rockbox/utils/themeeditor/gui/skindocument.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Robert Bieber
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef SKINDOCUMENT_H
#define SKINDOCUMENT_H
#include <QWidget>
#include <QLabel>
#include <QHBoxLayout>
#include <QGraphicsScene>
#include "skinhighlighter.h"
#include "parsetreemodel.h"
#include "preferencesdialog.h"
#include "codeeditor.h"
#include "tabcontent.h"
#include "projectmodel.h"
class SkinDocument : public TabContent
{
Q_OBJECT
public:
static QString fileFilter()
{
return tr("WPS Files (*.wps *.rwps);;"
"SBS Files (*.sbs *.rsbs);;"
"FMS Files (*.fms *.rfms);;"
"All Skin Files (*.wps *.rwps *.sbs "
"*.rsbs *.fms *.rfms);;"
"All Files (*.*)");
}
SkinDocument(QLabel* statusLabel, ProjectModel* project = 0,
QWidget *parent = 0);
SkinDocument(QLabel* statusLabel, QString file, ProjectModel* project = 0,
QWidget* parent = 0);
virtual ~SkinDocument();
void connectPrefs(PreferencesDialog* prefs);
ParseTreeModel* getModel(){ return model; }
QString file() const{ return fileName; }
QString title() const{ return titleText; }
QString getStatus(){ return parseStatus; }
void genCode(){ editor->document()->setPlainText(model->genCode()); }
void setProject(ProjectModel* project){ this->project = project; }
void save();
void saveAs();
bool requestClose();
TabType type() const{ return Skin; }
QGraphicsScene* scene(){ return model->render(project, &fileName); }
signals:
public slots:
void settingsChanged();
void cursorChanged();
private slots:
void codeChanged();
private:
void setupUI();
QString findSetting(QString key, QString fallback);
QString titleText;
QString fileName;
QString saved;
QString parseStatus;
QLayout* layout;
CodeEditor* editor;
SkinHighlighter* highlighter;
ParseTreeModel* model;
QLabel* statusLabel;
bool blockUpdate;
ProjectModel* project;
};
#endif // SKINDOCUMENT_H