rockbox/uisimulator/list.h

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#ifndef LIST_H
#define LIST_H
class ListWalk {
public:
ListWalk(class List *list);
void restart();
void* getNext();
private:
int index;
class List *list;
};
class List {
friend ListWalk;
public:
List();
void* getNext(void *); // next after this
int getSize();
bool add(void *);
void *remove(void *);
private:
void **data;
int datasize;
int size;
};
#endif // LIST_H