rockbox/apps/plugins/mpegplayer/mpeg_linkedlist.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Linked list API definitions
*
* Copyright (c) 2007 Michael Sevakis
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#include "mpegplayer.h"
#include "mpeg_linkedlist.h"
/* Initialize a master list head */
void list_initialize(struct list_item *master_list_head)
{
master_list_head->prev = master_list_head->next = NULL;
}
/* Are there items after the head item? */
bool list_is_empty(struct list_item *head_item)
{
return head_item->next == NULL;
}
/* Does the item belong to a list? */
bool list_is_item_listed(struct list_item *item)
{
return item->prev != NULL;
}
/* Is the item a member in a particular list? */
bool list_is_member(struct list_item *master_list_head,
struct list_item *item)
{
if (item != master_list_head && item->prev != NULL)
{
struct list_item *curr = master_list_head->next;
while (curr != NULL)
{
if (item != curr)
{
curr = curr->next;
continue;
}
return true;
}
}
return false;
}
/* Remove an item from a list - no head item needed */
void list_remove_item(struct list_item *item)
{
if (item->prev == NULL)
{
/* Not in a list - no change - could be the master list head
* as well which cannot be removed */
return;
}
item->prev->next = item->next;
if (item->next != NULL)
{
/* Not last item */
item->next->prev = item->prev;
}
/* Mark as not in a list */
item->prev = NULL;
}
/* Add a list item after the base item */
void list_add_item(struct list_item *head_item,
struct list_item *item)
{
if (item->prev != NULL)
{
/* Already in a list - no change */
DEBUGF("list_add_item: item already in a list\n");
return;
}
if (item == head_item)
{
/* Cannot add the item to itself */
DEBUGF("list_add_item: item == head_item\n");
return;
}
/* Insert first */
item->prev = head_item;
item->next = head_item->next;
if (head_item->next != NULL)
{
/* Not first item */
head_item->next->prev = item;
}
head_item->next = item;
}
/* Clear list items after the head item */
void list_clear_all(struct list_item *head_item)
{
struct list_item *curr = head_item->next;
while (curr != NULL)
{
list_remove_item(curr);
curr = head_item->next;
}
}
/* Enumerate all items after the head item - passing each item in turn
* to the callback as well as the data value. The current item may be
* safely removed. Items added after the current position will be enumated
* but not ones added before it. The callback may return false to stop
* the enumeration. */
void list_enum_items(struct list_item *head_item,
list_enum_callback_t callback,
intptr_t data)
{
struct list_item *next = head_item->next;
while (next != NULL)
{
struct list_item *curr = next;
next = curr->next;
if (!callback(curr, data))
break;
}
}