rockbox/apps/codecs/libgme/kss_scc_apu.c

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// Game_Music_Emu 0.6-pre. http://www.slack.net/~ant/
#include "kss_scc_apu.h"
/* Copyright (C) 2006-2008 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
// Tones above this frequency are treated as disabled tone at half volume.
// Power of two is more efficient (avoids division).
extern int const inaudible_freq;
int const wave_size = 0x20;
static void set_output( struct Scc_Apu* this, struct Blip_Buffer* buf )
{
int i;
for ( i = 0; i < scc_osc_count; ++i )
Scc_set_output( this, i, buf );
}
void Scc_volume( struct Scc_Apu* this, double v )
{
Synth_volume( &this->synth, 0.43 / scc_osc_count / scc_amp_range * v );
}
void Scc_reset( struct Scc_Apu* this )
{
this->last_time = 0;
int i;
for ( i = scc_osc_count; --i >= 0; )
memset( &this->oscs [i], 0, offsetof (struct scc_osc_t,output) );
memset( this->regs, 0, sizeof this->regs );
}
void Scc_init( struct Scc_Apu* this )
{
Synth_init( &this->synth);
set_output( this, NULL );
Scc_volume( this, 1.0 );
Scc_reset( this );
}
static void run_until( struct Scc_Apu* this, blip_time_t end_time )
{
int index;
for ( index = 0; index < scc_osc_count; index++ )
{
struct scc_osc_t* osc = &this->oscs [index];
struct Blip_Buffer* const output = osc->output;
if ( !output )
continue;
blip_time_t period = (this->regs [0xA0 + index * 2 + 1] & 0x0F) * 0x100 +
this->regs [0xA0 + index * 2] + 1;
int volume = 0;
if ( this->regs [0xAF] & (1 << index) )
{
blip_time_t inaudible_period = (unsigned) (Blip_clock_rate( output ) +
inaudible_freq * 32) / (unsigned) (inaudible_freq * 16);
if ( period > inaudible_period )
volume = (this->regs [0xAA + index] & 0x0F) * (scc_amp_range / 256 / 15);
}
int8_t const* wave = (int8_t*) this->regs + index * wave_size;
/*if ( index == osc_count - 1 )
wave -= wave_size; // last two oscs share same wave RAM*/
{
int delta = wave [osc->phase] * volume - osc->last_amp;
if ( delta )
{
osc->last_amp += delta;
Blip_set_modified( output );
Synth_offset( &this->synth, this->last_time, delta, output );
}
}
blip_time_t time = this->last_time + osc->delay;
if ( time < end_time )
{
int phase = osc->phase;
if ( !volume )
{
// maintain phase
int count = (end_time - time + period - 1) / period;
phase += count; // will be masked below
time += count * period;
}
else
{
int last_wave = wave [phase];
phase = (phase + 1) & (wave_size - 1); // pre-advance for optimal inner loop
do
{
int delta = wave [phase] - last_wave;
phase = (phase + 1) & (wave_size - 1);
if ( delta )
{
last_wave += delta;
Synth_offset_inline( &this->synth, time, delta * volume, output );
}
time += period;
}
while ( time < end_time );
osc->last_amp = last_wave * volume;
Blip_set_modified( output );
phase--; // undo pre-advance
}
osc->phase = phase & (wave_size - 1);
}
osc->delay = time - end_time;
}
this->last_time = end_time;
}
void Scc_write( struct Scc_Apu* this, blip_time_t time, int addr, int data )
{
//assert( (unsigned) addr < reg_count );
assert( ( addr >= 0x9800 && addr <= 0x988F ) || ( addr >= 0xB800 && addr <= 0xB8AF ) );
run_until( this, time );
addr -= 0x9800;
if ( ( unsigned ) addr < 0x90 )
{
if ( ( unsigned ) addr < 0x60 )
this->regs [addr] = data;
else if ( ( unsigned ) addr < 0x80 )
{
this->regs [addr] = this->regs[addr + 0x20] = data;
}
else if ( ( unsigned ) addr < 0x90 )
{
this->regs [addr + 0x20] = data;
}
}
else
{
addr -= 0xB800 - 0x9800;
if ( ( unsigned ) addr < 0xB0 )
this->regs [addr] = data;
}
}
void Scc_end_frame( struct Scc_Apu* this, blip_time_t end_time )
{
if ( end_time > this->last_time )
run_until( this, end_time );
this->last_time -= end_time;
assert( this->last_time >= 0 );
}