1110 lines
21 KiB
C
1110 lines
21 KiB
C
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/* text.c - Text manipulation functions
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* Copyright (c) 1995-1997 Stefan Jokisch
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*
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* This file is part of Frotz.
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*
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* Frotz is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* Frotz is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#include "frotz.h"
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enum string_type {
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LOW_STRING, ABBREVIATION, HIGH_STRING, EMBEDDED_STRING, VOCABULARY
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};
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extern zword object_name (zword);
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static zchar decoded[10];
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static zword encoded[3];
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/*
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* According to Matteo De Luigi <matteo.de.luigi@libero.it>,
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* 0xab and 0xbb were in each other's proper positions.
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* Sat Apr 21, 2001
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*/
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static zchar zscii_to_latin1[] = {
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0xe4, 0xf6, 0xfc, 0xc4, 0xd6, 0xdc, 0xdf, 0xbb,
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0xab, 0xeb, 0xef, 0xff, 0xcb, 0xcf, 0xe1, 0xe9,
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0xed, 0xf3, 0xfa, 0xfd, 0xc1, 0xc9, 0xcd, 0xd3,
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0xda, 0xdd, 0xe0, 0xe8, 0xec, 0xf2, 0xf9, 0xc0,
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0xc8, 0xcc, 0xd2, 0xd9, 0xe2, 0xea, 0xee, 0xf4,
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0xfb, 0xc2, 0xca, 0xce, 0xd4, 0xdb, 0xe5, 0xc5,
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0xf8, 0xd8, 0xe3, 0xf1, 0xf5, 0xc3, 0xd1, 0xd5,
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0xe6, 0xc6, 0xe7, 0xc7, 0xfe, 0xf0, 0xde, 0xd0,
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0xa3, 0x00, 0x00, 0xa1, 0xbf
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};
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/*
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* translate_from_zscii
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*
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* Map a ZSCII character onto the ISO Latin-1 alphabet.
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*
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*/
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zchar translate_from_zscii (zbyte c)
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{
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if (c == 0xfc)
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return ZC_MENU_CLICK;
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if (c == 0xfd)
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return ZC_DOUBLE_CLICK;
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if (c == 0xfe)
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return ZC_SINGLE_CLICK;
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if (c >= 0x9b && story_id != BEYOND_ZORK) {
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if (hx_unicode_table != 0) { /* game has its own Unicode table */
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zbyte N;
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LOW_BYTE (hx_unicode_table, N)
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if (c - 0x9b < N) {
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zword addr = hx_unicode_table + 1 + 2 * (c - 0x9b);
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zword unicode;
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LOW_WORD (addr, unicode)
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return (unicode < 0x100) ? (zchar) unicode : '?';
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} else return '?';
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} else /* game uses standard set */
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if (c <= 0xdf) {
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if (c == 0xdc || c == 0xdd) /* Oe and oe ligatures */
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return '?'; /* are not ISO-Latin 1 */
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return zscii_to_latin1[c - 0x9b];
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} else return '?';
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}
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return c;
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}/* translate_from_zscii */
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/*
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* translate_to_zscii
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*
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* Map an ISO Latin-1 character onto the ZSCII alphabet.
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*
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*/
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zbyte translate_to_zscii (zchar c)
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{
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int i;
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if (c == ZC_SINGLE_CLICK)
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return 0xfe;
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if (c == ZC_DOUBLE_CLICK)
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return 0xfd;
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if (c == ZC_MENU_CLICK)
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return 0xfc;
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if (c >= ZC_LATIN1_MIN) {
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if (hx_unicode_table != 0) { /* game has its own Unicode table */
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zbyte N;
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int i;
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LOW_BYTE (hx_unicode_table, N)
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for (i = 0x9b; i < 0x9b + N; i++) {
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zword addr = hx_unicode_table + 1 + 2 * (i - 0x9b);
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zword unicode;
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LOW_WORD (addr, unicode)
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if (c == unicode)
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return (zbyte) i;
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}
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return '?';
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} else { /* game uses standard set */
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for (i = 0x9b; i <= 0xdf; i++)
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if (c == zscii_to_latin1[i - 0x9b])
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return (zbyte) i;
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return '?';
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}
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}
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if (c == 0) /* Safety thing from David Kinder */
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c = '?'; /* regarding his Unicode patches */
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/* Sept 15, 2002 */
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return c;
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}/* translate_to_zscii */
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/*
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* alphabet
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*
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* Return a character from one of the three character sets.
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*
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*/
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static zchar alphabet (int set, int index)
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{
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if (h_alphabet != 0) { /* game uses its own alphabet */
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zbyte c;
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zword addr = h_alphabet + 26 * set + index;
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LOW_BYTE (addr, c)
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return translate_from_zscii (c);
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} else /* game uses default alphabet */
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if (set == 0)
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return 'a' + index;
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else if (set == 1)
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return 'A' + index;
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else if (h_version == V1)
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return " 0123456789.,!?_#'\"/\\<-:()"[index];
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else
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return " ^0123456789.,!?_#'\"/\\-:()"[index];
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}/* alphabet */
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/*
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* load_string
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*
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* Copy a ZSCII string from the memory to the global "decoded" string.
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*
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*/
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static void load_string (zword addr, zword length)
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{
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int resolution = (h_version <= V3) ? 2 : 3;
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int i = 0;
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while (i < 3 * resolution)
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if (i < length) {
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zbyte c;
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LOW_BYTE (addr, c)
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addr++;
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decoded[i++] = translate_from_zscii (c);
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} else decoded[i++] = 0;
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}/* load_string */
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/*
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* encode_text
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*
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* Encode the Unicode text in the global "decoded" string then write
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* the result to the global "encoded" array. (This is used to look up
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* words in the dictionary.) Up to V3 the vocabulary resolution is
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* two, since V4 it is three words. Because each word contains three
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* Z-characters, that makes six or nine Z-characters respectively.
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* Longer words are chopped to the proper size, shorter words are are
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* padded out with 5's. For word completion we pad with 0s and 31s,
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* the minimum and maximum Z-characters.
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*
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*/
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static void encode_text (int padding)
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{
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static zchar again[] = { 'a', 'g', 'a', 'i', 'n', 0 };
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static zchar examine[] = { 'e', 'x', 'a', 'm', 'i', 'n', 'e', 0 };
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static zchar wait[] = { 'w', 'a', 'i', 't', 0 };
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zbyte zchars[12];
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const zchar *ptr = decoded;
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zchar c;
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int resolution = (h_version <= V3) ? 2 : 3;
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int i = 0;
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/* Expand abbreviations that some old Infocom games lack */
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if (f_setup.expand_abbreviations)
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if (padding == 0x05 && decoded[1] == 0)
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switch (decoded[0]) {
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case 'g': ptr = again; break;
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case 'x': ptr = examine; break;
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case 'z': ptr = wait; break;
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}
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/* Translate string to a sequence of Z-characters */
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while (i < 3 * resolution)
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if ((c = *ptr++) != 0) {
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int index, set;
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zbyte c2;
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/* Search character in the alphabet */
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for (set = 0; set < 3; set++)
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for (index = 0; index < 26; index++)
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if (c == alphabet (set, index))
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goto letter_found;
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/* Character not found, store its ZSCII value */
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c2 = translate_to_zscii (c);
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zchars[i++] = 5;
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zchars[i++] = 6;
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zchars[i++] = c2 >> 5;
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zchars[i++] = c2 & 0x1f;
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continue;
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letter_found:
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/* Character found, store its index */
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if (set != 0)
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zchars[i++] = ((h_version <= V2) ? 1 : 3) + set;
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zchars[i++] = index + 6;
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} else zchars[i++] = padding;
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/* Three Z-characters make a 16bit word */
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for (i = 0; i < resolution; i++)
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encoded[i] =
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(zchars[3 * i + 0] << 10) |
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(zchars[3 * i + 1] << 5) |
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(zchars[3 * i + 2]);
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encoded[resolution - 1] |= 0x8000;
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}/* encode_text */
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/*
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* z_check_unicode, test if a unicode character can be read and printed.
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*
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* zargs[0] = Unicode
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*
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*/
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void z_check_unicode (void)
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{
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zword c = zargs[0];
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if (c >= 0x20 && c <= 0x7e)
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store (3);
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else if (c == 0xa0)
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store (1);
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else if (c >= 0xa1 && c <= 0xff)
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store (3);
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else
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store (0);
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}/* z_check_unicode */
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/*
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* z_encode_text, encode a ZSCII string for use in a dictionary.
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*
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* zargs[0] = address of text buffer
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* zargs[1] = length of ASCII string
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* zargs[2] = offset of ASCII string within the text buffer
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* zargs[3] = address to store encoded text in
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*
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* This is a V5+ opcode and therefore the dictionary resolution must be
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* three 16bit words.
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*
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*/
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void z_encode_text (void)
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{
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int i;
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load_string ((zword) (zargs[0] + zargs[2]), zargs[1]);
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encode_text (0x05);
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for (i = 0; i < 3; i++)
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storew ((zword) (zargs[3] + 2 * i), encoded[i]);
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}/* z_encode_text */
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/*
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* decode_text
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*
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* Convert encoded text to Unicode. The encoded text consists of 16bit
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* words. Every word holds 3 Z-characters (5 bits each) plus a spare
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* bit to mark the last word. The Z-characters translate to ZSCII by
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* looking at the current current character set. Some select another
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* character set, others refer to abbreviations.
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*
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* There are several different string types:
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*
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* LOW_STRING - from the lower 64KB (byte address)
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* ABBREVIATION - from the abbreviations table (word address)
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* HIGH_STRING - from the end of the memory map (packed address)
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* EMBEDDED_STRING - from the instruction stream (at PC)
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* VOCABULARY - from the dictionary (byte address)
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*
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* The last type is only used for word completion.
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*
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*/
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#define outchar(c) if (st==VOCABULARY) *ptr++=c; else print_char(c)
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static void decode_text (enum string_type st, zword addr)
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{
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zchar *ptr;
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long byte_addr;
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zchar c2;
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zword code;
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zbyte c, prev_c = 0;
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int shift_state = 0;
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int shift_lock = 0;
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int status = 0;
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ptr = NULL; /* makes compilers shut up */
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byte_addr = 0;
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/* Calculate the byte address if necessary */
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if (st == ABBREVIATION)
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byte_addr = (long) addr << 1;
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else if (st == HIGH_STRING) {
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if (h_version <= V3)
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byte_addr = (long) addr << 1;
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else if (h_version <= V5)
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byte_addr = (long) addr << 2;
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else if (h_version <= V7)
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byte_addr = ((long) addr << 2) + ((long) h_strings_offset << 3);
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else /* h_version == V8 */
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byte_addr = (long) addr << 3;
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if (byte_addr >= story_size)
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runtime_error (ERR_ILL_PRINT_ADDR);
|
||
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||
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}
|
||
|
|
||
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/* Loop until a 16bit word has the highest bit set */
|
||
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|
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if (st == VOCABULARY)
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ptr = decoded;
|
||
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|
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do {
|
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|
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int i;
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||
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|
||
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/* Fetch the next 16bit word */
|
||
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|
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if (st == LOW_STRING || st == VOCABULARY) {
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LOW_WORD (addr, code)
|
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addr += 2;
|
||
|
} else if (st == HIGH_STRING || st == ABBREVIATION) {
|
||
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HIGH_WORD (byte_addr, code)
|
||
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byte_addr += 2;
|
||
|
} else
|
||
|
CODE_WORD (code)
|
||
|
|
||
|
/* Read its three Z-characters */
|
||
|
|
||
|
for (i = 10; i >= 0; i -= 5) {
|
||
|
|
||
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zword abbr_addr;
|
||
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zword ptr_addr;
|
||
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|
||
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c = (code >> i) & 0x1f;
|
||
|
|
||
|
switch (status) {
|
||
|
|
||
|
case 0: /* normal operation */
|
||
|
|
||
|
if (shift_state == 2 && c == 6)
|
||
|
status = 2;
|
||
|
|
||
|
else if (h_version == V1 && c == 1)
|
||
|
new_line ();
|
||
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|
||
|
else if (h_version >= V2 && shift_state == 2 && c == 7)
|
||
|
new_line ();
|
||
|
|
||
|
else if (c >= 6)
|
||
|
outchar (alphabet (shift_state, c - 6));
|
||
|
|
||
|
else if (c == 0)
|
||
|
outchar (' ');
|
||
|
|
||
|
else if (h_version >= V2 && c == 1)
|
||
|
status = 1;
|
||
|
|
||
|
else if (h_version >= V3 && c <= 3)
|
||
|
status = 1;
|
||
|
|
||
|
else {
|
||
|
|
||
|
shift_state = (shift_lock + (c & 1) + 1) % 3;
|
||
|
|
||
|
if (h_version <= V2 && c >= 4)
|
||
|
shift_lock = shift_state;
|
||
|
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
shift_state = shift_lock;
|
||
|
|
||
|
break;
|
||
|
|
||
|
case 1: /* abbreviation */
|
||
|
|
||
|
ptr_addr = h_abbreviations + 64 * (prev_c - 1) + 2 * c;
|
||
|
|
||
|
LOW_WORD (ptr_addr, abbr_addr)
|
||
|
decode_text (ABBREVIATION, abbr_addr);
|
||
|
|
||
|
status = 0;
|
||
|
break;
|
||
|
|
||
|
case 2: /* ZSCII character - first part */
|
||
|
|
||
|
status = 3;
|
||
|
break;
|
||
|
|
||
|
case 3: /* ZSCII character - second part */
|
||
|
|
||
|
c2 = translate_from_zscii ((prev_c << 5) | c);
|
||
|
outchar (c2);
|
||
|
|
||
|
status = 0;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
prev_c = c;
|
||
|
|
||
|
}
|
||
|
|
||
|
} while (!(code & 0x8000));
|
||
|
|
||
|
if (st == VOCABULARY)
|
||
|
*ptr = 0;
|
||
|
|
||
|
}/* decode_text */
|
||
|
|
||
|
#undef outchar
|
||
|
|
||
|
/*
|
||
|
* z_new_line, print a new line.
|
||
|
*
|
||
|
* no zargs used
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_new_line (void)
|
||
|
{
|
||
|
|
||
|
new_line ();
|
||
|
|
||
|
}/* z_new_line */
|
||
|
|
||
|
/*
|
||
|
* z_print, print a string embedded in the instruction stream.
|
||
|
*
|
||
|
* no zargs used
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print (void)
|
||
|
{
|
||
|
|
||
|
decode_text (EMBEDDED_STRING, 0);
|
||
|
|
||
|
}/* z_print */
|
||
|
|
||
|
/*
|
||
|
* z_print_addr, print a string from the lower 64KB.
|
||
|
*
|
||
|
* zargs[0] = address of string to print
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_addr (void)
|
||
|
{
|
||
|
|
||
|
decode_text (LOW_STRING, zargs[0]);
|
||
|
|
||
|
}/* z_print_addr */
|
||
|
|
||
|
/*
|
||
|
* z_print_char print a single ZSCII character.
|
||
|
*
|
||
|
* zargs[0] = ZSCII character to be printed
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_char (void)
|
||
|
{
|
||
|
|
||
|
print_char (translate_from_zscii (zargs[0]));
|
||
|
|
||
|
}/* z_print_char */
|
||
|
|
||
|
/*
|
||
|
* z_print_form, print a formatted table.
|
||
|
*
|
||
|
* zargs[0] = address of formatted table to be printed
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_form (void)
|
||
|
{
|
||
|
zword count;
|
||
|
zword addr = zargs[0];
|
||
|
|
||
|
bool first = TRUE;
|
||
|
|
||
|
for (;;) {
|
||
|
|
||
|
LOW_WORD (addr, count)
|
||
|
addr += 2;
|
||
|
|
||
|
if (count == 0)
|
||
|
break;
|
||
|
|
||
|
if (!first)
|
||
|
new_line ();
|
||
|
|
||
|
while (count--) {
|
||
|
|
||
|
zbyte c;
|
||
|
|
||
|
LOW_BYTE (addr, c)
|
||
|
addr++;
|
||
|
|
||
|
print_char (translate_from_zscii (c));
|
||
|
|
||
|
}
|
||
|
|
||
|
first = FALSE;
|
||
|
|
||
|
}
|
||
|
|
||
|
}/* z_print_form */
|
||
|
|
||
|
/*
|
||
|
* print_num
|
||
|
*
|
||
|
* Print a signed 16bit number.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void print_num (zword value)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
/* Print sign */
|
||
|
|
||
|
if ((short) value < 0) {
|
||
|
print_char ('-');
|
||
|
value = - (short) value;
|
||
|
}
|
||
|
|
||
|
/* Print absolute value */
|
||
|
|
||
|
for (i = 10000; i != 0; i /= 10)
|
||
|
if (value >= i || i == 1)
|
||
|
print_char ('0' + (value / i) % 10);
|
||
|
|
||
|
}/* print_num */
|
||
|
|
||
|
/*
|
||
|
* z_print_num, print a signed number.
|
||
|
*
|
||
|
* zargs[0] = number to print
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_num (void)
|
||
|
{
|
||
|
|
||
|
print_num (zargs[0]);
|
||
|
|
||
|
}/* z_print_num */
|
||
|
|
||
|
/*
|
||
|
* print_object
|
||
|
*
|
||
|
* Print an object description.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void print_object (zword object)
|
||
|
{
|
||
|
zword addr = object_name (object);
|
||
|
zword code = 0x94a5;
|
||
|
zbyte length;
|
||
|
|
||
|
LOW_BYTE (addr, length)
|
||
|
addr++;
|
||
|
|
||
|
if (length != 0)
|
||
|
LOW_WORD (addr, code)
|
||
|
|
||
|
if (code == 0x94a5) { /* encoded text 0x94a5 == empty string */
|
||
|
|
||
|
print_string ("object#"); /* supply a generic name */
|
||
|
print_num (object); /* for anonymous objects */
|
||
|
|
||
|
} else decode_text (LOW_STRING, addr);
|
||
|
|
||
|
}/* print_object */
|
||
|
|
||
|
/*
|
||
|
* z_print_obj, print an object description.
|
||
|
*
|
||
|
* zargs[0] = number of object to be printed
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_obj (void)
|
||
|
{
|
||
|
|
||
|
print_object (zargs[0]);
|
||
|
|
||
|
}/* z_print_obj */
|
||
|
|
||
|
/*
|
||
|
* z_print_paddr, print the string at the given packed address.
|
||
|
*
|
||
|
* zargs[0] = packed address of string to be printed
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_paddr (void)
|
||
|
{
|
||
|
|
||
|
decode_text (HIGH_STRING, zargs[0]);
|
||
|
|
||
|
}/* z_print_paddr */
|
||
|
|
||
|
/*
|
||
|
* z_print_ret, print the string at PC, print newline then return true.
|
||
|
*
|
||
|
* no zargs used
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_ret (void)
|
||
|
{
|
||
|
|
||
|
decode_text (EMBEDDED_STRING, 0);
|
||
|
new_line ();
|
||
|
ret (1);
|
||
|
|
||
|
}/* z_print_ret */
|
||
|
|
||
|
/*
|
||
|
* print_string
|
||
|
*
|
||
|
* Print a string of ASCII characters.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void print_string (const char *s)
|
||
|
{
|
||
|
char c;
|
||
|
|
||
|
while ((c = *s++) != 0)
|
||
|
|
||
|
if (c == '\n')
|
||
|
new_line ();
|
||
|
else
|
||
|
print_char (c);
|
||
|
|
||
|
}/* print_string */
|
||
|
|
||
|
/*
|
||
|
* z_print_unicode
|
||
|
*
|
||
|
* zargs[0] = Unicode
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_print_unicode (void)
|
||
|
{
|
||
|
|
||
|
print_char ((zargs[0] <= 0xff) ? zargs[0] : '?');
|
||
|
|
||
|
}/* z_print_unicode */
|
||
|
|
||
|
/*
|
||
|
* lookup_text
|
||
|
*
|
||
|
* Scan a dictionary searching for the given word. The first argument
|
||
|
* can be
|
||
|
*
|
||
|
* 0x00 - find the first word which is >= the given one
|
||
|
* 0x05 - find the word which exactly matches the given one
|
||
|
* 0x1f - find the last word which is <= the given one
|
||
|
*
|
||
|
* The return value is 0 if the search fails.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
static zword lookup_text (int padding, zword dct)
|
||
|
{
|
||
|
zword entry_addr;
|
||
|
zword entry_count;
|
||
|
zword entry;
|
||
|
zword addr;
|
||
|
zbyte entry_len;
|
||
|
zbyte sep_count;
|
||
|
int resolution = (h_version <= V3) ? 2 : 3;
|
||
|
int entry_number;
|
||
|
int lower, upper;
|
||
|
int i;
|
||
|
bool sorted;
|
||
|
|
||
|
encode_text (padding);
|
||
|
|
||
|
LOW_BYTE (dct, sep_count) /* skip word separators */
|
||
|
dct += 1 + sep_count;
|
||
|
LOW_BYTE (dct, entry_len) /* get length of entries */
|
||
|
dct += 1;
|
||
|
LOW_WORD (dct, entry_count) /* get number of entries */
|
||
|
dct += 2;
|
||
|
|
||
|
if ((short) entry_count < 0) { /* bad luck, entries aren't sorted */
|
||
|
|
||
|
entry_count = - (short) entry_count;
|
||
|
sorted = FALSE;
|
||
|
|
||
|
} else sorted = TRUE; /* entries are sorted */
|
||
|
|
||
|
lower = 0;
|
||
|
upper = entry_count - 1;
|
||
|
|
||
|
while (lower <= upper) {
|
||
|
|
||
|
if (sorted) /* binary search */
|
||
|
entry_number = (lower + upper) / 2;
|
||
|
else /* linear search */
|
||
|
entry_number = lower;
|
||
|
|
||
|
entry_addr = dct + entry_number * entry_len;
|
||
|
|
||
|
/* Compare word to dictionary entry */
|
||
|
|
||
|
addr = entry_addr;
|
||
|
|
||
|
for (i = 0; i < resolution; i++) {
|
||
|
LOW_WORD (addr, entry)
|
||
|
if (encoded[i] != entry)
|
||
|
goto continuing;
|
||
|
addr += 2;
|
||
|
}
|
||
|
|
||
|
return entry_addr; /* exact match found, return now */
|
||
|
|
||
|
continuing:
|
||
|
|
||
|
if (sorted) /* binary search */
|
||
|
|
||
|
if (encoded[i] > entry)
|
||
|
lower = entry_number + 1;
|
||
|
else
|
||
|
upper = entry_number - 1;
|
||
|
|
||
|
else lower++; /* linear search */
|
||
|
|
||
|
}
|
||
|
|
||
|
/* No exact match has been found */
|
||
|
|
||
|
if (padding == 0x05)
|
||
|
return 0;
|
||
|
|
||
|
entry_number = (padding == 0x00) ? lower : upper;
|
||
|
|
||
|
if (entry_number == -1 || entry_number == entry_count)
|
||
|
return 0;
|
||
|
|
||
|
return dct + entry_number * entry_len;
|
||
|
|
||
|
}/* lookup_text */
|
||
|
|
||
|
/*
|
||
|
* tokenise_text
|
||
|
*
|
||
|
* Translate a single word to a token and append it to the token
|
||
|
* buffer. Every token consists of the address of the dictionary
|
||
|
* entry, the length of the word and the offset of the word from
|
||
|
* the start of the text buffer. Unknown words cause empty slots
|
||
|
* if the flag is set (such that the text can be scanned several
|
||
|
* times with different dictionaries); otherwise they are zero.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
static void tokenise_text (zword text, zword length, zword from, zword parse, zword dct, bool flag)
|
||
|
{
|
||
|
zword addr;
|
||
|
zbyte token_max, token_count;
|
||
|
|
||
|
LOW_BYTE (parse, token_max)
|
||
|
parse++;
|
||
|
LOW_BYTE (parse, token_count)
|
||
|
|
||
|
if (token_count < token_max) { /* sufficient space left for token? */
|
||
|
|
||
|
storeb (parse++, token_count + 1);
|
||
|
|
||
|
load_string ((zword) (text + from), length);
|
||
|
|
||
|
addr = lookup_text (0x05, dct);
|
||
|
|
||
|
if (addr != 0 || !flag) {
|
||
|
|
||
|
parse += 4 * token_count;
|
||
|
|
||
|
storew ((zword) (parse + 0), addr);
|
||
|
storeb ((zword) (parse + 2), length);
|
||
|
storeb ((zword) (parse + 3), from);
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}/* tokenise_text */
|
||
|
|
||
|
/*
|
||
|
* tokenise_line
|
||
|
*
|
||
|
* Split an input line into words and translate the words to tokens.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void tokenise_line (zword text, zword token, zword dct, bool flag)
|
||
|
{
|
||
|
zword addr1;
|
||
|
zword addr2;
|
||
|
zbyte length;
|
||
|
zbyte c;
|
||
|
|
||
|
length = 0; /* makes compilers shut up */
|
||
|
|
||
|
/* Use standard dictionary if the given dictionary is zero */
|
||
|
|
||
|
if (dct == 0)
|
||
|
dct = h_dictionary;
|
||
|
|
||
|
/* Remove all tokens before inserting new ones */
|
||
|
|
||
|
storeb ((zword) (token + 1), 0);
|
||
|
|
||
|
/* Move the first pointer across the text buffer searching for the
|
||
|
beginning of a word. If this succeeds, store the position in a
|
||
|
second pointer. Move the first pointer searching for the end of
|
||
|
the word. When it is found, "tokenise" the word. Continue until
|
||
|
the end of the buffer is reached. */
|
||
|
|
||
|
addr1 = text;
|
||
|
addr2 = 0;
|
||
|
|
||
|
if (h_version >= V5) {
|
||
|
addr1++;
|
||
|
LOW_BYTE (addr1, length)
|
||
|
}
|
||
|
|
||
|
do {
|
||
|
|
||
|
zword sep_addr;
|
||
|
zbyte sep_count;
|
||
|
zbyte separator;
|
||
|
|
||
|
/* Fetch next ZSCII character */
|
||
|
|
||
|
addr1++;
|
||
|
|
||
|
if (h_version >= V5 && addr1 == text + 2 + length)
|
||
|
c = 0;
|
||
|
else
|
||
|
LOW_BYTE (addr1, c)
|
||
|
|
||
|
/* Check for separator */
|
||
|
|
||
|
sep_addr = dct;
|
||
|
|
||
|
LOW_BYTE (sep_addr, sep_count)
|
||
|
sep_addr++;
|
||
|
|
||
|
do {
|
||
|
|
||
|
LOW_BYTE (sep_addr, separator)
|
||
|
sep_addr++;
|
||
|
|
||
|
} while (c != separator && --sep_count != 0);
|
||
|
|
||
|
/* This could be the start or the end of a word */
|
||
|
|
||
|
if (sep_count == 0 && c != ' ' && c != 0) {
|
||
|
|
||
|
if (addr2 == 0)
|
||
|
addr2 = addr1;
|
||
|
|
||
|
} else if (addr2 != 0) {
|
||
|
|
||
|
tokenise_text (
|
||
|
text,
|
||
|
(zword) (addr1 - addr2),
|
||
|
(zword) (addr2 - text),
|
||
|
token, dct, flag );
|
||
|
|
||
|
addr2 = 0;
|
||
|
|
||
|
}
|
||
|
|
||
|
/* Translate separator (which is a word in its own right) */
|
||
|
|
||
|
if (sep_count != 0)
|
||
|
|
||
|
tokenise_text (
|
||
|
text,
|
||
|
(zword) (1),
|
||
|
(zword) (addr1 - text),
|
||
|
token, dct, flag );
|
||
|
|
||
|
} while (c != 0);
|
||
|
|
||
|
}/* tokenise_line */
|
||
|
|
||
|
/*
|
||
|
* z_tokenise, make a lexical analysis of a ZSCII string.
|
||
|
*
|
||
|
* zargs[0] = address of string to analyze
|
||
|
* zargs[1] = address of token buffer
|
||
|
* zargs[2] = address of dictionary (optional)
|
||
|
* zargs[3] = set when unknown words cause empty slots (optional)
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
void z_tokenise (void)
|
||
|
{
|
||
|
|
||
|
/* Supply default arguments */
|
||
|
|
||
|
if (zargc < 3)
|
||
|
zargs[2] = 0;
|
||
|
if (zargc < 4)
|
||
|
zargs[3] = 0;
|
||
|
|
||
|
/* Call tokenise_line to do the real work */
|
||
|
|
||
|
tokenise_line (zargs[0], zargs[1], zargs[2], zargs[3] != 0);
|
||
|
|
||
|
}/* z_tokenise */
|
||
|
|
||
|
/*
|
||
|
* completion
|
||
|
*
|
||
|
* Scan the vocabulary to complete the last word on the input line
|
||
|
* (similar to "tcsh" under Unix). The return value is
|
||
|
*
|
||
|
* 2 ==> completion is impossible
|
||
|
* 1 ==> completion is ambiguous
|
||
|
* 0 ==> completion is successful
|
||
|
*
|
||
|
* The function also returns a string in its second argument. In case
|
||
|
* of 2, the string is empty; in case of 1, the string is the longest
|
||
|
* extension of the last word on the input line that is common to all
|
||
|
* possible completions (for instance, if the last word on the input
|
||
|
* is "fo" and its only possible completions are "follow" and "folly"
|
||
|
* then the string is "ll"); in case of 0, the string is an extension
|
||
|
* to the last word that results in the only possible completion.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
int completion (const zchar *buffer, zchar *result)
|
||
|
{
|
||
|
zword minaddr;
|
||
|
zword maxaddr;
|
||
|
zchar *ptr;
|
||
|
zchar c;
|
||
|
int len;
|
||
|
int i;
|
||
|
|
||
|
*result = 0;
|
||
|
|
||
|
/* Copy last word to "decoded" string */
|
||
|
|
||
|
len = 0;
|
||
|
|
||
|
while ((c = *buffer++) != 0)
|
||
|
|
||
|
if (c != ' ') {
|
||
|
|
||
|
if (len < 9)
|
||
|
decoded[len++] = c;
|
||
|
|
||
|
} else len = 0;
|
||
|
|
||
|
decoded[len] = 0;
|
||
|
|
||
|
/* Search the dictionary for first and last possible extensions */
|
||
|
|
||
|
minaddr = lookup_text (0x00, h_dictionary);
|
||
|
maxaddr = lookup_text (0x1f, h_dictionary);
|
||
|
|
||
|
if (minaddr == 0 || maxaddr == 0 || minaddr > maxaddr)
|
||
|
return 2;
|
||
|
|
||
|
/* Copy first extension to "result" string */
|
||
|
|
||
|
decode_text (VOCABULARY, minaddr);
|
||
|
|
||
|
ptr = result;
|
||
|
|
||
|
for (i = len; (c = decoded[i]) != 0; i++)
|
||
|
*ptr++ = c;
|
||
|
*ptr = 0;
|
||
|
|
||
|
/* Merge second extension with "result" string */
|
||
|
|
||
|
decode_text (VOCABULARY, maxaddr);
|
||
|
|
||
|
for (i = len, ptr = result; (c = decoded[i]) != 0; i++, ptr++)
|
||
|
if (*ptr != c) break;
|
||
|
*ptr = 0;
|
||
|
|
||
|
/* Search was ambiguous or successful */
|
||
|
|
||
|
return (minaddr == maxaddr) ? 0 : 1;
|
||
|
|
||
|
}/* completion */
|