rockbox/firmware/target/arm/s3c2440/gigabeat-fx/lcd-meg-fx.c

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#include "config.h"
#include "cpu.h"
#include "string.h"
#include "lcd.h"
#include "kernel.h"
#include "lcd-target.h"
#define LCDADDR(x, y) (&lcd_framebuffer[(y)][(x)])
static volatile bool lcd_on = true;
volatile bool lcd_poweroff = false;
static unsigned lcd_yuv_options = 0;
/*
** This is imported from lcd-16bit.c
*/
extern struct viewport* current_vp;
/* Copies a rectangle from one framebuffer to another. Can be used in
single transfer mode with width = num pixels, and height = 1 which
allows a full-width rectangle to be copied more efficiently. */
extern void lcd_copy_buffer_rect(fb_data *dst, const fb_data *src,
int width, int height);
bool lcd_enabled()
{
return lcd_on;
}
unsigned int LCDBANK(unsigned int address)
{
return ((address >> 22) & 0xff);
}
unsigned int LCDBASEU(unsigned int address)
{
return (address & ((1 << 22)-1)) >> 1;
}
unsigned int LCDBASEL(unsigned int address)
{
address += 320*240*2;
return (address & ((1 << 22)-1)) >> 1;
}
/* LCD init */
void lcd_init_device(void)
{
int i;
#ifdef BOOTLOADER
/* When the Rockbox bootloader starts, we are changing framebuffer address,
but we don't want what's shown on the LCD to change until we do an
lcd_update(), so copy the data from the old framebuffer to the new one */
unsigned short *buf = (unsigned short*)FRAME;
memcpy(FRAME, (short *)((LCDSADDR1)<<1), 320*240*2);
/* The Rockbox bootloader is transitioning from RGB555I to RGB565 mode
so convert the frambuffer data accordingly */
for(i=0; i< 320*240; i++){
*buf = ((*buf>>1) & 0x1F) | (*buf & 0xffc0);
buf++;
}
#endif
LCDSADDR1 = (LCDBANK((unsigned)FRAME) << 21) | (LCDBASEU((unsigned)FRAME));
LCDSADDR2 = LCDBASEL((unsigned)FRAME);
LCDSADDR3 = 0x000000F0;
#if !defined(BOOTLOADER)
lcd_poweroff = false;
#endif
/* ENVID = 1, BPPMODE = 16 bpp, PNRMODE = TFT, MMODE = Each Frame, CLKVAL = 8 */
LCDCON1 = 0x879;
/* VCPW = 1, VFPD = 5, LINEVAL = 319, VBPD = 7 */
LCDCON2 = 0x74FC141;
/* HFPD = 9, HOZVAL = 239, HBPD = 7 */
LCDCON3 = 0x38EF09;
/* HSPW = 7 */
LCDCON4 = 7;
/* HWSWP = 1, INVVFRAM = 1, INVVLINE = 1, FRM565 = 1, All others = 0 */
LCDCON5 = 0xB01;
/* LCD controller reset */
GPBCON = (GPBCON & ~((1<<15)|(1<<17))) | (1<<16)|(1<<14); /* GPB7=OUT, GPB8=OUT */
GPBDAT |= (1<<7); /* LCD reset */
GPBUP |= (1<<8) | (1<<7) | 1; /* pullup GPB8, GPB7, GPB0(?) */
CLKCON |= (1<<5); /* enable LCD clock */
/* SPI bus transfer */
GPBDAT &= ~(1<<8); /* LCD CS off */
/* Start the SPI interface */
CLKCON |= 1<<18; /* enable SPI clock */
SPCON0 = 0x3E; /* enable iterrupt mode, master,active low,format B */
SPPRE0 = 0x18; /* Baud rate = PCLK(50MHz) / 2 / (Prescaler value + 1) */
/* SPI data - Right now we are not sure what each of these SPI writes is actually
* telling the lcd. Many thanks to Alex Gerchanovsky for discovering them.
*/
const unsigned char initbuf[] = {
0,0x0F,1,0x01, 0,0x09,1,0x06, 0,0x16,1,0xA6, 0,0x1E,1,0x49, 0,0x1F,1,0x26,
0,0x0B,1,0x2F, 0,0x0C,1,0x2B, 0,0x19,1,0x5E, 0,0x1A,1,0x15, 0,0x1B,1,0x15,
0,0x1D,1,0x01, 0,0x00,1,0x03, 0,0x01,1,0x10, 0,0x02,1,0x0A, 0,0x06,1,0x04,
0,0x08,1,0x2E, 0,0x24,1,0x12, 0,0x25,1,0x3F, 0,0x26,1,0x0B, 0,0x27,1,0x00,
0,0x28,1,0x00, 0,0x29,1,0xF6, 0,0x2A,1,0x03, 0,0x2B,1,0x0A, 0,0x04,1,0x01};
/* Send the SPI data */
for (i=0;i<(int)sizeof(initbuf);i++)
{
while ((SPSTA0&1)==0);
SPRDAT0 = initbuf[i];
do{int x;for(x=1000*51/2;x;x--);} while (0);
}
/* Stop the SPI interface */
SPPRE0 = 0;
SPCON0 = 0;
CLKCON &= ~(1<<18); /* disable SPI clock */
GPBDAT |= (1<<8); /* LCD CS on */
}
/* Update a fraction of the display. */
void lcd_update_rect(int x, int y, int width, int height)
{
fb_data *dst, *src;
if (!lcd_on)
return;
if (x + width > LCD_WIDTH)
width = LCD_WIDTH - x; /* Clip right */
if (x < 0)
width += x, x = 0; /* Clip left */
if (width <= 0)
return; /* nothing left to do */
if (y + height > LCD_HEIGHT)
height = LCD_HEIGHT - y; /* Clip bottom */
if (y < 0)
height += y, y = 0; /* Clip top */
if (height <= 0)
return; /* nothing left to do */
/* TODO: It may be faster to swap the addresses of lcd_driver_framebuffer
* and lcd_framebuffer */
dst = (fb_data *)FRAME + LCD_WIDTH*y + x;
src = &lcd_framebuffer[y][x];
/* Copy part of the Rockbox framebuffer to the second framebuffer */
if (width < LCD_WIDTH)
{
/* Not full width - do line-by-line */
lcd_copy_buffer_rect(dst, src, width, height);
}
else
{
/* Full width - copy as one line */
lcd_copy_buffer_rect(dst, src, LCD_WIDTH*height, 1);
}
}
void lcd_enable(bool state)
{
if(!lcd_poweroff)
return;
if(state)
{
if(!lcd_on)
{
lcd_on = true;
lcd_update();
LCDCON1 |= 1;
}
}
else
{
if(lcd_on) {
lcd_on = false;
LCDCON1 &= ~1;
}
}
}
/* Update the display.
This must be called after all other LCD functions that change the display. */
void lcd_update(void)
{
if (!lcd_on)
return;
lcd_copy_buffer_rect((fb_data *)FRAME, &lcd_framebuffer[0][0],
LCD_WIDTH*LCD_HEIGHT, 1);
}
void lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width,
int height)
{
int w, px;
fb_data *dst;
if (x + width > LCD_WIDTH)
width = LCD_WIDTH - x; /* Clip right */
if (x < 0)
width += x, x = 0; /* Clip left */
if (width <= 0)
return; /* nothing left to do */
if (y + height > LCD_HEIGHT)
height = LCD_HEIGHT - y; /* Clip bottom */
if (y < 0)
height += y, y = 0; /* Clip top */
if (height <= 0)
return; /* nothing left to do */
src += stride * src_y + src_x; /* move starting point */
dst = &lcd_framebuffer[y][x];
asm volatile (
".rowstart: \r\n"
"mov %[w], %[width] \r\n" /* Load width for inner loop */
".nextpixel: \r\n"
"ldrh %[px], [%[s]], #2 \r\n" /* Load src pixel */
"add %[d], %[d], #2 \r\n" /* Uncoditionally increment dst */
"cmp %[px], %[fgcolor] \r\n" /* Compare to foreground color */
"streqh %[fgpat], [%[d], #-2] \r\n" /* Store foregroud if match */
"cmpne %[px], %[transcolor] \r\n" /* Compare to transparent color */
"strneh %[px], [%[d], #-2] \r\n" /* Store dst if not transparent */
"subs %[w], %[w], #1 \r\n" /* Width counter has run down? */
"bgt .nextpixel \r\n" /* More in this row? */
"add %[s], %[s], %[sstp], lsl #1 \r\n" /* Skip over to start of next line */
"add %[d], %[d], %[dstp], lsl #1 \r\n"
"subs %[h], %[h], #1 \r\n" /* Height counter has run down? */
"bgt .rowstart \r\n" /* More rows? */
: [w]"=&r"(w), [h]"+&r"(height), [px]"=&r"(px),
[s]"+&r"(src), [d]"+&r"(dst)
: [width]"r"(width),
[sstp]"r"(stride - width),
[dstp]"r"(LCD_WIDTH - width),
[transcolor]"r"(TRANSPARENT_COLOR),
[fgcolor]"r"(REPLACEWITHFG_COLOR),
[fgpat]"r"(current_vp->fg_pattern)
);
}
void lcd_yuv_set_options(unsigned options)
{
lcd_yuv_options = options;
}
/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
extern void lcd_write_yuv420_lines(fb_data *dst,
unsigned char const * const src[3],
int width,
int stride);
extern void lcd_write_yuv420_lines_odither(fb_data *dst,
unsigned char const * const src[3],
int width,
int stride,
int x_screen, /* To align dither pattern */
int y_screen);
/* Performance function to blit a YUV bitmap directly to the LCD */
/* For the Gigabeat - show it rotated */
/* So the LCD_WIDTH is now the height */
void lcd_yuv_blit(unsigned char * const src[3],
int src_x, int src_y, int stride,
int x, int y, int width, int height)
{
/* Caches for chroma data so it only need be recaculated every other
line */
unsigned char const * yuv_src[3];
off_t z;
if (!lcd_on)
return;
/* Sorry, but width and height must be >= 2 or else */
width &= ~1;
height >>= 1;
y = LCD_WIDTH - 1 - y;
fb_data *dst = (fb_data*)FRAME + x * LCD_WIDTH + y;
z = stride*src_y;
yuv_src[0] = src[0] + z + src_x;
yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
if (lcd_yuv_options & LCD_YUV_DITHER)
{
do
{
lcd_write_yuv420_lines_odither(dst, yuv_src, width, stride, y, x);
yuv_src[0] += stride << 1; /* Skip down two luma lines */
yuv_src[1] += stride >> 1; /* Skip down one chroma line */
yuv_src[2] += stride >> 1;
dst -= 2;
y -= 2;
}
while (--height > 0);
}
else
{
do
{
lcd_write_yuv420_lines(dst, yuv_src, width, stride);
yuv_src[0] += stride << 1; /* Skip down two luma lines */
yuv_src[1] += stride >> 1; /* Skip down one chroma line */
yuv_src[2] += stride >> 1;
dst -= 2;
}
while (--height > 0);
}
}
void lcd_set_contrast(int val) {
(void) val;
// TODO:
}
void lcd_set_invert_display(bool yesno) {
(void) yesno;
// TODO:
}
void lcd_blit(const fb_data* data, int bx, int y, int bwidth,
int height, int stride)
{
(void) data;
(void) bx;
(void) y;
(void) bwidth;
(void) height;
(void) stride;
//TODO:
}
void lcd_set_flip(bool yesno) {
(void) yesno;
// TODO:
}