117 lines
3 KiB
C
117 lines
3 KiB
C
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// Z80 CPU emulator
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// Game_Music_Emu 0.6-pre
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#ifndef Z80_CPU_H
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#define Z80_CPU_H
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#include "blargg_source.h"
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#include "blargg_endian.h"
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typedef int cpu_time_t;
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typedef int addr_t;
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enum { page_bits = 10 };
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enum { page_size = 1 << page_bits };
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enum { page_count = 0x10000 / page_size };
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// Can read this far past end of memory
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enum { cpu_padding = 0x100 };
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// Can read this many bytes past end of a page
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enum { page_padding = 4 };
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#ifdef BLARGG_BIG_ENDIAN
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struct regs_t { byte b,c, d,e, h,l, flags,a; };
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#else
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struct regs_t { byte c,b, e,d, l,h, a,flags; };
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#endif
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// BOOST_STATIC_ASSERT( sizeof (regs_t) == 8 );
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struct pairs_t { uint16_t bc, de, hl, fa; };
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// Registers are not updated until run() returns
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struct registers_t {
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uint16_t pc;
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uint16_t sp;
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uint16_t ix;
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uint16_t iy;
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union {
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struct regs_t b; // b.b, b.c, b.d, b.e, b.h, b.l, b.flags, b.a
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struct pairs_t w; // w.bc, w.de, w.hl. w.fa
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};
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union {
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struct regs_t b;
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struct pairs_t w;
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} alt;
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byte iff1;
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byte iff2;
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byte r;
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byte i;
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byte im;
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};
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struct cpu_state_t {
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byte const* read [page_count + 1];
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byte * write [page_count + 1];
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cpu_time_t base;
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cpu_time_t time;
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};
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struct Z80_Cpu {
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byte szpc [0x200];
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cpu_time_t end_time_;
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struct cpu_state_t* cpu_state; // points to cpu_state_ or a local copy within run()
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struct cpu_state_t cpu_state_;
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struct registers_t r;
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};
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void Z80_init( struct Z80_Cpu* this );
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// Clears registers and maps all pages to unmapped
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void Z80_reset( struct Z80_Cpu* this, void* unmapped_write, void const* unmapped_read );
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// TODO: split mapping out of CPU
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// Maps memory. Start and size must be multiple of page_size.
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void Z80_map_mem( struct Z80_Cpu* this, addr_t addr, int size, void* write, void const* read );
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// Time of beginning of next instruction
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static inline cpu_time_t Z80_time( struct Z80_Cpu* this ) { return this->cpu_state->time + this->cpu_state->base; }
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// Alter current time
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static inline void Z80_set_time( struct Z80_Cpu* this, cpu_time_t t ) { this->cpu_state->time = t - this->cpu_state->base; }
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static inline void Z80_adjust_time( struct Z80_Cpu* this, int delta ) { this->cpu_state->time += delta; }
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#ifdef BLARGG_NONPORTABLE
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#define Z80_CPU_OFFSET( addr ) (addr)
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#else
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#define Z80_CPU_OFFSET( addr ) ((addr) & (page_size - 1))
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#endif
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// Maps address to pointer to that byte
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static inline byte* Z80_write( struct Z80_Cpu* this, addr_t addr )
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{
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return this->cpu_state->write [(unsigned) addr >> page_bits] + Z80_CPU_OFFSET( addr );
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}
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static inline byte const* Z80_read( struct Z80_Cpu* this, addr_t addr )
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{
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return this->cpu_state->read [(unsigned) addr >> page_bits] + Z80_CPU_OFFSET( addr );
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}
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static inline void Z80_map_mem_rw( struct Z80_Cpu* this, addr_t addr, int size, void* p )
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{
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Z80_map_mem( this, addr, size, p, p );
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}
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static inline void Z80_set_end_time( struct Z80_Cpu* this, cpu_time_t t )
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{
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cpu_time_t delta = this->cpu_state->base - t;
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this->cpu_state->base = t;
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this->cpu_state->time += delta;
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}
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#endif
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