rockbox/apps/gui/select.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "select.h"
#include "lang.h"
#include "textarea.h"
#include "screen_access.h"
#include "kernel.h"
#include "action.h"
void gui_select_init_numeric(struct gui_select * select,
const char * title,
int init_value,
int min_value,
int max_value,
int step,
const char * unit,
option_formatter *formatter)
{
select->canceled=false;
select->validated=false;
option_select_init_numeric(&select->options, title, init_value,
min_value, max_value, step, unit, formatter);
}
void gui_select_init_items(struct gui_select * select,
const char * title,
int selected,
const struct opt_items * items,
int nb_items)
{
select->canceled=false;
select->validated=false;
option_select_init_items(&select->options, title, selected, items, nb_items);
}
void gui_select_draw(struct gui_select * select, struct screen * display)
{
char buffer[30];
const char * selected=option_select_get_text(&(select->options), buffer,
sizeof buffer);
#ifdef HAVE_LCD_BITMAP
screen_set_xmargin(display, 0);
#endif
gui_textarea_clear(display);
display->puts_scroll(0, 0, (unsigned char *)select->options.title);
if(select->canceled)
display->puts_scroll(0, 0, str(LANG_MENU_SETTING_CANCEL));
display->puts_scroll(0, 1, (unsigned char *)selected);
gui_textarea_update(display);
}
void gui_syncselect_draw(struct gui_select * select)
{
int i;
FOR_NB_SCREENS(i)
gui_select_draw(select, &(screens[i]));
}
bool gui_syncselect_do_button(struct gui_select * select, int button)
{
switch(button)
{
case ACTION_SETTINGS_INCREPEAT:
select->options.limit_loop = true;
case ACTION_SETTINGS_INC:
option_select_next(&select->options);
return(true);
case ACTION_SETTINGS_DECREPEAT:
select->options.limit_loop = true;
case ACTION_SETTINGS_DEC:
option_select_prev(&select->options);
return(true);
case ACTION_STD_OK:
case ACTION_STD_PREV: /*NOTE: this is in CONTEXT_SETTINGS ! */
select->validated=true;
return(false);
case ACTION_STD_CANCEL:
select->canceled = true;
gui_syncselect_draw(select);
sleep(HZ/2);
action_signalscreenchange();
return(false);
}
return(false);
}