rockbox/apps/gui/icon.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _GUI_ICON_H_
#define _GUI_ICON_H_
#include "screen_access.h"
/* Defines a type for the icons since it's not the same thing on
* char-based displays and bitmap displays */
#ifdef HAVE_LCD_BITMAP
typedef const unsigned char * ICON;
#define NOICON NULL
#else
typedef short ICON;
#define NOICON -1
#endif
#define CURSOR_CHAR 0x92
#define CURSOR_WIDTH 6
#define CURSOR_HEIGHT 8
/*
* Draws a cursor at a given position, if th
* - screen : the screen where we put the cursor
* - x, y : the position, in character, not in pixel !!
* - on : true if the cursor must be shown, false if it must be erased
*/
extern void screen_put_cursorxy(struct screen * screen, int x, int y, bool on);
/*
* Put an icon on a screen at a given position
* (the position is given in characters)
* If the given icon is null (HAVE_LCD_BITMAP) or -1 otherwise, the icon
* at the given position will be erased
* - screen : the screen where we put our icon
* - x, y : the position, in character, not in pixel !!
* - icon : the icon to put
*/
extern void screen_put_iconxy(struct screen * screen, int x, int y, ICON icon);
#endif /*_GUI_ICON_H_*/