rockbox/firmware/target/arm/s3c2440/sd-s3c2440.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2009 by Bob Cousins
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
//#define SD_DEBUG
#include "sd.h"
#include "system.h"
#include <string.h>
#include "gcc_extensions.h"
#include "thread.h"
#include "panic.h"
#ifdef SD_DEBUG
#include "uart-s3c2440.h"
#endif
#ifdef HAVE_HOTSWAP
#include "sdmmc.h"
#include "disk.h"
#endif
#include "dma-target.h"
#include "system-target.h"
#include "led-mini2440.h"
/* The configuration method is not very flexible. */
#define CARD_NUM_SLOT 0
#define NUM_CARDS 2
#define EC_OK 0
#define EC_FAILED 1
#define EC_NOCARD 2
#define EC_WAIT_STATE_FAILED 3
#define EC_POWER_UP 4
#define EC_FIFO_WR_EMPTY 5
#define EC_FIFO_WR_DONE 6
#define EC_TRAN_READ_ENTRY 7
#define EC_TRAN_READ_EXIT 8
#define EC_TRAN_WRITE_ENTRY 9
#define EC_TRAN_WRITE_EXIT 10
#define EC_COMMAND 11
#define EC_WRITE_PROTECT 12
#define MIN_YIELD_PERIOD 1000
#define UNALIGNED_NUM_SECTORS 10
#define MAX_TRANSFER_ERRORS 10
/* command flags for send_cmd */
#define MCI_NO_FLAGS (0<<0)
#define MCI_RESP (1<<0)
#define MCI_LONG_RESP (1<<1)
#define MCI_ARG (1<<2)
#define INITIAL_CLK 400000 /* Initial clock */
#define SD_CLK 24000000 /* Clock for SD cards */
#define MMC_CLK 15000000 /* Clock for MMC cards */
#define SD_ACTIVE_LED LED4
#ifdef SD_DEBUG
#define dbgprintf uart_printf
#else
#define dbgprintf(...)
#endif
struct sd_card_status
{
int retry;
int retry_max;
};
/** static, private data **/
/* for compatibility */
static long last_disk_activity = -1;
static bool initialized = false;
static bool sd_enabled = false;
static long next_yield = 0;
static tCardInfo card_info [NUM_CARDS];
#ifdef HAVE_MULTIDRIVE
static int curr_card = 0; /* current active card */
#if 0
static struct sd_card_status sd_status[NUM_CARDS] =
{
#if NUM_CARDS > 1
{0, 10},
#endif
{0, 10}
};
#endif
#endif
/* Shoot for around 75% usage */
static long sd_stack [(DEFAULT_STACK_SIZE*2 + 0x1c0)/sizeof(long)];
static const char sd_thread_name[] = "sd";
static struct mutex sd_mtx SHAREDBSS_ATTR;
static struct event_queue sd_queue;
static struct semaphore transfer_completion_signal;
static volatile unsigned int transfer_error[NUM_DRIVES];
/* align on cache line size */
static unsigned char aligned_buffer[UNALIGNED_NUM_SECTORS * SD_BLOCK_SIZE]
__attribute__((aligned(32)));
static unsigned char * uncached_buffer;
static inline void mci_delay(void)
{
int i = 0xffff;
while (i--)
asm volatile ("nop\n");
}
/* TODO: should be in target include file */
/*****************************************************************************
Definitions specific to Mini2440
*****************************************************************************/
#define SD_CD (1<<8) /* Port G */
#define SD_WP (1<<8) /* Port H */
/*****************************************************************************
Functions specific to S3C2440 SoC
*****************************************************************************/
#ifdef SD_DEBUG
static unsigned reg_copy[16], reg_copy2[16];
static void get_regs (unsigned *regs)
{
unsigned j;
volatile unsigned long *sdi_reg = &SDICON;
for (j=0; j < 16;j++)
{
*regs++ = *sdi_reg++;
}
}
static void dump_regs (unsigned *regs1, unsigned *regs2)
{
unsigned j;
volatile unsigned long*sdi_reg = &SDICON;
unsigned long diff;
for (j=0; j < 16;j++)
{
diff = *regs1 ^ *regs2;
if (diff)
dbgprintf ("%8x %8x %8x %8x\n", sdi_reg, *regs1, *regs2, diff );
regs1++;
regs2++;
sdi_reg++;
}
}
#endif
static void debug_r1(int cmd)
{
#if defined(SD_DEBUG)
dbgprintf("CMD%2.2d:SDICSTA=%04x [%c%c%c%c%c-%c%c%c%c%c%c%c] SDIRSP0=%08x [%d %s] \n",
cmd,
SDICSTA,
(SDICSTA & S3C2410_SDICMDSTAT_CRCFAIL) ? 'C' : ' ',
(SDICSTA & S3C2410_SDICMDSTAT_CMDSENT) ? 'S' : ' ',
(SDICSTA & S3C2410_SDICMDSTAT_CMDTIMEOUT) ? 'T' : ' ',
(SDICSTA & S3C2410_SDICMDSTAT_RSPFIN) ? 'R' : ' ',
(SDICSTA & S3C2410_SDICMDSTAT_XFERING) ? 'X' : ' ',
(SDICSTA & 0x40) ? 'P' : ' ',
(SDICSTA & 0x20) ? 'A' : ' ',
(SDICSTA & 0x10) ? 'E' : ' ',
(SDICSTA & 0x08) ? 'C' : ' ',
(SDICSTA & 0x04) ? 'I' : ' ',
(SDICSTA & 0x02) ? 'R' : ' ',
(SDICSTA & 0x01) ? 'Z' : ' ',
SDIRSP0,
SD_R1_CURRENT_STATE(SDIRSP0),
(SDIRSP0 & SD_R1_READY_FOR_DATA) ? "RDY " : " "
);
#else
(void)cmd;
#endif
}
void SDI (void)
{
int status = SDIDSTA;
#ifndef HAVE_MULTIDRIVE
const int curr_card = 0;
#endif
transfer_error[curr_card] = status
#if 0
& ( S3C2410_SDIDSTA_CRCFAIL | S3C2410_SDIDSTA_RXCRCFAIL |
S3C2410_SDIDSTA_DATATIMEOUT )
#endif
;
SDIDSTA |= S3C2410_SDIDSTA_CLEAR_BITS; /* needed to clear int */
dbgprintf ("SDI %x\n", transfer_error[curr_card]);
semaphore_release(&transfer_completion_signal);
/* Ack the interrupt */
SRCPND = SDI_MASK;
INTPND = SDI_MASK;
}
#if 0
void dma_callback (void)
{
const int status = SDIDSTA;
transfer_error[0] = status & (S3C2410_SDIDSTA_CRCFAIL |
S3C2410_SDIDSTA_RXCRCFAIL |
S3C2410_SDIDSTA_DATATIMEOUT );
SDIDSTA |= S3C2410_SDIDSTA_CLEAR_BITS; /* needed to clear int */
dbgprintf ("dma_cb\n");
semaphore_release(&transfer_completion_signal);
}
#endif
static void init_sdi_controller(const int card_no)
{
(void)card_no;
/*****************************************************************************/
#ifdef MINI2440
/* Specific to Mini2440 */
/* Enable pullups on SDCMD and SDDAT pins */
S3C2440_GPIO_PULLUP (GPEUP, 6, GPIO_PULLUP_ENABLE);
S3C2440_GPIO_PULLUP (GPEUP, 7, GPIO_PULLUP_ENABLE);
S3C2440_GPIO_PULLUP (GPEUP, 8, GPIO_PULLUP_ENABLE);
S3C2440_GPIO_PULLUP (GPEUP, 9, GPIO_PULLUP_ENABLE);
S3C2440_GPIO_PULLUP (GPEUP, 10, GPIO_PULLUP_ENABLE);
/* Enable special function for SDCMD, SDCLK and SDDAT pins */
S3C2440_GPIO_CONFIG (GPECON, 5, GPIO_FUNCTION);
S3C2440_GPIO_CONFIG (GPECON, 6, GPIO_FUNCTION);
S3C2440_GPIO_CONFIG (GPECON, 7, GPIO_FUNCTION);
S3C2440_GPIO_CONFIG (GPECON, 8, GPIO_FUNCTION);
S3C2440_GPIO_CONFIG (GPECON, 9, GPIO_FUNCTION);
S3C2440_GPIO_CONFIG (GPECON, 10, GPIO_FUNCTION);
/* Card Detect input */
S3C2440_GPIO_CONFIG (GPGCON, 8, GPIO_INPUT);
/* enable external irq 8-23 on the internal interrupt controller */
INTMSK &= ~1<<5;
/* enable GPG8 IRQ on the external interrupt controller */
EINTMASK &= ~(1<<16);
/* Write Protect input */
S3C2440_GPIO_CONFIG (GPHCON, 8, GPIO_INPUT);
/*****************************************************************************/
#else
#error Unsupported target
#endif
/*****************************************************************************/
/* About 400KHz for initial comms with card */
SDIPRE = PCLK / INITIAL_CLK - 1;
/* Byte order=Type A (Little Endian), clock enable */
SDICON = S3C2410_SDICON_CLOCKTYPE;
SDIFSTA |= S3C2440_SDIFSTA_FIFORESET;
SDIBSIZE = SD_BLOCK_SIZE;
SDIDTIMER= 0x7fffff; /* Set timeout count - max value */
/* Enable interupt on Data Finish or data transfer error */
/* Clear pending source */
SRCPND = SDI_MASK;
INTPND = SDI_MASK;
#if 1
/* Enable interrupt in controller */
bitclr32(&INTMOD, SDI_MASK);
bitclr32(&INTMSK, SDI_MASK);
SDIIMSK |= S3C2410_SDIIMSK_DATAFINISH
| S3C2410_SDIIMSK_DATATIMEOUT
| S3C2410_SDIIMSK_DATACRC
| S3C2410_SDIIMSK_CRCSTATUS
| S3C2410_SDIIMSK_FIFOFAIL
;
#endif
}
static bool send_cmd(const int card_no, const int cmd, const int arg,
const int flags, long *response)
{
bool ret;
unsigned val, status;
(void)card_no;
#ifdef SD_DEBUG
get_regs (reg_copy);
#endif
/* A major bodge. For some reason a delay is required here */
mci_delay();
dbgprintf ("send_cmd: c=%3.3d a=%08x f=%02x \n", cmd, arg, flags);
#ifdef SD_DEBUG
get_regs (reg_copy2);
dump_regs (reg_copy, reg_copy2);
#endif
#if 0
while (SDICSTA & S3C2410_SDICMDSTAT_XFERING)
; /* wait ?? */
#endif
/* set up new command */
if (flags & MCI_ARG)
SDICARG = arg;
else
SDICARG = 0;
val = cmd | S3C2410_SDICMDCON_CMDSTART | S3C2410_SDICMDCON_SENDERHOST;
if(flags & MCI_RESP)
{
val |= S3C2410_SDICMDCON_WAITRSP;
if(flags & MCI_LONG_RESP)
val |= S3C2410_SDICMDCON_LONGRSP;
}
/* Clear command/data status flags */
SDICSTA |= 0x0f << 9;
SDIDSTA |= S3C2410_SDIDSTA_CLEAR_BITS;
/* Initiate the command */
SDICCON = val;
if (flags & MCI_RESP)
{
/* wait for response or timeout */
do
{
status = SDICSTA;
} while ( (status & (S3C2410_SDICMDSTAT_RSPFIN |
S3C2410_SDICMDSTAT_CMDTIMEOUT) ) == 0);
debug_r1(cmd);
if (status & S3C2410_SDICMDSTAT_CMDTIMEOUT)
ret = false;
else if (status & (S3C2410_SDICMDSTAT_RSPFIN))
{
/* resp received */
if(flags & MCI_LONG_RESP)
{
/* store the response in reverse word order */
response[0] = SDIRSP3;
response[1] = SDIRSP2;
response[2] = SDIRSP1;
response[3] = SDIRSP0;
}
else
response[0] = SDIRSP0;
ret = true;
}
else
ret = true;
}
else
{
/* wait for command completion or timeout */
do
{
status = SDICSTA;
} while ( (status & (S3C2410_SDICMDSTAT_CMDSENT |
S3C2410_SDICMDSTAT_CMDTIMEOUT)) == 0);
debug_r1(cmd);
if (status & S3C2410_SDICMDSTAT_CMDTIMEOUT)
ret = false;
else
ret = true;
}
/* Clear Command status flags */
SDICSTA |= 0x0f << 9;
mci_delay();
return ret;
}
static int sd_init_card(const int card_no)
{
unsigned long temp_reg[4];
unsigned long response;
long init_timeout;
bool sdhc;
int i;
if(!send_cmd(card_no, SD_GO_IDLE_STATE, 0, MCI_NO_FLAGS, NULL))
return -1;
mci_delay();
sdhc = false;
if(send_cmd(card_no, SD_SEND_IF_COND, 0x1AA, MCI_RESP|MCI_ARG, &response))
if((response & 0xFFF) == 0x1AA)
sdhc = true;
/* timeout for initialization is 1sec, from SD Specification 2.00 */
init_timeout = current_tick + HZ;
do {
/* timeout */
if(current_tick > init_timeout)
return -2;
/* app_cmd */
if( !send_cmd(card_no, SD_APP_CMD, 0, MCI_RESP|MCI_ARG, &response) ||
!(response & (1<<5)) )
{
return -3;
}
/* acmd41 */
if(!send_cmd(card_no, SD_APP_OP_COND, (sdhc ? 0x40FF8000 : (1<<23)),
MCI_RESP|MCI_ARG, &card_info[card_no].ocr))
{
return -4;
}
} while(!(card_info[card_no].ocr & (1<<31)));
/* send CID */
if(!send_cmd(card_no, SD_ALL_SEND_CID, 0, MCI_RESP|MCI_LONG_RESP|MCI_ARG,
temp_reg))
return -5;
for(i=0; i<4; i++)
card_info[card_no].cid[3-i] = temp_reg[i];
/* send RCA */
if(!send_cmd(card_no, SD_SEND_RELATIVE_ADDR, 0, MCI_RESP|MCI_ARG,
&card_info[card_no].rca))
return -6;
/* send CSD */
if(!send_cmd(card_no, SD_SEND_CSD, card_info[card_no].rca,
MCI_RESP|MCI_LONG_RESP|MCI_ARG, temp_reg))
return -7;
for(i=0; i<4; i++)
card_info[card_no].csd[3-i] = temp_reg[i];
sd_parse_csd(&card_info[card_no]);
if(!send_cmd(card_no, SD_SELECT_CARD, card_info[card_no].rca, MCI_ARG, NULL))
return -9;
if(!send_cmd(card_no, SD_APP_CMD, card_info[card_no].rca, MCI_ARG, NULL))
return -10;
if(!send_cmd(card_no, SD_SET_BUS_WIDTH, card_info[card_no].rca | 2, MCI_ARG, NULL))
return -11;
if(!send_cmd(card_no, SD_SET_BLOCKLEN, card_info[card_no].blocksize, MCI_ARG,
NULL))
return -12;
card_info[card_no].initialized = 1;
/* full speed for controller clock */
SDIPRE = PCLK / SD_CLK - 1;
mci_delay();
return EC_OK;
}
/*****************************************************************************
Generic functions
*****************************************************************************/
static inline bool card_detect_target(void)
{
/* TODO - use interrupt on change? */
#ifdef MINI2440
return (GPGDAT & SD_CD) == 0;
#else
#error Unsupported target
#endif
}
/*****************************************************************************/
#ifdef HAVE_HOTSWAP
static int sd1_oneshot_callback(struct timeout *tmo)
{
(void)tmo;
/* This is called only if the state was stable for 300ms - check state
* and post appropriate event. */
if (card_detect_target())
{
queue_broadcast(SYS_HOTSWAP_INSERTED, 0);
}
else
queue_broadcast(SYS_HOTSWAP_EXTRACTED, 0);
return 0;
}
void EINT8_23(void)
{
static struct timeout sd1_oneshot;
EINTPEND = (1<<16); /* ack irq on external, then internal irq controller */
SRCPND = (1<<5);
INTPND = (1<<5);
/* add task to inform the system about the SD insertion
* sanity check if it's still inserted after 300ms */
timeout_register(&sd1_oneshot, sd1_oneshot_callback, (3*HZ/10), 0);
}
bool sd_removable(IF_MD_NONVOID(int card_no))
{
#ifndef HAVE_MULTIDRIVE
const int card_no = 0;
#endif
dbgprintf ("sd_remov (hs) [%d] %d\n", card_no, card_no == CARD_NUM_SLOT );
return (card_no == CARD_NUM_SLOT);
}
bool sd_present(IF_MD_NONVOID(int card_no))
{
#ifdef HAVE_MULTIDRIVE
(void)card_no;
#endif
dbgprintf ("sd_pres (hs) [%d] %d\n", card_no, card_detect_target());
return card_detect_target();
}
/*****************************************************************************/
#else
bool sd_removable(IF_MD_NONVOID(int card_no))
{
#ifndef HAVE_MULTIDRIVE
const int card_no = 0;
#endif
(void)card_no;
/* not applicable */
dbgprintf ("sd_remov");
return false;
}
#endif /* HAVE_HOTSWAP */
/*****************************************************************************/
static void sd_thread(void) NORETURN_ATTR;
static void sd_thread(void)
{
struct queue_event ev;
/* TODO */
while (1)
{
queue_wait_w_tmo(&sd_queue, &ev, HZ);
switch ( ev.id )
{
#ifdef HAVE_HOTSWAP
case SYS_HOTSWAP_INSERTED:
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
case SYS_HOTSWAP_EXTRACTED:;
int success = 1;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
disk_unmount(0); /* release "by force" */
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
mutex_lock(&sd_mtx); /* lock-out card activity */
/* Force card init for new card, re-init for re-inserted one or
* clear if the last attempt to init failed with an error. */
card_info[0].initialized = 0;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
/* Access is now safe */
mutex_unlock(&sd_mtx);
if (ev.id == SYS_HOTSWAP_INSERTED)
success = disk_mount(0); /* 0 if fail */
/* notify the system about the changed filesystems
*/
if (success)
queue_broadcast(SYS_FS_CHANGED, 0);
break;
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
#endif /* HAVE_HOTSWAP */
}
}
}
static int sd_wait_for_state(const int card_no, unsigned int state)
{
unsigned long response = 0;
unsigned int timeout = HZ; /* ticks */
long t = current_tick;
while (1)
{
long tick;
if(!send_cmd(card_no, SD_SEND_STATUS, card_info[card_no].rca,
MCI_RESP|MCI_ARG, &response))
return -1;
if( (SD_R1_CURRENT_STATE(response) == state) )
return 0;
if(TIME_AFTER(current_tick, t + timeout))
return -2;
if (TIME_AFTER((tick = current_tick), next_yield))
{
yield();
timeout += current_tick - tick;
next_yield = tick + MIN_YIELD_PERIOD;
}
}
}
static int sd_transfer_sectors(int card_no, unsigned long start,
int count, void* buf, const bool write)
{
int ret = EC_OK;
unsigned loops = 0;
struct dma_request request;
mutex_lock(&sd_mtx);
sd_enable(true);
set_leds(SD_ACTIVE_LED);
#ifdef HAVE_MULTIDRIVE
curr_card = card_no;
#endif
if (card_info[card_no].initialized <= 0)
{
ret = sd_init_card(card_no);
if (!(card_info[card_no].initialized))
goto sd_transfer_error;
}
last_disk_activity = current_tick;
ret = sd_wait_for_state(card_no, SD_TRAN);
if (ret < 0)
{
ret -= 20;
goto sd_transfer_error;
}
dma_retain();
while(count)
{
/* 128 * 512 = 2^16, and doesn't fit in the 16 bits of DATA_LENGTH
* register, so we have to transfer maximum 127 sectors at a time. */
unsigned int transfer = (count >= 128) ? 127 : count; /* sectors */
void *dma_buf;
const int cmd =
write ? SD_WRITE_MULTIPLE_BLOCK : SD_READ_MULTIPLE_BLOCK;
unsigned long start_addr = start;
dma_buf = aligned_buffer;
if(transfer > UNALIGNED_NUM_SECTORS)
transfer = UNALIGNED_NUM_SECTORS;
if(write)
memcpy(uncached_buffer, buf, transfer * SD_BLOCK_SIZE);
/* Set start_addr to the correct unit (blocks or bytes) */
if(!(card_info[card_no].ocr & SD_OCR_CARD_CAPACITY_STATUS))/* not SDHC */
start_addr *= SD_BLOCK_SIZE;
/* TODO? */
SDIFSTA = SDIFSTA | S3C2440_SDIFSTA_FIFORESET;
SDIDCON = S3C2440_SDIDCON_DS_WORD |
S3C2410_SDIDCON_BLOCKMODE | S3C2410_SDIDCON_WIDEBUS |
S3C2410_SDIDCON_DMAEN |
S3C2440_SDIDCON_DATSTART |
( transfer << 0);
if (write)
SDIDCON |= S3C2410_SDIDCON_TXAFTERRESP | S3C2410_SDIDCON_XFER_TXSTART;
else
SDIDCON |= S3C2410_SDIDCON_RXAFTERCMD | S3C2410_SDIDCON_XFER_RXSTART;
SDIDSTA |= S3C2410_SDIDSTA_CLEAR_BITS; /* needed to clear int */
SRCPND = SDI_MASK;
INTPND = SDI_MASK;
/* Initiate read/write command */
if(!send_cmd(card_no, cmd, start_addr, MCI_ARG | MCI_RESP, NULL))
{
ret -= 3*20;
goto sd_transfer_error;
}
if(write)
{
request.source_addr = dma_buf;
request.source_control = DISRCC_LOC_AHB | DISRCC_INC_AUTO;
request.dest_addr = &SDIDAT_LLE;
request.dest_control = DISRCC_LOC_APB | DISRCC_INC_FIXED;
request.count = transfer * SD_BLOCK_SIZE / sizeof(long);
request.source_map = DMA_SRC_MAP_SDI;
request.control = DCON_DMD_HS | DCON_SYNC_APB |
DCON_HW_SEL |
DCON_NO_RELOAD | DCON_DSZ_WORD;
request.callback = NULL;
dma_enable_channel(0, &request);
}
else
{
request.source_addr = &SDIDAT_LLE;
request.source_control = DISRCC_LOC_APB | DISRCC_INC_FIXED;
request.dest_addr = dma_buf;
request.dest_control = DISRCC_LOC_AHB | DISRCC_INC_AUTO;
request.count = transfer * SD_BLOCK_SIZE / sizeof(long);
request.source_map = DMA_SRC_MAP_SDI;
request.control = DCON_DMD_HS | DCON_SYNC_APB |
DCON_HW_SEL |
DCON_NO_RELOAD | DCON_DSZ_WORD;
request.callback = NULL;
dma_enable_channel(0, &request);
}
#if 0
/* FIXME : we should check if the timeouts calculated from the card's
* CSD are lower, and use them if it is the case
* Note : the OF doesn't seem to use them anyway */
MCI_DATA_TIMER(drive) = write ?
SD_MAX_WRITE_TIMEOUT : SD_MAX_READ_TIMEOUT;
MCI_DATA_LENGTH(drive) = transfer * card_info[drive].blocksize;
MCI_DATA_CTRL(drive) = (1<<0) /* enable */ |
(!write<<1) /* transfer direction */ |
(1<<3) /* DMA */ |
(9<<4) /* 2^9 = 512 */ ;
#endif
semaphore_wait(&transfer_completion_signal, 100 /*TIMEOUT_BLOCK*/);
/* wait for DMA to finish */
while (DSTAT0 & DSTAT_STAT_BUSY)
;
#if 0
status = SDIDSTA;
while ((status & (S3C2410_SDIDSTA_DATATIMEOUT|S3C2410_SDIDSTA_XFERFINISH)) == 0)
{
status = SDIDSTA;
}
dbgprintf("%x \n", status);
#endif
if( transfer_error[card_no] & S3C2410_SDIDSTA_XFERFINISH )
{
if(!write)
memcpy(buf, uncached_buffer, transfer * SD_BLOCK_SIZE);
buf += transfer * SD_BLOCK_SIZE;
start += transfer;
count -= transfer;
loops = 0; /* reset errors counter */
}
else
{
dbgprintf ("SD transfer error : 0x%x\n", transfer_error[card_no]);
if(loops++ > MAX_TRANSFER_ERRORS)
{
led_flash(LED1|LED2, LED3|LED4);
/* panicf("SD transfer error : 0x%x", transfer_error[card_no]); */
}
}
last_disk_activity = current_tick;
if(!send_cmd(card_no, SD_STOP_TRANSMISSION, 0, MCI_RESP, NULL))
{
ret = -4*20;
goto sd_transfer_error;
}
#if 0
ret = sd_wait_for_state(card_no, SD_TRAN);
if (ret < 0)
{
ret -= 5*20;
goto sd_transfer_error;
}
#endif
}
ret = EC_OK;
sd_transfer_error:
dma_release();
clear_leds(SD_ACTIVE_LED);
sd_enable(false);
if (ret) /* error */
card_info[card_no].initialized = 0;
mutex_unlock(&sd_mtx);
return ret;
}
int sd_read_sectors(IF_MD(int card_no,) unsigned long start, int incount,
void* inbuf)
{
int ret;
#ifdef HAVE_MULTIDRIVE
dbgprintf ("sd_read %d %x %d\n", card_no, start, incount);
#else
dbgprintf ("sd_read %x %d\n", start, incount);
#endif
#ifdef HAVE_HOTSWAP_STORAGE_AS_MAIN
if (!card_detect_target())
ret = 0; /* assume success */
else
#endif
ret = sd_transfer_sectors(card_no, start, incount, inbuf, false);
dbgprintf ("sd_read, ret=%d\n", ret);
return ret;
}
/*****************************************************************************/
int sd_write_sectors(IF_MD(int drive,) unsigned long start, int count,
const void* outbuf)
{
#ifdef BOOTLOADER /* we don't need write support in bootloader */
#ifdef HAVE_MULTIDRIVE
(void) drive;
#endif
(void) start;
(void) count;
(void) outbuf;
return -1;
#else
#ifdef HAVE_MULTIDRIVE
dbgprintf ("sd_write %d %x %d\n", drive, start, count);
#else
dbgprintf ("sd_write %x %d\n", start, count);
#endif
#ifdef HAVE_HOTSWAP_STORAGE_AS_MAIN
if (!card_detect_target())
return 0; /* assume success */
else
#endif
return sd_transfer_sectors(drive, start, count, (void*)outbuf, true);
#endif
}
/*****************************************************************************/
void sd_enable(bool on)
{
dbgprintf ("sd_enable %d\n", on);
/* TODO: enable/disable SDI clock */
if (sd_enabled == on)
return; /* nothing to do */
if (on)
{
sd_enabled = true;
}
else
{
sd_enabled = false;
}
}
int sd_init(void)
{
int ret = EC_OK;
dbgprintf ("\n==============================\n");
dbgprintf (" sd_init\n");
dbgprintf ("==============================\n");
init_sdi_controller (0);
#ifndef BOOTLOADER
sd_enabled = true;
sd_enable(false);
#endif
semaphore_init(&transfer_completion_signal, 1, 0);
/* init mutex */
mutex_init(&sd_mtx);
queue_init(&sd_queue, true);
create_thread(sd_thread, sd_stack, sizeof(sd_stack), 0,
sd_thread_name IF_PRIO(, PRIORITY_USER_INTERFACE) IF_COP(, CPU));
uncached_buffer = UNCACHED_ADDR(&aligned_buffer[0]);
#ifdef HAVE_HOTSWAP
/*
* prepare detecting of SD insertion (not extraction) */
unsigned long for_extint = EXTINT2;
unsigned long for_gpgcon = GPGCON;
for_extint &= ~0x7;
#ifdef HAVE_HOTSWAP_STORAGE_AS_MAIN
for_extint |= 0x2; /* detect falling edge only (0 means SD inserted) */
#else
for_extint |= 0x3; /* detect both, raising and falling, edges */
#endif
for_gpgcon &= ~(0x3<<16);
for_gpgcon |= (0x2<<16); /* enable interrupt on pin 8 */
EXTINT2 = for_extint;
GPGCON = for_gpgcon;
#endif
initialized = true;
return ret;
}
long sd_last_disk_activity(void)
{
return last_disk_activity;
}
tCardInfo *card_get_info_target(int card_no)
{
return &card_info[card_no];
}
/*****************************************************************************/
#ifdef CONFIG_STORAGE_MULTI
int sd_num_drives(int first_drive)
{
dbgprintf ("sd_num_drv");
#if 0
/* Store which logical drive number(s) we have been assigned */
sd_first_drive = first_drive;
#endif
return NUM_CARDS;
}
void sd_sleepnow(void)
{
}
bool sd_disk_is_active(void)
{
return false;
}
int sd_soft_reset(void)
{
return 0;
}
int sd_spinup_time(void)
{
return 0;
}
#endif /* CONFIG_STORAGE_MULTI */
/*****************************************************************************/