70 lines
1.9 KiB
C
70 lines
1.9 KiB
C
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#ifndef _GUI_YESNO_H_
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#define _GUI_YESNO_H_
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#include "screen_access.h"
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#include "textarea.h"
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enum yesno_res
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{
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YESNO_YES,
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YESNO_NO,
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YESNO_USB
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};
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struct gui_yesno
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{
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struct text_message * main_message;
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struct text_message * result_message[2];
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struct screen * display;
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};
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/*
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* Initializes the yesno asker
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* - yn : the yesno structure
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* - main_message : the question the user has to answer
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* - yes_message : message displayed if answer is 'yes'
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* - no_message : message displayed if answer is 'no'
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*/
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extern void gui_yesno_init(struct gui_yesno * yn,
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struct text_message * main_message,
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struct text_message * yes_message,
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struct text_message * no_message);
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/*
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* Attach the yesno to a screen
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* - yn : the yesno structure
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* - display : the screen to attach
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*/
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extern void gui_yesno_set_display(struct gui_yesno * yn,
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struct screen * display);
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/*
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* Draws the yesno
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* - yn : the yesno structure
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*/
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extern void gui_yesno_draw(struct gui_yesno * yn);
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/*
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* Draws the yesno result
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* - yn : the yesno structure
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* - result : the result tha must be displayed :
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* YESNO_NO if no
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* YESNO_YES if yes
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*/
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extern bool gui_yesno_draw_result(struct gui_yesno * yn, enum yesno_res result);
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/*
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* Runs the yesno asker :
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* it will display the 'main_message' question, and wait for user keypress
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* PLAY means yes, other keys means no
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* - main_message : the question the user has to answer
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* - yes_message : message displayed if answer is 'yes'
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* - no_message : message displayed if answer is 'no'
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*/
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extern enum yesno_res gui_syncyesno_run(
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struct text_message * main_message,
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struct text_message * yes_message,
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struct text_message * no_message);
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#endif /* _GUI_YESNO_H_ */
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