39 lines
1.6 KiB
TeX
39 lines
1.6 KiB
TeX
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\subsection{Duke3D}
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This is a port of Duke Nukem 3D, derived from Fabien Sanglard's
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Chocolate Duke.
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\subsubsection{Installation}
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The \fname{.GRP} and \fname{.CON} files from an original installation of
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the game must be placed in the \fname{/.rockbox/duke3d/} on your
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device.
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\subsubsection{Music}
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In-game music will not work by default. For it to work, you must
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install a modified Timidity patchset in the
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\fname{/.rockbox/timidity/} directory on your device. There should be
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a \fname{/.rockbox/timidity/timidity.cfg} file located in this
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directory, along with the instrument files. You must edit the
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\fname{.cfg} file so that all the path names are absolute (i.e. in the
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form \fname{/.rockbox/timidity/instruments/*.cfg}).
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\subsubsection{Video}
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Rotation of the video output is possible by choosing the correct video
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option in the in-game menu. If your device's display is normally
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320x240, for example, choosing the 240x320 option will rotate the
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screen 90 degrees, and the keymap will be updated as well.
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\subsubsection{Caveats}
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Sound effects, enabled by default, could have a detrimental effect on
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playability on some devices. If you notice excessive lag, try
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disabling sound.
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The default button mapping may not be optimal for gameplay. Set a
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different mapping in the ``Keyboard'' section of the game setup. Note
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that not all keys are mappable on all devices.
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Some devices will low memory or large GRP files will prevent the game
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from completely caching the GRP file in RAM, which could lead to disk
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reads during gameplay. This might cause the game to lag slightly when
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it happens, which is normal. The game should resume in a second or so.
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