rockbox/firmware/target/coldfire/app.lds

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#include "config.h"
ENTRY(start)
OUTPUT_FORMAT(elf32-m68k)
STARTUP(target/coldfire/crt0.o)
#define PLUGINSIZE PLUGIN_BUFFER_SIZE
#define CODECSIZE CODEC_SIZE
#define DRAMSIZE (MEMORYSIZE * 0x100000) - PLUGINSIZE - CODECSIZE
#define DRAMORIG 0x31000000
#define IRAMORIG 0x10000000
#if CONFIG_CPU == MCF5250
#define IRAMSIZE 0xc800
#else
#define IRAMSIZE 0xc000
#endif
/* End of the audio buffer, where the codec buffer starts */
#define ENDAUDIOADDR (DRAMORIG + DRAMSIZE)
#define CODECORIG ENDAUDIOADDR
/* .init is copied to codec buffer */
#define INITORIG CODECORIG
#define INITSIZE CODECSIZE
/* Where the codec buffer ends, and the plugin buffer starts */
#define ENDADDR (ENDAUDIOADDR + CODECSIZE)
MEMORY
{
DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE
IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE
INIT : ORIGIN = INITORIG, LENGTH = INITSIZE
}
SECTIONS
{
.vectors :
{
loadaddress = .;
_loadaddress = .;
KEEP(*(.resetvectors));
*(.resetvectors);
KEEP(*(.vectors));
*(.vectors);
} > DRAM
.text :
{
. = ALIGN(0x200);
KEEP(*(.startup*));
*(.text*)
. = ALIGN(0x4);
} > DRAM
.rodata :
{
*(.rodata) /* problems without this, dunno why */
*(.rodata*)
*(.rodata.str1.1)
*(.rodata.str1.4)
. = ALIGN(0x4);
/* Pseudo-allocate the copies of the data sections */
_datacopy = .;
} > DRAM
/* TRICK ALERT! For RAM execution, we put the .data section at the
same load address as the copy. Thus, we don't waste extra RAM
when we don't actually need the copy. */
.data : AT ( _datacopy )
{
_datastart = .;
*(.data*)
. = ALIGN(0x4);
_dataend = .;
} > DRAM
/DISCARD/ :
{
*(.eh_frame)
}
.iram IRAMORIG :
{
_iramstart = .;
*(.icode)
*(.irodata)
*(.idata)
_iramend = .;
} > IRAM AT> DRAM
_iramcopy = LOADADDR(.iram);
_noloaddram = LOADADDR(.iram);
.init :
{
_initstart = .;
*(.init*)
*(.initdata*)
_initend = .;
} > INIT AT > DRAM
_initcopy = LOADADDR(.init);
.ibss (NOLOAD) :
{
_iedata = .;
*(.ibss)
. = ALIGN(0x4);
_iend = .;
} > IRAM
.stack (NOLOAD) :
{
*(.stack)
stackbegin = .;
#ifdef IAUDIO_M5
. += 0x2000-0x30;
#else
. += 0x2000;
#endif
stackend = .;
} > IRAM
.bss _noloaddram (NOLOAD):
{
_edata = .;
*(.bss*)
*(COMMON)
. = ALIGN(0x4);
_end = .;
} > DRAM
.audiobuf (NOLOAD) :
{
. = ALIGN(4);
_audiobuffer = .;
audiobuffer = .;
} > DRAM
.audiobufend ENDAUDIOADDR (NOLOAD) :
{
audiobufend = .;
_audiobufend = .;
} > DRAM
.codec ENDAUDIOADDR (NOLOAD) :
{
codecbuf = .;
_codecbuf = .;
}
.plugin ENDADDR (NOLOAD) :
{
_pluginbuf = .;
pluginbuf = .;
}
}