44 lines
1.6 KiB
C
44 lines
1.6 KiB
C
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2010 by Fred Bauer
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __BUTTONMAP_H__
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#define __BUTTONMAP_H__
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/* Button maps: simulated key, x, y, radius, name */
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/* Run sim with --mapping to get coordinates */
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/* or --debugbuttons to check */
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/* The First matching button is returned */
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struct button_map {
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int button, x, y, radius;
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char *description;
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};
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extern struct button_map bm[];
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int xy2button( int x, int y);
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/* for the sim, these function is implemented in uisimulator/buttonmap/ *.c */
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int key_to_button(int keyboard_button);
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#ifdef HAVE_TOUCHSCREEN
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int key_to_touch(int keyboard_button, unsigned int mouse_coords);
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#endif
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#endif /* __BUTTONMAP_H__ */
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