2007-08-04 03:01:46 +00:00
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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2009-07-12 15:04:56 +00:00
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* $Id$
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2007-08-04 03:01:46 +00:00
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*
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2008-05-05 10:32:46 +00:00
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* Copyright (C) 2007 Copyright Kévin Ferrare based on Zakk Roberts's work
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2007-08-04 03:01:46 +00:00
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*
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2008-06-28 18:10:04 +00:00
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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2007-08-04 03:01:46 +00:00
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef _CLOCK_SETTINGS_
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#define _CLOCK_SETTINGS_
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#include "plugin.h"
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enum date_format{
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NONE,
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ENGLISH,
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EUROPEAN,
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JAPANESE,
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};
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enum hour_format{
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H24,
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H12
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};
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enum clock_modes{
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ANALOG,
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DIGITAL,
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BINARY,
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NB_CLOCK_MODES
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};
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enum backlight_handling{
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ALWAS_OFF,
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ROCKBOX_SETTING,
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ALWAYS_ON
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};
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struct general_settings{
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int hour_format;/* 0:24h, 1:12h*/
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int date_format;
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bool show_counter;
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bool save_settings;
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bool idle_poweroff;
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int backlight;
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};
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struct analog_settings{
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bool show_date;
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bool show_seconds;
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bool show_border;
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};
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struct digital_settings{
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int show_seconds;
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int blinkcolon;
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};
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struct clock_settings{
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int mode; /* clock mode */
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int skin[NB_CLOCK_MODES];/* how does each mode looks like */
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struct general_settings general;
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struct analog_settings analog;
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struct digital_settings digital;
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};
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extern struct clock_settings clock_settings;
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/* settings are saved to this location */
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2008-03-17 22:27:25 +00:00
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#define settings_filename PLUGIN_APPS_DIR "/.clock_settings"
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2007-08-04 03:01:46 +00:00
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void clock_settings_skin_next(struct clock_settings* settings);
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void clock_settings_skin_previous(struct clock_settings* settings);
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void apply_backlight_setting(int backlight_setting);
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void clock_settings_reset(struct clock_settings* settings);
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void load_settings(void);
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void save_settings(void);
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void save_settings_wo_gui(void);
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#endif /* _CLOCK_SETTINGS_ */
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