rockbox/apps/menus/theme_menu.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <stdbool.h>
#include <stddef.h>
#include <limits.h>
#include "config.h"
#include "lang.h"
#include "action.h"
#include "settings.h"
#include "menu.h"
#include "tree.h"
#include "list.h"
#ifdef HAVE_LCD_BITMAP
#include "peakmeter.h"
#endif
#include "color_picker.h"
#include "lcd.h"
#include "lcd-remote.h"
#include "backdrop.h"
#include "exported_menus.h"
#include "appevents.h"
#include "viewport.h"
#include "statusbar-skinned.h"
#include "skin_engine/skin_engine.h"
#if LCD_DEPTH > 1
/**
* Menu to clear the backdrop image
*/
static int clear_main_backdrop(void)
{
global_settings.backdrop_file[0] = '-';
global_settings.backdrop_file[1] = '\0';
skin_backdrop_load_setting();
viewportmanager_theme_enable(SCREEN_MAIN, false, NULL);
viewportmanager_theme_undo(SCREEN_MAIN, true);
settings_save();
return 0;
}
MENUITEM_FUNCTION(clear_main_bd, 0, ID2P(LANG_CLEAR_BACKDROP),
clear_main_backdrop, NULL, NULL, Icon_NOICON);
#endif
#ifdef HAVE_LCD_COLOR
enum Colors {
COLOR_FG = 0,
COLOR_BG,
COLOR_LSS,
COLOR_LSE,
COLOR_LST,
COLOR_COUNT
};
static struct colour_info
{
int *setting;
int lang_id;
} colors[COLOR_COUNT] = {
[COLOR_FG] = {&global_settings.fg_color, LANG_FOREGROUND_COLOR},
[COLOR_BG] = {&global_settings.bg_color, LANG_BACKGROUND_COLOR},
[COLOR_LSS] = {&global_settings.lss_color, LANG_SELECTOR_START_COLOR},
[COLOR_LSE] = {&global_settings.lse_color, LANG_SELECTOR_END_COLOR},
[COLOR_LST] = {&global_settings.lst_color, LANG_SELECTOR_TEXT_COLOR},
};
/**
* Menu for fore/back/selection colors
*/
static int set_color_func(void* color)
{
int res, c = (intptr_t)color, banned_color=-1, old_color;
/* Don't let foreground be set the same as background and vice-versa */
if (c == COLOR_BG)
banned_color = *colors[COLOR_FG].setting;
else if (c == COLOR_FG)
banned_color = *colors[COLOR_BG].setting;
old_color = *colors[c].setting;
res = (int)set_color(&screens[SCREEN_MAIN],str(colors[c].lang_id),
colors[c].setting, banned_color);
if (old_color != *colors[c].setting)
{
settings_save();
settings_apply(false);
settings_apply_skins();
}
return res;
}
static int reset_color(void)
{
global_settings.fg_color = LCD_DEFAULT_FG;
global_settings.bg_color = LCD_DEFAULT_BG;
global_settings.lss_color = LCD_DEFAULT_LS;
global_settings.lse_color = LCD_DEFAULT_BG;
global_settings.lst_color = LCD_DEFAULT_FG;
settings_save();
settings_apply(false);
settings_apply_skins();
return 0;
}
MENUITEM_FUNCTION(set_bg_col, MENU_FUNC_USEPARAM, ID2P(LANG_BACKGROUND_COLOR),
set_color_func, (void*)COLOR_BG, NULL, Icon_NOICON);
MENUITEM_FUNCTION(set_fg_col, MENU_FUNC_USEPARAM, ID2P(LANG_FOREGROUND_COLOR),
set_color_func, (void*)COLOR_FG, NULL, Icon_NOICON);
MENUITEM_FUNCTION(set_lss_col, MENU_FUNC_USEPARAM, ID2P(LANG_SELECTOR_START_COLOR),
set_color_func, (void*)COLOR_LSS, NULL, Icon_NOICON);
MENUITEM_FUNCTION(set_lse_col, MENU_FUNC_USEPARAM, ID2P(LANG_SELECTOR_END_COLOR),
set_color_func, (void*)COLOR_LSE, NULL, Icon_NOICON);
MENUITEM_FUNCTION(set_lst_col, MENU_FUNC_USEPARAM, ID2P(LANG_SELECTOR_TEXT_COLOR),
set_color_func, (void*)COLOR_LST, NULL, Icon_NOICON);
MENUITEM_FUNCTION(reset_colors, 0, ID2P(LANG_RESET_COLORS),
reset_color, NULL, NULL, Icon_NOICON);
MAKE_MENU(lss_settings, ID2P(LANG_SELECTOR_COLOR_MENU),
NULL, Icon_NOICON,
&set_lss_col, &set_lse_col, &set_lst_col
);
/* now the actual menu */
MAKE_MENU(colors_settings, ID2P(LANG_COLORS_MENU),
NULL, Icon_Display_menu,
&lss_settings,
&set_bg_col, &set_fg_col, &reset_colors
);
#endif /* HAVE_LCD_COLOR */
/* LCD MENU */
/***********************************/
/************************************/
/* BARS MENU */
/* */
#ifdef HAVE_LCD_BITMAP
static int statusbar_callback_ex(int action,const struct menu_item_ex *this_item,
enum screen_type screen)
{
(void)this_item;
/* we save the old statusbar value here, so the old statusbars can get
* removed and cleared from the display properly on exiting
* (in gui_statusbar_changed() ) */
static enum statusbar_values old_bar[NB_SCREENS];
switch (action)
{
case ACTION_ENTER_MENUITEM:
old_bar[screen] = statusbar_position(screen);
break;
case ACTION_EXIT_MENUITEM:
if (old_bar[screen] != statusbar_position(screen))
settings_apply_skins();
break;
}
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
return ACTION_REDRAW;
}
#ifdef HAVE_REMOTE_LCD
static int statusbar_callback_remote(int action,const struct menu_item_ex *this_item)
{
return statusbar_callback_ex(action, this_item, SCREEN_REMOTE);
}
#endif
static int statusbar_callback(int action,const struct menu_item_ex *this_item)
{
return statusbar_callback_ex(action, this_item, SCREEN_MAIN);
}
#ifdef HAVE_BUTTONBAR
static int buttonbar_callback(int action, const struct menu_item_ex *this_item)
{
(void)this_item;
switch (action)
{
case ACTION_EXIT_MENUITEM:
viewportmanager_theme_changed(THEME_BUTTONBAR);
break;
}
return ACTION_REDRAW;
}
#endif
MENUITEM_SETTING(scrollbar_item, &global_settings.scrollbar, NULL);
MENUITEM_SETTING(scrollbar_width, &global_settings.scrollbar_width, NULL);
MENUITEM_SETTING(statusbar, &global_settings.statusbar,
statusbar_callback);
#ifdef HAVE_REMOTE_LCD
MENUITEM_SETTING(remote_statusbar, &global_settings.remote_statusbar,
statusbar_callback_remote);
#endif
#ifdef HAVE_BUTTONBAR
MENUITEM_SETTING(buttonbar, &global_settings.buttonbar, buttonbar_callback);
#endif
MENUITEM_SETTING(volume_type, &global_settings.volume_type, NULL);
MENUITEM_SETTING(battery_display, &global_settings.battery_display, NULL);
MAKE_MENU(bars_menu, ID2P(LANG_BARS_MENU), 0, Icon_NOICON,
&scrollbar_item, &scrollbar_width, &statusbar,
#ifdef HAVE_REMOTE_LCD
&remote_statusbar,
#endif
#if CONFIG_KEYPAD == RECORDER_PAD
&buttonbar,
#endif
&volume_type, &battery_display);
#endif /* HAVE_LCD_BITMAP */
/* */
/* BARS MENU */
/************************************/
#ifdef HAVE_LCD_BITMAP
static struct browse_folder_info fonts = {FONT_DIR, SHOW_FONT};
static struct browse_folder_info sbs = {SBS_DIR, SHOW_SBS};
#if CONFIG_TUNER
static struct browse_folder_info fms = {WPS_DIR, SHOW_FMS};
#endif
#endif
static struct browse_folder_info wps = {WPS_DIR, SHOW_WPS};
#ifdef HAVE_REMOTE_LCD
static struct browse_folder_info rwps = {WPS_DIR, SHOW_RWPS};
static struct browse_folder_info rsbs = {SBS_DIR, SHOW_RSBS};
#if CONFIG_TUNER
static struct browse_folder_info rfms = {WPS_DIR, SHOW_RFMS};
#endif
#endif
static struct browse_folder_info themes = {THEME_DIR, SHOW_CFG};
int browse_folder(void *param)
{
const char *ext, *setting;
int lang_id = -1;
char selected[MAX_FILENAME+10];
const struct browse_folder_info *info =
(const struct browse_folder_info*)param;
struct browse_context browse;
browse_context_init(&browse, info->show_options, 0,
NULL, NOICON, info->dir, NULL);
/* if we are in a special settings folder, center the current setting */
switch(info->show_options)
{
case SHOW_LNG:
ext = "lng";
if (global_settings.lang_file[0])
setting = global_settings.lang_file;
else
setting = "english";
lang_id = LANG_LANGUAGE;
break;
case SHOW_WPS:
ext = "wps";
setting = global_settings.wps_file;
lang_id = LANG_WHILE_PLAYING;
break;
#ifdef HAVE_LCD_BITMAP
case SHOW_FONT:
ext = "fnt";
setting = global_settings.font_file;
lang_id = LANG_CUSTOM_FONT;
break;
case SHOW_SBS:
ext = "sbs";
setting = global_settings.sbs_file;
lang_id = LANG_BASE_SKIN;
break;
#if CONFIG_TUNER
case SHOW_FMS:
ext = "fms";
setting = global_settings.fms_file;
lang_id = LANG_RADIOSCREEN;
break;
#endif /* CONFIG_TUNER */
#endif
#ifdef HAVE_REMOTE_LCD
case SHOW_RWPS:
ext = "rwps";
setting = global_settings.rwps_file;
lang_id = LANG_REMOTE_WHILE_PLAYING;
break;
case SHOW_RSBS:
ext = "rsbs";
setting = global_settings.rsbs_file;
lang_id = LANG_REMOTE_BASE_SKIN;
break;
#if CONFIG_TUNER
case SHOW_RFMS:
ext = "rfms";
setting = global_settings.rfms_file;
lang_id = LANG_REMOTE_RADIOSCREEN;
break;
#endif /* CONFIG_TUNER */
#endif
default:
ext = setting = NULL;
break;
}
/* If we've found a file to center on, do it */
if (setting)
{
/* if setting != NULL, ext is initialized */
snprintf(selected, sizeof(selected), "%s.%s", setting, ext);
browse.selected = selected;
browse.icon = Icon_Questionmark;
browse.title = str(lang_id);
}
return rockbox_browse(&browse);
}
#ifdef HAVE_LCD_BITMAP
MENUITEM_FUNCTION(browse_fonts, MENU_FUNC_USEPARAM,
ID2P(LANG_CUSTOM_FONT),
browse_folder, (void*)&fonts, NULL, Icon_Font);
MENUITEM_FUNCTION(browse_sbs, MENU_FUNC_USEPARAM,
ID2P(LANG_BASE_SKIN),
browse_folder, (void*)&sbs, NULL, Icon_Wps);
#if CONFIG_TUNER
MENUITEM_FUNCTION(browse_fms, MENU_FUNC_USEPARAM,
ID2P(LANG_RADIOSCREEN),
browse_folder, (void*)&fms, NULL, Icon_Wps);
#endif
#endif
MENUITEM_FUNCTION(browse_wps, MENU_FUNC_USEPARAM,
ID2P(LANG_WHILE_PLAYING),
browse_folder, (void*)&wps, NULL, Icon_Wps);
#ifdef HAVE_REMOTE_LCD
MENUITEM_FUNCTION(browse_rwps, MENU_FUNC_USEPARAM,
ID2P(LANG_REMOTE_WHILE_PLAYING),
browse_folder, (void*)&rwps, NULL, Icon_Wps);
MENUITEM_FUNCTION(browse_rsbs, MENU_FUNC_USEPARAM,
ID2P(LANG_REMOTE_BASE_SKIN),
browse_folder, (void*)&rsbs, NULL, Icon_Wps);
#if CONFIG_TUNER
MENUITEM_FUNCTION(browse_rfms, MENU_FUNC_USEPARAM,
ID2P(LANG_REMOTE_RADIOSCREEN),
browse_folder, (void*)&rfms, NULL, Icon_Wps);
#endif
#endif
MENUITEM_SETTING(show_icons, &global_settings.show_icons, NULL);
MENUITEM_FUNCTION(browse_themes, MENU_FUNC_USEPARAM,
ID2P(LANG_CUSTOM_THEME),
browse_folder, (void*)&themes, NULL, Icon_Config);
#ifdef HAVE_LCD_BITMAP
MENUITEM_SETTING(cursor_style, &global_settings.cursor_style, NULL);
#endif
MAKE_MENU(theme_menu, ID2P(LANG_THEME_MENU),
NULL, Icon_Wps,
&browse_themes,
#ifdef HAVE_LCD_BITMAP
&browse_fonts,
#endif
&browse_wps,
#ifdef HAVE_REMOTE_LCD
&browse_rwps,
#endif
#if CONFIG_TUNER
&browse_fms,
#ifdef HAVE_REMOTE_LCD
&browse_rfms,
#endif
#endif
#ifdef HAVE_LCD_BITMAP
&browse_sbs,
#endif
#ifdef HAVE_REMOTE_LCD
&browse_rsbs,
#endif
&show_icons,
#if LCD_DEPTH > 1
&clear_main_bd,
#endif
#ifdef HAVE_LCD_BITMAP
&bars_menu,
&cursor_style,
#endif
#ifdef HAVE_LCD_COLOR
&colors_settings,
#endif
);