42 lines
1.3 KiB
C
42 lines
1.3 KiB
C
|
/***************************************************************************
|
||
|
* __________ __ ___.
|
||
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||
|
* \/ \/ \/ \/ \/
|
||
|
* $Id$
|
||
|
*
|
||
|
* Copyright (C) 2009 Maurus Cuelenaere
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||
|
* KIND, either express or implied.
|
||
|
*
|
||
|
****************************************************************************/
|
||
|
|
||
|
|
||
|
#include <SDL.h>
|
||
|
#include "button.h"
|
||
|
#include "buttonmap.h"
|
||
|
|
||
|
int key_to_button(int keyboard_button)
|
||
|
{
|
||
|
int new_btn = BUTTON_NONE;
|
||
|
switch (keyboard_button)
|
||
|
{
|
||
|
case SDLK_ESCAPE:
|
||
|
new_btn = BUTTON_POWER;
|
||
|
break;
|
||
|
}
|
||
|
return new_btn;
|
||
|
}
|
||
|
|
||
|
struct button_map bm[] = {
|
||
|
{ 0, 0, 0, 0, "None" }
|
||
|
};
|