rockbox/apps/plugins/zxbox/spsound.c

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/*
* Copyright (C) 1996-1998 Szeredi Miklos 2006 Anton Romanov
* Email: mszeredi@inf.bme.hu
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version. See the file COPYING.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
/* #define DEBUG_AUDIO */
#include "spsound.h"
#include "zxconfig.h"
#include "spperif.h"
#include "z80.h"
#include "misc.h"
#include "interf.h"
#include "spmain.h"
#include <stdio.h>
int bufframes = 1;
int sound_avail = 0;
int sound_on = 1;
int sound_to_autoclose = 0;
int doneplay=0;
#ifdef HAVE_SOUND
#include "stdlib.h"
#include "file.h"
#include "time.h"
#include "errno.h"
#include "string.h"
#define SKIPTIME 5000
static int last_not_played=0;
#define SPS_OPENED 0
#define SPS_AUTOCLOSED -1
#define SPS_BUSY -2
#define SPS_CLOSED -3
#define SPS_NONEXIST -4
static int sndstate = SPS_CLOSED;
static void close_snd(int normal);
unsigned short my_buf[TMNUM*2*3*2];
const byte lin8_ulaw[] = {
31, 31, 31, 32, 32, 32, 32, 33,
33, 33, 33, 34, 34, 34, 34, 35,
35, 35, 35, 36, 36, 36, 36, 37,
37, 37, 37, 38, 38, 38, 38, 39,
39, 39, 39, 40, 40, 40, 40, 41,
41, 41, 41, 42, 42, 42, 42, 43,
43, 43, 43, 44, 44, 44, 44, 45,
45, 45, 45, 46, 46, 46, 46, 47,
47, 47, 47, 48, 48, 49, 49, 50,
50, 51, 51, 52, 52, 53, 53, 54,
54, 55, 55, 56, 56, 57, 57, 58,
58, 59, 59, 60, 60, 61, 61, 62,
62, 63, 63, 64, 65, 66, 67, 68,
69, 70, 71, 72, 73, 74, 75, 76,
77, 78, 79, 81, 83, 85, 87, 89,
91, 93, 95, 99, 103, 107, 111, 119,
255, 247, 239, 235, 231, 227, 223, 221,
219, 217, 215, 213, 211, 209, 207, 206,
205, 204, 203, 202, 201, 200, 199, 198,
197, 196, 195, 194, 193, 192, 191, 191,
190, 190, 189, 189, 188, 188, 187, 187,
186, 186, 185, 185, 184, 184, 183, 183,
182, 182, 181, 181, 180, 180, 179, 179,
178, 178, 177, 177, 176, 176, 175, 175,
175, 175, 174, 174, 174, 174, 173, 173,
173, 173, 172, 172, 172, 172, 171, 171,
171, 171, 170, 170, 170, 170, 169, 169,
169, 169, 168, 168, 168, 168, 167, 167,
167, 167, 166, 166, 166, 166, 165, 165,
165, 165, 164, 164, 164, 164, 163, 163,
163, 163, 162, 162, 162, 162, 161, 161,
161, 161, 160, 160, 160, 160, 159, 159,
};
static void open_snd(void)
{
sndstate = SPS_OPENED;
sound_avail=1;
rb->pcm_play_stop();
rb->pcm_set_frequency(44100);
}
static void close_snd(int normal)
{
(void)normal;
sound_avail = 0;
rb->pcm_play_stop();
rb->pcm_set_frequency(44100);
}
void init_spect_sound(void)
{
#if 1 /* TODO: Is this OK? */
open_snd();
#endif
}
#ifndef VOLREDUCE
#define VOLREDUCE 0
#endif
#define CONVU8(x) ((byte) (((x) >> VOLREDUCE) + 128))
#ifdef CONVERT_TO_ULAW
# define CONV(x) lin8_ulaw[(int) CONVU8(x)]
#else
# define CONV(x) CONVU8(x)
#endif
#define HIGH_PASS(hp, sv) (((hp) * 15 + (sv)) >> 4)
#define TAPESOUND(tsp) ((*tsp) >> 4)
static void process_sound(void)
{
static int soundhp;
int i;
byte *sb;
register int sv;
sb = sp_sound_buf;
if(last_not_played) {
soundhp = *sb;
last_not_played = 0;
}
if(!sp_playing_tape) {
for(i = TMNUM; i; sb++,i--) {
sv = *sb;
soundhp = HIGH_PASS(soundhp, sv);
*sb = CONV(sv - soundhp);
}
}
else {
signed char *tsp;
tsp = sp_tape_sound;
for(i = TMNUM; i; sb++,tsp++,i--) {
sv = *sb + TAPESOUND(tsp);
soundhp = (soundhp * 15 + sv)>>4;
*sb = CONV(sv - soundhp);
}
}
}
void autoclose_sound(void)
{
/* do we have any reason to autoclose sound? */
#if 0
if(sound_on && sound_to_autoclose && sndstate >= SPS_CLOSED) {
close_snd(1);
sndstate = SPS_AUTOCLOSED;
}
#endif
}
void get_more(unsigned char** start, size_t* size)
{
doneplay = 1;
rb->pcm_play_stop();
(void)*start;
(void)*size;
}
/* sp_sound_buf is Unsigned 8 bit, Rate 8000 Hz, Mono */
void write_buf(void){
int i,j;
/* still not sure what is the best way to do this */
#if 0
my_buf[i] = /*(sp_sound_buf[i]<<8)-0x8000*/sp_sound_buf[i]<<8;
for (i = 0, j = 0; i<TMNUM; i++, j+=6)
my_buf[j] = my_buf[j+1] = my_buf[j+2] = my_buf[j+3] = my_buf[j+4] = my_buf[j+5] = (((byte)sp_sound_buf[i])<<8) >> settings.volume;
#endif
for (i = 0, j = 0; i<TMNUM; i++, j+=12)
my_buf[j] = my_buf[j+1] = my_buf[j+2] = my_buf[j+3]\
= my_buf[j+4] = my_buf[j+5] = my_buf[j+6]\
= my_buf[j+7] = my_buf[j+8] = my_buf[j+9] \
= my_buf[j+10] = my_buf[j+11] \
= (((byte)sp_sound_buf[i])<<8) >> settings.volume;
rb->pcm_play_data(&get_more,(unsigned char*)(my_buf),TMNUM*4*3*2);
#if 0
/* can use to save and later analyze what we produce */
i = rb->open ( "/sound.raw" , O_WRONLY | O_APPEND | O_CREAT );
rb->write ( i , sp_sound_buf , TMNUM );
rb->close (i);
i = rb->open ( "/sound2.raw" , O_WRONLY | O_APPEND |O_CREAT);
rb->write ( i , (unsigned char *)my_buf , TMNUM*4*3 );
rb->close (i);
#endif
while(!doneplay)
rb->yield();
}
void play_sound(int evenframe)
{
if(evenframe) return;
if(!sound_on) {
if(sndstate <= SPS_CLOSED) return;
if(sndstate < SPS_OPENED) {
sndstate = SPS_CLOSED;
return;
}
close_snd(1);
return;
}
z80_proc.sound_change = 0;
process_sound();
write_buf();
}
void setbufsize(void)
{
}
#else /* HAVE_SOUND */
/* Dummy functions */
void setbufsize(void)
{
}
void init_spect_sound(void)
{
}
void play_sound(int evenframe)
{
(void)evenframe;
}
void autoclose_sound(void)
{
}
#endif /* NO_SOUND */