2013-04-13 03:35:47 +00:00
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Linus Nielsen Feltzing
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* Copyright (C) 2007 by Christian Gmeiner
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* Copyright (C) 2013 by Michael Sevakis
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#if defined(AUDIOHW_SOUND_SETTINGS_ENTRIES)
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2013-04-20 08:06:13 +00:00
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#undef AUDIOHW_SOUND_SETTINGS_ENTRIES
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2013-04-13 03:35:47 +00:00
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/* Define sound_setting_entries table */
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#define AUDIOHW_SETTINGS(...) \
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static const struct sound_setting_entry \
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{ \
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const struct sound_settings_info *info; \
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sound_set_type *function; \
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} sound_setting_entries[] = \
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{ \
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[0 ... SOUND_LAST_SETTING-1] = { NULL, NULL }, \
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__VA_ARGS__ \
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};
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#define AUDIOHW_SETTING_ENT(name, fn) \
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[SOUND_##name] = { .info = &_audiohw_setting_##name, .function = fn },
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#elif defined(AUDIOHW_SOUND_SETTINGS_VAL2PHYS)
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2013-04-20 08:06:13 +00:00
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#undef AUDIOHW_SOUND_SETTINGS_VAL2PHYS
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2013-04-13 03:35:47 +00:00
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/* Implements sound_val2phys */
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#define AUDIOHW_SETTINGS(...) \
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int sound_val2phys(int setting, int value) \
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{ \
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switch (setting) \
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{ \
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__VA_ARGS__ \
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default: \
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return value; \
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} \
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}
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#define AUDIOHW_SETTING_ENT(name, fn) \
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case SOUND_##name: return _sound_val2phys_##name(value);
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2013-04-20 08:06:13 +00:00
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#else
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/* Generate enumeration of SOUND_xxx constants */
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#define AUDIOHW_SETTINGS(...) \
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enum \
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{ \
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__VA_ARGS__ \
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SOUND_LAST_SETTING, \
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};
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#define AUDIOHW_SETTING_ENT(name, fn) \
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SOUND_##name,
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2013-04-13 03:35:47 +00:00
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#endif /* setting table type selection */
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AUDIOHW_SETTINGS(
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/* TODO: Volume shouldn't be needed if device doesn't have digital
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control */
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AUDIOHW_SETTING_ENT(VOLUME, sound_set_volume)
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#if defined(AUDIOHW_HAVE_BASS)
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AUDIOHW_SETTING_ENT(BASS, sound_set_bass)
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#endif
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#if defined(AUDIOHW_HAVE_TREBLE)
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AUDIOHW_SETTING_ENT(TREBLE, sound_set_treble)
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#endif
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AUDIOHW_SETTING_ENT(BALANCE, sound_set_balance)
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AUDIOHW_SETTING_ENT(CHANNELS, sound_set_channels)
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AUDIOHW_SETTING_ENT(STEREO_WIDTH, sound_set_stereo_width)
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#if defined(AUDIOHW_HAVE_LIN_GAIN)
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AUDIOHW_SETTING_ENT(LEFT_GAIN, NULL)
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AUDIOHW_SETTING_ENT(RIGHT_GAIN, NULL)
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#endif
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#if defined(AUDIOHW_HAVE_MIC_GAIN)
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AUDIOHW_SETTING_ENT(MIC_GAIN, NULL)
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#endif
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#if defined(AUDIOHW_HAVE_BASS_CUTOFF)
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AUDIOHW_SETTING_ENT(BASS_CUTOFF, sound_set_bass_cutoff)
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#endif
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#if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
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AUDIOHW_SETTING_ENT(TREBLE_CUTOFF, sound_set_treble_cutoff)
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#endif
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#if defined(AUDIOHW_HAVE_DEPTH_3D)
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AUDIOHW_SETTING_ENT(DEPTH_3D, sound_set_depth_3d)
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#endif
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2013-05-12 19:23:45 +00:00
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#if defined(AUDIOHW_HAVE_FILTER_ROLL_OFF)
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AUDIOHW_SETTING_ENT(FILTER_ROLL_OFF, sound_set_filter_roll_off)
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#endif
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2021-03-13 02:11:45 +00:00
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#if defined(AUDIOHW_HAVE_POWER_MODE)
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AUDIOHW_SETTING_ENT(POWER_MODE, sound_set_power_mode)
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#endif
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2013-04-13 03:35:47 +00:00
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/* Hardware EQ tone controls */
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#if defined(AUDIOHW_HAVE_EQ)
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AUDIOHW_SETTING_ENT(EQ_BAND1_GAIN, sound_set_hw_eq_band1_gain)
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#if defined(AUDIOHW_HAVE_EQ_BAND1_FREQUENCY)
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AUDIOHW_SETTING_ENT(EQ_BAND1_FREQUENCY, sound_set_hw_eq_band1_frequency)
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND2)
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AUDIOHW_SETTING_ENT(EQ_BAND2_GAIN, sound_set_hw_eq_band2_gain)
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#if defined(AUDIOHW_HAVE_EQ_BAND2_FREQUENCY)
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AUDIOHW_SETTING_ENT(EQ_BAND2_FREQUENCY, sound_set_hw_eq_band2_frequency)
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND2_WIDTH)
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AUDIOHW_SETTING_ENT(EQ_BAND2_WIDTH, sound_set_hw_eq_band2_width)
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#endif
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#endif /* AUDIOHW_HAVE_EQ_BAND2 */
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#if defined(AUDIOHW_HAVE_EQ_BAND3)
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AUDIOHW_SETTING_ENT(EQ_BAND3_GAIN, sound_set_hw_eq_band3_gain)
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#if defined(AUDIOHW_HAVE_EQ_BAND3_FREQUENCY)
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AUDIOHW_SETTING_ENT(EQ_BAND3_FREQUENCY, sound_set_hw_eq_band3_frequency)
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND3_WIDTH)
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AUDIOHW_SETTING_ENT(EQ_BAND3_WIDTH, sound_set_hw_eq_band3_width)
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#endif
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#endif /* AUDIOHW_HAVE_EQ_BAND3 */
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#if defined(AUDIOHW_HAVE_EQ_BAND4)
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AUDIOHW_SETTING_ENT(EQ_BAND4_GAIN, sound_set_hw_eq_band4_gain)
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#if defined(AUDIOHW_HAVE_EQ_BAND4_FREQUENCY)
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AUDIOHW_SETTING_ENT(EQ_BAND4_FREQUENCY, sound_set_hw_eq_band4_frequency)
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#endif
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#if defined(AUDIOHW_HAVE_EQ_BAND4_WIDTH)
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AUDIOHW_SETTING_ENT(EQ_BAND4_WIDTH, sound_set_hw_eq_band4_width)
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#endif
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#endif /* AUDIOHW_HAVE_EQ_BAND4 */
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#if defined(AUDIOHW_HAVE_EQ_BAND5)
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AUDIOHW_SETTING_ENT(EQ_BAND5_GAIN, sound_set_hw_eq_band5_gain)
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#if defined(AUDIOHW_HAVE_EQ_BAND5_FREQUENCY)
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AUDIOHW_SETTING_ENT(EQ_BAND5_FREQUENCY, sound_set_hw_eq_band5_frequency)
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#endif
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#endif /* AUDIOHW_HAVE_EQ_BAND5 */
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#endif /* AUDIOHW_HAVE_EQ */
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); /* AUDIOHW_SETTINGS */
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#undef AUDIOHW_SETTINGS
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#undef AUDIOHW_SETTING_ENT
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