rockbox/uisimulator/common/lcd-playersim.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Alan Korr
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "hwcompat.h"
#include "lcd.h"
#include "lcd-charcell.h"
#include "kernel.h"
#include "thread.h"
#include <string.h>
#include <stdlib.h>
#include "debug.h"
#include "system.h"
#include "font-player.h"
#include "lcd-playersim.h"
/*** definitions ***/
bool sim_lcd_framebuffer[SIM_LCD_HEIGHT][SIM_LCD_WIDTH];
static int double_height = 1;
void lcd_print_icon(int x, int icon_line, bool enable, char **icon)
{
int row, col;
int y = (ICON_HEIGHT+(CHAR_HEIGHT*2+2)*CHAR_PIXEL) * icon_line;
y += BORDER_MARGIN;
x += BORDER_MARGIN;
for (row = 0; icon[row]; row++)
{
for (col = 0; icon[row][col]; col++)
{
switch (icon[row][col])
{
case '*':
sim_lcd_framebuffer[y+row][x+col] = enable;
break;
case ' ':
sim_lcd_framebuffer[y+row][x+col] = false;
break;
}
}
}
sim_lcd_update_rect(x, y, col, row);
/* icon drawing updates immediately */
}
void lcd_print_char(int x, int y, unsigned char ch)
{
int xpos = x * CHAR_WIDTH*CHAR_PIXEL;
int ypos = y * CHAR_HEIGHT*CHAR_PIXEL + ICON_HEIGHT;
int row, col, r, c;
if (double_height > 1 && y == 1)
return; /* only one row available if text is double height */
for (row = 0; row < 7; row ++)
{
unsigned fontbitmap = (*font_player)[ch][row];
int height = (row == 3) ? 1 : double_height;
y = ypos + row * CHAR_PIXEL * double_height;
for (col = 0; col < 5; col++)
{
bool fontbit = fontbitmap & (0x10 >> col);
x = xpos + col * CHAR_PIXEL;
for (r = 0; r < height * CHAR_PIXEL; r++)
for (c = 0; c < CHAR_PIXEL; c++)
sim_lcd_framebuffer[y+r][x+c] = fontbit;
}
}
if (double_height > 1)
{
y = ypos + 15*CHAR_PIXEL;
for (r = 0; r < CHAR_PIXEL; r++)
for (c = 0; c < 5*CHAR_PIXEL; c++)
sim_lcd_framebuffer[y+r][xpos+c] = false;
}
}
void lcd_double_height(bool on)
{
int newval = (is_new_player() && on) ? 2 : 1;
if (newval != double_height)
{
double_height = newval;
lcd_update();
}
}
void sim_lcd_define_pattern(int pat, const char *pattern)
{
if (pat < lcd_pattern_count)
memcpy((*font_player)[pat], pattern, 7);
}