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#define _PAGE_ Tools
#include "head.t"
<h2> Descrambler / Scrambler</ h2 >
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<p> The archos . mod file is scrambled , but luckily not using encryption .
<p> Each data byte is inverted and ROLed 1 bit .
The data is then spread over four memory segments . The two least significant bits of the address is used as segment number and the rest as offset in the segment . So , basically:
<ul>
<li> segment number = address % 4
<li> segment offset = address / 4
<li> segment length = imgsize / 4
</ul>
<p> A 6 - byte header is added to the beginning of the scrambled image:
<ul>
<li> 32 bit length ( big - endian )
<li> 16 bit checksum
</ul>
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<p> I ' ve written a small utility to descramble the firmware files:
<ul>
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<li> < a href = "tools/descramble.c" > descramble . c </a> - 1835 bytes - The source code ( pure ANSI C , should work everywhere ) . GPL licensed .
<li> < a href = "tools/descramble" > descramble </a> - 4280 bytes - Dynamically linked i386 linux executable
<li> < a href = "tools/descramble.static.bz2" > descramble . static . bz2 </a> - 176015 bytes - bzip2 compressed statically linked i386 linux executable
<li> < a href = "tools/descramble.exe" > descramble . exe </a> - 45056 bytes - win32 executable
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</ul>
<p> ... and one to scramble files:
<ul>
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<li> < a href = "tools/scramble.c" > scramble . c </a> - 2242 bytes - The source code ( pure ANSI C , should work everywhere ) . GPL licensed .
<li> < a href = "tools/scramble" > scramble </a> - 4376 bytes - Dynamically linked i386 linux executable
<li> < a href = "tools/scramble.static.bz2" > scramble . static . bz2 </a> - 176117 bytes - bzip2 compressed statically linked i386 linux executable
<li> < a href = "tools/scramble.exe" > scramble . exe </a> - 93385 bytes - win32 executable
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</ul>
<h2> Disassembler </h2>
<p> I found a nice public domain SH - 1 /SH-2 disassembler written by Bart Trzynadlowski, called <a href="http:/ /saturndev.emuvibes.com/ Files /sh2d020.zip">sh2d</ a > :
<p> <b> Update: </b> I ' ve added address lookup and register name translation to the disassembler ( 2001 - 12 - 09 )
<ul>
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<li> < a href = "tools/sh2d.c" > sh2d . c </a> - 28 kB - Source code
<li> < a href = "tools/sh2d" > sh2d </a> - 15 kB - Dynamically linked i386 linux executable
<li> < a href = "tools/sh2d.static.bz2" > sh2d . static . bz2 </a> - 170 kB - bzip2 compressed statically linked i386 linux executable
<li> < a href = "tools/sh2d.exe" > sh2d . exe </a> - 40 kB - win32 executable ( original version ; no lookup )
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</ul>
<h2> Compiler </h2>
<p> GCC supports the SH processor . Just
< a href = "cross-gcc.html" > cook yourself a cross - compiler </a>
( sh - elf - gcc ) and voila , instant SH - 1 code .
<p> There are also
< a href = "http://www.sh-linux.org/rpm/RPMS/i386/RedHat7.1/" >
pre - cooked RH7 .1 RPMs </a> available from sh - linux . org
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<p> Felix Arends has written a page about
< a href = "sh-win/" > setting up an SH - 1 compiler for Windows </a> .
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#include "foot.t"