2004-06-14 12:50:05 +00:00
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 1999 Mattis Wadman (nappe@sudac.org)
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*
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* Heavily modified for embedded use by Bj<EFBFBD>rn Stenberg (bjorn@haxx.se)
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#ifdef HAVE_LCD_BITMAP
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2006-01-15 18:20:18 +00:00
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PLUGIN_HEADER
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2006-02-24 20:54:09 +00:00
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#if (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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(CONFIG_KEYPAD == IPOD_3G_PAD)
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2005-12-14 01:31:37 +00:00
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#define ROCKBLOX_OFF BUTTON_MENU
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#define ROCKBLOX_UP BUTTON_SCROLL_BACK
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#define ROCKBLOX_DOWN BUTTON_SCROLL_FWD
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#define ROCKBLOX_LEFT BUTTON_LEFT
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#define ROCKBLOX_RIGHT BUTTON_RIGHT
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2006-01-18 11:09:06 +00:00
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#elif (CONFIG_KEYPAD == IAUDIO_X5_PAD)
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#define ROCKBLOX_OFF BUTTON_POWER
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#define ROCKBLOX_UP BUTTON_UP
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#define ROCKBLOX_DOWN BUTTON_DOWN
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#define ROCKBLOX_LEFT BUTTON_LEFT
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#define ROCKBLOX_RIGHT BUTTON_RIGHT
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2006-02-24 15:42:52 +00:00
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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#define ROCKBLOX_OFF BUTTON_A
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#define ROCKBLOX_UP BUTTON_UP
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#define ROCKBLOX_DOWN BUTTON_DOWN
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#define ROCKBLOX_LEFT BUTTON_LEFT
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#define ROCKBLOX_RIGHT BUTTON_RIGHT
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2005-12-14 01:31:37 +00:00
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#else
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#define ROCKBLOX_OFF BUTTON_OFF
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#define ROCKBLOX_UP BUTTON_UP
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#define ROCKBLOX_DOWN BUTTON_DOWN
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#define ROCKBLOX_LEFT BUTTON_LEFT
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#define ROCKBLOX_RIGHT BUTTON_RIGHT
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#endif
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2004-06-14 12:50:05 +00:00
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static const int start_x = 5;
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static const int start_y = 5;
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static const int max_x = 4 * 17;
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static const int max_y = 3 * 10;
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static const short level_speeds[10] = {
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1000, 900, 800, 700, 600, 500, 400, 300, 250, 200
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};
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static const int blocks = 7;
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static const int block_frames[7] = {1,2,2,2,4,4,4};
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static int current_x, current_y, current_f, current_b;
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static int level, score;
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static int next_b, next_f;
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static short lines;
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static char virtual[LCD_WIDTH * LCD_HEIGHT];
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static struct plugin_api* rb;
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/*
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block_data is built up the following way
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first array index specifies the block number
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second array index specifies the rotation of the block
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third array index specifies:
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0: x-coordinates of pixels
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1: y-coordinates of pixels
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fourth array index specifies the coordinate of a pixel
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each block consists of four pixels whose relative coordinates are given
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with block_data
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*/
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static const char block_data[7][4][2][4] =
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{
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{
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{{0,1,0,1},{0,0,1,1}}
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},
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{
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{{0,1,1,2},{1,1,0,0}},
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{{0,0,1,1},{0,1,1,2}}
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},
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{
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{{0,1,1,2},{0,0,1,1}},
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{{1,1,0,0},{0,1,1,2}}
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},
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{
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{{1,1,1,1},{0,1,2,3}},
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{{0,1,2,3},{2,2,2,2}}
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},
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{
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{{1,1,1,2},{2,1,0,0}},
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{{0,1,2,2},{1,1,1,2}},
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{{0,1,1,1},{2,2,1,0}},
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{{0,0,1,2},{0,1,1,1}}
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},
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{
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{{0,1,1,1},{0,0,1,2}},
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{{0,1,2,2},{1,1,1,0}},
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{{1,1,1,2},{0,1,2,2}},
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{{0,0,1,2},{2,1,1,1}}
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},
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{
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{{1,0,1,2},{0,1,1,1}},
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{{2,1,1,1},{1,0,1,2}},
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{{1,0,1,2},{2,1,1,1}},
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{{0,1,1,1},{1,0,1,2}}
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}
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};
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static int t_rand(int range)
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{
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return *rb->current_tick % range;
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}
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static void draw_frame(int fstart_x,int fstop_x,int fstart_y,int fstop_y)
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{
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rb->lcd_drawline(fstart_x, fstart_y, fstop_x, fstart_y);
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rb->lcd_drawline(fstart_x, fstop_y, fstop_x, fstop_y);
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rb->lcd_drawline(fstart_x, fstart_y, fstart_x, fstop_y);
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rb->lcd_drawline(fstop_x, fstart_y, fstop_x, fstop_y);
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rb->lcd_drawline(fstart_x - 1, fstart_y + 1, fstart_x - 1, fstop_y + 1);
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rb->lcd_drawline(fstart_x - 1, fstop_y + 1, fstop_x - 1, fstop_y + 1);
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}
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static void draw_block(int x, int y, int block, int frame, bool clear)
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{
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int i, a, b;
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2005-06-24 22:33:21 +00:00
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2004-06-14 12:50:05 +00:00
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for(i=0;i < 4;i++) {
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if (clear)
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{
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2005-06-24 22:33:21 +00:00
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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2004-06-14 12:50:05 +00:00
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for (a = 0; a < 3; a++)
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for (b = 0; b < 4; b++)
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2005-06-24 22:33:21 +00:00
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rb->lcd_drawpixel(start_x + x + block_data[block][frame][1][i] * 4 - b,
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2004-06-14 12:50:05 +00:00
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start_y + y + block_data[block][frame][0][i] * 3 + a);
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2005-06-24 22:33:21 +00:00
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rb->lcd_set_drawmode(DRMODE_SOLID);
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2004-06-14 12:50:05 +00:00
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}
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else
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{
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for (a = 0; a < 3; a++)
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for (b = 0; b < 4; b++)
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rb->lcd_drawpixel(start_x+x+block_data[block][frame][1][i] * 4 - b,
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start_y+y+block_data[block][frame][0][i] * 3 + a);
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}
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}
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}
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static void to_virtual(void)
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{
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int i, a, b;
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for(i = 0; i < 4; i++)
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for (a = 0; a < 3; a++)
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for (b = 0; b < 4; b++)
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*(virtual +
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(current_y + block_data[current_b][current_f][0][i] * 3 + a) *
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max_x + current_x + block_data[current_b][current_f][1][i] *
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4 - b) = current_b + 1;
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}
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static bool block_touch (int x, int y)
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{
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int a,b;
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for (a = 0; a < 4; a++)
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for (b = 0; b < 3; b++)
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if (*(virtual + (y + b) * max_x + (x - a)) != 0)
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return true;
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return false;
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}
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static bool gameover(void)
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{
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int i;
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int frame, block, y, x;
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x = current_x;
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y = current_y;
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block = current_b;
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frame = current_f;
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for(i = 0; i < 4; i++){
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/* Do we have blocks touching? */
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if(block_touch(x + block_data[block][frame][1][i] * 4,
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y + block_data[block][frame][0][i] * 3))
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{
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/* Are we at the top of the frame? */
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if(x + block_data[block][frame][1][i] * 4 >= max_x - 16)
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{
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/* Game over ;) */
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return true;
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}
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}
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}
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return false;
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}
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static bool valid_position(int x, int y, int block, int frame)
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{
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int i;
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for(i=0;i < 4;i++)
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if ((y + block_data[block][frame][0][i] * 3 > max_y - 3) ||
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(x + block_data[block][frame][1][i] * 4 > max_x - 4) ||
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(y + block_data[block][frame][0][i] * 3 < 0) ||
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(x + block_data[block][frame][1][i] * 4 < 4) ||
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block_touch (x + block_data[block][frame][1][i] * 4,
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y + block_data[block][frame][0][i] * 3))
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{
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return false;
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}
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return true;
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}
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static void from_virtual(void)
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{
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int x,y;
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2005-06-24 22:33:21 +00:00
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2004-06-14 12:50:05 +00:00
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for(y = 0; y < max_y; y++)
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for(x = 1; x < max_x - 1; x++)
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if(*(virtual + (y * max_x) + x) != 0)
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2005-06-24 22:33:21 +00:00
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{
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2004-06-14 12:50:05 +00:00
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rb->lcd_drawpixel(start_x + x, start_y + y);
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2005-06-24 22:33:21 +00:00
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}
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2004-06-14 12:50:05 +00:00
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else
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2005-06-24 22:33:21 +00:00
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{
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rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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rb->lcd_drawpixel(start_x + x, start_y + y);
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rb->lcd_set_drawmode(DRMODE_SOLID);
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}
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2004-06-14 12:50:05 +00:00
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}
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static void move_block(int x,int y,int f)
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{
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int last_frame = current_f;
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if(f != 0)
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{
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current_f += f;
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if(current_f > block_frames[current_b]-1)
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current_f = 0;
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if(current_f < 0)
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current_f = block_frames[current_b]-1;
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}
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if(valid_position(current_x + x, current_y + y, current_b, current_f))
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{
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draw_block(current_x,current_y,current_b,last_frame,true);
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current_x += x;
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current_y += y;
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draw_block(current_x,current_y,current_b,current_f,false);
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rb->lcd_update();
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}
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else
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current_f = last_frame;
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}
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static void new_block(void)
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{
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current_b = next_b;
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current_f = next_f;
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current_x = max_x - 16;
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current_y = (int)12;
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next_b = t_rand(blocks);
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next_f = t_rand(block_frames[next_b]);
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rb->lcd_drawline (max_x + 7, start_y - 1, max_x + 29, start_y - 1);
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rb->lcd_drawline (max_x + 29, start_y, max_x + 29, start_y + 14);
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rb->lcd_drawline (max_x + 29, start_y + 14, max_x + 7, start_y + 14);
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rb->lcd_drawline (max_x + 7, start_y + 14, max_x + 7, start_y - 1);
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rb->lcd_drawline (max_x + 6, start_y + 15, max_x + 6, start_y);
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rb->lcd_drawline (max_x + 6, start_y + 15, max_x + 28, start_y + 15);
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draw_block(max_x + 9, start_y - 4, current_b, current_f, true);
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draw_block(max_x + 9, start_y - 4, next_b, next_f, false);
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if(!valid_position(current_x, current_y, current_b, current_f))
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{
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draw_block(current_x, current_y, current_b, current_f, false);
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rb->lcd_update();
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}
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else
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draw_block(current_x, current_y, current_b, current_f, false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int check_lines(void)
|
|
|
|
|
{
|
|
|
|
|
int x,y,i,j;
|
|
|
|
|
bool line;
|
|
|
|
|
int lines = 0;
|
|
|
|
|
for(x = 0; x < max_x; x++)
|
|
|
|
|
{
|
|
|
|
|
line = true;
|
|
|
|
|
for(y = 0; y < max_y; y++)
|
|
|
|
|
{
|
|
|
|
|
if(*(virtual + y * max_x + x) == 0)
|
|
|
|
|
{
|
|
|
|
|
line = false;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(line)
|
|
|
|
|
{
|
|
|
|
|
lines++;
|
|
|
|
|
/* move rows down */
|
|
|
|
|
for(i = x; i < max_x - 1; i++)
|
|
|
|
|
for (j = 0; j < max_y; j++)
|
|
|
|
|
*(virtual + j * max_x + i)=*(virtual + j * max_x + (i + 1));
|
|
|
|
|
|
|
|
|
|
x--; /* re-check this line */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return lines / 4;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void move_down(void)
|
|
|
|
|
{
|
|
|
|
|
int l;
|
|
|
|
|
char s[25];
|
|
|
|
|
|
|
|
|
|
if(!valid_position(current_x - 4, current_y, current_b, current_f))
|
|
|
|
|
{
|
|
|
|
|
to_virtual();
|
|
|
|
|
l = check_lines();
|
|
|
|
|
if(l)
|
|
|
|
|
{
|
|
|
|
|
lines += l;
|
|
|
|
|
level = (int)lines/10;
|
|
|
|
|
if(level > 9)
|
|
|
|
|
level = 9;
|
|
|
|
|
from_virtual();
|
|
|
|
|
score += l*l;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
rb->snprintf(s, sizeof(s), "%d Rows - Level %d", lines, level);
|
|
|
|
|
rb->lcd_putsxy(2, 42, s);
|
|
|
|
|
|
|
|
|
|
new_block();
|
|
|
|
|
move_block(0,0,0);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
move_block(-4,0,0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int game_loop(void)
|
|
|
|
|
{
|
2004-10-16 00:07:43 +00:00
|
|
|
|
int button;
|
|
|
|
|
|
2004-06-14 12:50:05 +00:00
|
|
|
|
while(1)
|
|
|
|
|
{
|
|
|
|
|
int count = 0;
|
|
|
|
|
while(count * 300 < level_speeds[level])
|
|
|
|
|
{
|
2004-10-16 00:07:43 +00:00
|
|
|
|
button = rb->button_get_w_tmo(HZ/10);
|
|
|
|
|
switch(button)
|
2004-06-14 12:50:05 +00:00
|
|
|
|
{
|
2005-12-14 01:31:37 +00:00
|
|
|
|
case ROCKBLOX_OFF:
|
2004-06-14 12:50:05 +00:00
|
|
|
|
return PLUGIN_OK;
|
|
|
|
|
|
2005-12-14 01:31:37 +00:00
|
|
|
|
case ROCKBLOX_UP:
|
|
|
|
|
case ROCKBLOX_UP | BUTTON_REPEAT:
|
2004-06-14 12:50:05 +00:00
|
|
|
|
move_block(0,-3,0);
|
|
|
|
|
break;
|
|
|
|
|
|
2005-12-14 01:31:37 +00:00
|
|
|
|
case ROCKBLOX_DOWN:
|
|
|
|
|
case ROCKBLOX_DOWN | BUTTON_REPEAT:
|
2004-06-14 12:50:05 +00:00
|
|
|
|
move_block(0,3,0);
|
|
|
|
|
break;
|
|
|
|
|
|
2005-12-14 01:31:37 +00:00
|
|
|
|
case ROCKBLOX_RIGHT:
|
|
|
|
|
case ROCKBLOX_RIGHT | BUTTON_REPEAT:
|
2004-06-14 12:50:05 +00:00
|
|
|
|
move_block(0,0,1);
|
|
|
|
|
break;
|
|
|
|
|
|
2005-12-14 01:31:37 +00:00
|
|
|
|
case ROCKBLOX_LEFT:
|
|
|
|
|
case ROCKBLOX_LEFT | BUTTON_REPEAT:
|
2004-06-14 12:50:05 +00:00
|
|
|
|
move_down();
|
|
|
|
|
break;
|
|
|
|
|
|
2004-10-16 00:07:43 +00:00
|
|
|
|
default:
|
|
|
|
|
if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
|
|
|
|
|
return PLUGIN_USB_CONNECTED;
|
|
|
|
|
break;
|
2004-06-14 12:50:05 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
count++;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(gameover())
|
|
|
|
|
{
|
2005-06-24 22:33:21 +00:00
|
|
|
|
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
|
|
|
|
|
rb->lcd_fillrect(0, 52, LCD_WIDTH, LCD_HEIGHT - 52);
|
|
|
|
|
rb->lcd_set_drawmode(DRMODE_SOLID);
|
2004-06-14 12:50:05 +00:00
|
|
|
|
rb->lcd_putsxy(2, 52, "You lose!");
|
|
|
|
|
rb->lcd_update();
|
|
|
|
|
rb->sleep(HZ * 3);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
move_down();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void init_rockblox(void)
|
|
|
|
|
{
|
|
|
|
|
rb->memset(&virtual, 0, sizeof(virtual));
|
|
|
|
|
|
|
|
|
|
current_x = 0;
|
|
|
|
|
current_y = 0;
|
|
|
|
|
current_f = 0;
|
|
|
|
|
current_b = 0;
|
|
|
|
|
level = 0;
|
|
|
|
|
lines = 0;
|
|
|
|
|
score = 0;
|
|
|
|
|
next_b = 0;
|
|
|
|
|
next_f = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
|
|
|
|
{
|
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
|
|
(void)parameter;
|
|
|
|
|
rb = api;
|
2006-01-15 18:20:18 +00:00
|
|
|
|
|
2004-06-14 12:50:05 +00:00
|
|
|
|
/* Lets use the default font */
|
|
|
|
|
rb->lcd_setfont(FONT_SYSFIXED);
|
|
|
|
|
|
|
|
|
|
init_rockblox();
|
|
|
|
|
|
|
|
|
|
draw_frame(start_x, start_x + max_x - 1, start_y - 1, start_y + max_y);
|
|
|
|
|
rb->lcd_putsxy(2, 42, "0 Rows - Level 0");
|
|
|
|
|
rb->lcd_update();
|
|
|
|
|
|
|
|
|
|
next_b = t_rand(blocks);
|
|
|
|
|
next_f = t_rand(block_frames[next_b]);
|
|
|
|
|
new_block();
|
|
|
|
|
ret = game_loop();
|
|
|
|
|
|
|
|
|
|
rb->lcd_setfont(FONT_UI);
|
|
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|