rockbox/uisimulator/lcd.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Daniel Stenberg <daniel@haxx.se>
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/*
* This file is meant for generic LCD defines and global variables etc.
*/
#define DISP_X 112 /* Display width in pixels */
#define DISP_Y 64 /* Display height in pixels */
#define CHAR_X 6 /* Character width in pixels */
#define CHAR_Y 8 /* Character height in pixels */
#define COL_MASK 0xff /* Character column pixels changed */
/*
* ASCII character generation table
*
* This contains only the printable characters (0x20-0x7f).
* Each row in this table is a 5x8 pixel character pattern.
* Each byte is a column of pixels, with the top pixel in the LSB.
*/
#define ASCII_MIN 0x20 /* First char in table */
#define ASCII_MAX 0x7f /* Last char in table */
static const uchar char_gen[ASCII_MAX-ASCII_MIN+1][CHAR_X-1] =
{
0x00, 0x00, 0x00, 0x00, 0x00, /* 0x20-0x2f */
0x00, 0x00, 0x4f, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00,
0x14, 0x7f, 0x14, 0x7f, 0x14,
0x24, 0x2a, 0x7f, 0x2a, 0x12,
0x23, 0x13, 0x08, 0x64, 0x62,
0x36, 0x49, 0x55, 0x22, 0x50,
0x00, 0x05, 0x03, 0x00, 0x00,
0x00, 0x1c, 0x22, 0x41, 0x00,
0x00, 0x41, 0x22, 0x1c, 0x00,
0x14, 0x08, 0x3e, 0x08, 0x14,
0x08, 0x08, 0x3e, 0x08, 0x08,
0x00, 0xa0, 0x60, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08,
0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02,
0x3e, 0x51, 0x49, 0x45, 0x3e, /* 0x30-0x3f */
0x00, 0x42, 0x7f, 0x40, 0x00,
0x42, 0x61, 0x51, 0x49, 0x46,
0x21, 0x41, 0x45, 0x4b, 0x31,
0x18, 0x14, 0x12, 0x7f, 0x10,
0x27, 0x45, 0x45, 0x45, 0x39,
0x3c, 0x4a, 0x49, 0x49, 0x30,
0x01, 0x71, 0x09, 0x05, 0x03,
0x36, 0x49, 0x49, 0x49, 0x36,
0x06, 0x49, 0x49, 0x29, 0x1e,
0x00, 0x6c, 0x6c, 0x00, 0x00,
0x00, 0xac, 0x6c, 0x00, 0x00,
0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14,
0x00, 0x41, 0x22, 0x14, 0x08,
0x02, 0x01, 0x51, 0x09, 0x06,
0x32, 0x49, 0x79, 0x41, 0x3e, /* 0x40-0x4f */
0x7e, 0x11, 0x11, 0x11, 0x7e,
0x7f, 0x49, 0x49, 0x49, 0x36,
0x3e, 0x41, 0x41, 0x41, 0x22,
0x7f, 0x41, 0x41, 0x22, 0x1c,
0x7f, 0x49, 0x49, 0x49, 0x41,
0x7f, 0x09, 0x09, 0x09, 0x01,
0x3e, 0x41, 0x49, 0x49, 0x7a,
0x7f, 0x08, 0x08, 0x08, 0x7f,
0x00, 0x41, 0x7f, 0x41, 0x00,
0x20, 0x40, 0x41, 0x3f, 0x01,
0x7f, 0x08, 0x14, 0x22, 0x41,
0x7f, 0x40, 0x40, 0x40, 0x40,
0x7f, 0x02, 0x0c, 0x02, 0x7f,
0x7f, 0x04, 0x08, 0x10, 0x7f,
0x3e, 0x41, 0x41, 0x41, 0x3e,
0x7f, 0x09, 0x09, 0x09, 0x06, /* 0x50-0x5f */
0x3e, 0x41, 0x51, 0x21, 0x5e,
0x7f, 0x09, 0x19, 0x29, 0x46,
0x46, 0x49, 0x49, 0x49, 0x31,
0x01, 0x01, 0x7f, 0x01, 0x01,
0x3f, 0x40, 0x40, 0x40, 0x3f,
0x1f, 0x20, 0x40, 0x20, 0x1f,
0x3f, 0x40, 0x38, 0x40, 0x3f,
0x63, 0x14, 0x08, 0x14, 0x63,
0x07, 0x08, 0x70, 0x08, 0x07,
0x71, 0x51, 0x49, 0x45, 0x43,
0x00, 0x7f, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20,
0x00, 0x41, 0x41, 0x7f, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04,
0x40, 0x40, 0x40, 0x40, 0x40,
0x00, 0x01, 0x02, 0x04, 0x00, /* 0x60-0x6f */
0x20, 0x54, 0x54, 0x54, 0x78,
0x7f, 0x48, 0x44, 0x44, 0x38,
0x38, 0x44, 0x44, 0x44, 0x20,
0x38, 0x44, 0x44, 0x48, 0x7f,
0x38, 0x54, 0x54, 0x54, 0x18,
0x08, 0x7e, 0x09, 0x01, 0x02,
0x18, 0xa4, 0xa4, 0xa4, 0x7c,
0x7f, 0x08, 0x04, 0x04, 0x78,
0x00, 0x44, 0x7d, 0x40, 0x00,
0x40, 0x80, 0x84, 0x7d, 0x00,
0x7f, 0x10, 0x28, 0x44, 0x00,
0x00, 0x41, 0x7f, 0x40, 0x00,
0x7c, 0x04, 0x18, 0x04, 0x78,
0x7c, 0x08, 0x04, 0x04, 0x78,
0x38, 0x44, 0x44, 0x44, 0x38,
0xfc, 0x24, 0x24, 0x24, 0x18, /* 0x70-0x7f */
0x18, 0x24, 0x24, 0x24, 0xfc,
0x7c, 0x08, 0x04, 0x04, 0x08,
0x48, 0x54, 0x54, 0x54, 0x20,
0x04, 0x3f, 0x44, 0x40, 0x20,
0x3c, 0x40, 0x40, 0x20, 0x7c,
0x1c, 0x20, 0x40, 0x20, 0x1c,
0x3c, 0x40, 0x30, 0x40, 0x3c,
0x44, 0x28, 0x10, 0x28, 0x44,
0x1c, 0xa0, 0xa0, 0xa0, 0x7c,
0x44, 0x64, 0x54, 0x4c, 0x44,
0x00, 0x08, 0x36, 0x41, 0x00,
0x00, 0x00, 0x7f, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00,
0x04, 0x02, 0x04, 0x08, 0x04,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
};
/*
* Memory copy of display bitmap
*
* This has the same format as the Recorder hardware:
* Bits within a byte are arranged veritcally, LSB at top.
* Byte 0 is top left, byte 1 is 2nd left, byte DISP_X starts 2nd row.
*/
static uchar display[DISP_Y/8][DISP_X];
static uint16 lcd_y; /* Current pixel row */
static uint16 lcd_x; /* Current pixel column */
/*
* Set current x,y position
*/
void lcd_position (int x, int y)
{
if (x >= 0 && x < DISP_X && y >= 0 && y < DISP_Y)
{
lcd_x = x;
lcd_y = y;
}
}
/*
* Clear the display
*/
void lcd_clear (void)
{
lcd_x = 0;
lcd_y = 0;
memset (display, 0, sizeof display);
}