rockbox/apps/codecs/libgme/nes_mmc5_apu.h

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// NES MMC5 sound chip emulator
// Nes_Snd_Emu 0.2.0-pre
#ifndef NES_MMC5_APU_H
#define NES_MMC5_APU_H
#include "blargg_common.h"
#include "nes_apu.h"
enum { mmc5_regs_addr = 0x5000 };
enum { mmc5_regs_size = 0x16 };
enum { mmc5_osc_count = 3 };
enum { mmc5_exram_size = 1024 };
struct Nes_Mmc5_Apu {
struct Nes_Apu apu;
unsigned char exram [mmc5_exram_size];
};
static inline void Mmc5_init( struct Nes_Mmc5_Apu* this )
{
Apu_init( &this->apu );
}
static inline void Mmc5_set_output( struct Nes_Mmc5_Apu* this, int i, struct Blip_Buffer* b )
{
// in: square 1, square 2, PCM
// out: square 1, square 2, skipped, skipped, PCM
if ( i > 1 )
i += 2;
Apu_osc_output( &this->apu, i, b );
}
static inline void Mmc5_write_register( struct Nes_Mmc5_Apu* this, blip_time_t time, unsigned addr, int data )
{
switch ( addr )
{
case 0x5015: // channel enables
data &= 0x03; // enable the square waves only
// fall through
case 0x5000: // Square 1
case 0x5002:
case 0x5003:
case 0x5004: // Square 2
case 0x5006:
case 0x5007:
case 0x5011: // DAC
Apu_write_register( &this->apu, time, addr - 0x1000, data );
break;
case 0x5010: // some things write to this for some reason
break;
#ifdef BLARGG_DEBUG_H
default:
dprintf( "Unmapped MMC5 APU write: $%04X <- $%02X\n", addr, data );
#endif
}
}
#endif