rockbox/apps/main.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Björn Stenberg
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "storage.h"
#include "disk.h"
#include "fat.h"
#include "lcd.h"
#include "rtc.h"
#include "debug.h"
#include "led.h"
#include "kernel.h"
#include "button.h"
#include "tree.h"
#include "filetypes.h"
#include "panic.h"
#include "menu.h"
#include "system.h"
#include "usb.h"
#include "powermgmt.h"
#include "adc.h"
#include "i2c.h"
#ifndef DEBUG
#include "serial.h"
#endif
#include "audio.h"
#include "mp3_playback.h"
#include "thread.h"
#include "settings.h"
#include "backlight.h"
#include "status.h"
#include "debug_menu.h"
#include "version.h"
#include "sprintf.h"
#include "font.h"
#include "language.h"
#include "wps.h"
#include "playlist.h"
#include "buffer.h"
#include "rolo.h"
#include "screens.h"
#include "usb_screen.h"
#include "power.h"
#include "talk.h"
#include "plugin.h"
#include "misc.h"
#include "dircache.h"
#ifdef HAVE_TAGCACHE
#include "tagcache.h"
#include "tagtree.h"
#endif
#include "lang.h"
#include "string.h"
#include "splash.h"
#include "eeprom_settings.h"
#include "scrobbler.h"
#include "icon.h"
#include "viewport.h"
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
#include "statusbar-skinned.h"
#ifdef IPOD_ACCESSORY_PROTOCOL
#include "iap.h"
#endif
#if (CONFIG_CODEC == SWCODEC)
#include "playback.h"
#include "tdspeed.h"
#endif
#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_RECORDING) && !defined(SIMULATOR)
#include "pcm_record.h"
#endif
#ifdef BUTTON_REC
#define SETTINGS_RESET BUTTON_REC
#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
#define SETTINGS_RESET BUTTON_A
#endif
#if CONFIG_TUNER
#include "radio.h"
#endif
#if (CONFIG_STORAGE & STORAGE_MMC)
#include "ata_mmc.h"
#endif
#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
#if CONFIG_USBOTG == USBOTG_ISP1362
#include "isp1362.h"
#endif
#if CONFIG_USBOTG == USBOTG_M5636
#include "m5636.h"
#endif
#ifdef SIMULATOR
#include "sim_tasks.h"
#include "system-sdl.h"
#endif
/*#define AUTOROCK*/ /* define this to check for "autostart.rock" on boot */
const char appsversion[]=APPSVERSION;
static void init(void);
#ifdef SIMULATOR
void app_main(void)
#else
static void app_main(void)
#endif
{
int i;
init();
FOR_NB_SCREENS(i)
{
screens[i].clear_display();
screens[i].update();
}
#ifdef HAVE_LCD_BITMAP
list_init();
#endif
tree_gui_init();
viewportmanager_init();
#ifdef HAVE_USBSTACK
/* All threads should be created and public queues registered by now */
usb_start_monitoring();
#endif
#ifdef AUTOROCK
{
static const char filename[] = PLUGIN_APPS_DIR "/autostart.rock";
if(file_exists(filename)) /* no complaint if it doesn't exist */
{
plugin_load((char*)filename, NULL); /* start if it does */
}
}
#endif /* #ifdef AUTOROCK */
root_menu();
}
static int init_dircache(bool preinit)
{
#ifdef HAVE_DIRCACHE
int result = 0;
bool clear = false;
if (preinit)
dircache_init();
if (!global_settings.dircache)
return 0;
# ifdef HAVE_EEPROM_SETTINGS
if (firmware_settings.initialized && firmware_settings.disk_clean
&& preinit)
{
result = dircache_load();
if (result < 0)
{
firmware_settings.disk_clean = false;
if (global_status.dircache_size <= 0)
{
/* This will be in default language, settings are not
applied yet. Not really any easy way to fix that. */
splash(0, str(LANG_SCANNING_DISK));
clear = true;
}
dircache_build(global_status.dircache_size);
}
}
else
# endif
{
if (preinit)
return -1;
if (!dircache_is_enabled()
&& !dircache_is_initializing())
{
if (global_status.dircache_size <= 0)
{
splash(0, str(LANG_SCANNING_DISK));
clear = true;
}
result = dircache_build(global_status.dircache_size);
}
if (result < 0)
{
/* Initialization of dircache failed. Manual action is
* necessary to enable dircache again.
*/
splashf(0, "Dircache failed, disabled. Result: %d", result);
global_settings.dircache = false;
}
}
if (clear)
{
backlight_on();
show_logo();
global_status.dircache_size = dircache_get_cache_size();
status_save();
}
return result;
#else
(void)preinit;
return 0;
#endif
}
#ifdef HAVE_TAGCACHE
static void init_tagcache(void)
{
bool clear = false;
tagcache_init();
while (!tagcache_is_initialized())
{
int ret = tagcache_get_commit_step();
if (ret > 0)
{
#if CONFIG_CODEC == SWCODEC
/* hwcodec can't use voice here, as the database commit
* uses the audio buffer. */
static long talked_tick = 0;
if(global_settings.talk_menu
&& (talked_tick == 0
|| TIME_AFTER(current_tick, talked_tick+7*HZ)))
{
talked_tick = current_tick;
talk_id(LANG_TAGCACHE_INIT, false);
talk_number(ret, true);
talk_id(VOICE_OF, true);
talk_number(tagcache_get_max_commit_step(), true);
}
#endif
#ifdef HAVE_LCD_BITMAP
if (lang_is_rtl())
{
splashf(0, "[%d/%d] %s", ret, tagcache_get_max_commit_step(),
str(LANG_TAGCACHE_INIT));
}
else
{
splashf(0, "%s [%d/%d]", str(LANG_TAGCACHE_INIT), ret,
tagcache_get_max_commit_step());
}
#else
lcd_double_height(false);
lcd_putsf(0, 1, " DB [%d/%d]", ret,
tagcache_get_max_commit_step());
lcd_update();
#endif
clear = true;
}
sleep(HZ/4);
}
tagtree_init();
if (clear)
{
backlight_on();
show_logo();
}
}
#endif
#ifdef SIMULATOR
static void init(void)
{
kernel_init();
buffer_init();
enable_irq();
lcd_init();
#ifdef HAVE_REMOTE_LCD
lcd_remote_init();
#endif
font_init();
show_logo();
button_init();
backlight_init();
sim_tasks_init();
lang_init(core_language_builtin, language_strings,
LANG_LAST_INDEX_IN_ARRAY);
#ifdef DEBUG
debug_init();
#endif
/* Must be done before any code uses the multi-screen API */
gui_syncstatusbar_init(&statusbars);
storage_init();
settings_reset();
settings_load(SETTINGS_ALL);
gui_sync_wps_init();
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
sb_skin_init();
settings_apply(true);
init_dircache(true);
init_dircache(false);
#ifdef HAVE_TAGCACHE
init_tagcache();
#endif
sleep(HZ/2);
tree_mem_init();
filetype_init();
playlist_init();
#if CONFIG_CODEC != SWCODEC
mp3_init( global_settings.volume,
global_settings.bass,
global_settings.treble,
global_settings.balance,
global_settings.loudness,
global_settings.avc,
global_settings.channel_config,
global_settings.stereo_width,
global_settings.mdb_strength,
global_settings.mdb_harmonics,
global_settings.mdb_center,
global_settings.mdb_shape,
global_settings.mdb_enable,
global_settings.superbass);
/* audio_init must to know the size of voice buffer so init voice first */
talk_init();
#endif /* CONFIG_CODEC != SWCODEC */
scrobbler_init();
#if CONFIG_CODEC == SWCODEC
tdspeed_init();
#endif /* CONFIG_CODEC == SWCODEC */
audio_init();
button_clear_queue(); /* Empty the keyboard buffer */
}
#else
static void init(void)
{
int rc;
bool mounted = false;
#if CONFIG_CHARGING && (CONFIG_CPU == SH7034)
/* if nobody initialized ATA before, I consider this a cold start */
bool coldstart = (PACR2 & 0x4000) != 0; /* starting from Flash */
#endif
system_init();
kernel_init();
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
set_cpu_frequency(CPUFREQ_NORMAL);
#ifdef CPU_COLDFIRE
coldfire_set_pllcr_audio_bits(DEFAULT_PLLCR_AUDIO_BITS);
#endif
cpu_boost(true);
#endif
buffer_init();
settings_reset();
i2c_init();
power_init();
enable_irq();
#ifdef CPU_ARM
enable_fiq();
#endif
lcd_init();
#ifdef HAVE_REMOTE_LCD
lcd_remote_init();
#endif
font_init();
show_logo();
lang_init(core_language_builtin, language_strings,
LANG_LAST_INDEX_IN_ARRAY);
#ifdef DEBUG
debug_init();
#else
#ifdef HAVE_SERIAL
serial_setup();
#endif
#endif
#if CONFIG_RTC
rtc_init();
#endif
#ifdef HAVE_RTC_RAM
settings_load(SETTINGS_RTC); /* early load parts of global_settings */
#endif
adc_init();
usb_init();
#if CONFIG_USBOTG == USBOTG_ISP1362
isp1362_init();
#elif CONFIG_USBOTG == USBOTG_M5636
m5636_init();
#endif
backlight_init();
button_init();
powermgmt_init();
#if CONFIG_TUNER
radio_init();
#endif
/* Must be done before any code uses the multi-screen API */
gui_syncstatusbar_init(&statusbars);
#if CONFIG_CHARGING && (CONFIG_CPU == SH7034)
/* charger_inserted() can't be used here because power_thread()
hasn't checked power_input_status() yet */
if (coldstart && (power_input_status() & POWER_INPUT_MAIN_CHARGER)
&& !global_settings.car_adapter_mode
#ifdef ATA_POWER_PLAYERSTYLE
&& !ide_powered() /* relies on probing result from bootloader */
#endif
)
{
rc = charging_screen(); /* display a "charging" screen */
if (rc == 1) /* charger removed */
power_off();
/* "On" pressed or USB connected: proceed */
show_logo(); /* again, to provide better visual feedback */
}
#endif
rc = storage_init();
if(rc)
{
#ifdef HAVE_LCD_BITMAP
lcd_clear_display();
lcd_putsf(0, 1, "ATA error: %d", rc);
lcd_puts(0, 3, "Press ON to debug");
lcd_update();
while(!(button_get(true) & BUTTON_REL)); /*DO NOT CHANGE TO ACTION SYSTEM */
dbg_ports();
#endif
panicf("ata: %d", rc);
}
#ifdef HAVE_EEPROM_SETTINGS
eeprom_settings_init();
#endif
#ifndef HAVE_USBSTACK
usb_start_monitoring();
while (usb_detect() == USB_INSERTED)
{
#ifdef HAVE_EEPROM_SETTINGS
firmware_settings.disk_clean = false;
#endif
/* enter USB mode early, before trying to mount */
if (button_get_w_tmo(HZ/10) == SYS_USB_CONNECTED)
#if (CONFIG_STORAGE & STORAGE_MMC)
if (!mmc_touched() ||
(mmc_remove_request() == SYS_HOTSWAP_EXTRACTED))
#endif
{
gui_usb_screen_run();
mounted = true; /* mounting done @ end of USB mode */
}
#ifdef HAVE_USB_POWER
if (usb_powered()) /* avoid deadlock */
break;
#endif
}
#endif
if (!mounted)
{
rc = disk_mount_all();
if (rc<=0)
{
lcd_clear_display();
lcd_puts(0, 0, "No partition");
lcd_puts(0, 1, "found.");
#ifdef HAVE_LCD_BITMAP
lcd_puts(0, 2, "Insert USB cable");
lcd_puts(0, 3, "and fix it.");
#endif
lcd_update();
while(button_get(true) != SYS_USB_CONNECTED) {};
gui_usb_screen_run();
system_reboot();
}
}
#if defined(SETTINGS_RESET) || (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IRIVER_H10_PAD)
#ifdef SETTINGS_RESET
/* Reset settings if holding the reset button. (Rec on Archos,
A on Gigabeat) */
if ((button_status() & SETTINGS_RESET) == SETTINGS_RESET)
#else
/* Reset settings if the hold button is turned on */
if (button_hold())
#endif
{
splash(HZ*2, str(LANG_RESET_DONE_CLEAR));
settings_reset();
}
else
#endif
settings_load(SETTINGS_ALL);
if (init_dircache(true) < 0)
{
#ifdef HAVE_TAGCACHE
remove(TAGCACHE_STATEFILE);
#endif
}
gui_sync_wps_init();
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
sb_skin_init();
settings_apply(true);
init_dircache(false);
#ifdef HAVE_TAGCACHE
init_tagcache();
#endif
#ifdef HAVE_EEPROM_SETTINGS
if (firmware_settings.initialized)
{
/* In case we crash. */
firmware_settings.disk_clean = false;
eeprom_settings_store();
}
#endif
playlist_init();
tree_mem_init();
filetype_init();
scrobbler_init();
#if CONFIG_CODEC == SWCODEC
tdspeed_init();
#endif /* CONFIG_CODEC == SWCODEC */
#if CONFIG_CODEC != SWCODEC
/* No buffer allocation (see buffer.c) may take place after the call to
audio_init() since the mpeg thread takes the rest of the buffer space */
mp3_init( global_settings.volume,
global_settings.bass,
global_settings.treble,
global_settings.balance,
global_settings.loudness,
global_settings.avc,
global_settings.channel_config,
global_settings.stereo_width,
global_settings.mdb_strength,
global_settings.mdb_harmonics,
global_settings.mdb_center,
global_settings.mdb_shape,
global_settings.mdb_enable,
global_settings.superbass);
/* audio_init must to know the size of voice buffer so init voice first */
talk_init();
#endif /* CONFIG_CODEC != SWCODEC */
audio_init();
#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_RECORDING) && !defined(SIMULATOR)
pcm_rec_init();
#endif
/* runtime database has to be initialized after audio_init() */
cpu_boost(false);
#if CONFIG_CHARGING
car_adapter_mode_init();
#endif
#ifdef IPOD_ACCESSORY_PROTOCOL
iap_setup(global_settings.serial_bitrate);
#endif
#ifdef HAVE_ACCESSORY_SUPPLY
accessory_supply_set(global_settings.accessory_supply);
#endif
}
#ifdef CPU_PP
void cop_main(void)
{
/* This is the entry point for the coprocessor
Anyone not running an upgraded bootloader will never reach this point,
so it should not be assumed that the coprocessor be usable even on
platforms which support it.
A kernel thread is initially setup on the coprocessor and immediately
destroyed for purposes of continuity. The cop sits idle until at least
one thread exists on it. */
/* 3G doesn't have Rolo or dual core support yet */
#if NUM_CORES > 1
system_init();
kernel_init();
/* This should never be reached */
#endif
while(1) {
sleep_core(COP);
}
}
#endif /* CPU_PP */
int main(void)
{
app_main();
while(1) {
#if (CONFIG_LED == LED_REAL)
led(true); sleep(HZ/10);
led(false); sleep(HZ/10);
#endif
}
return 0;
}
#endif