRESS)
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{
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buttons = (last_btns | button);
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}
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else
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{
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buttons = (last_btns & (~button));
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}
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return buttons;
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}
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