rockbox/apps/gui/statusbar.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) Robert E. Hak (2002), Linus Nielsen Feltzing (2002)
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "screen_access.h"
#include "lcd.h"
#include "font.h"
#include "kernel.h"
#include "string.h" /* for memcmp oO*/
#include "sprintf.h"
#include "sound.h"
#include "power.h"
#include "settings.h"
#include "icons.h"
#include "powermgmt.h"
#include "button.h"
#include "usb.h"
#include "led.h"
#include "status.h" /* needed for battery_state global var */
#include "gwps.h" /* for keys_locked */
#include "statusbar.h"
/* FIXME: should be removed from icon.h to avoid redefinition,
but still needed for compatibility with old system */
#define ICONS_SPACING 2
#define STATUSBAR_BATTERY_X_POS 0*ICONS_SPACING
#define STATUSBAR_BATTERY_WIDTH 18
#define STATUSBAR_PLUG_X_POS STATUSBAR_X_POS + \
STATUSBAR_BATTERY_WIDTH + \
ICONS_SPACING
#define STATUSBAR_PLUG_WIDTH 7
#define STATUSBAR_VOLUME_X_POS STATUSBAR_X_POS + \
STATUSBAR_BATTERY_WIDTH + \
STATUSBAR_PLUG_WIDTH + \
2*ICONS_SPACING
#define STATUSBAR_VOLUME_WIDTH 16
#define STATUSBAR_PLAY_STATE_X_POS STATUSBAR_X_POS + \
STATUSBAR_BATTERY_WIDTH + \
STATUSBAR_PLUG_WIDTH + \
STATUSBAR_VOLUME_WIDTH + \
3*ICONS_SPACING
#define STATUSBAR_PLAY_STATE_WIDTH 7
#define STATUSBAR_PLAY_MODE_X_POS STATUSBAR_X_POS + \
STATUSBAR_BATTERY_WIDTH + \
STATUSBAR_PLUG_WIDTH + \
STATUSBAR_VOLUME_WIDTH + \
STATUSBAR_PLAY_STATE_WIDTH + \
4*ICONS_SPACING
#define STATUSBAR_PLAY_MODE_WIDTH 7
#define STATUSBAR_SHUFFLE_X_POS STATUSBAR_X_POS + \
STATUSBAR_BATTERY_WIDTH + \
STATUSBAR_PLUG_WIDTH + \
STATUSBAR_VOLUME_WIDTH + \
STATUSBAR_PLAY_STATE_WIDTH + \
STATUSBAR_PLAY_MODE_WIDTH + \
5*ICONS_SPACING
#define STATUSBAR_SHUFFLE_WIDTH 7
#define STATUSBAR_LOCKM_X_POS STATUSBAR_X_POS + \
STATUSBAR_BATTERY_WIDTH + \
STATUSBAR_PLUG_WIDTH + \
STATUSBAR_VOLUME_WIDTH + \
STATUSBAR_PLAY_STATE_WIDTH + \
STATUSBAR_PLAY_MODE_WIDTH + \
STATUSBAR_SHUFFLE_WIDTH + \
6*ICONS_SPACING
#define STATUSBAR_LOCKM_WIDTH 5
#define STATUSBAR_LOCKR_X_POS STATUSBAR_X_POS + \
STATUSBAR_BATTERY_WIDTH + \
STATUSBAR_PLUG_WIDTH + \
STATUSBAR_VOLUME_WIDTH + \
STATUSBAR_PLAY_STATE_WIDTH + \
STATUSBAR_PLAY_MODE_WIDTH + \
STATUSBAR_SHUFFLE_WIDTH + \
STATUSBAR_LOCKM_WIDTH + \
7*ICONS_SPACING
#define STATUSBAR_LOCKR_WIDTH 5
#define STATUSBAR_DISK_WIDTH 12
#define STATUSBAR_DISK_X_POS(statusbar_width) statusbar_width - \
STATUSBAR_DISK_WIDTH
#define STATUSBAR_TIME_X_END(statusbar_width) statusbar_width-1
struct gui_syncstatusbar statusbars;
void gui_statusbar_init(struct gui_statusbar * bar)
{
bar->last_volume = -1000; /* -1000 means "first update ever" */
bar->battery_icon_switch_tick = 0;
#ifdef HAVE_CHARGING
bar->battery_charge_step = 0;
#endif
}
void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
{
struct screen * display = bar->display;
#ifdef CONFIG_RTC
struct tm* tm; /* For Time */
#endif /* CONFIG_RTC */
#ifdef HAVE_LCD_CHARCELLS
int vol;
(void)force_redraw; /* players always "redraw" */
#endif /* HAVE_LCD_CHARCELLS */
bar->info.volume = sound_val2phys(SOUND_VOLUME, global_settings.volume);
bar->info.inserted = charger_inserted();
bar->info.battlevel = battery_level();
bar->info.battery_safe = battery_level_safe();
#ifdef HAVE_LCD_BITMAP
#ifdef CONFIG_RTC
tm = get_time();
bar->info.hour = tm->tm_hour;
bar->info.minute = tm->tm_min;
#endif /* CONFIG_RTC */
bar->info.shuffle = global_settings.playlist_shuffle;
#ifdef HAS_BUTTON_HOLD
bar->info.keylock = button_hold();
#else
bar->info.keylock = keys_locked;
#endif /* HAS_BUTTON_HOLD */
#ifdef HAS_REMOTE_BUTTON_HOLD
bar->info.keylockremote = remote_button_hold();
#endif
bar->info.repeat = global_settings.repeat_mode;
bar->info.playmode = current_playmode();
#if (CONFIG_LED == LED_VIRTUAL) || defined(HAVE_REMOTE_LCD)
if(!display->has_disk_led)
bar->info.led = led_read(HZ/2); /* delay should match polling interval */
#endif
#ifdef HAVE_USB_POWER
bar->info.usb_power = usb_powered();
#endif /* HAVE_USB_POWER */
/* only redraw if forced to, or info has changed */
if (force_redraw ||
bar->info.inserted ||
!bar->info.battery_safe ||
bar->info.redraw_volume ||
memcmp(&(bar->info), &(bar->lastinfo), sizeof(struct status_info)))
{
display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
display->fillrect(0,0,display->width,8);
display->set_drawmode(DRMODE_SOLID);
#else
/* players always "redraw" */
{
#endif /* HAVE_LCD_BITMAP */
#ifdef HAVE_CHARGING
if (bar->info.inserted) {
battery_state = true;
#if defined(HAVE_CHARGE_CTRL) || CONFIG_BATTERY == BATT_LIION2200
/* zero battery run time if charging */
if (charge_state > 0) {
global_settings.runtime = 0;
lasttime = current_tick;
}
/* animate battery if charging */
if ((charge_state == 1) ||
(charge_state == 2)) {
#else
global_settings.runtime = 0;
lasttime = current_tick;
{
#endif
/* animate in three steps (34% per step for a better look) */
bar->info.battlevel = bar->battery_charge_step * 34;
if (bar->info.battlevel > 100)
bar->info.battlevel = 100;
if(TIME_AFTER(current_tick, bar->battery_icon_switch_tick)) {
bar->battery_charge_step=(bar->battery_charge_step+1)%4;
bar->battery_icon_switch_tick = current_tick + HZ;
}
}
}
else
#endif /* HAVE_CHARGING */
{
if (bar->info.battery_safe)
battery_state = true;
else {
/* blink battery if level is low */
if(TIME_AFTER(current_tick, bar->battery_icon_switch_tick) &&
(bar->info.battlevel > -1)) {
bar->battery_icon_switch_tick = current_tick+HZ;
battery_state = !battery_state;
}
}
}
#ifdef HAVE_LCD_BITMAP
if (battery_state)
gui_statusbar_icon_battery(display, bar->info.battlevel);
/* draw power plug if charging */
if (bar->info.inserted)
display->mono_bitmap(bitmap_icons_7x8[Icon_Plug],
STATUSBAR_PLUG_X_POS,
STATUSBAR_Y_POS, STATUSBAR_PLUG_WIDTH,
STATUSBAR_HEIGHT);
#ifdef HAVE_USB_POWER
else if (bar->info.usb_power)
display->mono_bitmap(bitmap_icons_7x8[Icon_USBPlug],
STATUSBAR_PLUG_X_POS,
STATUSBAR_Y_POS, STATUSBAR_PLUG_WIDTH,
STATUSBAR_HEIGHT);
#endif /* HAVE_USB_POWER */
bar->info.redraw_volume = gui_statusbar_icon_volume(bar,
bar->info.volume);
gui_statusbar_icon_play_state(display, current_playmode() +
Icon_Play);
switch (bar->info.repeat) {
#ifdef AB_REPEAT_ENABLE
case REPEAT_AB:
gui_statusbar_icon_play_mode(display, Icon_RepeatAB);
break;
#endif /* AB_REPEAT_ENABLE */
case REPEAT_ONE:
gui_statusbar_icon_play_mode(display, Icon_RepeatOne);
break;
case REPEAT_ALL:
case REPEAT_SHUFFLE:
gui_statusbar_icon_play_mode(display, Icon_Repeat);
break;
}
if (bar->info.shuffle)
gui_statusbar_icon_shuffle(display);
if (bar->info.keylock)
gui_statusbar_icon_lock(display);
#ifdef HAS_REMOTE_BUTTON_HOLD
if (bar->info.keylockremote)
gui_statusbar_icon_lock_remote(display);
#endif
#ifdef CONFIG_RTC
gui_statusbar_time(display, bar->info.hour, bar->info.minute);
#endif /* CONFIG_RTC */
#if (CONFIG_LED == LED_VIRTUAL) || defined(HAVE_REMOTE_LCD)
if(!display->has_disk_led && bar->info.led)
gui_statusbar_led(display);
#endif
display->update_rect(0, 0, display->width, STATUSBAR_HEIGHT);
bar->lastinfo = bar->info;
#endif /* HAVE_LCD_BITMAP */
}
#ifdef HAVE_LCD_CHARCELLS
if (bar->info.battlevel > -1)
display->icon(ICON_BATTERY, battery_state);
display->icon(ICON_BATTERY_1, bar->info.battlevel > 25);
display->icon(ICON_BATTERY_2, bar->info.battlevel > 50);
display->icon(ICON_BATTERY_3, bar->info.battlevel > 75);
vol = 100 * (bar->info.volume - sound_min(SOUND_VOLUME))
/ (sound_max(SOUND_VOLUME) - sound_min(SOUND_VOLUME));
display->icon(ICON_VOLUME, true);
display->icon(ICON_VOLUME_1, vol > 10);
display->icon(ICON_VOLUME_2, vol > 30);
display->icon(ICON_VOLUME_3, vol > 50);
display->icon(ICON_VOLUME_4, vol > 70);
display->icon(ICON_VOLUME_5, vol > 90);
display->icon(ICON_PLAY, current_playmode() == STATUS_PLAY);
display->icon(ICON_PAUSE, current_playmode() == STATUS_PAUSE);
display->icon(ICON_REPEAT, global_settings.repeat_mode != REPEAT_OFF);
display->icon(ICON_1, global_settings.repeat_mode == REPEAT_ONE);
display->icon(ICON_RECORD, record);
display->icon(ICON_AUDIO, audio);
display->icon(ICON_PARAM, param);
display->icon(ICON_USB, usb);
#endif /* HAVE_LCD_CHARCELLS */
}
#ifdef HAVE_LCD_BITMAP
/* from icon.c */
/*
* Print battery icon to status bar
*/
void gui_statusbar_icon_battery(struct screen * display, int percent)
{
int fill;
char buffer[5];
unsigned int width, height;
/* fill battery */
fill = percent;
if (fill < 0)
fill = 0;
if (fill > 100)
fill = 100;
#if defined(HAVE_CHARGE_CTRL) && !defined(SIMULATOR) /* Rec v1 target only */
/* show graphical animation when charging instead of numbers */
if ((global_settings.battery_display) &&
(charge_state != 1) &&
(percent > -1)) {
#else /* all others */
if (global_settings.battery_display && (percent > -1)) {
#endif
/* Numeric display */
display->setfont(FONT_SYSFIXED);
snprintf(buffer, sizeof(buffer), "%3d", fill);
display->getstringsize(buffer, &width, &height);
if (height <= STATUSBAR_HEIGHT)
display->putsxy(STATUSBAR_BATTERY_X_POS
+ STATUSBAR_BATTERY_WIDTH / 2
- width/2, STATUSBAR_Y_POS, buffer);
display->setfont(FONT_UI);
}
else {
/* draw battery */
display->drawrect(STATUSBAR_BATTERY_X_POS, STATUSBAR_Y_POS, 17, 7);
display->vline(STATUSBAR_BATTERY_X_POS + 17, STATUSBAR_Y_POS + 2,
STATUSBAR_Y_POS + 4);
fill = fill * 15 / 100;
display->fillrect(STATUSBAR_BATTERY_X_POS + 1, STATUSBAR_Y_POS + 1,
fill, 5);
}
if (percent == -1) {
display->setfont(FONT_SYSFIXED);
display->putsxy(STATUSBAR_BATTERY_X_POS + STATUSBAR_BATTERY_WIDTH / 2
- 4, STATUSBAR_Y_POS, "?");
display->setfont(FONT_UI);
}
}
/*
* Print volume gauge to status bar
*/
bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int volume)
{
int i;
int vol;
char buffer[4];
unsigned int width, height;
bool needs_redraw = false;
int type = global_settings.volume_type;
struct screen * display=bar->display;
int minvol = sound_min(SOUND_VOLUME);
int maxvol = sound_max(SOUND_VOLUME);
if (volume < minvol)
volume = minvol;
if (volume > maxvol)
volume = maxvol;
if (volume == minvol) {
display->mono_bitmap(bitmap_icons_7x8[Icon_Mute],
STATUSBAR_VOLUME_X_POS + STATUSBAR_VOLUME_WIDTH / 2 - 4,
STATUSBAR_Y_POS, 7, STATUSBAR_HEIGHT);
}
else {
/* We want to redraw the icon later on */
if (bar->last_volume != volume && bar->last_volume >= minvol) {
bar->volume_icon_switch_tick = current_tick + HZ;
}
/* If the timeout hasn't yet been reached, we show it numerically
and tell the caller that we want to be called again */
if (TIME_BEFORE(current_tick,bar->volume_icon_switch_tick)) {
type = 1;
needs_redraw = true;
}
/* display volume level numerical? */
if (type)
{
display->setfont(FONT_SYSFIXED);
snprintf(buffer, sizeof(buffer), "%2d", volume);
display->getstringsize(buffer, &width, &height);
if (height <= STATUSBAR_HEIGHT)
{
display->putsxy(STATUSBAR_VOLUME_X_POS
+ STATUSBAR_VOLUME_WIDTH / 2
- width/2, STATUSBAR_Y_POS, buffer);
}
display->setfont(FONT_UI);
} else {
/* display volume bar */
vol = (volume - minvol) * 14 / (maxvol - minvol);
for(i=0; i < vol; i++) {
display->vline(STATUSBAR_VOLUME_X_POS + i,
STATUSBAR_Y_POS + 6 - i / 2,
STATUSBAR_Y_POS + 6);
}
}
}
bar->last_volume = volume;
return needs_redraw;
}
/*
* Print play state to status bar
*/
void gui_statusbar_icon_play_state(struct screen * display, int state)
{
display->mono_bitmap(bitmap_icons_7x8[state], STATUSBAR_PLAY_STATE_X_POS,
STATUSBAR_Y_POS, STATUSBAR_PLAY_STATE_WIDTH,
STATUSBAR_HEIGHT);
}
/*
* Print play mode to status bar
*/
void gui_statusbar_icon_play_mode(struct screen * display, int mode)
{
display->mono_bitmap(bitmap_icons_7x8[mode], STATUSBAR_PLAY_MODE_X_POS,
STATUSBAR_Y_POS, STATUSBAR_PLAY_MODE_WIDTH,
STATUSBAR_HEIGHT);
}
/*
* Print shuffle mode to status bar
*/
void gui_statusbar_icon_shuffle(struct screen * display)
{
display->mono_bitmap(bitmap_icons_7x8[Icon_Shuffle],
STATUSBAR_SHUFFLE_X_POS, STATUSBAR_Y_POS,
STATUSBAR_SHUFFLE_WIDTH, STATUSBAR_HEIGHT);
}
/*
* Print lock when keys are locked
*/
void gui_statusbar_icon_lock(struct screen * display)
{
display->mono_bitmap(bitmap_icons_5x8[Icon_Lock_Main],
STATUSBAR_LOCKM_X_POS, STATUSBAR_Y_POS,
STATUSBAR_LOCKM_WIDTH, STATUSBAR_HEIGHT);
}
/*
* Print remote lock when remote hold is enabled
*/
void gui_statusbar_icon_lock_remote(struct screen * display)
{
display->mono_bitmap(bitmap_icons_5x8[Icon_Lock_Remote],
STATUSBAR_LOCKR_X_POS, STATUSBAR_Y_POS,
STATUSBAR_LOCKR_WIDTH, STATUSBAR_HEIGHT);
}
#if (CONFIG_LED == LED_VIRTUAL) || defined(HAVE_REMOTE_LCD)
/*
* no real LED: disk activity in status bar
*/
void gui_statusbar_led(struct screen * display)
{
display->mono_bitmap(bitmap_icon_disk,
STATUSBAR_DISK_X_POS(display->width),
STATUSBAR_Y_POS, STATUSBAR_DISK_WIDTH,
STATUSBAR_HEIGHT);
}
#endif
#ifdef CONFIG_RTC
/*
* Print time to status bar
*/
void gui_statusbar_time(struct screen * display, int hour, int minute)
{
unsigned char buffer[6];
unsigned int width, height;
if ( hour >= 0 &&
hour <= 23 &&
minute >= 0 &&
minute <= 59 ) {
if ( global_settings.timeformat ) { /* 12 hour clock */
hour %= 12;
if ( hour == 0 ) {
hour += 12;
}
}
snprintf(buffer, sizeof(buffer), "%02d:%02d", hour, minute);
}
else {
strncpy(buffer, "--:--", sizeof buffer);
}
display->setfont(FONT_SYSFIXED);
display->getstringsize(buffer, &width, &height);
if (height <= STATUSBAR_HEIGHT) {
display->putsxy(STATUSBAR_TIME_X_END(display->width) - width,
STATUSBAR_Y_POS, buffer);
}
display->setfont(FONT_UI);
}
#endif
#endif /* HAVE_LCD_BITMAP */
void gui_syncstatusbar_init(struct gui_syncstatusbar * bars)
{
int i;
FOR_NB_SCREENS(i) {
gui_statusbar_init( &(bars->statusbars[i]) );
gui_statusbar_set_screen( &(bars->statusbars[i]), &(screens[i]) );
}
}
void gui_syncstatusbar_draw(struct gui_syncstatusbar * bars,
bool force_redraw)
{
#ifdef HAVE_LCD_BITMAP
if(!global_settings.statusbar)
return;
#endif /* HAVE_LCD_BITMAP */
int i;
FOR_NB_SCREENS(i) {
gui_statusbar_draw( &(bars->statusbars[i]), force_redraw );
}
}