rockbox/apps/bookmark.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C)2003 by Benjamin Metzler
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include "config.h"
#include "action.h"
#include "audio.h"
#include "playlist.h"
#include "settings.h"
#include "tree.h"
#include "bookmark.h"
#include "system.h"
#include "icons.h"
#include "menu.h"
#include "lang.h"
#include "talk.h"
#include "misc.h"
#include "splash.h"
#include "yesno.h"
#include "list.h"
#include "plugin.h"
#include "file.h"
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
#include "pathfuncs.h"
#define MAX_BOOKMARKS 10
#define MAX_BOOKMARK_SIZE 350
#define RECENT_BOOKMARK_FILE ROCKBOX_DIR "/most-recent.bmark"
/* Used to buffer bookmarks while displaying the bookmark list. */
struct bookmark_list
{
const char* filename;
size_t buffer_size;
int start;
int count;
int total_count;
bool show_dont_resume;
bool reload;
bool show_playlist_name;
char* items[];
};
/* flags for optional bookmark tokens */
#define BM_PITCH 0x01
#define BM_SPEED 0x02
/* bookmark values */
static struct {
int resume_index;
unsigned long resume_offset;
int resume_seed;
long resume_time;
int repeat_mode;
bool shuffle;
/* optional values */
int pitch;
int speed;
} bm;
static bool add_bookmark(const char* bookmark_file_name, const char* bookmark,
bool most_recent);
static char* create_bookmark(void);
static bool delete_bookmark(const char* bookmark_file_name, int bookmark_id);
static void say_bookmark(const char* bookmark,
int bookmark_id, bool show_playlist_name);
static bool play_bookmark(const char* bookmark);
static bool generate_bookmark_file_name(const char *in);
static bool parse_bookmark(const char *bookmark, const bool get_filenames);
static int buffer_bookmarks(struct bookmark_list* bookmarks, int first_line);
static const char* get_bookmark_info(int list_index,
void* data,
char *buffer,
size_t buffer_len);
static int select_bookmark(const char* bookmark_file_name, bool show_dont_resume, char** selected_bookmark);
static bool write_bookmark(bool create_bookmark_file, const char *bookmark);
static int get_bookmark_count(const char* bookmark_file_name);
#define TEMP_BUF_SIZE (MAX_PATH + 1)
static char global_temp_buffer[TEMP_BUF_SIZE];
/* File name created by generate_bookmark_file_name */
static char global_bookmark_file_name[MAX_PATH];
static char global_read_buffer[MAX_BOOKMARK_SIZE];
/* Bookmark created by create_bookmark*/
static char global_bookmark[MAX_BOOKMARK_SIZE];
/* Filename from parsed bookmark (can be made local where needed) */
static char global_filename[MAX_PATH];
/* ----------------------------------------------------------------------- */
/* This is an interface function from the context menu. */
/* Returns true on successful bookmark creation. */
/* ----------------------------------------------------------------------- */
bool bookmark_create_menu(void)
{
return write_bookmark(true, create_bookmark());
}
/* ----------------------------------------------------------------------- */
/* This function acts as the load interface from the context menu. */
/* This function determines the bookmark file name and then loads that file*/
/* for the user. The user can then select or delete previous bookmarks. */
/* This function returns BOOKMARK_SUCCESS on the selection of a track to */
/* resume, BOOKMARK_FAIL if the menu is exited without a selection and */
/* BOOKMARK_USB_CONNECTED if the menu is forced to exit due to a USB */
/* connection. */
/* ----------------------------------------------------------------------- */
int bookmark_load_menu(void)
{
char* bookmark;
int ret = BOOKMARK_FAIL;
push_current_activity(ACTIVITY_BOOKMARKSLIST);
char* name = playlist_get_name(NULL, global_temp_buffer,
sizeof(global_temp_buffer));
if (generate_bookmark_file_name(name))
{
ret = select_bookmark(global_bookmark_file_name, false, &bookmark);
if (bookmark != NULL)
{
ret = play_bookmark(bookmark) ? BOOKMARK_SUCCESS : BOOKMARK_FAIL;
}
}
pop_current_activity();
return ret;
}
/* ----------------------------------------------------------------------- */
/* Gives the user a list of the Most Recent Bookmarks. This is an */
/* interface function */
/* Returns true on the successful selection of a recent bookmark. */
/* ----------------------------------------------------------------------- */
bool bookmark_mrb_load()
{
char* bookmark;
bool ret = false;
push_current_activity(ACTIVITY_BOOKMARKSLIST);
select_bookmark(RECENT_BOOKMARK_FILE, false, &bookmark);
if (bookmark != NULL)
{
ret = play_bookmark(bookmark);
}
pop_current_activity();
return ret;
}
/* ----------------------------------------------------------------------- */
/* This function handles an autobookmark creation. This is an interface */
/* function. */
/* Returns true on successful bookmark creation. */
/* ----------------------------------------------------------------------- */
bool bookmark_autobookmark(bool prompt_ok)
{
char* bookmark;
bool update;
if (!bookmark_is_bookmarkable_state())
return false;
audio_pause(); /* first pause playback */
update = (global_settings.autoupdatebookmark && bookmark_exists());
bookmark = create_bookmark();
#if CONFIG_CODEC != SWCODEC
/* Workaround for inability to speak when paused: all callers will
just do audio_stop() when we return, so we can do it right
away. This makes it possible to speak the "Create a Bookmark?"
prompt and the "Bookmark Created" splash. */
audio_stop();
#endif
if (update)
return write_bookmark(true, bookmark);
switch (global_settings.autocreatebookmark)
{
case BOOKMARK_YES:
return write_bookmark(true, bookmark);
case BOOKMARK_NO:
return false;
case BOOKMARK_RECENT_ONLY_YES:
return write_bookmark(false, bookmark);
}
#ifdef HAVE_LCD_BITMAP
const char *lines[]={ID2P(LANG_AUTO_BOOKMARK_QUERY)};
const struct text_message message={lines, 1};
#else
const char *lines[]={ID2P(LANG_AUTO_BOOKMARK_QUERY),
str(LANG_CONFIRM_WITH_BUTTON)};
const struct text_message message={lines, 2};
#endif
if(prompt_ok && gui_syncyesno_run(&message, NULL, NULL)==YESNO_YES)
{
if (global_settings.autocreatebookmark == BOOKMARK_RECENT_ONLY_ASK)
return write_bookmark(false, bookmark);
else
return write_bookmark(true, bookmark);
}
return false;
}
/* ----------------------------------------------------------------------- */
/* This function takes the current current resume information and writes */
/* that to the beginning of the bookmark file. */
/* This file will contain N number of bookmarks in the following format: */
/* resume_index*resume_offset*resume_seed*resume_first_index* */
/* resume_file*milliseconds*MP3 Title* */
/* Returns true on successful bookmark write. */
/* Returns false if any part of the bookmarking process fails. It is */
/* possible that a bookmark is successfully added to the most recent */
/* bookmark list but fails to be added to the bookmark file or vice versa. */
/* ------------------------------------------------------------------------*/
static bool write_bookmark(bool create_bookmark_file, const char *bookmark)
{
bool ret=true;
if (!bookmark)
{
ret = false; /* something didn't happen correctly, do nothing */
}
else
{
if (global_settings.usemrb)
ret = add_bookmark(RECENT_BOOKMARK_FILE, bookmark, true);
/* writing the bookmark */
if (create_bookmark_file)
{
char* name = playlist_get_name(NULL, global_temp_buffer,
sizeof(global_temp_buffer));
if (generate_bookmark_file_name(name))
{
ret = ret & add_bookmark(global_bookmark_file_name, bookmark, false);
}
else
{
ret = false; /* generating bookmark file failed */
}
}
}
splash(HZ, ret ? ID2P(LANG_BOOKMARK_CREATE_SUCCESS)
: ID2P(LANG_BOOKMARK_CREATE_FAILURE));
return ret;
}
/* ----------------------------------------------------------------------- */
/* This function adds a bookmark to a file. */
/* Returns true on successful bookmark add. */
/* ------------------------------------------------------------------------*/
static bool add_bookmark(const char* bookmark_file_name, const char* bookmark,
bool most_recent)
{
int temp_bookmark_file = 0;
int bookmark_file = 0;
int bookmark_count = 0;
char* playlist = NULL;
char* cp;
char* tmp;
int len = 0;
bool unique = false;
/* Opening up a temp bookmark file */
snprintf(global_temp_buffer, sizeof(global_temp_buffer),
"%s.tmp", bookmark_file_name);
temp_bookmark_file = open(global_temp_buffer,
O_WRONLY | O_CREAT | O_TRUNC, 0666);
if (temp_bookmark_file < 0)
return false; /* can't open the temp file */
if (most_recent && (global_settings.usemrb == BOOKMARK_UNIQUE_ONLY))
{
playlist = strchr(bookmark,'/');
cp = strrchr(bookmark,';');
len = cp - playlist;
unique = true;
}
/* Writing the new bookmark to the begining of the temp file */
write(temp_bookmark_file, bookmark, strlen(bookmark));
write(temp_bookmark_file, "\n", 1);
bookmark_count++;
/* Reading in the previous bookmarks and writing them to the temp file */
bookmark_file = open(bookmark_file_name, O_RDONLY);
if (bookmark_file >= 0)
{
while (read_line(bookmark_file, global_read_buffer,
sizeof(global_read_buffer)) > 0)
{
/* The MRB has a max of MAX_BOOKMARKS in it */
/* This keeps it from getting too large */
if (most_recent && (bookmark_count >= MAX_BOOKMARKS))
break;
cp = strchr(global_read_buffer,'/');
tmp = strrchr(global_read_buffer,';');
if (parse_bookmark(global_read_buffer, false) &&
(!unique || len != tmp -cp || strncmp(playlist,cp,len)))
{
bookmark_count++;
write(temp_bookmark_file, global_read_buffer,
strlen(global_read_buffer));
write(temp_bookmark_file, "\n", 1);
}
}
close(bookmark_file);
}
close(temp_bookmark_file);
remove(bookmark_file_name);
rename(global_temp_buffer, bookmark_file_name);
return true;
}
/* ----------------------------------------------------------------------- */
/* This function takes the system resume data and formats it into a valid */
/* bookmark. */
/* Returns not NULL on successful bookmark format. */
/* ----------------------------------------------------------------------- */
static char* create_bookmark()
{
int resume_index = 0;
char *file;
if (!bookmark_is_bookmarkable_state())
return NULL; /* something didn't happen correctly, do nothing */
/* grab the currently playing track */
struct mp3entry *id3 = audio_current_track();
if(!id3)
return NULL;
/* Get some basic resume information */
/* queue_resume and queue_resume_index are not used and can be ignored.*/
playlist_get_resume_info(&resume_index);
/* Get the currently playing file minus the path */
/* This is used when displaying the available bookmarks */
file = strrchr(id3->path,'/');
if(NULL == file)
return NULL;
/* create the bookmark */
snprintf(global_bookmark, sizeof(global_bookmark),
/* new optional bookmark token descriptors should be inserted
just before the "%s;%s" in this line... */
#if CONFIG_CODEC == SWCODEC && defined(HAVE_PITCHCONTROL)
">%d;%d;%ld;%d;%ld;%d;%d;%ld;%ld;%s;%s",
#else
">%d;%d;%ld;%d;%ld;%d;%d;%s;%s",
#endif
/* ... their flags should go here ... */
#if CONFIG_CODEC == SWCODEC && defined(HAVE_PITCHCONTROL)
BM_PITCH | BM_SPEED,
#else
0,
#endif
resume_index,
id3->offset,
playlist_get_seed(NULL),
id3->elapsed,
global_settings.repeat_mode,
global_settings.playlist_shuffle,
/* ...and their values should go here */
#if CONFIG_CODEC == SWCODEC && defined(HAVE_PITCHCONTROL)
(long)sound_get_pitch(),
(long)dsp_get_timestretch(),
#endif
/* more mandatory tokens */
playlist_get_name(NULL, global_temp_buffer,
sizeof(global_temp_buffer)),
file+1);
/* checking to see if the bookmark is valid */
if (parse_bookmark(global_bookmark, false))
return global_bookmark;
else
return NULL;
}
/* ----------------------------------------------------------------------- */
/* This function will determine if an autoload is necessary. This is an */
/* interface function. */
/* Returns true on bookmark load or bookmark selection. */
/* ------------------------------------------------------------------------*/
bool bookmark_autoload(const char* file)
{
char* bookmark;
if(global_settings.autoloadbookmark == BOOKMARK_NO)
return false;
/*Checking to see if a bookmark file exists.*/
if(!generate_bookmark_file_name(file))
{
return false;
}
if(!file_exists(global_bookmark_file_name))
return false;
if(global_settings.autoloadbookmark == BOOKMARK_YES)
{
return bookmark_load(global_bookmark_file_name, true);
}
else
{
int ret = select_bookmark(global_bookmark_file_name, true, &bookmark);
if (bookmark != NULL)
{
if (!play_bookmark(bookmark))
{
/* Selected bookmark not found. */
splash(HZ*2, ID2P(LANG_NOTHING_TO_RESUME));
}
/* Act as if autoload was done even if it failed, since the
* user did make an active selection.
*/
return true;
}
return ret != BOOKMARK_SUCCESS;
}
}
/* ----------------------------------------------------------------------- */
/* This function loads the bookmark information into the resume memory. */
/* This is an interface function. */
/* Returns true on successful bookmark load. */
/* ------------------------------------------------------------------------*/
bool bookmark_load(const char* file, bool autoload)
{
int fd;
char* bookmark = NULL;
if(autoload)
{
fd = open(file, O_RDONLY);
if(fd >= 0)
{
if(read_line(fd, global_read_buffer, sizeof(global_read_buffer)) > 0)
bookmark=global_read_buffer;
close(fd);
}
}
else
{
/* This is not an auto-load, so list the bookmarks */
select_bookmark(file, false, &bookmark);
}
if (bookmark != NULL)
{
if (!play_bookmark(bookmark))
{
/* Selected bookmark not found. */
if (!autoload)
{
splash(HZ*2, ID2P(LANG_NOTHING_TO_RESUME));
}
return false;
}
}
return true;
}
static int get_bookmark_count(const char* bookmark_file_name)
{
int read_count = 0;
int file = open(bookmark_file_name, O_RDONLY);
if(file < 0)
return -1;
while(read_line(file, global_read_buffer, sizeof(global_read_buffer)) > 0)
{
read_count++;
}
close(file);
return read_count;
}
static int buffer_bookmarks(struct bookmark_list* bookmarks, int first_line)
{
char* dest = ((char*) bookmarks) + bookmarks->buffer_size - 1;
int read_count = 0;
int file = open(bookmarks->filename, O_RDONLY);
if (file < 0)
{
return -1;
}
if ((first_line != 0) && ((size_t) filesize(file) < bookmarks->buffer_size
- sizeof(*bookmarks) - (sizeof(char*) * bookmarks->total_count)))
{
/* Entire file fits in buffer */
first_line = 0;
}
bookmarks->start = first_line;
bookmarks->count = 0;
bookmarks->reload = false;
while(read_line(file, global_read_buffer, sizeof(global_read_buffer)) > 0)
{
read_count++;
if (read_count >= first_line)
{
dest -= strlen(global_read_buffer) + 1;
if (dest < ((char*) bookmarks) + sizeof(*bookmarks)
+ (sizeof(char*) * (bookmarks->count + 1)))
{
break;
}
strcpy(dest, global_read_buffer);
bookmarks->items[bookmarks->count] = dest;
bookmarks->count++;
}
}
close(file);
return bookmarks->start + bookmarks->count;
}
static const char* get_bookmark_info(int list_index,
void* data,
char *buffer,
size_t buffer_len)
{
struct bookmark_list* bookmarks = (struct bookmark_list*) data;
int index = list_index / 2;
if (bookmarks->show_dont_resume)
{
if (index == 0)
{
return list_index % 2 == 0
? (char*) str(LANG_BOOKMARK_DONT_RESUME) : " ";
}
index--;
}
if (bookmarks->reload || (index >= bookmarks->start + bookmarks->count)
|| (index < bookmarks->start))
{
int read_index = index;
/* Using count as a guide on how far to move could possibly fail
* sometimes. Use byte count if that is a problem?
*/
if (read_index != 0)
{
/* Move count * 3 / 4 items in the direction the user is moving,
* but don't go too close to the end.
*/
int offset = bookmarks->count;
int max = bookmarks->total_count - (bookmarks->count / 2);
if (read_index < bookmarks->start)
{
offset *= 3;
}
read_index = index - offset / 4;
if (read_index > max)
{
read_index = max;
}
if (read_index < 0)
{
read_index = 0;
}
}
if (buffer_bookmarks(bookmarks, read_index) <= index)
{
return "";
}
}
if (!parse_bookmark(bookmarks->items[index - bookmarks->start], true))
{
return list_index % 2 == 0 ? (char*) str(LANG_BOOKMARK_INVALID) : " ";
}
if (list_index % 2 == 0)
{
char *name;
char *format;
int len = strlen(global_temp_buffer);
if (bookmarks->show_playlist_name && len > 0)
{
name = global_temp_buffer;
len--;
if (name[len] != '/')
{
strrsplt(name, '.');
}
else if (len > 1)
{
name[len] = '\0';
}
if (len > 1)
{
name = strrsplt(name, '/');
}
format = "%s : %s";
}
else
{
name = global_filename;
format = "%s";
}
strrsplt(global_filename, '.');
snprintf(buffer, buffer_len, format, name, global_filename);
return buffer;
}
else
{
char time_buf[32];
format_time(time_buf, sizeof(time_buf), bm.resume_time);
snprintf(buffer, buffer_len, "%s, %d%s", time_buf, bm.resume_index + 1,
bm.shuffle ? (char*) str(LANG_BOOKMARK_SHUFFLE) : "");
return buffer;
}
}
static int bookmark_list_voice_cb(int list_index, void* data)
{
struct bookmark_list* bookmarks = (struct bookmark_list*) data;
int index = list_index / 2;
if (bookmarks->show_dont_resume)
{
if (index == 0)
return talk_id(LANG_BOOKMARK_DONT_RESUME, false);
index--;
}
say_bookmark(bookmarks->items[index - bookmarks->start], index,
bookmarks->show_playlist_name);
return 0;
}
/* ----------------------------------------------------------------------- */
/* This displays the bookmarks in a file and allows the user to */
/* select one to play. */
/* *selected_bookmark contains a non NULL value on successful bookmark */
/* selection. */
/* Returns BOOKMARK_SUCCESS on successful bookmark selection, BOOKMARK_FAIL*/
/* if no selection was made and BOOKMARK_USB_CONNECTED if the selection */
/* menu is forced to exit due to a USB connection. */
/* ------------------------------------------------------------------------*/
static int select_bookmark(const char* bookmark_file_name, bool show_dont_resume, char** selected_bookmark)
{
struct bookmark_list* bookmarks;
struct gui_synclist list;
int item = 0;
int action;
size_t size;
bool exit = false;
bool refresh = true;
int ret = BOOKMARK_FAIL;
bookmarks = plugin_get_buffer(&size);
bookmarks->buffer_size = size;
bookmarks->show_dont_resume = show_dont_resume;
bookmarks->filename = bookmark_file_name;
bookmarks->start = 0;
bookmarks->show_playlist_name
= strcmp(bookmark_file_name, RECENT_BOOKMARK_FILE) == 0;
gui_synclist_init(&list, &get_bookmark_info, (void*) bookmarks, false, 2, NULL);
if(global_settings.talk_menu)
gui_synclist_set_voice_callback(&list, bookmark_list_voice_cb);
gui_synclist_set_title(&list, str(LANG_BOOKMARK_SELECT_BOOKMARK),
Icon_Bookmark);
while (!exit)
{
if (refresh)
{
int count = get_bookmark_count(bookmark_file_name);
bookmarks->total_count = count;
if (bookmarks->total_count < 1)
{
/* No more bookmarks, delete file and exit */
splash(HZ, ID2P(LANG_BOOKMARK_LOAD_EMPTY));
remove(bookmark_file_name);
*selected_bookmark = NULL;
return BOOKMARK_FAIL;
}
if (bookmarks->show_dont_resume)
{
count++;
item++;
}
gui_synclist_set_nb_items(&list, count * 2);
if (item >= count)
{
/* Selected item has been deleted */
item = count - 1;
gui_synclist_select_item(&list, item * 2);
}
buffer_bookmarks(bookmarks, bookmarks->start);
gui_synclist_draw(&list);
cond_talk_ids_fq(VOICE_EXT_BMARK);
gui_synclist_speak_item(&list);
refresh = false;
}
list_do_action(CONTEXT_BOOKMARKSCREEN, HZ / 2,
&list, &action, LIST_WRAP_UNLESS_HELD);
item = gui_synclist_get_sel_pos(&list) / 2;
if (bookmarks->show_dont_resume)
{
item--;
}
if (action == ACTION_STD_CONTEXT)
{
MENUITEM_STRINGLIST(menu_items, ID2P(LANG_BOOKMARK_CONTEXT_MENU),
NULL, ID2P(LANG_BOOKMARK_CONTEXT_RESUME),
ID2P(LANG_BOOKMARK_CONTEXT_DELETE));
static const int menu_actions[] =
{
ACTION_STD_OK, ACTION_BMS_DELETE
};
int selection = do_menu(&menu_items, NULL, NULL, false);
refresh = true;
if (selection >= 0 && selection <=
(int) (sizeof(menu_actions) / sizeof(menu_actions[0])))
{
action = menu_actions[selection];
}
}
switch (action)
{
case ACTION_STD_OK:
if (item >= 0)
{
talk_shutup();
*selected_bookmark = bookmarks->items[item - bookmarks->start];
return BOOKMARK_SUCCESS;
}
exit = true;
ret = BOOKMARK_SUCCESS;
break;
case ACTION_TREE_WPS:
case ACTION_STD_CANCEL:
exit = true;
break;
case ACTION_BMS_DELETE:
if (item >= 0)
{
const char *lines[]={
ID2P(LANG_REALLY_DELETE)
};
const char *yes_lines[]={
ID2P(LANG_DELETING)
};
const struct text_message message={lines, 1};
const struct text_message yes_message={yes_lines, 1};
if(gui_syncyesno_run(&message, &yes_message, NULL)==YESNO_YES)
{
delete_bookmark(bookmark_file_name, item);
bookmarks->reload = true;
}
refresh = true;
}
break;
default:
if (default_event_handler(action) == SYS_USB_CONNECTED)
{
ret = BOOKMARK_USB_CONNECTED;
exit = true;
}
break;
}
}
talk_shutup();
*selected_bookmark = NULL;
return ret;
}
/* ----------------------------------------------------------------------- */
/* This function takes a location in a bookmark file and deletes that */
/* bookmark. */
/* Returns true on successful bookmark deletion. */
/* ------------------------------------------------------------------------*/
static bool delete_bookmark(const char* bookmark_file_name, int bookmark_id)
{
int temp_bookmark_file = 0;
int bookmark_file = 0;
int bookmark_count = 0;
/* Opening up a temp bookmark file */
snprintf(global_temp_buffer, sizeof(global_temp_buffer),
"%s.tmp", bookmark_file_name);
temp_bookmark_file = open(global_temp_buffer,
O_WRONLY | O_CREAT | O_TRUNC, 0666);
if (temp_bookmark_file < 0)
return false; /* can't open the temp file */
/* Reading in the previous bookmarks and writing them to the temp file */
bookmark_file = open(bookmark_file_name, O_RDONLY);
if (bookmark_file >= 0)
{
while (read_line(bookmark_file, global_read_buffer,
sizeof(global_read_buffer)) > 0)
{
if (bookmark_id != bookmark_count)
{
write(temp_bookmark_file, global_read_buffer,
strlen(global_read_buffer));
write(temp_bookmark_file, "\n", 1);
}
bookmark_count++;
}
close(bookmark_file);
}
close(temp_bookmark_file);
remove(bookmark_file_name);
rename(global_temp_buffer, bookmark_file_name);
return true;
}
/* ----------------------------------------------------------------------- */
/* This function parses a bookmark, says the voice UI part of it. */
/* ------------------------------------------------------------------------*/
static void say_bookmark(const char* bookmark,
int bookmark_id, bool show_playlist_name)
{
if (!parse_bookmark(bookmark, true))
{
talk_id(LANG_BOOKMARK_INVALID, false);
return;
}
talk_number(bookmark_id + 1, false);
#if CONFIG_CODEC == SWCODEC
bool is_dir = (global_temp_buffer[0]
&& global_temp_buffer[strlen(global_temp_buffer)-1] == '/');
/* HWCODEC cannot enqueue voice file entries and .talk thumbnails
together, because there is no guarantee that the same mp3
parameters are used. */
if(show_playlist_name)
{ /* It's useful to know which playlist this is */
if(is_dir)
talk_dir_or_spell(global_temp_buffer,
TALK_IDARRAY(VOICE_DIR), true);
else talk_file_or_spell(NULL, global_temp_buffer,
TALK_IDARRAY(LANG_PLAYLIST), true);
}
#else
(void)show_playlist_name;
#endif
if(bm.shuffle)
talk_id(LANG_SHUFFLE, true);
talk_id(VOICE_BOOKMARK_SELECT_INDEX_TEXT, true);
talk_number(bm.resume_index + 1, true);
talk_id(LANG_TIME, true);
talk_value(bm.resume_time / 1000, UNIT_TIME, true);
#if CONFIG_CODEC == SWCODEC
/* Track filename */
if(is_dir)
talk_file_or_spell(global_temp_buffer, global_filename,
TALK_IDARRAY(VOICE_FILE), true);
else
{ /* Unfortunately if this is a playlist, we do not know in which
directory the file is and therefore cannot find the track's
.talk file. */
talk_id(VOICE_FILE, true);
talk_spell(global_filename, true);
}
#endif
}
/* ----------------------------------------------------------------------- */
/* This function parses a bookmark and then plays it. */
/* Returns true on successful bookmark play. */
/* ------------------------------------------------------------------------*/
static bool play_bookmark(const char* bookmark)
{
#if CONFIG_CODEC == SWCODEC && defined(HAVE_PITCHCONTROL)
/* preset pitch and speed to 100% in case bookmark doesn't have info */
bm.pitch = sound_get_pitch();
bm.speed = dsp_get_timestretch();
#endif
if (parse_bookmark(bookmark, true))
{
global_settings.repeat_mode = bm.repeat_mode;
global_settings.playlist_shuffle = bm.shuffle;
#if CONFIG_CODEC == SWCODEC && defined(HAVE_PITCHCONTROL)
sound_set_pitch(bm.pitch);
dsp_set_timestretch(bm.speed);
#endif
if (!warn_on_pl_erase())
return false;
return bookmark_play(global_temp_buffer, bm.resume_index,
bm.resume_time, bm.resume_offset, bm.resume_seed, global_filename);
}
return false;
}
static const char* skip_token(const char* s)
{
while (*s && *s != ';')
{
s++;
}
if (*s)
{
s++;
}
return s;
}
static const char* int_token(const char* s, int* dest)
{
*dest = atoi(s);
return skip_token(s);
}
static const char* long_token(const char* s, long* dest)
{
*dest = atoi(s); /* Should be atol, but we don't have it. */
return skip_token(s);
}
/* ----------------------------------------------------------------------- */
/* This function takes a bookmark and parses it. This function also */
/* validates the bookmark. The parse_filenames flag indicates whether */
/* the filename tokens are to be extracted. */
/* Returns true on successful bookmark parse. */
/* ----------------------------------------------------------------------- */
static bool parse_bookmark(const char *bookmark, const bool parse_filenames)
{
const char* s = bookmark;
const char* end;
#define GET_INT_TOKEN(var) s = int_token(s, &var)
#define GET_LONG_TOKEN(var) s = long_token(s, &var)
#define GET_BOOL_TOKEN(var) var = (atoi(s)!=0); s = skip_token(s)
/* if new format bookmark, extract the optional content flags,
otherwise treat as an original format bookmark */
int opt_flags = 0;
bool new_format = (strchr(s, '>') == s);
if (new_format)
{
s++;
GET_INT_TOKEN(opt_flags);
}
/* extract all original bookmark tokens */
GET_INT_TOKEN(bm.resume_index);
GET_LONG_TOKEN(bm.resume_offset);
GET_INT_TOKEN(bm.resume_seed);
if (!new_format) /* skip deprecated token */
s = skip_token(s);
GET_LONG_TOKEN(bm.resume_time);
GET_INT_TOKEN(bm.repeat_mode);
GET_BOOL_TOKEN(bm.shuffle);
/* extract all optional bookmark tokens */
if (opt_flags & BM_PITCH)
GET_INT_TOKEN(bm.pitch);
if (opt_flags & BM_SPEED)
GET_INT_TOKEN(bm.speed);
if (*s == 0)
{
return false;
}
end = strchr(s, ';');
/* extract file names */
if (parse_filenames)
{
size_t len = (end == NULL) ? strlen(s) : (size_t) (end - s);
len = MIN(TEMP_BUF_SIZE - 1, len);
strlcpy(global_temp_buffer, s, len + 1);
if (end != NULL)
{
end++;
strlcpy(global_filename, end, MAX_PATH);
}
}
return true;
}
/* ----------------------------------------------------------------------- */
/* This function is used by multiple functions and is used to generate a */
/* bookmark named based off of the input. */
/* Changing this function could result in how the bookmarks are stored. */
/* it would be here that the centralized/decentralized bookmark code */
/* could be placed. */
/* Always returns true */
/* ----------------------------------------------------------------------- */
static bool generate_bookmark_file_name(const char *in)
{
int len = strlen(in);
/* if this is a root dir MP3, rename the bookmark file root_dir.bmark */
/* otherwise, name it based on the in variable */
if (!strcmp("/", in))
strcpy(global_bookmark_file_name, "/root_dir.bmark");
else
{
#ifdef HAVE_MULTIVOLUME
/* The "root" of an extra volume need special handling too. */
Rewrite filesystem code (WIP) This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2013-08-06 02:02:45 +00:00
const char *filename;
path_strip_volume(in, &filename, true);
bool volume_root = *filename == '\0';
#endif
strcpy(global_bookmark_file_name, in);
if(global_bookmark_file_name[len-1] == '/')
len--;
#ifdef HAVE_MULTIVOLUME
if (volume_root)
strcpy(&global_bookmark_file_name[len], "/volume_dir.bmark");
else
#endif
strcpy(&global_bookmark_file_name[len], ".bmark");
}
return true;
}
/* ----------------------------------------------------------------------- */
/* Returns true if a bookmark file exists for the current playlist. */
/* This is an interface function. */
/* ----------------------------------------------------------------------- */
bool bookmark_exists(void)
{
bool exist=false;
char* name = playlist_get_name(NULL, global_temp_buffer,
sizeof(global_temp_buffer));
if (generate_bookmark_file_name(name))
{
exist = file_exists(global_bookmark_file_name);
}
return exist;
}
/* ----------------------------------------------------------------------- */
/* Checks the current state of the system and returns true if it is in a */
/* bookmarkable state. */
/* This is an interface funtion. */
/* ----------------------------------------------------------------------- */
bool bookmark_is_bookmarkable_state(void)
{
int resume_index = 0;
if (!(audio_status() && audio_current_track()) ||
/* no track playing */
(playlist_get_resume_info(&resume_index) == -1) ||
/* invalid queue info */
(playlist_modified(NULL)))
/* can't bookmark while in the queue */
{
return false;
}
return true;
}